GM Sphen Rise of the Runelords: (Clever Subtitle)
Game Master
Sphen86
Maps
LOOT SHEET
Kobold LN SOR 7, Small humanoid (reptilian) | 37/37 hp | AC 18 (T 14, FF 16) | CMB +1 | CMD 14 | F4/R5/W7, +4 vs sleep or paralysis | Init +6 | Perc +5 | Defenses Trap Sense +2, Resist Acid 5 | Breath 1/1 | Trap Rune 7/7 | Spells 1st 4/8, 2nd 4/6, 3rd 1/3 | 3/3 Lesser Piercing | Conditions: Mage Armor
@Everyone: Have a great weekend. I’m patiently acting the part of the fly on the wall. No worries here.
I’m sure I won’t have any questions until I’m trying to make a post - that’s usually how it goes.
Female Human (Varisian) NG Warpriest of Falayna 5 | HP 38/38 | AC: 22 (11 tch, 21 ff) | CMB +6, CMD +17 | F +6, R +2, W +7 | Init +5 | Perc +12, SM +11 | Blessings 4/5 | Fervor 2d6 5/5 | Sacred Weapon +1 5/5
Yup, I'm watching the party's progress. :) No questions as of yet. Go rescue Orik!
Kobold LN SOR 7, Small humanoid (reptilian) | 37/37 hp | AC 18 (T 14, FF 16) | CMB +1 | CMD 14 | F4/R5/W7, +4 vs sleep or paralysis | Init +6 | Perc +5 | Defenses Trap Sense +2, Resist Acid 5 | Breath 1/1 | Trap Rune 7/7 | Spells 1st 4/8, 2nd 4/6, 3rd 1/3 | 3/3 Lesser Piercing | Conditions: Mage Armor
Not because I think it's a concern, but because I'm trying to be transparent, I wanted to let you know that my access to the forums may be reduced over the next week as we take a little road trip. Most years, I'm actually more available because I'm not at work, but if you are trying to get a response from me and not getting it, that's probably why.
Male NG dwarf druid 4 | HP 41/41 TempHP 7/13 | AC 19 T 12 FF 17 SR: 9 | CMB +5, CMD 17 | F: +8, R: +4, W: +9 | Init: +2 | Perc: +12, SM: +4 | Speed 20ft | Fire Bolt: 7/7 1d6+2 | Spells: 1st 3/4 + 1/1 2nd 3/3 + 0/1| Active conditions: -
I am very concerned about this fight. I think it could go sideways really quick.
Wish us Luck.
Dwarf Cleric 4 | HP 35/35 | AC 18 T 10 FF 18 | F 7(+2 vs poison) R 2 W 9(+4 vs spells) | CMB +4 CMD 14 (+4 vs Trip) | Init +0 Perc +4 (Dark 60) S.Mot +8| Channel 0/4 | Acid Dart 6/7 (1d6+2)| Effects: None | Silver Warhammer +6 d8+1
Definitely. It doesn't feel like we can leave and rest, though.
Male NG dwarf druid 4 | HP 41/41 TempHP 7/13 | AC 19 T 12 FF 17 SR: 9 | CMB +5, CMD 17 | F: +8, R: +4, W: +9 | Init: +2 | Perc: +12, SM: +4 | Speed 20ft | Fire Bolt: 7/7 1d6+2 | Spells: 1st 3/4 + 1/1 2nd 3/3 + 0/1| Active conditions: -
Not without sacrificing Orik
Kobold LN SOR 7, Small humanoid (reptilian) | 37/37 hp | AC 18 (T 14, FF 16) | CMB +1 | CMD 14 | F4/R5/W7, +4 vs sleep or paralysis | Init +6 | Perc +5 | Defenses Trap Sense +2, Resist Acid 5 | Breath 1/1 | Trap Rune 7/7 | Spells 1st 4/8, 2nd 4/6, 3rd 1/3 | 3/3 Lesser Piercing | Conditions: Mage Armor
Female Human (Varisian) NG Warpriest of Falayna 5 | HP 38/38 | AC: 22 (11 tch, 21 ff) | CMB +6, CMD +17 | F +6, R +2, W +7 | Init +5 | Perc +12, SM +11 | Blessings 4/5 | Fervor 2d6 5/5 | Sacred Weapon +1 5/5
Farmageddon
Well, I certainly hope someone wins this fight....
Dwarf Cleric 4 | HP 35/35 | AC 18 T 10 FF 18 | F 7(+2 vs poison) R 2 W 9(+4 vs spells) | CMB +4 CMD 14 (+4 vs Trip) | Init +0 Perc +4 (Dark 60) S.Mot +8| Channel 0/4 | Acid Dart 6/7 (1d6+2)| Effects: None | Silver Warhammer +6 d8+1
Quote:
@Dol: Average is okay as long as your consistent. If you take average now, I expect that to stay the way Dol does healing for the game. That being said, round up for the averages (d8=5, so 6 total).
I always like to do average for out of combat healing. In combat, GMs usually prefer rolling, but I'll do what you like.
As for the rounding, I usually do 5 for the first zap and 6 for the second (if doing 2 zaps) so it comes out as 5.5x2=11. Again, if you prefer 6 per zap, I'll go along with that.
Male Gnome Summoner / 3 HP: 25/25 AC: 15/13/13 Perception +2 Initiative +2 Sense motive + 0 Saves F3/R3/W3 TOOT - AC 18 HP 25/25
Sorry I missed the tactics talk, all good with whatever plan
Farmageddon
Dol Stormmaul wrote: Quote:
@Dol: Average is okay as long as your consistent. If you take average now, I expect that to stay the way Dol does healing for the game. That being said, round up for the averages (d8=5, so 6 total).
I always like to do average for out of combat healing. In combat, GMs usually prefer rolling, but I'll do what you like.
As for the rounding, I usually do 5 for the first zap and 6 for the second (if doing 2 zaps) so it comes out as 5.5x2=11. Again, if you prefer 6 per zap, I'll go along with that. Since there won't always be a second zap, take the better offer and do the 6.
Male NG dwarf druid 4 | HP 41/41 TempHP 7/13 | AC 19 T 12 FF 17 SR: 9 | CMB +5, CMD 17 | F: +8, R: +4, W: +9 | Init: +2 | Perc: +12, SM: +4 | Speed 20ft | Fire Bolt: 7/7 1d6+2 | Spells: 1st 3/4 + 1/1 2nd 3/3 + 0/1| Active conditions: -
Gone Camping till Wednesday, bot as needed.
Farmageddon
I forgot my laptop charger at home so my post will be late tonight.
Enjoy the trip, Razkiv.
Female Human (Varisian) NG Warpriest of Falayna 5 | HP 38/38 | AC: 22 (11 tch, 21 ff) | CMB +6, CMD +17 | F +6, R +2, W +7 | Init +5 | Perc +12, SM +11 | Blessings 4/5 | Fervor 2d6 5/5 | Sacred Weapon +1 5/5
Ah, the traditional "what do we do with the villain" discussion... good times!
Male NG dwarf druid 4 | HP 41/41 TempHP 7/13 | AC 19 T 12 FF 17 SR: 9 | CMB +5, CMD 17 | F: +8, R: +4, W: +9 | Init: +2 | Perc: +12, SM: +4 | Speed 20ft | Fire Bolt: 7/7 1d6+2 | Spells: 1st 3/4 + 1/1 2nd 3/3 + 0/1| Active conditions: -
She couldn't have the decency to just bleed to death wile we looted.
Farmageddon
Razkiv wrote: She couldn't have the decency to just bleed to death wile we looted. So you're saying Razkiv would feel better (morally) just watching someone die while knowing he could help rather than just knifing them?
No, I as a player know it would have been easier. Razkiv is a good dude.
Farmageddon
MrStr4ng3 wrote: No, I as a player know it would have been easier. Razkiv is a good dude. Fair enough.
Kobold LN SOR 7, Small humanoid (reptilian) | 37/37 hp | AC 18 (T 14, FF 16) | CMB +1 | CMD 14 | F4/R5/W7, +4 vs sleep or paralysis | Init +6 | Perc +5 | Defenses Trap Sense +2, Resist Acid 5 | Breath 1/1 | Trap Rune 7/7 | Spells 1st 4/8, 2nd 4/6, 3rd 1/3 | 3/3 Lesser Piercing | Conditions: Mage Armor
Ah, moral dilemmas. As a dragon, I am above the morality of mere mortals and I shall do as I please!!
That is, if you all approve, of course...
Farmageddon
Alright, two bits.
1) 7/11 - 7/15, I'll be traveling. I don't know what my internet situation will be like. So fair warning now about that.
2) I made a Jedi class. For Pathfinder 1E. If you're interested in that sort of thing, let me know (private message is fine/encouraged) with your email and I'll send it to you.
Dwarf Cleric 4 | HP 35/35 | AC 18 T 10 FF 18 | F 7(+2 vs poison) R 2 W 9(+4 vs spells) | CMB +4 CMD 14 (+4 vs Trip) | Init +0 Perc +4 (Dark 60) S.Mot +8| Channel 0/4 | Acid Dart 6/7 (1d6+2)| Effects: None | Silver Warhammer +6 d8+1
Here is the LOOT SPREADSHEET
@GM If you could add that to the top of the page, it would be great.
Went back to the beginning of the brambles. I don't think I missed anything.
We did all agree to give the goblin's treasure to the town, which would be the coins between the dented crown and the malachites, so those entries will be removed once we RP out that delivery.
So, go through the list and see if you want to claim anything. Might not have time to buy and sell yet (since we did agree to help Orik find Lyrie)
What is the party's opinion about accounting for loot taken? Should the price be taken out of the recipient's share?
Kobold LN SOR 7, Small humanoid (reptilian) | 37/37 hp | AC 18 (T 14, FF 16) | CMB +1 | CMD 14 | F4/R5/W7, +4 vs sleep or paralysis | Init +6 | Perc +5 | Defenses Trap Sense +2, Resist Acid 5 | Breath 1/1 | Trap Rune 7/7 | Spells 1st 4/8, 2nd 4/6, 3rd 1/3 | 3/3 Lesser Piercing | Conditions: Mage Armor
My vote is simplicity over perceived fairness. If you want a piece of gear and no one else does, you get it. If there’s more than one that wants it, negotiate or roll for it. If you sell it, then it’s cash that can be distributed.
I’m not going to get fussed about all of the items’ values being carefully evenly distributed among the party. I’d rather see the person that can use it best, just take it.
Of course, I have no vote or claim on what’s on that sheet. I’m just offering my thoughts as a future purveyor of that sheet.
Female Human (Varisian) NG Warpriest of Falayna 5 | HP 38/38 | AC: 22 (11 tch, 21 ff) | CMB +6, CMD +17 | F +6, R +2, W +7 | Init +5 | Perc +12, SM +11 | Blessings 4/5 | Fervor 2d6 5/5 | Sacred Weapon +1 5/5
I'm with Tarphrex. If someone can use it, great. If more than one person can use it, let the dice decide. If nobody wants it, get that sweet sweet cash.
Dwarf Cleric 4 | HP 35/35 | AC 18 T 10 FF 18 | F 7(+2 vs poison) R 2 W 9(+4 vs spells) | CMB +4 CMD 14 (+4 vs Trip) | Init +0 Perc +4 (Dark 60) S.Mot +8| Channel 0/4 | Acid Dart 6/7 (1d6+2)| Effects: None | Silver Warhammer +6 d8+1
I like simplicity as well.
Male NG Halfling Unchained Rogue 6 | HP:-4/46 | AC: 20 (14 Tch, 17 Fl) | CMB: 2, CMD: 15 | F: +5, R: +10, W: +4; +2 vs fear effects | Init: +4 | Perc: +11, Sense Motive +6 Stealth +15 | Speed 30ft | Sneak Attack 3d6 | Active conditions: STR damage 1 | Ammo: 12 arrows | Danger Sense +2
I'm all for simplicity as well!
Male NG dwarf druid 4 | HP 41/41 TempHP 7/13 | AC 19 T 12 FF 17 SR: 9 | CMB +5, CMD 17 | F: +8, R: +4, W: +9 | Init: +2 | Perc: +12, SM: +4 | Speed 20ft | Fire Bolt: 7/7 1d6+2 | Spells: 1st 3/4 + 1/1 2nd 3/3 + 0/1| Active conditions: -
Another vote for simplicity
Female Human (Varisian) NG Warpriest of Falayna 5 | HP 38/38 | AC: 22 (11 tch, 21 ff) | CMB +6, CMD +17 | F +6, R +2, W +7 | Init +5 | Perc +12, SM +11 | Blessings 4/5 | Fervor 2d6 5/5 | Sacred Weapon +1 5/5
Ugh, those are some awful Fervor rolls... sorry, folks. Any chance I can take the average instead?
Dwarf Cleric 4 | HP 35/35 | AC 18 T 10 FF 18 | F 7(+2 vs poison) R 2 W 9(+4 vs spells) | CMB +4 CMD 14 (+4 vs Trip) | Init +0 Perc +4 (Dark 60) S.Mot +8| Channel 0/4 | Acid Dart 6/7 (1d6+2)| Effects: None | Silver Warhammer +6 d8+1
@GM Are stores open? Razvik was interested in doing shopping.
Anything we won't be able to smell in this small town?
Farmageddon
Stores are not currently open. But I had presumed you were all spending the night, so they can be open in the morning.
And there is lots you can't smell here. Gunpowder, Sulphur, ostriches, coconuts, Strix. Lots of smells aren't in this area.
But the town has a total purchase limit of 5,000 gp. Once that is expended for the month, you can't sell anything else.
Dwarf Cleric 4 | HP 35/35 | AC 18 T 10 FF 18 | F 7(+2 vs poison) R 2 W 9(+4 vs spells) | CMB +4 CMD 14 (+4 vs Trip) | Init +0 Perc +4 (Dark 60) S.Mot +8| Channel 0/4 | Acid Dart 6/7 (1d6+2)| Effects: None | Silver Warhammer +6 d8+1
LOL Stupid autocorrect. Obviously that was supposed to be "sell"
Male NG dwarf druid 4 | HP 41/41 TempHP 7/13 | AC 19 T 12 FF 17 SR: 9 | CMB +5, CMD 17 | F: +8, R: +4, W: +9 | Init: +2 | Perc: +12, SM: +4 | Speed 20ft | Fire Bolt: 7/7 1d6+2 | Spells: 1st 3/4 + 1/1 2nd 3/3 + 0/1| Active conditions: -
The ole CLW wand is the first thing that comes to mind for things to purchase. Outside the big 6 I can't really thing of anything, Maybe a rod or a pearl.
Female Human (Varisian) NG Warpriest of Falayna 5 | HP 38/38 | AC: 22 (11 tch, 21 ff) | CMB +6, CMD +17 | F +6, R +2, W +7 | Init +5 | Perc +12, SM +11 | Blessings 4/5 | Fervor 2d6 5/5 | Sacred Weapon +1 5/5
Can't go wrong with a healstick!
Dwarf Cleric 4 | HP 35/35 | AC 18 T 10 FF 18 | F 7(+2 vs poison) R 2 W 9(+4 vs spells) | CMB +4 CMD 14 (+4 vs Trip) | Init +0 Perc +4 (Dark 60) S.Mot +8| Channel 0/4 | Acid Dart 6/7 (1d6+2)| Effects: None | Silver Warhammer +6 d8+1
@Razvik I added the Mwk Dogslicer to your claimed loot. Perhaps Hosk will give you a reward for it.
Everything not marked has been listed for sale. The sale value of everything is 3018.42. After deducting 750 for the full CLW wand Father Zantus had, the 4 way split is 567gp 1sp (and half a copper claimed by the Abadarian money changers)
Dwarf Cleric 4 | HP 35/35 | AC 18 T 10 FF 18 | F 7(+2 vs poison) R 2 W 9(+4 vs spells) | CMB +4 CMD 14 (+4 vs Trip) | Init +0 Perc +4 (Dark 60) S.Mot +8| Channel 0/4 | Acid Dart 6/7 (1d6+2)| Effects: None | Silver Warhammer +6 d8+1
Shopping:
If Savah has it, I will use my 5% off coupon (from the weapon throwing contest) to purchase a masterwork alchemical silver warhammer.
In addition, he buys a healer's kit and his own set of masterwork smith's tools.
Female Human (Varisian) NG Warpriest of Falayna 5 | HP 38/38 | AC: 22 (11 tch, 21 ff) | CMB +6, CMD +17 | F +6, R +2, W +7 | Init +5 | Perc +12, SM +11 | Blessings 4/5 | Fervor 2d6 5/5 | Sacred Weapon +1 5/5
Guys. We have two arcane casters in this party, and you mean to tell me that neither of you took prestidigitation? Instant cleaning is important!
Kobold LN SOR 7, Small humanoid (reptilian) | 37/37 hp | AC 18 (T 14, FF 16) | CMB +1 | CMD 14 | F4/R5/W7, +4 vs sleep or paralysis | Init +6 | Perc +5 | Defenses Trap Sense +2, Resist Acid 5 | Breath 1/1 | Trap Rune 7/7 | Spells 1st 4/8, 2nd 4/6, 3rd 1/3 | 3/3 Lesser Piercing | Conditions: Mage Armor
You've been camping with Tarphrex for at least a couple days. You should not be surprised in the least that he doesn't have access to cleaning magic...
Farmageddon
You lot are responsible for your own loot. Standard selling at half price. Just let me know if you have any questions.
Most goods will be available up to 1,000 gp. Anything past that is questionable.
Dwarf Cleric 4 | HP 35/35 | AC 18 T 10 FF 18 | F 7(+2 vs poison) R 2 W 9(+4 vs spells) | CMB +4 CMD 14 (+4 vs Trip) | Init +0 Perc +4 (Dark 60) S.Mot +8| Channel 0/4 | Acid Dart 6/7 (1d6+2)| Effects: None | Silver Warhammer +6 d8+1
GM Sphen wrote: @Dol: I don't remember discussing any rerolls. I know, but it didn't hurt to ask :( I hate when a bad roll ruins what you were trying to do.
I really wish I hadn't made that second roll as it just bums me out more.
Female Human (Varisian) NG Warpriest of Falayna 5 | HP 38/38 | AC: 22 (11 tch, 21 ff) | CMB +6, CMD +17 | F +6, R +2, W +7 | Init +5 | Perc +12, SM +11 | Blessings 4/5 | Fervor 2d6 5/5 | Sacred Weapon +1 5/5
I imagine the armor looks fine, just perhaps not up to Dol's exacting standards. GM, care to weigh in?
Farmageddon
I agree. A 16 is "good". Maybe standard, what you'd expect from the circumstances. Not something to be proud of, but nothing to be ashamed of.
But Dol feels how he feels. Expectations are his to set, but others (including Savah) wouldn't think it was your first try or anything.
Dwarf Cleric 4 | HP 35/35 | AC 18 T 10 FF 18 | F 7(+2 vs poison) R 2 W 9(+4 vs spells) | CMB +4 CMD 14 (+4 vs Trip) | Init +0 Perc +4 (Dark 60) S.Mot +8| Channel 0/4 | Acid Dart 6/7 (1d6+2)| Effects: None | Silver Warhammer +6 d8+1
Agreed. Fortunately a nat 1 isn't automatic failure for a skill check.
Farmageddon
Sorry folks, my connection here sucks. This is now my 4th attempt at this post.... Just been changing the number.
Kobold LN SOR 7, Small humanoid (reptilian) | 37/37 hp | AC 18 (T 14, FF 16) | CMB +1 | CMD 14 | F4/R5/W7, +4 vs sleep or paralysis | Init +6 | Perc +5 | Defenses Trap Sense +2, Resist Acid 5 | Breath 1/1 | Trap Rune 7/7 | Spells 1st 4/8, 2nd 4/6, 3rd 1/3 | 3/3 Lesser Piercing | Conditions: Mage Armor
I'm excited to be back in Thistletop with the party! I finally added some pertinent details to my status line. I'm open to suggestions if there's something you would like to see in the list.
Male NG dwarf druid 4 | HP 41/41 TempHP 7/13 | AC 19 T 12 FF 17 SR: 9 | CMB +5, CMD 17 | F: +8, R: +4, W: +9 | Init: +2 | Perc: +12, SM: +4 | Speed 20ft | Fire Bolt: 7/7 1d6+2 | Spells: 1st 3/4 + 1/1 2nd 3/3 + 0/1| Active conditions: -
I am excited as well, it has been a busy few days.
Female Human (Varisian) NG Warpriest of Falayna 5 | HP 38/38 | AC: 22 (11 tch, 21 ff) | CMB +6, CMD +17 | F +6, R +2, W +7 | Init +5 | Perc +12, SM +11 | Blessings 4/5 | Fervor 2d6 5/5 | Sacred Weapon +1 5/5
Do any of the other spellcasters have light prepared?
Kobold LN SOR 7, Small humanoid (reptilian) | 37/37 hp | AC 18 (T 14, FF 16) | CMB +1 | CMD 14 | F4/R5/W7, +4 vs sleep or paralysis | Init +6 | Perc +5 | Defenses Trap Sense +2, Resist Acid 5 | Breath 1/1 | Trap Rune 7/7 | Spells 1st 4/8, 2nd 4/6, 3rd 1/3 | 3/3 Lesser Piercing | Conditions: Mage Armor
Dwarf Cleric 4 | HP 35/35 | AC 18 T 10 FF 18 | F 7(+2 vs poison) R 2 W 9(+4 vs spells) | CMB +4 CMD 14 (+4 vs Trip) | Init +0 Perc +4 (Dark 60) S.Mot +8| Channel 0/4 | Acid Dart 6/7 (1d6+2)| Effects: None | Silver Warhammer +6 d8+1
Doesn't even occur to a dwarf to prepare it :)
When we get to Magnimar, Loth can buy an Ioun Torch and it won't be an issue anymore.
Male NG dwarf druid 4 | HP 41/41 TempHP 7/13 | AC 19 T 12 FF 17 SR: 9 | CMB +5, CMD 17 | F: +8, R: +4, W: +9 | Init: +2 | Perc: +12, SM: +4 | Speed 20ft | Fire Bolt: 7/7 1d6+2 | Spells: 1st 3/4 + 1/1 2nd 3/3 + 0/1| Active conditions: -
I bought on for use when needed. I am happy to hand it to Loth. But I can also cast light.
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