5E Adventure's in Midgard – North (Reaver's Spring)

Game Master Tareth

A small merchant caravan led by Rook Bentknee, a kobold merchant, travels up the coast of the Bay of Ghed to deliver goods and trade with Rook's former adventuring companion and occasional business partner, Britta Gleamgaurd, human owner of the Frost Maiden Inn in the village of Nargenstal.

Interactive Midgard Map


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I think I may have screwed up my gold...I hadnt noticed illusory script had a gp cost. I've cast it twice and never noted it in my inventory. So I think I'm 20 in debt or retcon that they were not cast.


Ranger 2 Rogue 1 | AC 14 | HP 22/22 |
Saves:
Str +2, Dex +5, Con +1, Int +0, Wis +1, Cha +2
Skills:
Deception +6, Insight +3, Investigation +4, Perception +3, Persuasion +4, Sleight of Hand +5, Stealth +5

“Activate!” Haha haha too good!


Ranger 2 Rogue 1 | AC 14 | HP 22/22 |
Saves:
Str +2, Dex +5, Con +1, Int +0, Wis +1, Cha +2
Skills:
Deception +6, Insight +3, Investigation +4, Perception +3, Persuasion +4, Sleight of Hand +5, Stealth +5

Guys, we have to do something about these natural one's!


Ranger 2 Rogue 1 | AC 14 | HP 22/22 |
Saves:
Str +2, Dex +5, Con +1, Int +0, Wis +1, Cha +2
Skills:
Deception +6, Insight +3, Investigation +4, Perception +3, Persuasion +4, Sleight of Hand +5, Stealth +5

Hey guys, I am frantically prepping for my IRL game sunday. It's for my neices, and I'm way behind on prep and long overdue to have a session for them.

I will try to post but please bot me if I'm lagging behind.

Finnigan wants to betray the dwarve escorts before they betray him and trev.

I haven't read the last five posts yet, will do so later.

cheers


Male gnome | HP 27/37 | HD 5/5 | 3rd 0/2 | Inspiration! | Active: Prestidigitation, Hex
Stats:
AC 13 | Str +0, Dex +2, Con +1, Int +3, Wis +3, Cha +7 | Initiative +2 | Perception +0, Darkvision 60 ft

I've a business trip until Wednesday. Please bot as necessary.

cheers


Ranger 2 Rogue 1 | AC 14 | HP 22/22 |
Saves:
Str +2, Dex +5, Con +1, Int +0, Wis +1, Cha +2
Skills:
Deception +6, Insight +3, Investigation +4, Perception +3, Persuasion +4, Sleight of Hand +5, Stealth +5

Ok I'm back. Finnigan wants to stab bronnar and mal while vrindel and ibrox can see them if possible.

Edit: looks like that ship sailed, woopsy.


Ranger 2 Rogue 1 | AC 14 | HP 22/22 |
Saves:
Str +2, Dex +5, Con +1, Int +0, Wis +1, Cha +2
Skills:
Deception +6, Insight +3, Investigation +4, Perception +3, Persuasion +4, Sleight of Hand +5, Stealth +5

Crap this didn’t go the way I wanted. I wanted to stab them on the walk over, definitely not wait for them to turn on us first. Oh well no biggie.


Male gnome | HP 27/37 | HD 5/5 | 3rd 0/2 | Inspiration! | Active: Prestidigitation, Hex
Stats:
AC 13 | Str +0, Dex +2, Con +1, Int +3, Wis +3, Cha +7 | Initiative +2 | Perception +0, Darkvision 60 ft

It’s better that they violate the oath of hospitality.

Ibrox has misty step to bypass the door.

I’ve a feeling the barn is going to get bloody fast.

Thanks for the bot. No time for more posting


Ranger 2 Rogue 1 | AC 14 | HP 22/22 |
Saves:
Str +2, Dex +5, Con +1, Int +0, Wis +1, Cha +2
Skills:
Deception +6, Insight +3, Investigation +4, Perception +3, Persuasion +4, Sleight of Hand +5, Stealth +5

Unfortunately I am in the same situation! Building a stage on a ski resort mountain, little reception and little time for sleep.


1 person marked this as a favorite.
HP 41/41 | AC 17+2(shield)| Acr +4 Ath +7 Dec +3 Int +6 Perc -1 Pers +6 Saves: S +4, D +1, C +2, I +0, W +2, Ch +6 Adv charm, disease; Imm Sleep| Init +1 | PPerc 9; PIns 10; Pinv 11; DrkVis | Spd 30' | HD 5/5 | Status: Ok | Spells 1:4/4; 2:2/2 | LoH 25/25 | DivSen 5/5 | Insp: Nope
Finnigan Calhoun wrote:
Unfortunately I am in the same situation! Building a stage on a ski resort mountain, little reception and little time for sleep.

That's ok, I'll bot you and make you stand between me and death, yelling at me to leave and warn the others while you, well, die.

It will be grandiose! ;)


Ranger 2 Rogue 1 | AC 14 | HP 22/22 |
Saves:
Str +2, Dex +5, Con +1, Int +0, Wis +1, Cha +2
Skills:
Deception +6, Insight +3, Investigation +4, Perception +3, Persuasion +4, Sleight of Hand +5, Stealth +5

What I had really wanted to do was excuse myself to answer nature’s call and then shoot them from behind a tree leaving you in melleee!

Now though, Fin wants to get a weapon to Britta I think.


Male gnome | HP 27/37 | HD 5/5 | 3rd 0/2 | Inspiration! | Active: Prestidigitation, Hex
Stats:
AC 13 | Str +0, Dex +2, Con +1, Int +3, Wis +3, Cha +7 | Initiative +2 | Perception +0, Darkvision 60 ft

Hi guys. My house move is s kicking my butt. Can’t combat post.

Ibrox would drop the invis, throw a hex, and go to guns on wounded ones.

Cheers


HP 41/41 | AC 17+2(shield)| Acr +4 Ath +7 Dec +3 Int +6 Perc -1 Pers +6 Saves: S +4, D +1, C +2, I +0, W +2, Ch +6 Adv charm, disease; Imm Sleep| Init +1 | PPerc 9; PIns 10; Pinv 11; DrkVis | Spd 30' | HD 5/5 | Status: Ok | Spells 1:4/4; 2:2/2 | LoH 25/25 | DivSen 5/5 | Insp: Nope

Hello All,

Please note I'll be away for a week with limited access to Internet. Please bot me as needed.


Ranger 2 Rogue 1 | AC 14 | HP 22/22 |
Saves:
Str +2, Dex +5, Con +1, Int +0, Wis +1, Cha +2
Skills:
Deception +6, Insight +3, Investigation +4, Perception +3, Persuasion +4, Sleight of Hand +5, Stealth +5

Hmm, we're down a few guys. I pretty much can't post either. At a big stage build on a ski resort, camping out in between shifts.


Ranger 2 Rogue 1 | AC 14 | HP 22/22 |
Saves:
Str +2, Dex +5, Con +1, Int +0, Wis +1, Cha +2
Skills:
Deception +6, Insight +3, Investigation +4, Perception +3, Persuasion +4, Sleight of Hand +5, Stealth +5

Thanks for the bot.


Ranger 2 Rogue 1 | AC 14 | HP 22/22 |
Saves:
Str +2, Dex +5, Con +1, Int +0, Wis +1, Cha +2
Skills:
Deception +6, Insight +3, Investigation +4, Perception +3, Persuasion +4, Sleight of Hand +5, Stealth +5

I am reading along on my phone when I get WiFi


Hey all, just a quick note, I've been traveling for work and had a flight delayed three hours tonight so likely won't be posting until tomorrow.


No worries, let me guess: Delta Airlines?


Ha! Delta is a good guess, but no, it was actually Alaska. Weather related delays with t-storms causing problems getting in and out of DC.


Ranger 2 Rogue 1 | AC 14 | HP 22/22 |
Saves:
Str +2, Dex +5, Con +1, Int +0, Wis +1, Cha +2
Skills:
Deception +6, Insight +3, Investigation +4, Perception +3, Persuasion +4, Sleight of Hand +5, Stealth +5

I have still not gone home.


Male Trollkin; HP 43/43, AC 13(16), PP 17, MV 30, Darkvision 60', Init +0; Inspiration (Y) Druid / 5; XP 6910/14000, Spells (0) 4(1) 4/4, (2) 3/3, (3) 2/1; Saves: +3, +1, +3, +2, +6, +2; Wild Shape 2/2

Just to clarify how this works.
1. Vindrel skittered away from the Trollkin. (Move Action) then turned back into his normal form (Bonus Action), then cast Healing word (Bonus Action).

So his movement as a spider could have invoked an AoO from the Enemy. The enemy then had to move to get to Vrindel which would have invoked an AoO from Trevor if he was already up.

So Trevor saw Vrindel heal him in his Trollkin form, not his spider form.

Besides he would know Vrindel takes this form, as he did so during the "Mis-Adventure at the Cliffs".

I'm good with how this played out, just clarifying for myself.


Hmm, interesting, not to be a negative-Nancy but I'm not sure if you can take a bonus action as an action...normally you can only take 1 bonus action.


Ranger 2 Rogue 1 | AC 14 | HP 22/22 |
Saves:
Str +2, Dex +5, Con +1, Int +0, Wis +1, Cha +2
Skills:
Deception +6, Insight +3, Investigation +4, Perception +3, Persuasion +4, Sleight of Hand +5, Stealth +5

How’s it going guys. Are you able to bot Finnigan? Sorry I can’t post. I have not even been able to read last 16 posts. There is not enough time on these gigs, just barely enough for sleep.


HP 41/41 | AC 17+2(shield)| Acr +4 Ath +7 Dec +3 Int +6 Perc -1 Pers +6 Saves: S +4, D +1, C +2, I +0, W +2, Ch +6 Adv charm, disease; Imm Sleep| Init +1 | PPerc 9; PIns 10; Pinv 11; DrkVis | Spd 30' | HD 5/5 | Status: Ok | Spells 1:4/4; 2:2/2 | LoH 25/25 | DivSen 5/5 | Insp: Nope

I tried to bot Finn, but I can't see your sheet. The link doesn't seem to be working, or Paizo is not letting it work. I'm not sure.

I'll quickly look at your old posts to find your attacks.


Male gnome | HP 27/37 | HD 5/5 | 3rd 0/2 | Inspiration! | Active: Prestidigitation, Hex
Stats:
AC 13 | Str +0, Dex +2, Con +1, Int +3, Wis +3, Cha +7 | Initiative +2 | Perception +0, Darkvision 60 ft

Umm. What kind of actions will it take to release the horses?


A move to get there, but then it would be the one free 'interact with an object in the environment' action since the stall isn't locked with an actual lock, just a simple latch mechanism.


Ranger 2 Rogue 1 | AC 14 | HP 22/22 |
Saves:
Str +2, Dex +5, Con +1, Int +0, Wis +1, Cha +2
Skills:
Deception +6, Insight +3, Investigation +4, Perception +3, Persuasion +4, Sleight of Hand +5, Stealth +5
Trevor the Yellow wrote:

I tried to bot Finn, but I can't see your sheet. The link doesn't seem to be working, or Paizo is not letting it work. I'm not sure.

I'll quickly look at your old posts to find your attacks.

Sorry about that, the link is correct URL, not sure why it doesn't work. I entered the data into my profile page. Will clean up for easier reading later.

I'm mostly sleeping in a sleeping back on the ground in the woods nearby the stage at night, grabbing wifi on coffee breaks when available.

Really impossible to post, thanks for understanding guys.


Late work day, will post in 2-3 hours


Male gnome | HP 27/37 | HD 5/5 | 3rd 0/2 | Inspiration! | Active: Prestidigitation, Hex
Stats:
AC 13 | Str +0, Dex +2, Con +1, Int +3, Wis +3, Cha +7 | Initiative +2 | Perception +0, Darkvision 60 ft

Small kidless vacay with wife until tomorrow afternoon. So, I snuck out to roll in case you’ve a post before then.

Ibrox will get off in zone 2 I think. He’ll be using Eldritch blast or vicious mockery at range for the combat, and doesn’t want disadvantage.

He’ll try to get the horse to trample a reaver if possible.

Cheers


Ranger 2 Rogue 1 | AC 14 | HP 22/22 |
Saves:
Str +2, Dex +5, Con +1, Int +0, Wis +1, Cha +2
Skills:
Deception +6, Insight +3, Investigation +4, Perception +3, Persuasion +4, Sleight of Hand +5, Stealth +5

Ok I'm caught up on reading. So Finnigan killed Bronar but took a few hits. Anyone know Fin's current HP, or should I calculate?

Thanks for the help guys I was climbing scaff structures in a harness for the first time and really had to stay focused with minimal sleep for safety sake if nothing else.

Edit: I only see this ten damage.


Finnigan: Welcome back. I believe 10 damage is correct. I got one good hit, but missed most of the time.


Male gnome | HP 27/37 | HD 5/5 | 3rd 0/2 | Inspiration! | Active: Prestidigitation, Hex
Stats:
AC 13 | Str +0, Dex +2, Con +1, Int +3, Wis +3, Cha +7 | Initiative +2 | Perception +0, Darkvision 60 ft

Hi

Leaving for a short wifeless kid vacay. Back late Friday. Please bot me as necessary.

cheers


HP 41/41 | AC 17+2(shield)| Acr +4 Ath +7 Dec +3 Int +6 Perc -1 Pers +6 Saves: S +4, D +1, C +2, I +0, W +2, Ch +6 Adv charm, disease; Imm Sleep| Init +1 | PPerc 9; PIns 10; Pinv 11; DrkVis | Spd 30' | HD 5/5 | Status: Ok | Spells 1:4/4; 2:2/2 | LoH 25/25 | DivSen 5/5 | Insp: Nope

Please note that I'll be travelling for two weeks, with reduced opportunities for posting. Please bot me as you see fit.

Silver Crusade

Human Paladin(FEAR) 7/Warlock {FEAR} 1| AC: 20 | HP: 75/80 {0}{Fire & Acid Resistance}|HD 7| LoH: 10/35| Sense: 4/4|Dread: 2/3| Con:+5 Wis:+5 Dex:+4|Smite: 2d8/lvl|CDiv: 0/1| melee: +8/2d8+6 {x2}|Init: +0 Perc: +2 | Insp = YES! |1st: 4/4 2nd : 2/3 | W 1st: 0/1 Hex
Vrindel wrote:


I'm not sure we played this one too smart.

Meh. I think we set this one up okay, or at least as good as we could. Most of the party isolated a bunch of the enemy and eliminated them and freed their captives. That's a mission accomplished.

Two members held the rest of the enemy in check, and then we combined in a pincer maneuver where we've eliminated almost everyone else.

I can't really find fault in -any- of the things that went on, other we just seem to have not enough hitpoints.

Speaking of which, does Vrindel still have that healing potion we got back at the windmill? Now might be a good time. ^_^


Male Trollkin; HP 43/43, AC 13(16), PP 17, MV 30, Darkvision 60', Init +0; Inspiration (Y) Druid / 5; XP 6910/14000, Spells (0) 4(1) 4/4, (2) 3/3, (3) 2/1; Saves: +3, +1, +3, +2, +6, +2; Wild Shape 2/2

I get what you're saying, and after the situation became what it was we had the choice to fight against overwhelming odds or run and suffer the consequences of guilt... which many of our honor bound companions could not do. It became a "No Win" situation.

But in fact if Arterro hadn't had his incredible run of lucky rolls we would have been overwhelmed long ago. And the DM has been kind in enforcing rules as well to keep us in the fight this long. ie... the villagers helping in the barn, some misses becoming hits, letting Vrindel get by with some "iffy" action / bonus actions stuff, and not really enforcing the doffing / doning rules for armor.

I'm having a blast with the game the way it's being run however, and if it's heroic... I say go with it :-).

... oh and thanks for the reminder of the healing potion. Vrindel's in a tough spot, because he'd like to use his last spell to get someone up and fighting, but he's in a melee pinch at the moment. Could also turn into a giant badger or something, but that would take an action that he can't spare right now.


We can always nitpick each other with 20/20 hindsight. But I think we've all been playing our characters so no regrets.

At least we might be getting a huge bursting xp reward after this. :)


Male Trollkin; HP 43/43, AC 13(16), PP 17, MV 30, Darkvision 60', Init +0; Inspiration (Y) Druid / 5; XP 6910/14000, Spells (0) 4(1) 4/4, (2) 3/3, (3) 2/1; Saves: +3, +1, +3, +2, +6, +2; Wild Shape 2/2

I agree. I am having a blast with this game. Just pointing out we were pretty lucky to survive


Male gnome | HP 27/37 | HD 5/5 | 3rd 0/2 | Inspiration! | Active: Prestidigitation, Hex
Stats:
AC 13 | Str +0, Dex +2, Con +1, Int +3, Wis +3, Cha +7 | Initiative +2 | Perception +0, Darkvision 60 ft

Thanks Trevor. I thought a Death save was a Con save.

So, Ibrox is at 2 failures and 2 successes. Next round will determine if he stabilizes or dies...


Male Trollkin; HP 43/43, AC 13(16), PP 17, MV 30, Darkvision 60', Init +0; Inspiration (Y) Druid / 5; XP 6910/14000, Spells (0) 4(1) 4/4, (2) 3/3, (3) 2/1; Saves: +3, +1, +3, +2, +6, +2; Wild Shape 2/2

Damn Didn't realize it had been that many turns since you went down. I've got one healing word left, that I'll send off next round, and a potion I'll rush to whoever needs it next the following. Maybe Arterro has a healing word left he can use next round. Depends upon what the enemy does I guess.

Silver Crusade

Human Paladin(FEAR) 7/Warlock {FEAR} 1| AC: 20 | HP: 75/80 {0}{Fire & Acid Resistance}|HD 7| LoH: 10/35| Sense: 4/4|Dread: 2/3| Con:+5 Wis:+5 Dex:+4|Smite: 2d8/lvl|CDiv: 0/1| melee: +8/2d8+6 {x2}|Init: +0 Perc: +2 | Insp = YES! |1st: 4/4 2nd : 2/3 | W 1st: 0/1 Hex

Zove can you get a Sleep off?


Yeah, good chance it will land if I spend a 2nd level slot. I was about to ask you guys OOC what you thought, because he might've readied a reaction 'slit throat' if attacked.


I'll post before heading to bed tonight (few more hours), I guess if there's objections we can always retcon.


Er yeah, oops...didn't post before sleeping. Feel asleep reading last night.

Silver Crusade

Human Paladin(FEAR) 7/Warlock {FEAR} 1| AC: 20 | HP: 75/80 {0}{Fire & Acid Resistance}|HD 7| LoH: 10/35| Sense: 4/4|Dread: 2/3| Con:+5 Wis:+5 Dex:+4|Smite: 2d8/lvl|CDiv: 0/1| melee: +8/2d8+6 {x2}|Init: +0 Perc: +2 | Insp = YES! |1st: 4/4 2nd : 2/3 | W 1st: 0/1 Hex

Oh hellz to the YEAH!

Can we get some Inspiration up in DIS HOUSE!

Feel proud, guys. We have overcome a -vastly- superior force.

Though none would say the plan was perfect, it's hard to argue with results.

"Victory requires no explanation. Defeat allows none."


1 person marked this as a favorite.

Very fun fight!

Though I do regret Aterro-boat with Zove on shoulders never happened. We should probably calculate the height of enlarged Aterro for future reference.

Hoping for some "downtime mode" shenanigans, but just as much excited about a quick rest and more adventure!


Okay. Battle over. You all have a little time to catch your breath and heal. I'll need a bit of time to add up all of the XP. :) Feel free to RP as you like.

Trevor: You can certainly find a pair of boots. You already had some spotted back in the barn. As for armor, there is also a chain shirt worn by one of the larger dwarves that would fit your larger human body.

I'll also put together a more complete treasure list assuming you all loot the reavers.


XP reward for the Battle of Nargenthal: 950XP each.

Treasure:

Trollkin Shaman: Quarterstaff +1, Hide Armor (Needs repairing due to substantial fire damage), Silver Symbol of Ouroboros.

Gronar: Battleaxe +1, Chain Shirt, 3 javelins, 10GP, 55SP

Trollkin Warrior: 2 Short swords, Hide Armor, Ivory Beartooth Necklace, 25SP, Silver Serpent Ring

Bronar: Battleaxe, 3 javelins, dagger, chain shirt, set of loaded dice, Copper Symbol of Ouroboros, 5GP, 40SP plus Trevor and Finnigan's coin.

Other Reavers (9): Each carries Battleaxe, 3 javelins, dagger, chain shirt, 5SP

A variety of heavy clothing and gear, and one burnt, but repairable reaver ship.

Silver Crusade

Human Paladin(FEAR) 7/Warlock {FEAR} 1| AC: 20 | HP: 75/80 {0}{Fire & Acid Resistance}|HD 7| LoH: 10/35| Sense: 4/4|Dread: 2/3| Con:+5 Wis:+5 Dex:+4|Smite: 2d8/lvl|CDiv: 0/1| melee: +8/2d8+6 {x2}|Init: +0 Perc: +2 | Insp = YES! |1st: 4/4 2nd : 2/3 | W 1st: 0/1 Hex

So, I assume Trev is for the axe, yeah? Anyone want the quarterstaff?

The coins and jewlery we hang on to, but the armor and weapons we can trade to bentknee for whatever is of his cargo that can help the village (foodstuffs, etc) and then we give this to the village.

With the cheapness of basic goods and the expense of armor and weapons, we should be able to buy Bentknee out, and that will save us the trouble of carrying 10+ axes and chain shirts.


I don't need any of those items but I do need gold for spell components, spell buying and spell copying pretty desperately.

That said Im fine with trading it out for stuff for the village. Bentknee might be delivering goods to them as well, not sure if we heard IC.


Male Trollkin; HP 43/43, AC 13(16), PP 17, MV 30, Darkvision 60', Init +0; Inspiration (Y) Druid / 5; XP 6910/14000, Spells (0) 4(1) 4/4, (2) 3/3, (3) 2/1; Saves: +3, +1, +3, +2, +6, +2; Wild Shape 2/2

I can't seem to find an official answer to whether the +1 stacks on the Quarterstaff with Shillelagh... It states that it turns the staff magical if it's not already, but can't find the ruling on stacking. Vrindel would take the Q-Staff, but if it would be +6/+4 when used with the spell instead of +5/+6 that would be grand.

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