PFE1 Shattered Star AP Campaign 2019

Game Master ALLENDM

Links and Folders for the Campaign

Shattered Star AP 2019 Folder.
Campaign Character Creation Document
Simple Magic Item Creation Rules
Elephant in the Room (Feat Tax Rule)

Images of the Venture-Captain Sheila Heidmarch & Pathfinder Koriah Azmeren

Pathfinder Koriah Azmeren
Venture-Captain Sheila Heidmarch
Pictures of Contacts and Names
Scenes and Pictures of Magnimar

Party Information

Party XP and Treasure TXT


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Gz hustonj!

Definitely some big names around ;)


Players and Submissions 11112019

Interested - Need to complete submission.

Hrothdane & Cavalier (Sister-in-Arms/Grey Maiden Initiate)

Black Thom: Male half-orc transmuter 1/sorcerer(VMC) (Pathfinder RPG Ultimate Magic 89)

Oceanshieldwolf: Skow Ku Male Human (Shoanti/Kellid) Unchained Summoner (God-caller, Soulbound Summoner) 1

Ouachitonian: Bloodrager???

Danial Stewart & ???

Ash Raven & ???

ElbowtotheFace & Rogue (half-elf)

MrStr4ng3: Arcane or Monk

excoman & Druid (swarm monger)

Completed & Being Reviewed

ToxicStar: Arrtur,Male half-orc fighter 1 ((SELECTED - MARTIAL SLOT (1 MARTIAL SLOT LEFT)))

Ellion Hesoni: Tiarsus Kelquinal, Male Half-Elf Cleric of Abadar 1

Pad300: Mauro Ocella, Male Half Elf (Blended View) Occultist 1 (Haunt Collector)

JosbB: Clovis Hatchlock, Male half-elf ranger (trapper) 1 (Pathfinder RPG Ultimate Magic 65)

hustonj: Estel Cestdelo, Male Elf Unchained Rogue (Relic Raider) 1 ((SELECTED - SKILL SLOT))

Sha'ir: Iuliu Moldis Human Kineticist (Chaokineticist) 1

Grankless: Abigail Navis Female Spiritualist (Quint/Fractured/Haunted) 1

Albion, The Eye: half-orc Warpriest of Ragathiel

ScorchedOne - Edril Male half-elf cleric (herald caller) of Findeladlara 1

Edelsmirge: Nezter "Spleenripper" Male Skinwalker (gnome) Hunter 1

robothedino: Himarek Voskiyani Bard (Hoaxer) 1

Grandlounge: Alistar Revin Male human (varisian) alchemist (grenadier) 1 ((SELECTED - ARCANE SLOT))

Blaydsong: Keezheekoni
Human (Shoanti) ranger (flamewarden) 1 (Ultimate Wilderness 66)

Patrickthekid: Krystal Popescu, Female human rogue (unchained) 1

22 submissions total.

I have reviewed all the submissions that are completed to date.

Remember DEADLINE is 11/12/2019. I will have selections finalized no later than 11/16/2019.

I have decided on the third party member.

Grandlounge: Alistar Revin Male human (varisian) alchemist (grenadier) 1.

This was a pick that was rather easy to make. Although grenadiers basically could fill a Martial role, Alchemists (in my opinion) are flexible and looking over the submission, especially the spell list presented, I feel Alistar will fill this role nicely and give the party some additional adaptation it might need as the adventure progresses. Especially in the skills area which seems to be important in the first and second book. Grandlounge's submission was very solid as well.

Jack


Albion, The Eye wrote:

Gz hustonj!

Definitely some big names around ;)

Did you just call me fat? <grin>


Congratulations to Alistar!


Gz Grandlounge! :D

Grand Lodge

Thanks and now I know what Gz means.


Indeed, congratulations are in order. That leaves a Martial and a Divine. I wait with baited breath.


ScorchedOne wrote:
Indeed, congratulations are in order. That leaves a Martial and a Divine. I wait with baited breath.

And a FLEX.

And I just learned what Gz meant as well.

Jack


I had withdrawn, because my image of Black Thom had evolved away from "pure" Arcane... would love to re-enter the fray competing for the Flex (multi-class madness, interpretation mine) slot.

Is there a preference as to how that individual starts?

I find Arcane/Divine slots daunting in an AP because there is some unwritten/written expectation that they need to get to Level 20 Wizard/Cleric to optimally complete the AP. Or at least gain Level 9 spells (Level 17 Wizard/Cleric).


Knowing what Jack means by Flex slot . . ..

He doesn't particularly care.

The Flex slot is for a character that he just likes, but that got beat out in competition for another (or multiple other) slots. It isn't a mechanical spot. It is an "I want to see that character in play" spot.

I recommend you compete for that spot with a character that you like, that you have some passion about. A character you are passionate about is more likely to be recognized by others as one worth seeing in play.


Come now gents, ´gz´is now a staple of communication - I are modern!

I went to look up the Dwarven Defender, and it is not as old as I remembered - D&D 3.5 'only' around 16 years ago ;)


ALLENDM wrote:
Oceanshieldwolf wrote:
Umm, no. In the old days, there were no "Dwarven Defenders". There were dwarves and dwarves who might have defended, but that's about it.

If you recall the 2nd Edition Dwarven Handbook (I think it was PHBR6)... They had a kit called Hearth Guard. Dwarven Defender reminded me a lot of that kit.

That was a great book. I actually played a Wayfinder out of it for a long time and that book got a lot of mileage at our table at the time.

Jack

Pretty sure I'm talking about an age where dwarves could not be druids, and "kits" weren't even a twinkle in an unplanned new edition's eye.


ALLENDM wrote:
...I am also using the Simple Magic Item Creation Rules 2018...

May I ask where to find these? They elude me, at the moment... and the deadline draws near.


Black Thom wrote:
ALLENDM wrote:
...I am also using the Simple Magic Item Creation Rules 2018...
May I ask where to find these? They elude me, at the moment... and the deadline draws near.

They are in the shattered stat AP 2019 folder (linked at the top), in the subfolder Campaign Resources. You will also find the elephant in the room feat document and several others.


pad300 wrote:
Black Thom wrote:
ALLENDM wrote:
...I am also using the Simple Magic Item Creation Rules 2018...
May I ask where to find these? They elude me, at the moment... and the deadline draws near.
They are in the campaign info folder (linked at the top), in the subfolder Campaign Resources. You will also find the elephant in the room feat document and several others.

Awesome! Much thanks!


Albion, The Eye wrote:
Come now gents, ´gz´is now a staple of communication - I are modern!

Seems like the correct response is "I r Baboon."

I am a fat, older grey beard, though, and I refuse to accept bad texting abbreviations as an adult attempt to communicate. At least the Fox/Baboon thing was about highlighting an intellectual divide . . ..


And very well you should sir!

I believe you mean 'I am Weasel / I r Baboon' though? ;)


You are correct.


Black Thom wrote:
pad300 wrote:
Black Thom wrote:
ALLENDM wrote:
...I am also using the Simple Magic Item Creation Rules 2018...
May I ask where to find these? They elude me, at the moment... and the deadline draws near.
They are in the campaign info folder (linked at the top), in the subfolder Campaign Resources. You will also find the elephant in the room feat document and several others.
Awesome! Much thanks!

Black Thom,

Sorry for the late response.

I have placed the links on the top left corner of the page for you.

I am also adding the links here as well:

Shattered Star AP 2019 Folder.

Campaign Character Creation Document

Simple Magic Item Creation Rules

Elephant in the Room (Feat Tax Rule)

Jack


Thanks both!

I'll assume the Magic Item Creation Feat table progresses to Complex and Intricate and doesn't end with Normal? Not that we qualify for much of that, at the moment.

I'm game either way, just a point of clarification.

EST hours, morning before 9am, quick lunch post and evenings after 6pm.

In several games, but only 2-3 will require attention in any given day. I have the capacity.

I've been playing for 36 years, D&D (Basic). Yes, I remember when race and class were interchangable? Elves were Fighter/Magic-Users, Dwarves were Tanks and Halflings were Thieves (not Rogues).

Fluff & Stuff:

Hopefully, this is the sorry if thing you after looking for:

Background: Raised on a slaver breeding farm, where unscrupulous nobles play god and experiment with cross-breeding... creating specialized "live stock" to garner higher profits. Among the oddities, he was odd.

They ripped babies away from their mothers, to break down any boobs that might form, no family, no belonging. But, what that actually did was create a sisterhood of mothers that cared for any child, the maternal instinct was so deep. And the children cared for any parent or adult, the mismatched and motley albeit transient community became stronger.

The brands that were meant to mark them as mere property, instead provided unity.

His continued existence challenges the laws of probability and he identifies with the impossible. Not a flagrant disregard for the laws of nature, but the willingness to put in the mental and physical work to attain what others believe to be out of reach.

Description: Long and lean with narrow shoulders for a Half-Orc, Thom's silhouette passes for that of a tall athletic human. His animalistic features of uni-brow, tusk and jutting jaw are subdued, ferocity and intimidation giving way to a uncertain pensivity on his facial features.

Demeanor: Open and straight-forward, Thom tends to conduct himself with confidence and assurance. Helpful, gregarious and never haughty, he is ready to pitch in without an invitation. Each moment is a gift, so he is prone to action. He has a soft spot for children & education, mothers & opportunity... and a fan of the underdog.

Diplomacy: Life is all about balance and achieving balance sometimes requires leverage. Being keenly aware of other's drives and motives, allows Thom to diffuse most situations and navigate towards a positive outcome for the greater good or what's needs to be done currently towards the greater good.

Combat: The world is fraught with conflict, friction. It takes all forms and his personal view is to avoid it. Can't we all just get along and respect one another. Many a time, he's learned that others do not share this view. Unmollified, these individuals insist on physical confrontation.

Thom isn't physically powerful, so he plays to his other "strengths," feinting in combat and leveraging what he's learned about anatomy and precision. He's very collaborative in combat, as he is in other areas. He is an excellent flanking partner.

Stealth: Unseen is unmolested, simple enough. Stealth is a skill and a tool, to be used liberally as needed. He will not hide as others are being hurt, however. That goes against his sensibilities. Alone, he will hide as much as needed, waiting for the perfect opportunity to... strike.

Quirk(s): Word play. Speaking as if everything is positive in the most dire situation. Trying to diffuse a situation, even during combat.

Philosophy: The only constant is change. Environment is not an obstacle, merely a canvas. The impossible is just what you haven't imagined... yet.

There will be multi-classing and VMC shenanigans, think I'm starting with Brawler for survivability. Reworking crunch, now.


Oceanshieldwolf wrote:
ALLENDM wrote:
Oceanshieldwolf wrote:
Umm, no. In the old days, there were no "Dwarven Defenders". There were dwarves and dwarves who might have defended, but that's about it.

If you recall the 2nd Edition Dwarven Handbook (I think it was PHBR6)... They had a kit called Hearth Guard. Dwarven Defender reminded me a lot of that kit.

That was a great book. I actually played a Wayfinder out of it for a long time and that book got a lot of mileage at our table at the time.

Jack

Pretty sure I'm talking about an age where dwarves could not be druids, and "kits" weren't even a twinkle in an unplanned new edition's eye.

And limited to 6th Level!

>>> OG Dwarves Link <<<


@ALLENDM profile had been updated with crunch & fluff.

Short of mundane gear, he's complete.

Please let me know if I've overlooked something.


Last day if you plan on submitting a character.

Jack


Brawler Starting Gold: 3d6 ⇒ (1, 2, 4) = 7, good enough! He's an escaped slave... what do you expect? 70gp

I think I'm supposed to select a country or origin (Exchange Agent)... Galt make sense? The language is Hallit?


Players and Submissions 11132019

I have sent out requests to two other players and received back their confirmation. I have added:

Ellion Hesoni: Tiarsus Kelquinal, Male Half-Elf Cleric of Abadar 1 Divine Slot

ScorchedOne - Edril Male half-elf cleric (herald caller) of Findeladlara 1 DM Flex Slot

I have one more Martial Slot opened and will be tying that up today. Once I do I will have the Discussion board and Game Play Board opened.

Submissions Under Consideration

Black Thom: Male half-orc Brawler 1/sorcerer(VMC) (Pathfinder RPG Ultimate Magic 89)

Pad300: Mauro Ocella, Male Half Elf (Blended View) Occultist 1 (Haunt Collector)

JosbB: Clovis Hatchlock, Male half-elf ranger (trapper) 1 (Pathfinder RPG Ultimate Magic 65)

Sha'ir: Iuliu Moldis Human Kineticist (Chaokineticist) 1

Grankless: Abigail Navis Female Spiritualist (Quint/Fractured/Haunted) 1

Albion, The Eye: half-orc Warpriest of Ragathiel

Edelsmirge: Nezter "Spleenripper" Male Skinwalker (gnome) Hunter 1

robothedino: Himarek Voskiyani Bard (Hoaxer) 1

Blaydsong: Keezheekoni
Human (Shoanti) ranger (flamewarden) 1 (Ultimate Wilderness 66)

Patrickthekid: Krystal Popescu, Female human rogue (unchained) 1

Members of the Party

ToxicStar: Arrtur,Male half-orc fighter 1 Martial Slot 1

hustonj: Estel Cestdelo, Male Elf Unchained Rogue (Relic Raider) 1 ((SELECTED - SKILL SLOT)) Skill Slot

Grandlounge: Alistar Revin Male human (varisian) alchemist (grenadier) 1. Arcane Slot

Ellion Hesoni: Tiarsus Kelquinal, Male Half-Elf Cleric of Abadar 1 Divine Slot

ScorchedOne - Edril Male half-elf cleric (herald caller) of Findeladlara 1 DM Flex Slot

DEADLINE has passed as of 11/12/2019. I will have selections finalized by tonight.


Welcome and congratulations! With two cleric we will be able a hearty group.


Congratulations to Tarsius and Edril!


Although not a "tank," Black Thom as a Brawler Snakebite Striker (later adding some Rogue and/or Slayer) makes him deadly and versatile with sneak attack damage.

And, as an eventual crafter... he will behave as an armiger, creating weapons and armor to enhance his own and others' abilities.


Black Thom wrote:

[dice=Brawler Starting Gold]3d6, good enough! He's an escaped slave... what do you expect? 70gp

I think I'm supposed to select a country or origin (Exchange Agent)... Galt make sense? The language is Hallit?

Correct.

This is a great reference:

Human Languages

Languages of Golarion


Thanks, Galt seems to fit best for the background. Cultivated and shrewd enough to try something like that, but not caring enough about civil rights. Profiteering.


Congrats Tarsius and Edril ;)


Looking like an interesting party dynamic, so far. Here's hoping there's room for a friendly, if a little intense, Shoanti Ranger with a penchant for fire. :)

Congrats to those who have gotten in, so far.


Thanks, I am grateful and look forward to interesting interplay.


Being as far as imaginable from a martial concept, Himarek doesn't look like he'll be joining y'all, so congratulations to the few and the proud, and I'll be looking forward to lurking on this game and seeing what you get up to- godspeed!


I mean, hey, Abbie is mostly gonna be smashing things... Albeit from a distance.


All,

First and foremost I want to thank every single person that took the time to submit a character. I really hate this part of the campaigns because you have to turn so many people away with well thought out submissions. I think I learn something new every time I do this due to how well done the submissions are. I don't personally like doing dual/multi tables as I like placing all my energy into the one story/one group.

I have decided on the last martial slot:

Blaydsong's : Keezheekoni; Human (Shoanti) ranger (flamewarden) 1 (Ultimate Wilderness 66)

It was a well thought out submission and I really liked the Shoanti background and character description that Blaydsong presented. Plus it was a well rounded submission that fills a martial slot and gives the party some additional skill sets.

If we have someone drop out I will reach out to those who submitted to see if there is still interest.

Final Party Makeup

Members of the Party

ToxicStar: Arrtur,Male half-orc fighter 1 Martial Slot 1

hustonj: Estel Cestdelo, Male Elf Unchained Rogue (Relic Raider) 1 Skill Slot

Grandlounge: Alistar Revin Male human (varisian) alchemist (grenadier) 1. Arcane Slot

Ellion Hesoni: Tiarsus Kelquinal, Male Half-Elf Cleric of Abadar 1 Divine Slot

ScorchedOne - Edril Male half-elf cleric (herald caller) of Findeladlara 1 DM Flex Slot

Blaydsong's : Keezheekoni; Human (Shoanti) ranger (flamewarden) 1 (Ultimate Wilderness 66)

Again, thank you everyone.

Jack


Have fun, yall! Hoping the next time will work out... :)


Congratulations to Keezheekoni! Good luck with the AP all!


Would be lying if I said I wasn't disappointed, but I guess I will not be the only one. And as soon as I saw two clerics selected I understood a Warpriest had slim to no chances of being selected.

In any case, congratulations to Keezheekoni and all the others selected - enjoy the game!


Game on!


Hey guys. One thing that I wanted to ask for your opinions on. When making Keezheekoni, I wasn't sure what would be a good choice for his first Favored Enemy choice, so I went with Humanoid (orc), due to his clan's aversion to them (Sorry Arrtur). If there is anything you think would be a better choice and why, I'm all ears. :)


I don't know much about the AP, but... I find Humans a nasty lot. I'm being serious, not because this alias is a Half-Orc.

They make up a majority of the world's sentient populace and cause most of the trouble (or invite it).

That would be my suggestion, unless you are playing a monster themed AP of predominately: goblinoids, giants, undead, aberrations, chaotic outsiders, etc..


That's fair, and I had considered that initially, as well. The main reason I didn't go with it was for a purely roleplay perspective. Despite his people's war-like tendencies, he was looking for a way to show his people a better way, and so was not focusing on ways to further harm others (humans in specific). That said, the orcs have made ware with the Sunclan for a long time, so that makes some sense, knowing how to dispatch such a threat.

I'm not against the idea, mind. I've just been going at it from a different standpoint. If others think this is a good idea, I'm game. I know how to spin a tale, when needed. ;)

Grand Lodge

I won't say anything based on this ap as I am running it but it is a sequel to Rise of the Runelords where

Spoiler:
humans, giants, evil outsiders
were a big deal.

The players handbook says,

"Ruthless Rivals: The Shattered Star Adventure Path
features a grab bag of classic monsters, so be ready for
anything! You’ll face many different creature types—
from vermin, humanoids, and fey at low levels to giants,
undead, constructs, aberrations, and evil outsiders at
higher levels."


Unless the story gives me cause, I LOVE to pick Favored Enemy Human. It always seems there are so many of them as bad guys.

Sometimes the background story calls for a pretty specific initial choice. <shrug> So be it.

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