[Outpost II] GM Brew's Fragments of Antiquity (10-13)
(Inactive)
Game Master
Wicked Brew
Map
Hello all! Please post following character info:
Character Name:
Player Name:
PFS#:
Faction:
Day Job Roll:
Also, please indicate any pre adventure purchases here. Look forward to gaming with you.
Male Human (Taldan) Fighter 10 - HP: 104/104 - To hit +24/+16 (2d6+17+9) - AC: 29 (30* if adjacent to a single foe) /T: 16 /FF: 26 - Perception +2 - F: +14 / R: +10 /W: +12 - CMB +18(25) - CMD +34(38) - Speed 30 - Init. +6 - DR 2/-
Thanks for having me. Here's the information as required.
Character Name: Rogar Valertis Alastoris
Player Name: Rogar Valertis
PFS#: 100733-1
Faction: Sovereign Court
Day Job Roll:Profession(soldier): 1d20 + 11 ⇒ (10) + 11 = 21
No purchases. Rogar is broke atm... XD
CG male Wayang Illusionist 8/Veiled 2
Did someone say "haunted, plane-bending Tian library?!?"
Character Name:
Sihir Aneh Yang Mengembara Alam Semesta
Player Name: I'm Hiding In Your Closet
PFS#: 40025-9
Faction: Lantern Lodge Scarab Sages
Day Job Roll:Craft (Toymaker): 1d20 + 27 ⇒ (11) + 27 = 38
No purchases. I have what I need for the time being.
Male grippli alchemist 11 | HP: 91/91| AC: 22 (19 Tch, 17 Fl) | CMD: 26| F: +17, R: +20 W: +12 |6/15 Bombs| 6/11 Wings | Init: +7 | Perc: +18 (darkvision) | Active: Heroism, HeightAware, FoM
Character Name: Erich
Player Name: G'look
PFS#: 90808-16
Faction: Liberty's Edge
Day Job Roll: craft alchemy: 1d20 + 23 ⇒ (17) + 23 = 40
no purchases
NG Female Merfolk Cleric 9 | AC 16 | T 10 | FF 16 | HP: 66/66 | CMD 13 | Fort +12 | Ref +7 | Will +19 | Init +2 | Perc +21(Darkv), SM + 20 | Speed 5ft SB - 11/11 | LL - 9/9 | Channel 6/6 | HP - 1/1 | FtF - 0/1 | IttE - 2/2 | Ele Ray - 2/2 | EA - 27/27
Character Name: Mely Ara
Player Name: Suede
PFS#: 104845-26
Faction: Concordance
Day Job Roll: Taking 10 on Profession (sailor) for a 20!
No purchases at the moment, thanks!
Alright, we at least have a full table. Welcome everyone! Excited to get the board started.
Male Human (Taldan) Fighter 10 - HP: 104/104 - To hit +24/+16 (2d6+17+9) - AC: 29 (30* if adjacent to a single foe) /T: 16 /FF: 26 - Perception +2 - F: +14 / R: +10 /W: +12 - CMB +18(25) - CMD +34(38) - Speed 30 - Init. +6 - DR 2/-
excited as well! Looking forward to this game!
NG Female Merfolk Cleric 9 | AC 16 | T 10 | FF 16 | HP: 66/66 | CMD 13 | Fort +12 | Ref +7 | Will +19 | Init +2 | Perc +21(Darkv), SM + 20 | Speed 5ft SB - 11/11 | LL - 9/9 | Channel 6/6 | HP - 1/1 | FtF - 0/1 | IttE - 2/2 | Ele Ray - 2/2 | EA - 27/27
Me too! This should be a fun time!
Male Hellspawn Tiefling/HP 91/AC 21/FF 17/T 14/Fort +13/Ref +11/Wil +3/Init +2/ Aerokinticist 8/Cmb +8/Cmd 19/
Character Name: Maldrek
Player Name: Guy
PFS#: 29749-6
Faction:Scarab Sages
Day Job Roll: Craft Alchemy: 1d20 + 14 ⇒ (9) + 14 = 23
CG male Wayang Illusionist 8/Veiled 2
Cool, a mermaid!
Hello, Rogar; it's been a long time...you've met the Sorcerer of Light, now meet the Dark Wizard!
NG Female Merfolk Cleric 9 | AC 16 | T 10 | FF 16 | HP: 66/66 | CMD 13 | Fort +12 | Ref +7 | Will +19 | Init +2 | Perc +21(Darkv), SM + 20 | Speed 5ft SB - 11/11 | LL - 9/9 | Channel 6/6 | HP - 1/1 | FtF - 0/1 | IttE - 2/2 | Ele Ray - 2/2 | EA - 27/27
A veiled illusionist! One of my favorite classes.
Also, Mely has leveled up after a weekend of gaming and shall be level 8 for this.
Male grippli alchemist 11 | HP: 91/91| AC: 22 (19 Tch, 17 Fl) | CMD: 26| F: +17, R: +20 W: +12 |6/15 Bombs| 6/11 Wings | Init: +7 | Perc: +18 (darkvision) | Active: Heroism, HeightAware, FoM
Ha. Just realized I switched my Character and Player name around in the entry above. Here is what it was supposed to say...
Character Name: G'look
Player Name: Erich
PFS#: 90808-16
Faction: Liberty's Edge
Day Job Roll: craft alchemy: 1d20 + 23 ⇒ (17) + 23 = 40
no purchases
CG male Wayang Illusionist 8/Veiled 2
Is there anyone else who can deal with the cloud itself? I might be able to, but it would probably require one of my more powerful spells, or failing that, my 1/day Arcane Ring.
Of course, I do have 1 dispel magic prepared, but it sounds like this actually isn't a spell....
Male Human (Taldan) Fighter 10 - HP: 104/104 - To hit +24/+16 (2d6+17+9) - AC: 29 (30* if adjacent to a single foe) /T: 16 /FF: 26 - Perception +2 - F: +14 / R: +10 /W: +12 - CMB +18(25) - CMD +34(38) - Speed 30 - Init. +6 - DR 2/-
Something wind related might do the trick as it's usually the case with clouds
CG male Wayang Illusionist 8/Veiled 2
I know, but I'm hoping someone else can do that more easily than I can.
I thought about preparing a wind spell, but I figured wind would just spread the FLAMES I was expecting...! :P
Male Hellspawn Tiefling/HP 91/AC 21/FF 17/T 14/Fort +13/Ref +11/Wil +3/Init +2/ Aerokinticist 8/Cmb +8/Cmd 19/
I am an aerokineticist, but I only have the enveloping winds infusion which will not likely affect the fog, as it only creates a miss chance on ranged attacks against me.
NG Female Merfolk Cleric 9 | AC 16 | T 10 | FF 16 | HP: 66/66 | CMD 13 | Fort +12 | Ref +7 | Will +19 | Init +2 | Perc +21(Darkv), SM + 20 | Speed 5ft SB - 11/11 | LL - 9/9 | Channel 6/6 | HP - 1/1 | FtF - 0/1 | IttE - 2/2 | Ele Ray - 2/2 | EA - 27/27
I uh... I have sleet storm! I think G'look had just the trick we needed up his sleeve, though!
Apologies on my delayed posting. Had a couple things last couple days. Will be back to normal schedule now.
CG male Wayang Illusionist 8/Veiled 2
Now, I did prepare a locate object spell, could that be any help with all of this?
Likely not but no need as Sihir made the check.
Just realized this game is supposed to be reported by today so I am going to do that now. I will roll for everyone's boons. We are coming up on the last encounter. Assuming you guys assemble the shards, please go ahead and post any spells, buffs, or other actions you take before proceeding. My apologies for not getting us to this point sooner. Good luck!
Rogar BOON: 1d20 ⇒ 19
Mely BOON: 1d20 ⇒ 12
G'look BOON: 1d20 ⇒ 17
Sihir BOON: 1d20 ⇒ 11
Maldrek BOON: 1d20 ⇒ 15
GM Brew BOON: 1d20 ⇒ 1
Congrats Rogar you won a boon! The boons are random so here goes nothin'
BOON TIME: 1d4 ⇒ 2
Male Human (Taldan) Fighter 10 - HP: 104/104 - To hit +24/+16 (2d6+17+9) - AC: 29 (30* if adjacent to a single foe) /T: 16 /FF: 26 - Perception +2 - F: +14 / R: +10 /W: +12 - CMB +18(25) - CMD +34(38) - Speed 30 - Init. +6 - DR 2/-
YESH! Thank you DM! Now Rogar just need to survive the adventure!
XD
CG male Wayang Illusionist 8/Veiled 2
How high IS the ceiling (and the shelves)?
12 feet. Sunken area is 6 feet below main floor.
Great game folks! Sorry it finishes a little late. Sheets are done and may be found here:
Sheets
Let me know if anyone has trouble getting their Chronicles.
Thanks for being a great group. You all had some interesting characters, fun seeing them in action.
Male grippli alchemist 11 | HP: 91/91| AC: 22 (19 Tch, 17 Fl) | CMD: 26| F: +17, R: +20 W: +12 |6/15 Bombs| 6/11 Wings | Init: +7 | Perc: +18 (darkvision) | Active: Heroism, HeightAware, FoM
Thank you GM for running and many thanks to the other players for a fun run. Good luck all!
CG male Wayang Illusionist 8/Veiled 2
Having played at the higher tier, are you certain we don't still get the lower tier's loot, too (that would matter in the case of, for example, the sound burst wand, which would suit Mely better than the shout wand)?
Hey sorry for late response, was out of office for a week. Sihir is right and I have amended the sheets to reflect allowing access to lower tiered loot. You may access corrected sheets with same link.
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