[D&D 5e] Eberron - The Dragon Below ala Fabian

Game Master Fabian Benavente

Telling the interactive story of a group of unlikely heroes and their fight against the Dragon Below in Eberron.


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male

Turn 054 – Health is Critical

Read the OOC.

Questions, comments, and/or suggestions?

Game on!

rolls:

dolgrue 2 OP AT on Artur: 1d20 + 6 ⇒ (18) + 6 = 24
dolgrue 2 OP AT on Artur: 1d20 + 6 ⇒ (5) + 6 = 11, miss
damage: 2d8 + 5 ⇒ (8, 1) + 5 = 14

dolgrue 1 CON save: 1d20 + 4 ⇒ (11) + 4 = 15, pass
dolgrue 2 CON save: 1d20 + 4 ⇒ (16) + 4 = 20, pass

Tharivol dissonant whispers on dolgrue 2: 5d6 ⇒ (2, 3, 5, 4, 6) = 20
dolgrue 2 WIS save: 1d20 - 1 ⇒ (19) - 1 = 18, pass

dolgrue 1 who? Nyd or Zdravko: 1d2 ⇒ 2, Zdravko
dolgrue 1 attack 1 on Zdravko: 1d20 + 6 ⇒ (3) + 6 = 9
damage: 2d8 + 5 ⇒ (8, 8) + 5 = 21
dolgrue 1 attack 2 on Zdravko: 1d20 + 6 ⇒ (9) + 6 = 15
damage: 2d8 + 5 ⇒ (1, 3) + 5 = 9

dolgrue 2 attack 1 on Briar: 1d20 + 6 ⇒ (14) + 6 = 20, hit
damage: 2d8 + 5 ⇒ (7, 6) + 5 = 18
dolgrue 2 attack 2 on Briar: 1d20 + 6 ⇒ (9) + 6 = 15
damage: 2d8 + 5 ⇒ (1, 7) + 5 = 13


Elf | HP 33/33 | HD 5/5 | Inspiration 1/3 | Invisibility 0/1 | 1st 1/4 | 2nd 2/3 | 3rd 1/2 | Insp 0 | Active: Prestidigitation, See Invisibility, Tongues
Stats:
AC 18 | Str +0, Dex +6, Con +1, Int -1, Wis +1, Cha +6 | Initiative +3 | Passive Perception 14 & Insight 14, Darkvision 60 ft

Had my RL game last night

The dragonmarked minstrel moves up to his faerie fired dolgrue and stabs it with his steely rapier.

rapier: 1d20 + 6 ⇒ (4) + 6 = 101d20 + 6 ⇒ (15) + 6 = 21
if hit, damage: 1d8 + 3 ⇒ (3) + 3 = 6


male
Tharivol Galanodel d'Phiarlan wrote:
Had my RL game last night

OOC: No problem; I figured as much. I have Tharivol use dissonant whispers again but forgot to remove a spell slot and also to write it up. I did roll for it and took into account for the damage and potential fleeing if not saved but dolgrue saved.

Game on!


HP: 38 | AC: 16 | Init: +2 | Saves: Str: +0; Dex: +2; Con: +5; Int: +7; Wis: +1; Cha: -1 | Inspiration: [ ] Passive Perception: 12 | Passive Insight: 9 | Passive Investigation: 15 | Spell Slots: 4 (4) / 1 (2) | Current Infusions: Bag of Holding, Replacement Limb

"Nyd, be prepared to heal yourself once I drop your target. Zdravko, help Briar please." called out Artur as he swapped magazines and then fired on Nyd's Dolgrue.

Firebolt Attack Roll: 1d20 + 7 ⇒ (20) + 7 = 27
Damage Roll: 2d10 + 1d8 ⇒ (7, 5) + (4) = 16
Crit Damage Roll: 2d10 + 1d8 ⇒ (9, 10) + (2) = 21


Female Shifter Barbarian 5 | AC: 17; Init: +2; Perc: +4 (Passive 14) Darkvision

Briar continues her assault on the dolgrue, no quarter asked or given. Her glaive is as an axe chopping wood.

glaive: 1d20 + 5 ⇒ (10) + 5 = 15
advantage (Faerie Fire): 1d20 + 5 ⇒ (14) + 5 = 19

slashing: 1d10 + 2 + 2 ⇒ (4) + 2 + 2 = 8 plus: 1d6 + 2 ⇒ (6) + 2 = 8 acid

glaive extra attack: 1d20 + 5 ⇒ (10) + 5 = 15
advantage (Faerie Fire): 1d20 + 5 ⇒ (15) + 5 = 20

slashing: 1d10 + 2 + 2 ⇒ (3) + 2 + 2 = 7

glaive haft (bonus): 1d20 + 5 ⇒ (14) + 5 = 19
advantage (Faerie Fire): 1d20 + 5 ⇒ (20) + 5 = 25

bludgeoning: 2d4 + 2 + 2 ⇒ (1, 1) + 2 + 2 = 6

She follows up by smashing her head in to the dolgrue's torso, the crunch of bone is sickening but Briar appears undamaged and unphased.

Status: shifts 0/1, 6 rounds remaining, rage 2/3, 7 rounds remaining, AC 18, 10 temp hp, 1 * D8 bardic inspiration die


M Sorcerer lvl 5 [AC13 | Saves -1 0 +5 0 +3 +7 | Per +3]

Veratash seeing the fury with which his companions were fighting was impressed. He focused on their legs and attempted to weaken them.

Artur probably exploded target no 1, so target no 2 with Ray of Frost if it's still alive

Attack: 1d20 + 7 ⇒ (2) + 7 = 9
Damage: 2d8 ⇒ (2, 8) = 10

Unfortunately, the attack missed, but Veratash relaxed feeling the problem was being taken care of.


male

OOC: yes, dolgrue 1 is gone but the other one is still standing. I'll wait for Nyd to post since Zdravko said her posting would be 'iffy'. I intend to move this along later today.

Questions?

Game on!


Wizard lvl 5 [HP 32/32| AC12 | Saves +1 +1 +2 +7 +4 -1 | Per +4 ] Wizard 5

Nyd begins to move cautiously around the Dolgure, hoping to have the opportunity to break away later. While he does so he moves his hands in the mathematical gestures that were his magical style.

After the last gesture finished an gust of cold blasts the enemy.

Nyd is circling the enemy clockwise, staying in reach not to provoke, and then casts Frostbite.

Frostbite: 2d6 + 1 ⇒ (3, 4) + 1 = 8 Con save DC 15 to negate, on a fail the next attack is at disadvantage.


male

Happy Thanksgiving!!!

Turn 055 – Exploding Dolgrue

Read the OOC.

Questions, comments, and/or suggestions?

Game on!

rolls:

dolgrue 2 OP AT on Tharivol: 1d20 + 6 ⇒ (10) + 6 = 16
damage: 2d8 + 5 ⇒ (7, 2) + 5 = 14

Veratash to hit: 1d20 + 7 ⇒ (14) + 7 = 21, hit

dolgrue 2 CON save: 1d20 + 4 ⇒ (4) + 4 = 8, fail

Spear to hit: 1d20 + 6 ⇒ (7) + 6 = 13
Spear to hit: 1d20 + 6 ⇒ (19) + 6 = 25, hit
damage: 1d8 + 3 ⇒ (7) + 3 = 10
Spear to hit: 1d20 + 6 ⇒ (18) + 6 = 24, hit
Spear to hit: 1d20 + 6 ⇒ (11) + 6 = 17
damage: 1d8 + 3 ⇒ (6) + 3 = 9
MA to hit: 1d20 + 6 ⇒ (7) + 6 = 13
MA to hit: 1d20 + 6 ⇒ (1) + 6 = 7
damage: 1d6 + 3 ⇒ (6) + 3 = 9

dolgrue 2 who? Briar, Tharivol, or Zdravko: 1d3 ⇒ 1, Briar
dolgrue 2 attack 1 on Briar: 1d20 + 6 ⇒ (11) + 6 = 17
dolgrue 2 attack 1 on Briar: 1d20 + 6 ⇒ (20) + 6 = 26
damage: 2d8 + 5 ⇒ (5, 8) + 5 = 18
dolgrue 2 attack 2 on Briar: 1d20 + 6 ⇒ (16) + 6 = 22
damage: 2d8 + 5 ⇒ (4, 8) + 5 = 17


M Sorcerer lvl 5 [AC13 | Saves -1 0 +5 0 +3 +7 | Per +3]

Veratash tried to finish it off focusing on its legs.

Attack: 1d20 + 7 ⇒ (7) + 7 = 14
Dmg: 2d8 ⇒ (7, 2) = 9


HP: 38 | AC: 16 | Init: +2 | Saves: Str: +0; Dex: +2; Con: +5; Int: +7; Wis: +1; Cha: -1 | Inspiration: [ ] Passive Perception: 12 | Passive Insight: 9 | Passive Investigation: 15 | Spell Slots: 4 (4) / 1 (2) | Current Infusions: Bag of Holding, Replacement Limb

Artur stepped to the east to get a clear line of sight on the last remaining Dolgrue and fired again.

Firebolt Attack Roll w/advantage: 1d20 + 7 ⇒ (5) + 7 = 121d20 + 7 ⇒ (20) + 7 = 27
Damage Roll: 2d10 + 1d8 ⇒ (5, 3) + (1) = 9
Critical Damage Roll: 2d10 + 1d8 ⇒ (5, 9) + (3) = 17

Artur's mouth fell momentarily agape at the efficacy of his new rifle.

I can't even.


Female Shifter Barbarian 5 | AC: 17; Init: +2; Perc: +4 (Passive 14) Darkvision

Jeepers Artur, whatever you used to make that rifle I hoped you saved some to make weapons for us!! ;)

Briar charged the remaining dolgrue, first using her glaive as a lance, then twisting and using both ends in rapid succession.

glaive: 1d20 + 5 ⇒ (5) + 5 = 10
plus bardic inspiration: 1d8 ⇒ 3 Still a miss :'(

glaive extra attack: 1d20 + 5 ⇒ (6) + 5 = 11

Her blade went wide of the creature, so she brought her fist in to play and simply punched it in the stomach.

glaive haft (bonus): 1d20 + 5 ⇒ (19) + 5 = 24
bludgeoning: 1d4 + 2 + 2 ⇒ (2) + 2 + 2 = 6 plus acid: 1d6 + 2 ⇒ (5) + 2 = 7

Status: shifts 0/1, 5 rounds remaining, rage 2/3, 6 rounds remaining, AC 18, 10 temp hp


Elf | HP 33/33 | HD 5/5 | Inspiration 1/3 | Invisibility 0/1 | 1st 1/4 | 2nd 2/3 | 3rd 1/2 | Insp 0 | Active: Prestidigitation, See Invisibility, Tongues
Stats:
AC 18 | Str +0, Dex +6, Con +1, Int -1, Wis +1, Cha +6 | Initiative +3 | Passive Perception 14 & Insight 14, Darkvision 60 ft

Briar & Veratash, if Artur hasn't killed it, remember that you have advantage on your attacks from the Faerie Fire. Cheers

Tharivol shrugs at the lack of effect of his rapier and sheathes it. He smiles at the dolgrue and affirms, "You're finally going to die."
vicious mockery DC 14: 2d4 ⇒ (4, 2) = 6


Wizard lvl 5 [HP 32/32| AC12 | Saves +1 +1 +2 +7 +4 -1 | Per +4 ] Wizard 5

"Thank you all for the support."

Nyd slashes up and down with his wand, throwing his deadly cold at the remaining target.

Frostbite: 2d6 + 1 ⇒ (2, 4) + 1 = 7 --As usual DC 15 Con Save to negate, and disadvantage on the next attack on a failure.


M Sorcerer lvl 5 [AC13 | Saves -1 0 +5 0 +3 +7 | Per +3]

OOC: Advanced warning - I will probably tune out this weekend.


male

Turn 056 – New Rifle

Read the OOC.

Questions, comments, and/or suggestions?

Game on!

rolls:

dolgrue 2 CON save: 1d20 + 4 ⇒ (9) + 4 = 13, fail

dolgrue 2 WIS save: 1d20 - 1 ⇒ (9) - 1 = 8, fail


martial artist ★ hp 38/38 AC 18 ★ 8.16.14.12.16.10 ★ Stlth, Decep, Perc, Acro, alchemy ★ Inspiration ★ ki 5/5 ★ Fury ★

Back from vacay, will update soon. Thanks for bot.


HP: 38 | AC: 16 | Init: +2 | Saves: Str: +0; Dex: +2; Con: +5; Int: +7; Wis: +1; Cha: -1 | Inspiration: [ ] Passive Perception: 12 | Passive Insight: 9 | Passive Investigation: 15 | Spell Slots: 4 (4) / 1 (2) | Current Infusions: Bag of Holding, Replacement Limb

Perception: 1d20 + 4 ⇒ (12) + 4 = 16

Artur followed Briar into the room and looked around, then said "We're not here to hurt you, and we're not with the Dolgrue that were outside. They're dead now, by the way."

Diplomacy: 1d20 - 1 ⇒ (4) - 1 = 3

Seeing the female didn't trust him, but that his words hadn't made things worse, Artur called out "Tharivol, if you would please?" while backing out of the room slowly.


martial artist ★ hp 38/38 AC 18 ★ 8.16.14.12.16.10 ★ Stlth, Decep, Perc, Acro, alchemy ★ Inspiration ★ ki 5/5 ★ Fury ★

Perception: 1d20 + 6 ⇒ (16) + 6 = 22

Zdravko saw the kids, but tried not to let them know it. 'Meaty little treats' a Marches native goblin might call them...though she was in no way equal to the horrors that just invaded, she still knew her ilk was the stuff of nightmares to some.


Female Shifter Barbarian 5 | AC: 17; Init: +2; Perc: +4 (Passive 14) Darkvision

Action 1
As the final dolgrue fell, Briar's visage changed in a heartbeat. For a moment she stared at the downed beast, then at Artur's rifle, then she ran towards the hut.

Rage ended, shift ended

Action 2
Having taken in the scene of the messed up cabin, Briar suppressed the urge to react when the woman jumped out, hatchet at the ready.

"Thistle? It's me, Briar..."

She suppressed the last of her changes, looking like a human once again.

perception: 1d20 + 4 ⇒ (8) + 4 = 12

"Are you ok? Are your children ok!?"

Her tone was urgent, demanding.


male
Briar  wrote:

She suppressed the last of her changes, looking like a human once again.

"Are you ok? Are your children ok!?"

Her tone was urgent, demanding.

Thistle kept her hatchet low while she slowly stepped towards the barbarian; the shifter sniffed the air as she neared Briar.

"Briar, you're hurt! Where's my husband?"

He looked towards her children and mentally counted three, "Cliff went outside and told me to stay inside and hide the children."

She continued, "I saw those... things from my window. They were huge. I should have gone with Cliff..."

tag?


Wizard lvl 5 [HP 32/32| AC12 | Saves +1 +1 +2 +7 +4 -1 | Per +4 ] Wizard 5

Realizing that he wouldn't be much help with the civilians, Nyd flashes a gesture to Artur and begins slowly circling the hut in a to scout the immediate area. Along the way, he gestures with mathematical precision and heals himself of some of his damage.

Repair Warforged, lvl 2: 2d8 + 4 ⇒ (8, 2) + 4 = 14


Elf | HP 33/33 | HD 5/5 | Inspiration 1/3 | Invisibility 0/1 | 1st 1/4 | 2nd 2/3 | 3rd 1/2 | Insp 0 | Active: Prestidigitation, See Invisibility, Tongues
Stats:
AC 18 | Str +0, Dex +6, Con +1, Int -1, Wis +1, Cha +6 | Initiative +3 | Passive Perception 14 & Insight 14, Darkvision 60 ft

Tharivol approaches the house upon hearing his name but doesn't interrupt the reunion of Briar.


HP: 38 | AC: 16 | Init: +2 | Saves: Str: +0; Dex: +2; Con: +5; Int: +7; Wis: +1; Cha: -1 | Inspiration: [ ] Passive Perception: 12 | Passive Insight: 9 | Passive Investigation: 15 | Spell Slots: 4 (4) / 1 (2) | Current Infusions: Bag of Holding, Replacement Limb

Seeing the situation and hearing Tharivol approach, Artur would shake his head and close the door quietly. He would then gesture for the rest to gather up before saying "We need to make sure the area is clear, and also see if these creatures tracks come from the same direction as the tracks we're following. I'm guessing they are, but it can't hurt to doublecheck."

Artur moved to the body, took off his jacket, and covered it.

This is going to be bad.

He then got up to help with his part of the search.


martial artist ★ hp 38/38 AC 18 ★ 8.16.14.12.16.10 ★ Stlth, Decep, Perc, Acro, alchemy ★ Inspiration ★ ki 5/5 ★ Fury ★

Zdravko nodded at Artur and left the cottage to skim the edge of the forest warily, looking for signs of the aberrations' passage...felled trees, snapped branches, prints and the like.

Stealth: 1d20 + 6 ⇒ (11) + 6 = 17
Survival, tracking: 1d20 + 3 ⇒ (15) + 3 = 18


male

Turn 057 – Shifter Family

Read the OOC.

Questions, comments, and/or suggestions?

Game on!


Elf | HP 33/33 | HD 5/5 | Inspiration 1/3 | Invisibility 0/1 | 1st 1/4 | 2nd 2/3 | 3rd 1/2 | Insp 0 | Active: Prestidigitation, See Invisibility, Tongues
Stats:
AC 18 | Str +0, Dex +6, Con +1, Int -1, Wis +1, Cha +6 | Initiative +3 | Passive Perception 14 & Insight 14, Darkvision 60 ft

Weird. I had an earlier post that was eaten.

Action 1

Tharivol lets Briar lead the consolation of the shifter family. He offers to Briar any help that he can do with Prestidigitation, music or what gear he has. He has seen families like this in the war and keeps his emotional distance.

Action 2

"Cave? Are you kidding? I hate underground. Artur? Do you remember the last time I followed you down that hole? We almost didn't make it back." Tharivol reacts. He paces back and forth clearly aggitated.

"Can't we just build a fire inside and collapse the entrance? The smoke will show us other entrances and hopefully suffocate all the nasties. I mean there's a reason that the locals think it's haunted."


HP: 38 | AC: 16 | Init: +2 | Saves: Str: +0; Dex: +2; Con: +5; Int: +7; Wis: +1; Cha: -1 | Inspiration: [ ] Passive Perception: 12 | Passive Insight: 9 | Passive Investigation: 15 | Spell Slots: 4 (4) / 1 (2) | Current Infusions: Bag of Holding, Replacement Limb

Action 2:

"You're assuming that the cave is a small thing, and not something bigger. We need to go in, even though I really don't want to either. We need to see what specifically is going on. We'll let Briar finish up with the people inside, but then we need to move forward."


Female Shifter Barbarian 5 | AC: 17; Init: +2; Perc: +4 (Passive 14) Darkvision

Action 1

Glancing at the children, Briar's face registered relief, then as quickly became crestfallen as she met Thistle's gaze again.

"I'm glad you're ok, you and the children."

She paused, glancing down at the floor before moving towards the shifter woman and slowly reaching out to take her hand. She puled the woman to her in an awkward hug, her mind on the children above them, perhaps old enough to hear the weight of the words she had to say, but that was Thistle's call and not hers.

She whispered in Thistle's ear.

"I'm so sorry... he fought bravely, he defended his family well, but he has fallen in battle...

She held the shifter woman then, teeth gritted as her eyes filled with tears, lending her strength until Thistle could recover her composure.


Elf | HP 33/33 | HD 5/5 | Inspiration 1/3 | Invisibility 0/1 | 1st 1/4 | 2nd 2/3 | 3rd 1/2 | Insp 0 | Active: Prestidigitation, See Invisibility, Tongues
Stats:
AC 18 | Str +0, Dex +6, Con +1, Int -1, Wis +1, Cha +6 | Initiative +3 | Passive Perception 14 & Insight 14, Darkvision 60 ft

Replaced Tasha's with Clairvoyance in the reconsideration of new spell availability of the new 5e Eberron race. Where's that post for developing magic items? I finally have time to think about it. Cheers


male
Tharivol Galanodel d'Phiarlan wrote:
Replaced Tasha's with Clairvoyance in the reconsideration of new spell availability of the new 5e Eberron race. Where's that post for developing magic items? I finally have time to think about it. Cheers

The original post is here, but the gist of it is that you get to design an ‘uncommon major item’ and a ‘rare magic item’.

I intend to move things along later today and will have the party continue its tracking unless I hear otherwise.

Questions?

Game on!


Elf | HP 33/33 | HD 5/5 | Inspiration 1/3 | Invisibility 0/1 | 1st 1/4 | 2nd 2/3 | 3rd 1/2 | Insp 0 | Active: Prestidigitation, See Invisibility, Tongues
Stats:
AC 18 | Str +0, Dex +6, Con +1, Int -1, Wis +1, Cha +6 | Initiative +3 | Passive Perception 14 & Insight 14, Darkvision 60 ft

Rare magic item:
Instrument of the bards (Canaith mandolin as a lute) - keyed to dragonmark of Shadows as per Eberron pg 116.

This instrument would be a thousand years old having been passed down from minstrel. Need to develop this with the history of Eberron and elves...

I’ll develop at the bottom of my profile.


male
Tharivol Galanodel d'Phiarlan wrote:
Rare magic item

Sounds very good. I look forward to reading more about the item.

Game on!


male

Turn 058 – The Cave

Read the OOC.

Questions, comments, and/or suggestions?

Game on!


HP: 38 | AC: 16 | Init: +2 | Saves: Str: +0; Dex: +2; Con: +5; Int: +7; Wis: +1; Cha: -1 | Inspiration: [ ] Passive Perception: 12 | Passive Insight: 9 | Passive Investigation: 15 | Spell Slots: 4 (4) / 1 (2) | Current Infusions: Bag of Holding, Replacement Limb

Seeing the creature, Artur backed up "Briar, I'll let you handle the critter." said Artur.


martial artist ★ hp 38/38 AC 18 ★ 8.16.14.12.16.10 ★ Stlth, Decep, Perc, Acro, alchemy ★ Inspiration ★ ki 5/5 ★ Fury ★

Action 2

Zdravko didn't understand the urbanites "Why you not like cave? Cave cozy...easy to defend. Good for smoking rothe flesh. Doesn't fall like brick piles...strong from time."

Action 3

Zdravko shook her head NO "Kill it...please just kill it. That fierceness is unnatural...things with hair aren't supposed to spout venom like that...oh no...that viscosity...mm-mm...no." she raised her spear, judging the distance for a toss.

Also yes, vote short rest.


male

Briar automatically knows the spoiler below but for the others...

knowledge arcana, religion, or nature DC 20:
The Gatekeepers, a militant sect of druids, created the first horrid animals to defend Khorvaire against incursions from the nightmare plane of Xoriat. The druids took various dire animals and magically altered them to create new animal species that breed true.
Horrid animals are dire animals that have been reshaped and bred for battle. Although Gatekeepers continue to use horrid animals as companions and sentinels, wild horrid animals are common in the western wilderness of Khorvaire, primarily in the Shadow Marches, the Eldeen Reaches, the Demon Wastes, and Droaam.


martial artist ★ hp 38/38 AC 18 ★ 8.16.14.12.16.10 ★ Stlth, Decep, Perc, Acro, alchemy ★ Inspiration ★ ki 5/5 ★ Fury ★

Intelligence: 1d20 + 1 ⇒ (17) + 1 = 18

The goblin neither knew nor cared what the feisty little thing was...the sooner it was rotating on a spit the better.


Elf | HP 33/33 | HD 5/5 | Inspiration 1/3 | Invisibility 0/1 | 1st 1/4 | 2nd 2/3 | 3rd 1/2 | Insp 0 | Active: Prestidigitation, See Invisibility, Tongues
Stats:
AC 18 | Str +0, Dex +6, Con +1, Int -1, Wis +1, Cha +6 | Initiative +3 | Passive Perception 14 & Insight 14, Darkvision 60 ft

Action 2

"I'm ready to go, but I think Briar, Veratash and Nyd need a breather. We can help burn the husband and dolgrue." Tharivol offers seeing the wounded.
Remember everyone gets an extra 1d6 to healing hit die of short rests with Tharivol around. Isn't he helpful?

Action 3

Jack of all Trades: 1d20 ⇒ 1

"Good luck checking Grandma's vitals with that giant weasel next to her." Tharivol observes. He secretly breathed a deep sigh of relief seeing the fight that they just avoided.

First draft of magic items are at the bottom of the profile.


HP: 38 | AC: 16 | Init: +2 | Saves: Str: +0; Dex: +2; Con: +5; Int: +7; Wis: +1; Cha: -1 | Inspiration: [ ] Passive Perception: 12 | Passive Insight: 9 | Passive Investigation: 15 | Spell Slots: 4 (4) / 1 (2) | Current Infusions: Bag of Holding, Replacement Limb

Arcana: 1d20 + 1d4 + 7 ⇒ (17) + (1) + 7 = 25

"That's a creature magically bred for battle by Briar's orders. I saw dogs similar once, although they were the size of horses. I'm going to assume that Briar can handle it."


Female Shifter Barbarian 5 | AC: 17; Init: +2; Perc: +4 (Passive 14) Darkvision

Action 1

Briar shook her head

"There are dark things roaming the land right now, these are but the latest we have seen in the last few days. It would perhaps be better if you moved on for now, found others for now and worked as a pack. This is a time for us to come together, not to celebrate our individuality and ability to stand on our own. The pack must survive. "

She gestured back to the cabin.

"We are tracking these beasts, hunting them, otherwise I would walk with you to the others of our kind. You may trust in me to deliver your vengeance to those directing these creatures."

She hugged Thistle goodbye and headed off after the others.

Action 2

Thank you for your song Tharivol. Yes a short rest please.

Action 3

Briar nodded to Artur as he excused himself from the situation.

Her gaze moved from the fallen Gatekeeper to the creature, she stared with sadness, its white fur reflected in her dark eyes.

"No Zdravko." she said simply, raising one arm to still the goblin's raised weapon.

"This is a Horrid animal, it is one of many that the Gatekeepers created to help fight the dark things that come from Xoriat."

She slowly walked over to the fallen druid, ensuring she moved without being threatening. She crouched down, well out of reach.

"This would have been...her mistress." She stared at the weasel, ignoring the snarling, the bared teeth. A single tear tracked down Briar's face.

"Tam-Tam is gone. There is nothing you can do now." her voice was soft now.

"You are wounded and need succor."

The weasel continued to ignore her, its hissing dwindling, its eyes slitted with pain.

Briar stared. Moments passed. She glanced up at her companions, sighed.

Using one claw-like fingernail, she sliced open the back of her hand and smeared the dark red river that resulted, the acrid metallic scent of her blood filling the air and causing the weasel's nose to twitch.

"Come. We are alike. You must come."

It stared at her, nostrils flaring, but didn't move. She stood and took a step, half turning away.

"It is your choice, your life. Come and live, seek vengeance. Or stay and die, it is not a bad death you seek right now. Close your eyes, let go, stop fighting, know peace at last"

She stared over her shoulder.

"Or come with me. Seek blood for blood. Let your enemy know the pain you feel."

She glanced at the others.

"I know not if she understand my words, but there is more to language, to connecting, than words."


M Sorcerer lvl 5 [AC13 | Saves -1 0 +5 0 +3 +7 | Per +3]

Action 1

Veratash was too flabbergasted with the monster's aggressiveness to act with the shifter family. He stayed outside reliving the last few weeks, so violent and alien that he struggled to realized whether it had happened to him or if they were memories from his Quori spirit.

Action 2

Finally speaking, Veratash said "Yes, let us rest please". His mouth was dry and he took a large gulp from his waterskin.

Not sure how the short rest healing works. Do we choose how much HP we want to recover? If so, I'll take 12HP

Action 3

Religion: 1d20 + 3 ⇒ (7) + 3 = 10

Veratash looked at the fallen dolgrue with awe. When they reached the author of such masterful carnage, he mentioned "It seems we're on the right track", but then he noticed the orc's animal companion and the others' reaction to it. He stayed very still, hoping to not incur the creature's wrath. He was glad Briar was taking the initiative, but kept looking at it even after Briar made to leave. Can it speak and understand language?, he wondered.

Conditional if the dog follows Briar:

Veratash let it follow Briar without coming too close. He wanted it to heal its wounds before he would venture interacting with it

Conditional if the dog doesn't follow Briar:

Veratash linked his mind to the dog's. "Hello?", he sent telepathically.


HP: 38 | AC: 16 | Init: +2 | Saves: Str: +0; Dex: +2; Con: +5; Int: +7; Wis: +1; Cha: -1 | Inspiration: [ ] Passive Perception: 12 | Passive Insight: 9 | Passive Investigation: 15 | Spell Slots: 4 (4) / 1 (2) | Current Infusions: Bag of Holding, Replacement Limb

You spend and roll Hit Dice, plus 1d6 from team bard. You can spend any number, up to your max.


M Sorcerer lvl 5 [AC13 | Saves -1 0 +5 0 +3 +7 | Per +3]

Well, in that case, I'll roll 3d8+1d6

Short rest healing: 3d8 + 1d6 ⇒ (4, 3, 1) + (5) = 13


male
Artur D'Cannith wrote:
You spend and roll Hit Dice, plus 1d6 from team bard. You can spend any number, up to your max.

I intend to make it simpler and you jut spend from your healing hitpoints (which are your maximum hitpoints); these healing hitpoints are renewed AFTER a long rest.

Questions?

Game on!


Wizard lvl 5 [HP 32/32| AC12 | Saves +1 +1 +2 +7 +4 -1 | Per +4 ] Wizard 5

Action 2
Arthur and Tharivol know Nyd well enough to know that he too is extremely nervous about the cave, showing something very much like fear.

”Caves unfortunately, do not have good connotations with most of us Zdravko. While it is true that it makes them easy to defend, we were rarely on the defending side of such enagement.”

Reasons:
House Cannith (possibly a renegade faction) performed numerous considered Nyd to be a failed Warforged due to the lack of real armor. They performed an number of experiments on Nyd so as ‘not to waste the resources’ including revising some old experiments, which included being buried alive. As a consequence, Nyd is very uncomfortable underground, particularly in natural caves.

Also, definitely need that short rest. I’m not entire sure how the new healing hp works, but I will use points to fully heal if I can. I will also use Arcane Recovery to recover a 2nd level spell slot (highest I can recover) and take the time to cast Mage armor on Veratash as well.
Bardic Rest Song: 1d6 ⇒ 4

Action 3
Nyd most definitely breaks out his lantern upon entering the cave, which is very funny because everyone knows that Nyd googles that allow him to see in the dark.

If someone asks:
”While Darkvision is an excellent ability, I have discovered that being able to see color in and underground environment to be most beneficial"
Deception: 1d20 - 1 ⇒ (1) - 1 = 0--lol, yeah its really obvious that Nyd has some fear of the dark.

Arcana: 1d20 + 7 ⇒ (1) + 7 = 8
Religion: 1d20 + 7 ⇒ (2) + 7 = 9

"Interesting creature. What advantages does the animal have against such creatures?"


M Sorcerer lvl 5 [AC13 | Saves -1 0 +5 0 +3 +7 | Per +3]

@Nyd. My character is having some changes. I get an automatic Mage Armor equivalent full time. Thank you for the trouble, but save your slot for now


male
Briar  wrote:

Action 3

"Or come with me. Seek blood for blood. Let your enemy know the pain you feel."

She glanced at the others.

"I know not if she understand my words, but there is more to language, to connecting, than words."

OOC: very nicely done, Briar. Thanks.

I would give you 'inspiration' but I finally decided against it. All of you are very good at this and I would have to give inspiration all the time. :)

You all should know that I am very much enjoying the game. So thanks for that.

Questions?

Game on!


HP: 38 | AC: 16 | Init: +2 | Saves: Str: +0; Dex: +2; Con: +5; Int: +7; Wis: +1; Cha: -1 | Inspiration: [ ] Passive Perception: 12 | Passive Insight: 9 | Passive Investigation: 15 | Spell Slots: 4 (4) / 1 (2) | Current Infusions: Bag of Holding, Replacement Limb

What's wrong with everyone having inspiration all the time? Sounds good to me =P

I also really like the game.


male

OOC: Holy s%+%! I have been watching Youtube videos on real world weasels and those things are vicious hunters!!!

There's a video of a weasel pretty acting like serial killer and hunting/killing/collecting field mice and another of a weasel killing a rabbit about five times its size.

A weasel is NOT like your typical pet ferret.

A weasel the size of a large dog with partial carapace and acid dripping fangs sounds terrifying!

BTW, I intend to recap later today.

Questions?

Game on!

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