Mummy's Mask (Inactive)

Game Master Daniel Penfold 351

In the wilds of Osirian something is shifting beneath the sands.

The rules

Notes

Treasure List

Maps

images


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Tokens are at the top- currently in the passageway

Seeker initiative: 1d20 + 2 ⇒ (9) + 2 = 11

Okaris initiative: 1d20 + 2 ⇒ (6) + 2 = 8

Cymric initiative: 1d20 + 4 ⇒ (13) + 4 = 17

Ogochukwu initiative: 1d20 + 2 ⇒ (6) + 2 = 8

Azwynn initiative: 1d20 + 4 ⇒ (4) + 4 = 8

Kidhir initiative: 1d20 + 2 ⇒ (10) + 2 = 12

Kahina initiative: 1d20 + 0 ⇒ (20) + 0 = 20

iron cobra initiative: 1d20 + 2 ⇒ (14) + 2 = 16


So initiative order is

Block 1: Kahina and Cymric

Block 2: Iron Cobra

Block 3: Everyone else

So Block 1 your actions


TN Male Human bard 3 (HP 17 AC:14 T:14 F:10 Saves F:+1 R:+7 W:+3 CMB:+2 CMD:16 Init:+4 Perc: +6)

Inspire Courage: An affected ally receives a +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls.
Spells: 0th/at will; 1st/2. Performance: 5/7 rounds remain; HP: 5/8 AC:16 T:14 F:12

Cymric continues his assault of deadly snake jokes, creating an inspiring word for his team mates. "Hey snakey! What happened when a deadly rattle snake bit a witch? He died in agony!"


Kahina casts bless

Everyone gets +1 on attack rolls and on saving throws against fear effects

The cobra moves forward to attack Seeker

bite: 1d20 + 3 ⇒ (6) + 3 = 9

damage: 1d6 + 1 ⇒ (1) + 1 = 2

If it hits make a Fort 11 save

On to block 3


Male N Human Druid 1| HP 14/14| AC 18 T 12 FF 14| CMB +4, CMD 16 | F: +4, R: +2, W: +5 | Init: +2 | Perc: +7| Speed 30ft | Effects:

Okaris steps up and slashes his scimitar at the iron hide beast.

Attack,scimitar: 1d20 + 4 ⇒ (6) + 4 = 10
Damage: 1d6 + 4 ⇒ (4) + 4 = 8

Can someone move me adjacent to seeker (north) I can'tseem to do it from my phone, 5foot step.

Liberty's Edge

Female Dwarf LG Ranger (Wild Hunter) 2 |AC 14 | T 12 | FF 12 | HP 18 | Saves - F 5 | R 5 | W 3 | BAB +2 | CMB +5 | CMD 17 | Init +4 | Perception +7

Azwynn removes her hammer from her hip (Quick Draw feat) and swings at the iron cobra.

Azwynn Attack: 1d20 + 2 - 1 + 1 ⇒ (18) + 2 - 1 + 1 = 20. Use Power Attack
Damage, if any: 1d12 + 3 + 1 + 1 ⇒ (7) + 3 + 1 + 1 = 12


Male LG Human (Mwangi) Occultist (Panoply Savant) 5 | HP 33 | AC 21 T 13 FF 18 | CMB +9*, CMD 22* | F: +7, R: +6, W: +7 | Init: +2 | Perc: +8, SM: +8 | Speed 20ft | Focus Points: 13 (4 abjuration, 9 transmutation)

Ogochukwu moves forward and strikes at the iron cobra.

bardiche, attack, legacy weapon, bless, inspired: 1d20 + 3 + 1 + 1 + 1 ⇒ (14) + 3 + 1 + 1 + 1 = 20
cold iron, slashing: 1d10 + 4 + 1 + 1 ⇒ (8) + 4 + 1 + 1 = 14


HP:13 | AC:12/16* ; T:12 ; FF:10/14* ; CMD:15 | Fort:+2 ; Ref:+4 ; Will:+4 | Init:+2 ; PER:7 | * = AC w/Shield

~ Round 1 ~

The sorcerer moves into the corner of the room, trying to stay out of the warriors' ways. While trying to puzzle out the creature's weaknesses, he tries to see if acid has any affect.

FREE: Knowledge Check
STAND: Cast Acid Splash

BOOM:
Knowledge: Arcana: 1d20 + 5 ⇒ (7) + 5 = 12

Acid Splash
RANGE: 1 Missile - 25' + 5'/2 Lv
EFFECT: RTA vs Touch AC: 1d20 + 2 ⇒ (5) + 2 = 7 for Acid DAM: 1d3 ⇒ 3

Status:
HP: 6 / 6
AC:12, T:12, FF:10

1st Spells (4): xxxx

Spell Effects:
none


Okaris misses.

Azwynn does manage to hit the creature, although not all of the damage gets through.

Ogochukwu also manages to hit the creature.It is looking very badly battered.

The cobra manages to dodge Kidhir's bolt of acid

Seeker what are you doing?


Monk/3 HP 12/32 Nonlethal: 0 |AC 17/T 17/FF 14 +2 VS Rays| F+5/R+5/W+5 | CMD 23 +2 VS Grapple |Init + 2 | Perc +11

Seeker avoids the creatures strike and swings at its head as it retracts for another strike, trying to disorient it.

Stunning Fist: 1d20 + 4 + 1 ⇒ (12) + 4 + 1 = 17
Bludgeoning Damage: 1d6 + 3 + 1 ⇒ (6) + 3 + 1 = 10Fort Save DC 14 or Stunned for 1 round if attack hits.

Just thought since it's made of iron it's probably a construct and can't be stunned. oh weell.


The cobra just manages to dodge out from under Seeker's blow.

Back to block 1


fem Human Oracle (Dark Tapestry) 5, AC 17, touch 13, flat-footed 15. hp 38. Fort +3, Ref +4, Will +5. Init +2; Senses Perception +9.

I'm back, thanks for botting me.

Knowing she can't effect the construct Kahina holds herself ready in case anyone needs aid.

Ready to channel or heal if required.


@Kahina - no worries

Cymric, what are you doing?


TN Male Human bard 3 (HP 17 AC:14 T:14 F:10 Saves F:+1 R:+7 W:+3 CMB:+2 CMD:16 Init:+4 Perc: +6)

Inspire Courage: An affected ally receives a +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls.
Spells: 0th/at will; 1st/2. Performance: 4/7 rounds remain; HP: 5/8 AC:16 T:14 F:12

Cymric continues to spew his awful jokes at the snake, which boosts the hitting power of his companions.


The cobra attacks Seeker again

bite: 1d20 + 3 ⇒ (13) + 3 = 16

damage: 1d6 + 1 ⇒ (5) + 1 = 6

If it hits Fort 11 or lose 2 points of Con

On to block 3


Male LG Human (Mwangi) Occultist (Panoply Savant) 5 | HP 33 | AC 21 T 13 FF 18 | CMB +9*, CMD 22* | F: +7, R: +6, W: +7 | Init: +2 | Perc: +8, SM: +8 | Speed 20ft | Focus Points: 13 (4 abjuration, 9 transmutation)

Ogochukwu strikes at the snake again.

bardiche, attack, legacy weapon, bless, inspired: 1d20 + 3 + 1 + 1 + 1 ⇒ (19) + 3 + 1 + 1 + 1 = 25
cold iron, magic, slashing: 1d10 + 4 + 1 + 1 ⇒ (9) + 4 + 1 + 1 = 15

confirm crit: 1d20 + 3 + 1 + 1 + 1 ⇒ (7) + 3 + 1 + 1 + 1 = 13
cold iron, magic, slashing: 1d10 + 4 + 1 + 1 ⇒ (10) + 4 + 1 + 1 = 16


With Ogochukwu's final blow the cobra shatters into pieces.

The gold leaf decorating the sarcophagus is worth 100gp if it is removed. There is also the sarcophagus itself and the two chests.


Male N Human Druid 1| HP 14/14| AC 18 T 12 FF 14| CMB +4, CMD 16 | F: +4, R: +2, W: +5 | Init: +2 | Perc: +7| Speed 30ft | Effects:

Okaris bends downs with a grunt and closely examines the sarcophagus. After a few moments he calls on his divine powers for assistance.

Casts detect Magic
Perception: 1d20 + 7 ⇒ (13) + 7 = 20


Male LG Human (Mwangi) Occultist (Panoply Savant) 5 | HP 33 | AC 21 T 13 FF 18 | CMB +9*, CMD 22* | F: +7, R: +6, W: +7 | Init: +2 | Perc: +8, SM: +8 | Speed 20ft | Focus Points: 13 (4 abjuration, 9 transmutation)

"Cymric, brother. Can you disable any traps that Okaris finds in here?"

aid Okaris, perception, sarcophagus: 1d20 + 4 ⇒ (3) + 4 = 7

aid Okaris, perception, chest: 1d20 + 4 ⇒ (9) + 4 = 13

aid Okaris, perception, other chest: 1d20 + 4 ⇒ (5) + 4 = 9


Okaris you can detect 5 magical auras coming from the chests.

Cymric you do not find anything out of the ordinary on either the chests or the sarcophagus.


Male N Human Druid 1| HP 14/14| AC 18 T 12 FF 14| CMB +4, CMD 16 | F: +4, R: +2, W: +5 | Init: +2 | Perc: +7| Speed 30ft | Effects:

Rubbing his hands together Okaris informs the others, ”By the sun! Our persistence has paid off I sense magic within these chests.”


TN Male Human bard 3 (HP 17 AC:14 T:14 F:10 Saves F:+1 R:+7 W:+3 CMB:+2 CMD:16 Init:+4 Perc: +6)

Taking 20 on unlock the chests for 29 each.

Cymric takes his time with the locks on the chests, and opens them both exposing the treasures within.


In the chests you find the following:

A sack containing 1000gp
A coffer worth 100gp
2 potions of darkvision
2 potions of lesser restoration
a pendant worth 140gp
an assortment of gems worth 110gp

A set of padded armour - known as Akhentepi's armour this is a +1 stanching padded armour. Besides its anti-bleeding properties it grants its wearer a sense of impending danger. Once per day as a free action when the wearer attempts an initiative check they can add a +3 insight bonus to the check.

Are you also taking the lid off the sarcophagus?


Male LG Human (Mwangi) Occultist (Panoply Savant) 5 | HP 33 | AC 21 T 13 FF 18 | CMB +9*, CMD 22* | F: +7, R: +6, W: +7 | Init: +2 | Perc: +8, SM: +8 | Speed 20ft | Focus Points: 13 (4 abjuration, 9 transmutation)

"Let's see if the old man had anything in his coffin with him, eh?"


Pushing open the sarcophagus you find the body of Akhentepi. His mummified corpse wears an exquisitely crafted gold funerary mask worth 1000gp


Male LG Human (Mwangi) Occultist (Panoply Savant) 5 | HP 33 | AC 21 T 13 FF 18 | CMB +9*, CMD 22* | F: +7, R: +6, W: +7 | Init: +2 | Perc: +8, SM: +8 | Speed 20ft | Focus Points: 13 (4 abjuration, 9 transmutation)

"What a find, eh, Cymric?"

"Before we make our final pass and clean this place out for good, aren't there a few corners we haven't been in yet? Shall we pick one and explore it next?"


I'm assuming you would head back to A12 and then go through the other doors.

This short hallway narrows sharply to the west, descending to a set of stairs that abruptly ends at a rock wall.


Perception checks from everyone please


Male N Human Druid 1| HP 14/14| AC 18 T 12 FF 14| CMB +4, CMD 16 | F: +4, R: +2, W: +5 | Init: +2 | Perc: +7| Speed 30ft | Effects:

Perception: 1d20 + 7 ⇒ (13) + 7 = 20

Okaris cautiously peers around as he moves down the hall.


Okaris, you can see that to either side of the hallway there are small holes that look like burrows. The strange tracks you have seen throughout the tomb are also here

Knowledge nature


fem Human Oracle (Dark Tapestry) 5, AC 17, touch 13, flat-footed 15. hp 38. Fort +3, Ref +4, Will +5. Init +2; Senses Perception +9.

perception: 1d20 + 11 ⇒ (15) + 11 = 26

Kahina carefully looks over the hallway, being a city girl she has no idea what made the marks in the sand?


Male N Human Druid 1| HP 14/14| AC 18 T 12 FF 14| CMB +4, CMD 16 | F: +4, R: +2, W: +5 | Init: +2 | Perc: +7| Speed 30ft | Effects:

Okaris stops and examines the tracks. Lost in thought he strokes his beard as he try’s to place them after a moment he points the tracks and holes out to his companions, ”More of those tracks and perhaps some burrows too.”

K.Nature: 1d20 + 6 ⇒ (8) + 6 = 14

Liberty's Edge

Female Dwarf LG Ranger (Wild Hunter) 2 |AC 14 | T 12 | FF 12 | HP 18 | Saves - F 5 | R 5 | W 3 | BAB +2 | CMB +5 | CMD 17 | Init +4 | Perception +7

Azwynn looks around, not sure what she’s searching for. She also studies the tracks, trying to tell if she recognizes them.

Azwynn perception: 1d20 + 6 ⇒ (13) + 6 = 19
Azwynn Knowledge- Nature tracks?: 1d20 + 5 ⇒ (14) + 5 = 19


Kahina, you can see at the end of the hallway, trying to hide in one of the tunnels are 4 beetles.

Okaris and Azwynn you recognise these creatures as mining beetles. They are immune to mind affecting effects, nothing else of note.

You can have a surprise round action as the beetles do not appear to have seen you.

Liberty's Edge

Female Dwarf LG Ranger (Wild Hunter) 2 |AC 14 | T 12 | FF 12 | HP 18 | Saves - F 5 | R 5 | W 3 | BAB +2 | CMB +5 | CMD 17 | Init +4 | Perception +7

Azwynn says, T’ tracks were made by minin’ beetles. T’ey’re immune ta mind effects.

She then swings at the nearest beetle with her Lucerne Hammer.

Azwynn attack: 1d20 + 2 + 1 - 1 ⇒ (19) + 2 + 1 - 1 = 21. Use Power Attack
damage if any: 1d12 + 3 + 1 ⇒ (9) + 3 + 1 = 13


Monk/3 HP 12/32 Nonlethal: 0 |AC 17/T 17/FF 14 +2 VS Rays| F+5/R+5/W+5 | CMD 23 +2 VS Grapple |Init + 2 | Perc +11

Seeker notes that the insects and other vermin in this tomb seem to be particularly aggressive. One would expect most of them would have scurried away with all the noise their party has made. He moves to one side of the sets of doors, ready to squash a beetle if it decides to charge.


Male N Human Druid 1| HP 14/14| AC 18 T 12 FF 14| CMB +4, CMD 16 | F: +4, R: +2, W: +5 | Init: +2 | Perc: +7| Speed 30ft | Effects:

Okaris chants for a second and an orb of snow appears in his hand. He takes aim and hurls it at the beetle in the center of the hall.

Snowball, ranged touch: 1d20 + 2 ⇒ (20) + 2 = 22
Damage, cold: 1d6 ⇒ 4

Snowball, crit: 1d20 + 2 ⇒ (9) + 2 = 11
Damage, crit: 1d6 ⇒ 5


Azwynn charges forwards and swings her hammer at one of the beetles, pulverising it in one powerful blow.

Okaris freezes a second one to death.

Anyone else?


Ogochukwu casts lead blades on his weapon

Kahina, Kidhir and Cymric do you want to take surprise round actions?


Male LG Human (Mwangi) Occultist (Panoply Savant) 5 | HP 33 | AC 21 T 13 FF 18 | CMB +9*, CMD 22* | F: +7, R: +6, W: +7 | Init: +2 | Perc: +8, SM: +8 | Speed 20ft | Focus Points: 13 (4 abjuration, 9 transmutation)

Ogochukwu cast shield in the first fight so he has no spell slots left. I think he even spent both of his transmutation points so I don't think he can do legacy weapon again. You'd have to look at the post history to be sure. For now he's just a guy with a big polearm and a cantrip. And slightly higher saves.


Instead of casting Ogochukwu moves forward and attacks with his bardiche.

bardiche: 1d20 + 3 ⇒ (12) + 3 = 15
cold iron: 1d10 + 4 ⇒ (7) + 4 = 11


Ogochukwu's blow destroys a third beetle. There is one remaining.


fem Human Oracle (Dark Tapestry) 5, AC 17, touch 13, flat-footed 15. hp 38. Fort +3, Ref +4, Will +5. Init +2; Senses Perception +9.

Kahina jumps as everyone explodes into action, fumbling a stone into her sling she tries to help.

sling: 1d20 ⇒ 17
damage: 1d4 + 2 ⇒ (1) + 2 = 3

And is surprised when she actually hits. "Could someone finish that one off please. We don't want it to suffer unnecessarily."


HP:13 | AC:12/16* ; T:12 ; FF:10/14* ; CMD:15 | Fort:+2 ; Ref:+4 ; Will:+4 | Init:+2 ; PER:7 | * = AC w/Shield

Sorry for jumping in late, work has been crazy busy.

Tries to cook the bugger.

STAND: Cast Acid Splash

BOOM:
Acid Splash
RANGE: 1 Missile - 25' + 5'/2 Lv
EFFECT: RTA vs Touch AC: 1d20 + 2 ⇒ (17) + 2 = 19 for Acid DAM: 1d3 ⇒ 2

Status:
HP: 6 / 6
AC:12, T:12, FF:10

1st Spells (4): xxxx

Spell Effects:
none


TN Male Human bard 3 (HP 17 AC:14 T:14 F:10 Saves F:+1 R:+7 W:+3 CMB:+2 CMD:16 Init:+4 Perc: +6)

Been a rough couple of days, but things are getting better.
Spells: 0th/at will; 1st/2. Performance: 5/7 rounds remain; HP: 5/8 AC:16 T:14 F:12

Momentarily thinking of providing courage to the group, Cymric sees that all but one of the critters has died a horrible death, so he just waits at the back of the group.


With Kahina's sling bullet and Kidhir's bolt of acid the remaining beetle falls.


You continue on and find a side passage that leads to a secret door that by a circuitous route leads back to the room where you fought the swarm


TN Male Human bard 3 (HP 17 AC:14 T:14 F:10 Saves F:+1 R:+7 W:+3 CMB:+2 CMD:16 Init:+4 Perc: +6)

"Now that we have finished exploring this place, let us bring back everything we can, being careful to not dishonor the dead" Cymric says. As we gather up stuff he spends time (Take 20; Total 26) on appraising all the things that were found.

"Kahina, can you provide me with some healing. One of those beasts took a good chomp out of me."

Spells: 0th/at will; 1st/2. Performance: 5/7 rounds remain; HP: 5/8 AC:16 T:14 F:12


Cymric you can appraise the items - prices as indicated previously

Moving on

It is getting late in the day when you leave the tomb of Akhentepi. The clerics of Pharasma have a quick scout around as you leave and are satisfied that you have not broken the rules. They advise you that the rest of the adventuring parties have gone to the local inn the Tooth and Hookah.

When you get there the place is quite full there are 6 other adventuring groups present:

A group called the Cryptfinders made up of a Chelish cavalier, a Nexian who appears to be a mage, a Qadiran cleric of Sarenrae, and someone from Absalom who looks like a rogue.

A group called the Daughters of the Desert, an all female group led by an Ulfen bard. There is also a Rahadoumi cleric of Iomedae, a nomadic barbarian and two Osirian witches.

A group called the Dog Soldiers made up of halflings led by a halfling barbarian who seems very depressed.

A group called the Sand Scorpions led by a female alchemist and containing 3 rogues.

A group called the Scorched Hand led by a Taldan wizard called Velriana Hypaxes and containing a half elf fighter, a male mage, a female cleric of Nethys and 3 male fighters.

Liberty's Edge

Female Dwarf LG Ranger (Wild Hunter) 2 |AC 14 | T 12 | FF 12 | HP 18 | Saves - F 5 | R 5 | W 3 | BAB +2 | CMB +5 | CMD 17 | Init +4 | Perception +7

Azwynn walks up to the depressed-looking Halfling barbarian and asks, 'Ave a rough day?

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