[SFS_Aerondor] 01-17 Reclaiming the Time-Lost Tear (Inactive)

Game Master Aerondor

Map

init:

[dice=Viper]1d20+7[/dice]
[dice=Remi]1d20+7[/dice]
[dice=Bugface]1d20+6[/dice]
[dice=Pangea]1d20+5[/dice]
[dice=Sev+]1d20+2[/dice]
[dice=baddies]1d20+[/dice]
[dice=who knows]1d20+[/dice]

Chronciles


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Second Seekers (Luwazi Elsebo)

Host Shirren Scholar Exocortex Mechanic 8 | SP 64/64 HP 54/54 RP 7/8 | EAC 25 KAC 29| F +8 R +12 W +3 | Init +6 | Speed 30 feet | Ammo: fork 13/20, Cannon: 90/100 | Preferred pronouns: Bugface or if you must, they

Fort: 1d20 + 7 ⇒ (2) + 7 = 9Crud

Bugface joins in helping with the main frame.I won't bother rolling since it seems they have it.

Once online Bugface tries to bypass one of the firewalls.

Computers: 1d20 + 14 ⇒ (10) + 14 = 24

Lantern Lodge

SFS 05-99 BftB

bugface:

what: 1d3 ⇒ 1
You start to feel rather unwell (-2 to int, wis, and cha checks and skills). Your skin also starts to itch as... tiny feathers start pushing through your skin. Not that you can see it through your armor but..

You realise the firewall requires a scanner to bypass, one that will scan for izgulian DNZ.

But with no real time pressure, you can search the room, eventually you'll find one.

It takes a bit of work to get it connected. But nothing too taxing for this team.

You can make the check with a take ten

Then there is just the firewalls. With the help of the DNA scanner and (grim, but starfinders are practical) the arm from the tub, you easily fool the computer. There are a pair of log entries.

(added to slides).

Just going to fast forward this bit to get you to your other game.

Acquisitives

Android | SP 17/46 ; HP 26/42 ; RP 8/9 (DR 6/- ; -5 Cold, Elec', Fire) | (+4 Mobility) EAC 23 ; KAC 23 | (+2 vs. spells, SLAs, disease, mind-affect', poison & sleep) Fort. +5 ; Ref. +7 ; Will +6 | Speed 40 ft. | Perc' +7 ; SM -1 | 1d6 Elec' dam when hit ; Trap Spotter @10 ft. ; Active condition(s):
OOC:
N Xenoarchaeologist lvl 6 Soldier (worships Triune)

"So, the arm in the tub might be the mother... and then Prima one of the beings we encountered somewhere? The kids might be the ones in the pool?"

Pangea will try to help if still needed.
Did we explore the two private areas on the computers?

"Do we need to go explore the trash collector for the antidote?
Hey, wait a minute, you guys look... errr... unwell.
Let's just report where it might be and let others do that if needed."

Exo-Guardians

Android Operative 8 (Ghost/Ace Pilot) sp 56 | hp 52 | rp 10 | EAC 23 KAC 24| fort +6 ref +12, will +6 | init +13 | Perc 14 (LL& Dark)

Viper stays outside, enjoying not being slammed with further rads "Sounds like we're going to need a few good scrubs"

Lantern Lodge

SFS 05-99 BftB

The two private areas on the computers are where you got those diary entries from

Anything else you want to do? No sudden desires for Pangea to go sun-bathing?

Acquisitives

Android | SP 17/46 ; HP 26/42 ; RP 8/9 (DR 6/- ; -5 Cold, Elec', Fire) | (+4 Mobility) EAC 23 ; KAC 23 | (+2 vs. spells, SLAs, disease, mind-affect', poison & sleep) Fort. +5 ; Ref. +7 ; Will +6 | Speed 40 ft. | Perc' +7 ; SM -1 | 1d6 Elec' dam when hit ; Trap Spotter @10 ft. ; Active condition(s):
OOC:
N Xenoarchaeologist lvl 6 Soldier (worships Triune)

Pangea checks its tan-line... hesitates, but then sadly decides not to risk radiation.

"Should we bring some remains of the mutated Izalguuns back? And the arm? I imagine those are Prima and spouse and children. Their people might want to purify, cleanse, burn or otherwise perform rites for them... to help through the Boneyard."
If possible, Pangea will make a loop back in to gather the remains or main parts or such, to return to their people.

Lantern Lodge

SFS 05-99 BftB

There is one that retreated into the depths of the pool, so going back there might end up provoking another battle...

Acquisitives

Android | SP 17/46 ; HP 26/42 ; RP 8/9 (DR 6/- ; -5 Cold, Elec', Fire) | (+4 Mobility) EAC 23 ; KAC 23 | (+2 vs. spells, SLAs, disease, mind-affect', poison & sleep) Fort. +5 ; Ref. +7 ; Will +6 | Speed 40 ft. | Perc' +7 ; SM -1 | 1d6 Elec' dam when hit ; Trap Spotter @10 ft. ; Active condition(s):
OOC:
N Xenoarchaeologist lvl 6 Soldier (worships Triune)

But Pangea decides that it does not know about the burial rites of these people: "That may be offending to them... so let us just leave?"

Second Seekers (Luwazi Elsebo)

Android Technomancer 10 (Scholar Theme) | N Active conditions: none

"If there is the possibility that we can recover and restore one of the izalguun, we should so so." suggests an altered Sev. "As I, too, and possibly some of you appear to have been altered, we now share in the izalguun's plight. Logically, were the fortunes reversed, we would wish the izalguun to do the same for us."

Acquisitives

Android | SP 17/46 ; HP 26/42 ; RP 8/9 (DR 6/- ; -5 Cold, Elec', Fire) | (+4 Mobility) EAC 23 ; KAC 23 | (+2 vs. spells, SLAs, disease, mind-affect', poison & sleep) Fort. +5 ; Ref. +7 ; Will +6 | Speed 40 ft. | Perc' +7 ; SM -1 | 1d6 Elec' dam when hit ; Trap Spotter @10 ft. ; Active condition(s):
OOC:
N Xenoarchaeologist lvl 6 Soldier (worships Triune)

"There is the one in the bathtub... that would be the mother, I imagine?"

Second Seekers (Luwazi Elsebo)

Host Shirren Scholar Exocortex Mechanic 8 | SP 64/64 HP 54/54 RP 7/8 | EAC 25 KAC 29| F +8 R +12 W +3 | Init +6 | Speed 30 feet | Ammo: fork 13/20, Cannon: 90/100 | Preferred pronouns: Bugface or if you must, they

{We could alert the izalguun that there are some of their people down here and let them decide if they wish to return for them. With the proper equipment.}

Lantern Lodge

SFS 05-99 BftB

Actions?

Acquisitives

Android | SP 17/46 ; HP 26/42 ; RP 8/9 (DR 6/- ; -5 Cold, Elec', Fire) | (+4 Mobility) EAC 23 ; KAC 23 | (+2 vs. spells, SLAs, disease, mind-affect', poison & sleep) Fort. +5 ; Ref. +7 ; Will +6 | Speed 40 ft. | Perc' +7 ; SM -1 | 1d6 Elec' dam when hit ; Trap Spotter @10 ft. ; Active condition(s):
OOC:
N Xenoarchaeologist lvl 6 Soldier (worships Triune)

Pangea is ready to leave the arm here, and leave, and report to the Izalguun about what we found out, including the fact we fought mutated ones - giving the info' from the diary entries - and there is probably one "child" left.
Explaining we never brought bodies back because we do not know what their funeral rites and such are, but are willing to help retrieve them if this is needed.

But if some want to keep on exploring or such, Pangea will go along with that.


VC - Sydney, Australia

Viper sits outside, gun in hand, but happy to be out of the rad bath.

Was there any stones unturned still?

Second Seekers (Luwazi Elsebo)

Android Technomancer 10 (Scholar Theme) | N Active conditions: none

"I believe that the yellow box with the needles that Viper recovered is the 'cure' referenced in the log entries." notes Sev. "We may be in need of it ourselves, soon--assuming that it is compatible with our own physiologies."

[b]"I suppose there is a certain logic to allowing the izalguun to administer this 'cure' to their own.[/ooc] Sev concedes.

Although there a still areas on the map, I don't recall any known entry ways that the PCs have not explored. Unless I am mistaken, then Sev is prepared to depart with the 'Tear' and the 'cure' and notify the izalguun of the 'survivors'.

Lantern Lodge

SFS 05-99 BftB

Pretty much the only thing you have left is pursuing that last ilzanian.

Acquisitives

Android | SP 17/46 ; HP 26/42 ; RP 8/9 (DR 6/- ; -5 Cold, Elec', Fire) | (+4 Mobility) EAC 23 ; KAC 23 | (+2 vs. spells, SLAs, disease, mind-affect', poison & sleep) Fort. +5 ; Ref. +7 ; Will +6 | Speed 40 ft. | Perc' +7 ; SM -1 | 1d6 Elec' dam when hit ; Trap Spotter @10 ft. ; Active condition(s):
OOC:
N Xenoarchaeologist lvl 6 Soldier (worships Triune)

Beta would vote to let the last mutant live, and not hunt it down, in case the Izalguun want to try and save it.
So, Beta would be happy to move out.

Exo-Guardians

Android Operative 8 (Ghost/Ace Pilot) sp 56 | hp 52 | rp 10 | EAC 23 KAC 24| fort +6 ref +12, will +6 | init +13 | Perc 14 (LL& Dark)

Yeah report the presence and let them sort it out

Second Seekers (Luwazi Elsebo)

Host Shirren Scholar Exocortex Mechanic 8 | SP 64/64 HP 54/54 RP 7/8 | EAC 25 KAC 29| F +8 R +12 W +3 | Init +6 | Speed 30 feet | Ammo: fork 13/20, Cannon: 90/100 | Preferred pronouns: Bugface or if you must, they

Moving out sounds good.

Lantern Lodge

SFS 05-99 BftB

You head back to the ship, tear carefully in hand. The trip back to Absalom is quick and without event. Once there you are quickly ushered into the presence of the First Seeker. You have never seen her quite so happy.

"This is marvellous. Surely with this, we can breach the Godshield, and rescue our fellows who have been trapped. Thank you so much. Your performance in this critical task was amazing. Certainly you are top of my list for the next difficult mission."

Anything you want to tell her in particular?

Second Seekers (Luwazi Elsebo)

Host Shirren Scholar Exocortex Mechanic 8 | SP 64/64 HP 54/54 RP 7/8 | EAC 25 KAC 29| F +8 R +12 W +3 | Init +6 | Speed 30 feet | Ammo: fork 13/20, Cannon: 90/100 | Preferred pronouns: Bugface or if you must, they

{Thank you First Seeker. Bugface is happy to help the trapped Starfinders. We did find some odd things.} Bugface then relays what happened to the izalguun. {If anyone decides to go in for recovery, be sure they are ready for the radiation.}

Acquisitives

Android | SP 17/46 ; HP 26/42 ; RP 8/9 (DR 6/- ; -5 Cold, Elec', Fire) | (+4 Mobility) EAC 23 ; KAC 23 | (+2 vs. spells, SLAs, disease, mind-affect', poison & sleep) Fort. +5 ; Ref. +7 ; Will +6 | Speed 40 ft. | Perc' +7 ; SM -1 | 1d6 Elec' dam when hit ; Trap Spotter @10 ft. ; Active condition(s):
OOC:
N Xenoarchaeologist lvl 6 Soldier (worships Triune)

"Yes, just be very careful in there... look at those devolved Starfinders we have!
And try to be kind with the surviving mutant."

Exo-Guardians

Android Operative 8 (Ghost/Ace Pilot) sp 56 | hp 52 | rp 10 | EAC 23 KAC 24| fort +6 ref +12, will +6 | init +13 | Perc 14 (LL& Dark)

Viper shows off the hairy explosion - "Those rads will not only make you glow in the dark, they'll make you grow things you don't want"

Acquisitives

Android | SP 17/46 ; HP 26/42 ; RP 8/9 (DR 6/- ; -5 Cold, Elec', Fire) | (+4 Mobility) EAC 23 ; KAC 23 | (+2 vs. spells, SLAs, disease, mind-affect', poison & sleep) Fort. +5 ; Ref. +7 ; Will +6 | Speed 40 ft. | Perc' +7 ; SM -1 | 1d6 Elec' dam when hit ; Trap Spotter @10 ft. ; Active condition(s):
OOC:
N Xenoarchaeologist lvl 6 Soldier (worships Triune)

Hearing Viper 6 talking about making you grow things you don't want, Pangea mutters: "Sounds like my aunt's garden..."

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