ADQ Table 2

Game Master chillblame

Raiding and destruction in Sterich. Heros are needed.
greyhawk gods
Sterich and Keoland
roll20 link


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Male Halfling Acquisitionist - 7 | Init +6 | Perception: +11 (+3 vs traps, +2 to avoid being surprised) HP:67/67 8NL AC: 24* TCH: 18 FF: 17 CMD: 20* | F+5*, R+12*, W+3*

Haha. Quoting the rules is my gig!


Female Half-Elf Inquisitor (Sanctified Slayer) 7 | Initiative +9 |Perception +15 | Fort +9 Ref+8 Will +10 | HP 50 AC 20 CMD 20

He's right though. I was focused entirely on the ogre's and forgot about the boars, and even if we didn't have huge dire pigs Vri can maybe 'tank' for a round before she gets one-shot by said ogres.

I think maybe ganking one more ogre - or ganking one, sapping another - and then bailing should the alarm be raised is out best bet depending on how our dice rolls go. And speaking of the traps, are we affected or do we just not trigger their activation?


M Half Orc| HP 67/67| w/ shield: AC: 19, T: 11, FF:18 | Spd: 30ft/ 20ft w/armor | Shaman 7 | Init +7, Darkvision 60; Percept: +15, Sense Motive: +5 | Saves: F: +7, R: +7, W: +14 | CMB +6 / CMD 16

You just won't trigger the woodland runes. The underbrush they create will affect you.


Male Halfling Acquisitionist - 7 | Init +6 | Perception: +11 (+3 vs traps, +2 to avoid being surprised) HP:67/67 8NL AC: 24* TCH: 18 FF: 17 CMD: 20* | F+5*, R+12*, W+3*

We’re possibly still going to be undetected, why wouldn’t we keep killing ogres? We’ve not experienced a problem yet.

They’ll need to roll a 17+ to hear Vrianna this time. 20% chance.


Male
Spoiler:
Werebear-kin skinwalker
Druid (bear shaman) 7 (AC: 13 | HP: 66/66 | CMD (base) 20 | F+10, R+5, W+10 | Init: +3 | Perc: +13 | Lowlight vision

Hello all. I took the GM's "roll a perception" instruction as, I made the cut to join the team!


M Half Orc| HP 67/67| w/ shield: AC: 19, T: 11, FF:18 | Spd: 30ft/ 20ft w/armor | Shaman 7 | Init +7, Darkvision 60; Percept: +15, Sense Motive: +5 | Saves: F: +7, R: +7, W: +14 | CMB +6 / CMD 16
Brother Hawthorne wrote:

We’re possibly still going to be undetected, why wouldn’t we keep killing ogres? We’ve not experienced a problem yet.

They’ll need to roll a 17+ to hear Vrianna this time. 20% chance.

If the going is good, keep going. When the going gets tough, the smart skedadddle...

Brother Hawthorne:
This is going better than expected, in part because Chill is handling things differently than I would have; he rolled the 2 ogres next to you perception - I would have rolled all 6, and the sentry nearest, who is only 40 ft away... That's 7 checks:
ogres: 6d20 ⇒ (4, 10, 12, 2, 7, 16) = 51
sentry: 1d20 ⇒ 12

Edit, post roll: Yeah, the 16 and the sentry's 12 might be setting the pot on the boil...


Male Halfling Acquisitionist - 7 | Init +6 | Perception: +11 (+3 vs traps, +2 to avoid being surprised) HP:67/67 8NL AC: 24* TCH: 18 FF: 17 CMD: 20* | F+5*, R+12*, W+3*

Well, the recruitment felt old school, and this some old school ganking going on here!


Female Half-Elf Inquisitor (Sanctified Slayer) 7 | Initiative +9 |Perception +15 | Fort +9 Ref+8 Will +10 | HP 50 AC 20 CMD 20

Boy today's been a day; not looking forward to tomorrow either.

Caught up and was going to ask if somebody could move me on roll20 (I'm on mobile until further notice) but Hawthorne's got it sorted and then some, so (honest and legit) thanks Hawthorne! Gank squad!

Are we rolling stealth again?


Male Halfling Acquisitionist - 7 | Init +6 | Perception: +11 (+3 vs traps, +2 to avoid being surprised) HP:67/67 8NL AC: 24* TCH: 18 FF: 17 CMD: 20* | F+5*, R+12*, W+3*

I believe I rolled it for you already!

Let me know when you're ready for me to stop keeping you moving!


Female Half-Elf Inquisitor (Sanctified Slayer) 7 | Initiative +9 |Perception +15 | Fort +9 Ref+8 Will +10 | HP 50 AC 20 CMD 20

I should be good to handle the forum stuff, roll20 isn't very mobile friendly if you're cool with moving me around for hopefully just one more day. Gotta wait on technician/repairman to get houses internet back up.


Male Halfling Acquisitionist - 7 | Init +6 | Perception: +11 (+3 vs traps, +2 to avoid being surprised) HP:67/67 8NL AC: 24* TCH: 18 FF: 17 CMD: 20* | F+5*, R+12*, W+3*

Roger that! I’ll move you, based on your direction, and you’ll roll the bones!


Things are heating up


Male Halfling Acquisitionist - 7 | Init +6 | Perception: +11 (+3 vs traps, +2 to avoid being surprised) HP:67/67 8NL AC: 24* TCH: 18 FF: 17 CMD: 20* | F+5*, R+12*, W+3*
chillblame wrote:
Things are heating up

Who wants to live forever?


Male
Spoiler:
Werebear-kin skinwalker
Druid (bear shaman) 7 (AC: 13 | HP: 66/66 | CMD (base) 20 | F+10, R+5, W+10 | Init: +3 | Perc: +13 | Lowlight vision

So can I say I have never seen 35 attack rolls and it is quite impressive!

But at the same time, if we are fighting 35+ enemies...."things that make you go hmmmmmm," says the sleeping prisoner in a cage ;)


M Half Orc| HP 67/67| w/ shield: AC: 19, T: 11, FF:18 | Spd: 30ft/ 20ft w/armor | Shaman 7 | Init +7, Darkvision 60; Percept: +15, Sense Motive: +5 | Saves: F: +7, R: +7, W: +14 | CMB +6 / CMD 16
Ungor the Dire wrote:

So can I say I have never seen 35 attack rolls and it is quite impressive!

But at the same time, if we are fighting 35+ enemies...."things that make you go hmmmmmm," says the sleeping prisoner in a cage ;)

Lots of orcs, but yeah, this is a pretty big time encounter... By my count we started with 52 total.


Female Half-Elf Inquisitor (Sanctified Slayer) 7 | Initiative +9 |Perception +15 | Fort +9 Ref+8 Will +10 | HP 50 AC 20 CMD 20

Wow, Vakmu just strollin' on it with his bazillion attack rolls and just going to town - terrifying and awesome!

Hawthorne I'm still on mobile so you can go first on initiative and I'll work on a follow up. We might be running to the traps, depending.


Male Halfling Acquisitionist - 7 | Init +6 | Perception: +11 (+3 vs traps, +2 to avoid being surprised) HP:67/67 8NL AC: 24* TCH: 18 FF: 17 CMD: 20* | F+5*, R+12*, W+3*

Vrianna, let's talk!

Those ogres were asleep, so they are laying down. We go before them. They are still flatfooted.

I'm positive I can take out another one, this round, but with them all waking up, I guess it's time to go. They all need to get up, and then move towards us, so they'll only move 30' or so. If we 4x sprint to the SW, I can make just to the NW (11 O'Clock Position) on the P3 circle. If the Ogres get up and come towards us, they shouldn't make it into the P3 circle. And then next round, we sprint straight S (or SE) through the circle, and kite the ogres through it on their next turn.

I imagine the ranged fighters in the group will be spanking out damage against someone while all of that is going on.

Thoughts?


Female Half-Elf Inquisitor (Sanctified Slayer) 7 | Initiative +9 |Perception +15 | Fort +9 Ref+8 Will +10 | HP 50 AC 20 CMD 20

Yeah, as much as I want to maybe try one last ogre, I can see my HP vanishing with a single decent hit, and there's still a lot of enemies left. Running's a good plan, and I don't have a problem with what you've said. Think we could maybe draw in some extra enemies to get entangled as we're running? Like a fake retreat?


Male Halfling Acquisitionist - 7 | Init +6 | Perception: +11 (+3 vs traps, +2 to avoid being surprised) HP:67/67 8NL AC: 24* TCH: 18 FF: 17 CMD: 20* | F+5*, R+12*, W+3*

We'll see how it develops! Once we're through that patch and the spell kicks off, I daresay we'll stay back behind it.

You could go invisible I guess, and really cut down on your risk, and maybe go check on the prisoners?


Female Half-Elf Inquisitor (Sanctified Slayer) 7 | Initiative +9 |Perception +15 | Fort +9 Ref+8 Will +10 | HP 50 AC 20 CMD 20

Could be doable. Limited as it is, invisibility is invisibility. If I double-back or circle around the entangled badguys. We'll see what's doable after we get the ogres and co to trigger the traps. I might switch to ranged support at that point. Versatility!


M Half Orc| HP 67/67| w/ shield: AC: 19, T: 11, FF:18 | Spd: 30ft/ 20ft w/armor | Shaman 7 | Init +7, Darkvision 60; Percept: +15, Sense Motive: +5 | Saves: F: +7, R: +7, W: +14 | CMB +6 / CMD 16

A suggestion, use the trap to break contact with the ogres and hide again (snuff the forward lookout orc with ranged if you need to break everyone's line of sight). Then you can break open another set of sneak attacks... Just remember, that woodland rune won't trigger on you, but it will affect you if you are in the radius when it triggers.


Male Halfling Acquisitionist - 7 | Init +6 | Perception: +11 (+3 vs traps, +2 to avoid being surprised) HP:67/67 8NL AC: 24* TCH: 18 FF: 17 CMD: 20* | F+5*, R+12*, W+3*

That extra +20/+40 to stealth for being invisible is a monstrous buff!


M Half Orc| HP 67/67| w/ shield: AC: 19, T: 11, FF:18 | Spd: 30ft/ 20ft w/armor | Shaman 7 | Init +7, Darkvision 60; Percept: +15, Sense Motive: +5 | Saves: F: +7, R: +7, W: +14 | CMB +6 / CMD 16
Brother Hawthorne wrote:
That extra +20/+40 to stealth for being invisible is a monstrous buff!

Yep, but doesn't do all that much against scent though, so remember the Dire Boars


Male Halfling Acquisitionist - 7 | Init +6 | Perception: +11 (+3 vs traps, +2 to avoid being surprised) HP:67/67 8NL AC: 24* TCH: 18 FF: 17 CMD: 20* | F+5*, R+12*, W+3*

50% miss chance, hahaha.


M Half Orc| HP 67/67| w/ shield: AC: 19, T: 11, FF:18 | Spd: 30ft/ 20ft w/armor | Shaman 7 | Init +7, Darkvision 60; Percept: +15, Sense Motive: +5 | Saves: F: +7, R: +7, W: +14 | CMB +6 / CMD 16

Oh yeah, Fenla, before you actually put your pit spell down, wait for the effects of my THorny Entanglement - most of your current targets are common orcs, and they might just be dead (or have moved, because they are ahead of you in the initiative order).


Female Half-Elf Inquisitor (Sanctified Slayer) 7 | Initiative +9 |Perception +15 | Fort +9 Ref+8 Will +10 | HP 50 AC 20 CMD 20

Thanks for moving me Hawthorne. Finger crossed internet gets proper fixed tomorrow (Turns out roadwork cut the cable up the street, so...)

Also, are we just having Fergus pull a Leeroy Jenkins?


Male Halfling Acquisitionist - 7 | Init +6 | Perception: +11 (+3 vs traps, +2 to avoid being surprised) HP:67/67 8NL AC: 24* TCH: 18 FF: 17 CMD: 20* | F+5*, R+12*, W+3*
Vrianna wrote:

Thanks for moving me Hawthorne. Finger crossed internet gets proper fixed tomorrow (Turns out roadwork cut the cable up the street, so...)

Also, are we just having Fergus pull a Leeroy Jenkins?

Hopefully not! The rest of us are hoping to survive.


I think I hate Thorny entanglement. So many things to work out.
Ugh!
:)


Female NG Gnome Arcanist (Brown Fur Transmuter) 7 | HP 59/59 | AC 23 T 14 FF 21 | CMB +1, CMD 14 | F: +8, R: +7, W: +8 | Init: +2 | Perc: +14, SM: +0 | Speed 20ft | Arcane Reservoir: 6/10 | Spells: 1st 4/5 2nd 4/5 3rd 2/3 | Active conditions: None.
Vakmu Blackhorse wrote:
Oh yeah, Fenla, before you actually put your pit spell down, wait for the effects of my THorny Entanglement - most of your current targets are common orcs, and they might just be dead (or have moved, because they are ahead of you in the initiative order).

Ok I will enlarge our paladin before I do any crowd control.


Male
Spoiler:
Werebear-kin skinwalker
Druid (bear shaman) 7 (AC: 13 | HP: 66/66 | CMD (base) 20 | F+10, R+5, W+10 | Init: +3 | Perc: +13 | Lowlight vision

Related to the general fight or flight planning, yes I'm hoping that a high perception will over rule his general nature to remain in bear form during all the waking hours. And the fact that he doesn't have his gear will be a vote for a prudent tactical evaluation before just bursting onto the scene.

Given that I'm waking up after being shanghaied in the middle of the night, I will be wanting to identify "friends" versus "foes" and look forward to how Mario will save me. :)


Female Half-Elf Inquisitor (Sanctified Slayer) 7 | Initiative +9 |Perception +15 | Fort +9 Ref+8 Will +10 | HP 50 AC 20 CMD 20
Vakmu Blackhorse wrote:
Brother Hawthorne wrote:
Hearing and seeing the crazy human rushing headlong into the fight, Brother Hawthorne comments to Vrianna, "that fool will get himself killed some day!"
Vrianna wrote:
Equally as confused as her partner in stealth by the paladin's behavior, Vrianna somehow manages to shrug as the two keep running to lead any pursuers to their traps. "At least he waited for us to finish." She says in what might have been an attempt at a joke.
A little respect you pair of sneaky rats - here he is, doing his damnedest to draw attention away from your knife in the dark antics. He's hustling hard to put his metal plated butt on the line, to hold assorted ogres, dire boars and so forth away from Fenla and Rommin...

Hey now, who you calling a rat? Also plenty of respect, just thought he'd wait to be enlarged first before charging off like that.....


Male
Spoiler:
Werebear-kin skinwalker
Druid (bear shaman) 7 (AC: 13 | HP: 66/66 | CMD (base) 20 | F+10, R+5, W+10 | Init: +3 | Perc: +13 | Lowlight vision

Oh and I just got through all the rules for the group. I will always abide (mostly always) rule 133.
133. If you’re a middle level fighting class (cleric, druid, etc.) don’t rush in on round 1. Doing so will annoy the fighters trying to execute #36, and you’ll end up needing to use more curative magic. Round 1 is a buffing and assessment round for you.

but I find it funny that we are planning to violate rule 43 from the beginning. :)
43. Just because your cover is blown, charging isn’t plan B.


Male Halfling Acquisitionist - 7 | Init +6 | Perception: +11 (+3 vs traps, +2 to avoid being surprised) HP:67/67 8NL AC: 24* TCH: 18 FF: 17 CMD: 20* | F+5*, R+12*, W+3*

Ungor, you’ve known me how many years? Since our Living Greyhawk days? I’ve certainly shown you those rules before.


Male
Spoiler:
Werebear-kin skinwalker
Druid (bear shaman) 7 (AC: 13 | HP: 66/66 | CMD (base) 20 | F+10, R+5, W+10 | Init: +3 | Perc: +13 | Lowlight vision

I didn't say that I hadn't seen them before...I just re-read them again to remind me about 133 and 43.


M Half Orc| HP 67/67| w/ shield: AC: 19, T: 11, FF:18 | Spd: 30ft/ 20ft w/armor | Shaman 7 | Init +7, Darkvision 60; Percept: +15, Sense Motive: +5 | Saves: F: +7, R: +7, W: +14 | CMB +6 / CMD 16

Ungor, an idea, do you think a druidic type could use Wild Empathy to convince a bunch of boars that have been hit with an ambush and multiple attack spells, that "When the going gets tough, the tough get going..." ?


Male
Spoiler:
Werebear-kin skinwalker
Druid (bear shaman) 7 (AC: 13 | HP: 66/66 | CMD (base) 20 | F+10, R+5, W+10 | Init: +3 | Perc: +13 | Lowlight vision

If the conditions become right. But normal empathy requires 30' and 1 minute to influence. It may be sufficient that if no one is giving them commands to attack, they naturally will want to run away from plants attacking them.

PS--Vakmu, is the purple circle an "attacking circle" as well? I was confused because I was expecting shots at all the boars in the purple circle.


M Half Orc| HP 67/67| w/ shield: AC: 19, T: 11, FF:18 | Spd: 30ft/ 20ft w/armor | Shaman 7 | Init +7, Darkvision 60; Percept: +15, Sense Motive: +5 | Saves: F: +7, R: +7, W: +14 | CMB +6 / CMD 16
Ungor the Dire wrote:

If the conditions become right. But normal empathy requires 30' and 1 minute to influence. It may be sufficient that if no one is giving them commands to attack, they naturally will want to run away from plants attacking them.

PS--Vakmu, is the purple circle an "attacking circle" as well? I was confused because I was expecting shots at all the boars in the purple circle.

The purple circle is an "attacking circle", but a different kind - Thirsting Entanglement - does con damage, so yes, don't go into it...


hey, I have a fair bit going on, (I'm organising a Christmans function) so I won't be posting for a couple of days. More then.


M Half Orc| HP 67/67| w/ shield: AC: 19, T: 11, FF:18 | Spd: 30ft/ 20ft w/armor | Shaman 7 | Init +7, Darkvision 60; Percept: +15, Sense Motive: +5 | Saves: F: +7, R: +7, W: +14 | CMB +6 / CMD 16

Good luck with your function Chill


I'm back. The function went well, pizza, movies, and good cheer.


Ugh. So many rolls.


Female Half-Elf Inquisitor (Sanctified Slayer) 7 | Initiative +9 |Perception +15 | Fort +9 Ref+8 Will +10 | HP 50 AC 20 CMD 20

Sounds like it was a fun function. Can never argue with free pizza.

@Vakmu is P3 difficult terrain or entangling thorns? Planning my move and can't remember which one it is.


M Half Orc| HP 67/67| w/ shield: AC: 19, T: 11, FF:18 | Spd: 30ft/ 20ft w/armor | Shaman 7 | Init +7, Darkvision 60; Percept: +15, Sense Motive: +5 | Saves: F: +7, R: +7, W: +14 | CMB +6 / CMD 16

When P3 is triggered, it makes the area into Heavy Undergrowth : "Heavy undergrowth costs 4 squares of movement to move into and provides concealment with a 30% miss chance (instead of the usual 20%). It increases the DC of Acrobatics checks by 5. Heavy undergrowth is easy to hide in, granting a +5 circumstance bonus on Stealth checks. Running and charging are impossible."

https://aonprd.com/Rules.aspx?Name=Forest%20Terrain&Category=Wilderness


A Christmas note. My posting will be a bit spotty over the next week or so, due to xmas commitments. I will post as I can, but it will be slower than I wish. I will return to normal after new years.


Male Halfling Acquisitionist - 7 | Init +6 | Perception: +11 (+3 vs traps, +2 to avoid being surprised) HP:67/67 8NL AC: 24* TCH: 18 FF: 17 CMD: 20* | F+5*, R+12*, W+3*
chillblame wrote:
A Christmas note. My posting will be a bit spotty over the next week or so, due to xmas commitments. I will post as I can, but it will be slower than I wish. I will return to normal after new years.

No problem, we'll bot you as needed!


chillblame wrote:
A Christmas note. My posting will be a bit spotty over the next week or so, due to xmas commitments. I will post as I can, but it will be slower than I wish. I will return to normal after new years.

My own posting will become spotty as well, as of Friday, the 20th. I will get back to normal on the 2nd of Jan.

Brother Hawthorne wrote:
chillblame wrote:
A Christmas note. My posting will be a bit spotty over the next week or so, due to xmas commitments. I will post as I can, but it will be slower than I wish. I will return to normal after new years.
No problem, we'll bot you as needed!

I'm thinking botting the GM would be a bit of a problem... Although if we are, he has 9 more dire boars (1 in thorny entangle (green), 6 in Thirsty entangle (purple), 1 in both entangles and 1 free) and 4 more ogres (1 in thirsty entangle, 3 free) to deal with before Fenla... Not to mention the forward Orc Sentry beside the P3 trap - who was apparently sleeping on the job, because I think he didn't act last turn...


Female Half-Elf Inquisitor (Sanctified Slayer) 7 | Initiative +9 |Perception +15 | Fort +9 Ref+8 Will +10 | HP 50 AC 20 CMD 20

Sorry for being gone, christmas came early and so did family. It's been an obnoxious nightmare.

Going with what Hawthorne said, Vrianna will move across the trap and attempt to lure whoever is pursuing them into it.


Female Half-Elf Inquisitor (Sanctified Slayer) 7 | Initiative +9 |Perception +15 | Fort +9 Ref+8 Will +10 | HP 50 AC 20 CMD 20

Bah Humbug. May you all survive your family that have different opinions and won't shut up about them.

@Hawthorne did you move me on Roll20? I don't remember moving but I chalk that up to, well, the season. If you did, thankyou.


Male Halfling Acquisitionist - 7 | Init +6 | Perception: +11 (+3 vs traps, +2 to avoid being surprised) HP:67/67 8NL AC: 24* TCH: 18 FF: 17 CMD: 20* | F+5*, R+12*, W+3*

I did move you when I moved.


Female Half-Elf Inquisitor (Sanctified Slayer) 7 | Initiative +9 |Perception +15 | Fort +9 Ref+8 Will +10 | HP 50 AC 20 CMD 20

@Hawthorne thanks again for moving me on Roll20

Have a happy holidays everyone!

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