Spiller |
4d6=12
4d6=12
4d6=11
4d6=15
4d6=13
4d6=15I think I'll do an old school elven archer with the Dragonheir Scion fighter Archetype.
I finally made my character a half-elf ranger freebooter Archetype.
I hope I'm in time to joinMale Half-elf Ranger (Freebooter)/1
CG Medium Humanoid (Half-elf)
Init +3; Perception +7
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Defense
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HP 12; CMD 16
AC 17; Touch 11; Flaet 16
Fort +3; Ref +5; Will +1
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Offense
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Speed 30 ft.
BAB +1; CMB +3
Elven curved blade +4 (1d10+3 S, ; Crit 18-20/x2)
Kunal +4 (1d4+3 P,B; Crit 20/x2)
Short bow +4 (1d6 P; Rg 60; Crit 20/x3)
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Statistics
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Str 15 (+2); Dex 17 (+3); Con 12 (+1); Int 12 (+1; Wis 13 (+1); Cha 11 (+0)
Skills
Acrobatics +5 (1rk, +3 Class, -2 Ap, +1 Trait, 3+ Dex)
Climb +4 (1rk, +3 Class, -2 Ap, +2 Str)
Disable Device +2 (1rk, -2 Ap, +3 Dex)
Knowledge (dungeoneering) +5 (1rk, +3 Class, +1 Int)
Perception +7 (1rk, +3 Class, +2Race, +1 Wis)
Stealth +6 (1rk, +3 Class, +2 Dex)
Survival +5 (1rk, +3 Class, +1 Wis)
Feats
Light Armor Proficiency (Class Bonus)
Medium Armor Proficiency (Class Bonus)
Shield Proficiency (Class Bonus)
Simple Weapon Proficiency (Class Bonus)
Martial Weapon Proficiency (Class Bonus)
Weapon Finesse (1st)
Languages
Common, Elven, Orc
Combat Gear
Lamellar Leather, Elven curved Blade, Short Bow, sickle, Kunal, Arrows (20).
Other Gear
Acid (2), Arrow grappling, Backpack, bedroll, belt pouch, Torches (5), Flint & Steel, mess kit, rope (hemp, 50ft), trail rations (5), waterskin.
Total Weight: 65.50/66 (Light Load)
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Class Features
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Wild Empathy (Ex): A ranger can improve the initial attitude of an animal.
Freebooter's Bane (Ex): The freebooter as a move action can indicate an taget and him and his allies within 30 feet gain a +1 bonus on weapon attack and damage rolls against the a target.
Track (Ex): A ranger adds half his level to Survival skill checks made to follow or identify tracks.
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Other Statistics
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Low-Light Vision:
Elven Immunities: Half-elves are immune to magic sleep effects and gain a +2 racial saving throw bonus against enchantment spells and effects.
Keen Senses: Half-elves receive a +2 racial bonus on Perception checks.
Multitalented: Half-elves choose two favored classes at first level and gain +1 hit point or +1 skill point whenever they take a level in either one of those classes.
Favored Class: Ranger (+1 hp, +0 skill pt, )
Trait: Reckless (You gain a +1 bonus on Acrobatics checks, and Acrobatics is always a class skill for you.)
Weapon Familiarity: Elves are proficient with longbows (including composite longbows), longswords, rapiers, and shortbows (including composite shortbows), and treat any weapon with the word "elven" in its name as a martial weapon.
Trait: Elven Reflexes (+2 trait bonus on initiative checks.)
Money: 87gp, 0sp, 0cp
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Tracked Resources
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Rations 5/5
Arrows 20/20
Torches 5/5
Sbodd |
Looking at the party composition... Skald doesn't really make a lot of sense without friendly melee types who can benefit from the rage. Unless Rorek's going to roll a front liner (or one of the casters is summon-happy), it might make sense for me to stat up someone else, maybe a Slayer if we need a rogue and a front liner.
tom_thiessen |
Looking at the party composition... Skald doesn't really make a lot of sense without friendly melee types who can benefit from the rage. Unless Rorek's going to roll a front liner (or one of the casters is summon-happy), it might make sense for me to stat up someone else, maybe a Slayer if we need a rogue and a front liner.
Spiller gives us some melee goodness. No straight-up fighter yet, but it's a start.
tom_thiessen |
I ultimately decided to withdraw, but never posted as such.
Had trouble getting excited about a character with such middle of the road attributes...which means I am a terrible filthy metagaming stat junky, but the first step of recovery is admitting you have a problem.
Sorry to hear you're out. There'll be lots of dungeon if you change your mind.
Apoc Golem |
Actually Dellan would probably enjoy the Inspiring Rage. He's a front-liner, just not quite as much HP as a fighter or barbie. He does have a 17 AC though (19 when he hits himself with Shield of Faith) so he's not a bad front-liner, just not great at doling out damage (his to-hit is... not great).
That being said and all kidding aside, whatever you decide to play, I'm sure we can make it work, so no worries!
Also I went with Ancient Explorer for my trait. Updated character sheet for Dellan is here.
rorek55 |
I'm deciding between a kinectist and a paladin.
So, the current group, are you guys ok with having a paladin join you? They would likely be either a paladin of Shelyn, or Kurgress the god of "gains" haha.
I had thought about a fighter as well, but, I'm already running two, but neither can make use of the advanced weapon training stuff :(
so, back to my case in point, would your characters be able to get along with a paladin?
rorek55 |
hmmm. paladin is very tempting, but.. I've yet to play much kinectist..
I think, I'll make a semi-front line kinectist, since there is now a ranger.
Now just gotta decide what element...
Dwarf earth kine. could be fun, but, fire...
I'll do my best to get a character posted withing the next 8-12 hours.
Apoc Golem |
If you're thinking front-line, one archetype from the Martial Arts Handbook you could look into is the Elemental Ascetic. Kind of a telekinetic monk, essentially. I've been curious if it lives up mechanically to the very cool flavor.
Regardless of the build, I'm excited to be in a party with a kineticist. It's a really neat class.
Kubi Niss |
So do we all have to pick one of the campaign traits? If so I'll probably take a drawback so I don't have to drop either of what I picked.
Drawback: Meticulous
and Campaign Trait: Eye for Treasure fits my race and background....
Kubi Niss |
No problem. I'll get the CS updated with that. Details make the character more real.... :)
I think I'll change the trait to Caravan's Surgeon though. I already have a +1 trait bonus to Perception, and like bonus's don't stack. Besides, Caravan's Surgeon adds to my history. (gives me a more realistic option for hiring on. I hardly fit anybody's description of a guard!)
Turlin |
Hi! I've been applying to some of the campaigns that have caught my interest. I think I even applied for your goblin game! I like this idea, and would love to play, but I would hate if I joined too many and had to drop out... So I would like to play but I may have to leave, if that causes me to get turned down I completely understand!
PS I guess this applys to the goblin campaign as well...
tom_thiessen |
Hi! I've been applying to some of the campaigns that have caught my interest. I think I even applied for your goblin game! I like this idea, and would love to play, but I would hate if I joined too many and had to drop out... So I would like to play but I may have to leave, if that causes me to get turned down I completely understand!
PS I guess this applys to the goblin campaign as well...
Thought I recognized your name. It would be great if you didn't leave, but things happen.
rorek55 |
Hey, got my guy together, he is a aasimar, who uses his divine heritage and "powers over flame" as proof he is destined for great things like his grandfather. He thinks of himself as a ladies man, though, often times he can come across a little too crass, and he has a hot headed nature that is very rare with those of similar blood. He does however, detest those who willfully and gleefully harm others for their own gain. He has a bit of a strange sense of humor, and, as excepted, a rather overblown fascination with fire.
Also, if you allow it, I'd like to roll for an alternate ability for him, in exchange for his SLA
1d100 ⇒ 20 - thats a +2 to dex, I can re-roll that if you want?
Here is the character sheet, just need to purchase "mundane supplies"
tom_thiessen |
Hey, got my guy together, he is a aasimar, who uses his divine heritage and "powers over flame" as proof he is destined for great things like his grandfather. He thinks of himself as a ladies man, though, often times he can come across a little too crass, and he has a hot headed nature that is very rare with those of similar blood. He does however, detest those who willfully and gleefully harm others for their own gain. He has a bit of a strange sense of humor, and, as excepted, a rather overblown fascination with fire.
Also, if you allow it, I'd like to roll for an alternate ability for him, in exchange for his SLA
1d100 - thats a +2 to dex, I can re-roll that if you want?Here is the character sheet, just need to purchase "mundane supplies"
There appear to be quite a few gaps in this sheet. There's no race listed (I had to assume you're human), traits aren't fully filled in, SLAs are missing, no equipment.
I have no idea what this random dice rolling is all about.
For right now, Ryu is a no.
rorek55 |
um. The only thing that was not finished/done was mundane gear selection.
I didn't list the SLA from the race because I was asking if I could roll on the aasimar table (you swap your SLA for a random other one, In the case above, I rolled a 20, which I think look up on the chart, its a +2 dex bonus, I can re-roll if you would like, or I can just keep my SLA as listed.) I suppose I should have waited for your response before rolling anything, so apologies.
the top of the sheet lists the race, (archon-blooded) aasimar. (its on a line above Race on the sheet) If you wanted me to list out all the racial abilities, I can do that as well though.
I was missing one trait, which was my bad, I forgot to fill that in before I posted the link as I hadn't fully decided what his other trait would be when I got there. Its now corrected, along with having finished purchasing mundane gear and the like.
Qilldar |