
Scramsax |

I continue to find it amusing that we have a druid that has no Knowledge Nature. =)
Makes sense though, character-wise. As a trollkin he would need to lean into more social skills to get by.

Vrindel |

Yeah. I wanted to take Knowledge: Nature, but when I thought of Vrindel's background, I figured he was almost forced to either become a victim of prejudice, or just become a loner in the wilds, so he's here by choice, but not out of any great love for nature. He respects it, and knows how to get by, but if he was accepted in civilized life he'd probably choose that. Now, being a wilderness loner he spares himself, and his companions the trouble of trying to blend in.
I wish 5E gave the Druid an automatic Skill level in Nature, but skills and proficiency are not easy to come by in 5E. Besides it's only a +2) difference at this level anyway.

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Apparently, with a reach weapon, I got an attack of opportunity at the two goblins attacking me, and, if hit, it stops their movement still outside their reach.
I should really put up a spoiler of AOOs before combat so I remember.

Scramsax |

If I'm ever PC in another of Tareth's games, I'm going 20 con. ;p

DM - Tareth |

Hey all, quick rules clarification question to make sure I'm not miss interpreting something. For AOO's, it looks like in the PHB they only occur when someone leaves your reach, not when they enter. Here's the text:
"You can make an opportunity attack when a hostile creature that you can see moves out of your reach. To make the opportunity attack, you use your reaction to make one melee attack against the provoking creature. The attack interrupts the provoking creature's movement, occurring right before the creature leaves your reach."
So no AOO for Aterro when Mog approaches and moves within the reach distance. AOO would take affect only if he moves out of reach. And since the goblins can Disengage through Nimble Escape, no AOO there either, since Disengage nullifies AOO.
In Trevor's case he is moving out of the reach of the two engaged goblins and cannot use Disengage because he healed already in the round. Thus he gets two AOOs, but no AOO from the witch of the inn because he's just entering her space.
Does that all seem correct?

Scramsax |

Yes, only Polearm Master feat changes it to be on entry as far as I know. And even then Disengage could negate.

Trevor the Yellow |

That was my expectation for Trevor.

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Ibrox, I have a plan. I need you to to say yes or it'll be a tpk.
we need to change places.
if I go.down, he's on you anyway, and you only have one damage source, yourself. you'll have to attack so he'll be.able to hit you easily.
but my plan is that we switch, and you take tbe Dodge action. I'll be able to attack (at reach) and I'll still have the Hammer going. he'll still hit you once a round, but I should be able to kill him before you fall.
please agree to this. if we win our fight we can save a everyone.
but if we lose then we all lose.

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oh man that was close!
if that witch had stayed, and all those goblins were all-in, I thought we were gonners for sure!

Trevor the Yellow |

That scene just spelled out Midgard for me!
Also, 5th level is quite a nice boost point!

Trevor the Yellow |

I have a bit of time to work on the character sheet:
hp: 1d10 ⇒ 4

Scramsax |

hp 5th: 1d8 ⇒ 5
+Uncanny Dodge
+Updated pp to 15
+Expertise mods now +10 :D

Vrindel |

1d8 + 2 ⇒ (3) + 2 = 5 Hit Points gained
+(2) 3rd level spell slots (Dispel Magic, Tidal Wave)
NOTE: Did Vrindel's spell do anything to the still moving cocoon on the tree? Did you note that Vrindel cat ran to the garden the moment the battle at the Inn was over? What did he see? Did you note he roared at the last fleeing goblin to see if he could scare him?

DM - Tareth |
1 person marked this as a favorite. |

Jeez man, did you write that? Awesome!
Thanks, I did come up with the curse. Poetry/Rhyming isn't really my strong suit, usually I'll just try to grab a bit off the interwebs when I need something like that. But in this case I wanted to make the witch be a stand out recurring villain and have her curse be specific to the group, so the internet really wasn't going to fly. Luckily it all came together in my head over the last couple of days and I was bright enough to actually get it written down before it all went *poof* from my brain.
It seemed okay in my visual picture of the scene, so I'm glad you all enjoyed it as well.

Trevor the Yellow |

Quote:Jeez man, did you write that? Awesome!Thanks, I did come up with the curse. Poetry/Rhyming isn't really my strong suit, usually I'll just try to grab a bit off the interwebs when I need something like that. But in this case I wanted to make the witch be a stand out recurring villain and have her curse be specific to the group, so the internet really wasn't going to fly. Luckily it all came together in my head over the last couple of days and I was bright enough to actually get it written down before it all went *poof* from my brain.
It seemed okay in my visual picture of the scene, so I'm glad you all enjoyed it as well.
Amazing! I didn't dare to ask. I was truly taken by it. Many many thanks for this!
That means we won't get the witch soon. I'm both happy and unhappy about that. And scared... ;)

Scramsax |

.....aaaand assuming Scram makes it out of this alive, we are so taking that barrel of paralytic poison with us. A basic dose is 100 gp...how much for a barrel of this stuff? Not to mention useful in combat.

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LOL
Okay, I've avoided saying this for too long. I can stand it no longer!
@ Trevor: You know if you were a girl, we'd be having an EPIC romantic subplot right now, right?
=p

Trevor the Yellow |

LOL
Okay, I've avoided saying this for too long. I can stand it no longer!
@ Trevor: You know if you were a girl, we'd be having an EPIC romantic subplot right now, right?
=p
So... Are You saying you want Trevor and Aterro to have an EPIC romantic subplot? I think that's what I'm hearing...
In any case, that, or Aterro is turning Trevor to the dark side. Crime of passion, then straight to anti-p.

Scramsax |

*tries to imagine Trevor as an anti-paladin, then dies from the effort*

Trevor the Yellow |

*tries to imagine Trevor as an anti-paladin, then dies from the effort*
"He turned to Evil, but Good didn't notice."

Scramsax |

Closest I could imagine was like a wealthy, prep school kid whose mom forgot to put a snackpak in his lunchbox, so he starts offing innocent choir children at the behest of his dark god.

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Or it may have been Family Ties. The one where Michael J. Fox experiments with the good drugs.

Vrindel |

Travelling the next three days, so might be a little inconsistent in posting. Feel free to bot as needed.

Scramsax |

...and crap. I completely forgot about the dex damage myself and Trevor have. Not been including that in skill rolls...will try better to remember. We never found out any more about that, right? Like I said I personally totally forgot about it.

DM - Tareth |

...and crap. I completely forgot about the dex damage myself and Trevor have. Not been including that in skill rolls...will try better to remember. We never found out any more about that, right? Like I said I personally totally forgot about it.
Nope, you haven't looked into that at all. I've kept my eye on it, but so far it hasn't affected any roll outcomes...yet. ;)

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"The fallen shall be forever remembered, as the emperor's finest."
Happy Memorial Day everyone!"

Ibrox Redcap |
1 person marked this as a favorite. |

I think Vrindel is a black bear, which is medium-size, so I think we're good to descend together.
Vrindel is a Land Druid where Wild Shape limit is CR 1/2, which is a black bear.
@Vrindel - remember that Ibrox can understand you if you want to say something in Bear.
cheers

Scramsax |

has a climb speed of 30'
I was actually looking into this the other day since I have a few characters where I want good climbing ability, and I seriously wanted to climb down this chasm as well.
But here's why I didn't: having a climb speed doesn't mean what it used to. It is really just 100% identical to the Athlete feat or Thief subclass Second Story Work ability...it simply removes the half movement penalty. You still make checks in difficult circumstances if you have a climb speed.
To be able to climb in difficult situations without checks you need a special monster ability such as Spider Climb, like the giant spider has (or a spell, slippers, etc). Those sorts of things are more like the 'climb speed' of previous systems.
So, Scram has a climb speed of 30' identical to a black bear, in other words. :p Vrindel is braver though if he goes for it...500 ft is no joke.

Scramsax |

Anyone have a vial of Holy Water? Maybe dissolving the crystals in some holy water and then letting it recrystallize will turn them into normal healing pots. :)

Ibrox Redcap |

Hi GM
Currently, Ibrox is concentrating on Detect Magic. When he gets to combat he wants to concentrate on Hex. But before he switches, he wants to identify all of the different magic auras that he'll be able to see in the 'shroom room. Is that a free Perception as he enters the room, so he can Bonus action Hex and attack in the first round. Or, will it take an Action to Perceive and thus push his first attack to round 2?
thanks

DM - Tareth |

Ibrox: You'll need to take an action to determine the nature of any auras. From PHB: "For the duration, you sense the presence of magic
within 30 feet of you. If you sense magic in this way, you can use your action to see a faint aura around any visible creature or object in the area that bears magic, and you learn its school of magic. if any.

Scramsax |

Guys terribly sorry but I really need a break from the boards, I'm going to step away for a few months and clear my head.

Trevor the Yellow |

Guys terribly sorry but I really need a break from the boards, I'm going to step away for a few months and clear my head.
Take good care.

Scramsax |

Thanks, I've come to really cherish this game in particular. Please think of the most hilarious/outrageous way to explain Scram's sudden disappearance/absence.

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Oh man. Ibrox are you -sure- you wouldn't rather play a noisy Thor StormCleric? (which is what I call clerics of the Tempest domain.)
I just keep thinking about how much fun that last scene would be if we were brothers of STEEL hammering down the foe with twin weapons of FURY!

Ibrox Redcap |

Oh yes. I would. I've really struggled with this Warlock, because they need to short rest a lot. And this campaign is a chase scene.
But I know the Gm needs a way to introduce new PCs. They need to have history.
I don't know. I love the campaign and the history of Ibrox.

Ibrox Redcap |

Hmm. Trevor's extra attack made me realize that I totally missed leveling to 5th.
Will do so in a minute and edit for the choices.
HP: 1d8 ⇒ 7
Agonizing Blast When you cast eldritch blast, add your Charisma modifier to the damage it deals on a hit.
And Hypnotic Pattern
cheers

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Oh yes. I would. I've really struggled with this Warlock, because they need to short rest a lot. And this campaign is a chase scene.
But I know the Gm needs a way to introduce new PCs. They need to have history.
I don't know. I love the campaign and the history of Ibrox.
Were I to opine upon it, I'd say that a Cleric of Thor needs but little reason to be thrust into some hunt for evil. Even a DM without Tareth's myriad and abounding talents would find but small trouble inserting so inexorable a force for good into any campaign.
So too, I've had a hard time really feeling Ibrox's history. There has been some hints at something dark and unknown...but mostly unknown. Beseems that a character with a more real and palpable motivation to be tied to the earthly troubles would provide a more meat meal for thy RP talents.
So too, I concur that the short rests are...hard to come by. We've no fighter, and those are usually the driving force behind short resting. Alas 'tis but poor coin for a warlock to ask for a pause just to get back 2 spells, however powerful they are.
Ah well, think upon it. I'd say your personal preference is the greatest factor here.

Ibrox Redcap |

Is Ibrox still at 2 Wisdom? If yes, any suggestions on how to role-play 2 Wisdom?
I've been silent, because I thought yes and didn't know how to RP.
cheers