GM Zer0darkfire's Emerald Spire (Inactive)

Game Master asdffghjkl01

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Grand Lodge

”Barm” | Male CN Medium Human Fighter 14 | HP 158/158| AC 30, T 15, FF 27 | CMD 35 (39 against disarm and sunder)| F +17 R +12 W +13; | Init +7 | Perc +15 | Speed 30ft | Active Conditions:

I usually don't read chronicle sheets
And one more thing, I don't spend prestige so I will not buy any land.
I always save prestige for resurrection and restoration.
I only spend first 2 prestige for wand of CLW and thats it.

Grand Lodge

Human Gunslinger (Musket Master) 13 | HP110/110| AC 30 T 23 FF 20 | CMB +13, CMD 36 | F: +12, R: +16, W: +10 | Init: +14 | Perc: +35, SM: +4 | Speed 30ft | Active conditions: None. 6/6 GRIT

I don't know how much a rez costs, but I did purchase several plots of land, plus the CLW wand (standard for everyone), and still have 25 prestige left.

Grand Lodge

”Barm” | Male CN Medium Human Fighter 14 | HP 158/158| AC 30, T 15, FF 27 | CMD 35 (39 against disarm and sunder)| F +17 R +12 W +13; | Init +7 | Perc +15 | Speed 30ft | Active Conditions:

Regnum here you can find costs for Resurrection

It is 16PP + 8PP for 1x Resurrection and 2x Restoration

The Death Chart.

I once had a need for True Resurrection (77PP)

Grand Lodge

Male NG Human Ranger/Bard 2/12 - HP 112 - AC 21/T:16/FF:15 - Perception: +16 - Fort: +14, Ref: +22 Will: +12; +4 vs. bardic performance, sonic, and language-dependent effects - CMB: +14, CMD 30 - Speed 30 ft. - Init. +8

week from hell coming up for me; big work deadline + moving all at the same time. Please bot me as necessary this week.

Grand Lodge

Male NG Human Ranger/Bard 2/12 - HP 112 - AC 21/T:16/FF:15 - Perception: +16 - Fort: +14, Ref: +22 Will: +12; +4 vs. bardic performance, sonic, and language-dependent effects - CMB: +14, CMD 30 - Speed 30 ft. - Init. +8

It never rains but it pours... My grandfather fell off a tricycle today and hit his head. He is in the hospital, possibly on his death bed. Most of the things keeping me from pbp have been positive life things but this one really sucks.

Grand Lodge

male Nagaji
Stats:
HP130/130 Ac 35 FF 33 T 14 F 16 R 11 W 18 / Ini +7 Perc +27
Fighter 14

I hope he will get better!

Grand Lodge

”Barm” | Male CN Medium Human Fighter 14 | HP 158/158| AC 30, T 15, FF 27 | CMD 35 (39 against disarm and sunder)| F +17 R +12 W +13; | Init +7 | Perc +15 | Speed 30ft | Active Conditions:

Me too!


Role Gate for Q2

Sorry Freodwen, I'll bot you when I need to

The Exchange

Female Half elf Cleric 5 / Sorc 8 Init +1 HP 76/76 AC 20 T12 FF19 Fort +10 Ref+8 Will+16 Perc +10 Channel 3d6 7/7 CLW Wand 33/50 CMW 3/50 Spd 40"

I'm sorry for you.

My thoughts, hopes and prayers to your grandfather and whole family.

The Concordance

Ganzi Master of the Unexpected 13 | ER: Acid 5, Electricity 5, Sonic 5 | HP: 120/120 | AC: 17 | T: 11 | FF: 16 | CMD: 17 | Fort +12, Ref +12, Will +14 (+2 vs polymorph ; +5 vs mind-affecting) | Init: +1 | Perc: +1 | SM: +19 | Speed: 30 ft.
Tracked Resources:
Spells: 0 - 11 ; 1 - 8/8 ; 2 - 8/8 ; 3 - 8/8 ; 4 - 7/8 ; 5 - 6/7 ; 6: 5/5 ; Quibble: 1/1 ; Flicker: 6/6 ; Battle Spirit 6/6 ; Pure Whimsy: 0/2 ; Dazing spell (lesser): 3/3

Sorry for you. My thoughts and prayers are with your family.

Grand Lodge

Male NG Human Ranger/Bard 2/12 - HP 112 - AC 21/T:16/FF:15 - Perception: +16 - Fort: +14, Ref: +22 Will: +12; +4 vs. bardic performance, sonic, and language-dependent effects - CMB: +14, CMD 30 - Speed 30 ft. - Init. +8

My grandfather passed away this morning. I am going to travel and spend the next week with my family. I will have a lot of time on my hands so might still post here and there, but I won't be •trying• to keep up. Don't wait around for me and bot me as necessary.

Frēodwēn has a bunch of skills that may be useful.

His only spell use so far has been to cast heroism on himself. He also used one round of inspiration. Feel free to use his spell slots and inspiration, and bot him for any skill checks.

Grand Lodge

Human Gunslinger (Musket Master) 13 | HP110/110| AC 30 T 23 FF 20 | CMB +13, CMD 36 | F: +12, R: +16, W: +10 | Init: +14 | Perc: +35, SM: +4 | Speed 30ft | Active conditions: None. 6/6 GRIT

Jesus. Take your time. Spend it with family. The game will still be here when you get back. Very sorry for your loss.

Grand Lodge

”Barm” | Male CN Medium Human Fighter 14 | HP 158/158| AC 30, T 15, FF 27 | CMD 35 (39 against disarm and sunder)| F +17 R +12 W +13; | Init +7 | Perc +15 | Speed 30ft | Active Conditions:

I am sorry for your loss.

The Concordance

Ganzi Master of the Unexpected 13 | ER: Acid 5, Electricity 5, Sonic 5 | HP: 120/120 | AC: 17 | T: 11 | FF: 16 | CMD: 17 | Fort +12, Ref +12, Will +14 (+2 vs polymorph ; +5 vs mind-affecting) | Init: +1 | Perc: +1 | SM: +19 | Speed: 30 ft.
Tracked Resources:
Spells: 0 - 11 ; 1 - 8/8 ; 2 - 8/8 ; 3 - 8/8 ; 4 - 7/8 ; 5 - 6/7 ; 6: 5/5 ; Quibble: 1/1 ; Flicker: 6/6 ; Battle Spirit 6/6 ; Pure Whimsy: 0/2 ; Dazing spell (lesser): 3/3

I'm sorry for your loss. Indeed, take the time you need!


Role Gate for Q2

Sorry Freodwen. On the bright side, you're about to enter the final floor and we've pretty much coasted many of the floors and combats. I'm totally fine botting your character in combat.

The Exchange

Female Half elf Cleric 5 / Sorc 8 Init +1 HP 76/76 AC 20 T12 FF19 Fort +10 Ref+8 Will+16 Perc +10 Channel 3d6 7/7 CLW Wand 33/50 CMW 3/50 Spd 40"

My condolence, Freodwen. Take care


Role Gate for Q2

Chronicles are up.

Grand Lodge

”Barm” | Male CN Medium Human Fighter 14 | HP 158/158| AC 30, T 15, FF 27 | CMD 35 (39 against disarm and sunder)| F +17 R +12 W +13; | Init +7 | Perc +15 | Speed 30ft | Active Conditions:

Shopping list:
Talisman Lesser Life’s Breath 3,500 gp
Talisman of Freedom 900gp
Mithral Breastplate +5 9000gp

Feat: Toughness

Ready for level 16

Grand Lodge

Human Gunslinger (Musket Master) 13 | HP110/110| AC 30 T 23 FF 20 | CMB +13, CMD 36 | F: +12, R: +16, W: +10 | Init: +14 | Perc: +35, SM: +4 | Speed 30ft | Active conditions: None. 6/6 GRIT

Feat: Skill Focus (Perception)
Purchases: +5 Leather Armor
Day Job Roll: 1d20 + 25 ⇒ (4) + 25 = 29

Grand Lodge

Male NG Human Ranger/Bard 2/12 - HP 112 - AC 21/T:16/FF:15 - Perception: +16 - Fort: +14, Ref: +22 Will: +12; +4 vs. bardic performance, sonic, and language-dependent effects - CMB: +14, CMD 30 - Speed 30 ft. - Init. +8

Sold Masterwork falchion (I don't think I used it even once...)

Added Shocking property to longbow
Upgraded headband of charisma to +6

Leveled up to level 12
Increased Charisma by 1
Learned Dimension Door and Greater Invisibility for those shiny new level 4 spell slots

Chose sing as my next versatile performance (wish I had been putting ranks in performing comedy instead... Oh well)

I think that was all the big stuff?

The Exchange

Female Half elf Cleric 5 / Sorc 8 Init +1 HP 76/76 AC 20 T12 FF19 Fort +10 Ref+8 Will+16 Perc +10 Channel 3d6 7/7 CLW Wand 33/50 CMW 3/50 Spd 40"

Haven't updated my money or equipment yet, it was a strange week end.

So we're level 13 now?

The Concordance

Ganzi Master of the Unexpected 13 | ER: Acid 5, Electricity 5, Sonic 5 | HP: 120/120 | AC: 17 | T: 11 | FF: 16 | CMD: 17 | Fort +12, Ref +12, Will +14 (+2 vs polymorph ; +5 vs mind-affecting) | Init: +1 | Perc: +1 | SM: +19 | Speed: 30 ft.
Tracked Resources:
Spells: 0 - 11 ; 1 - 8/8 ; 2 - 8/8 ; 3 - 8/8 ; 4 - 7/8 ; 5 - 6/7 ; 6: 5/5 ; Quibble: 1/1 ; Flicker: 6/6 ; Battle Spirit 6/6 ; Pure Whimsy: 0/2 ; Dazing spell (lesser): 3/3

ooh! I forgot to level up Gudule! I'll try to do that tomorrow.


Role Gate for Q2

Yep, you're level 13. you can choose to finish at level 14 or level 13.15 / 13.5 (13 and 1.5xp).

Grand Lodge

”Barm” | Male CN Medium Human Fighter 14 | HP 158/158| AC 30, T 15, FF 27 | CMD 35 (39 against disarm and sunder)| F +17 R +12 W +13; | Init +7 | Perc +15 | Speed 30ft | Active Conditions:

I choose to finish at level 14

Grand Lodge

Male NG Human Ranger/Bard 2/12 - HP 112 - AC 21/T:16/FF:15 - Perception: +16 - Fort: +14, Ref: +22 Will: +12; +4 vs. bardic performance, sonic, and language-dependent effects - CMB: +14, CMD 30 - Speed 30 ft. - Init. +8

Oh bummer. I thought everyone else was more or less at 12.15 and that I would get to "catch up" this level. It seems I should have started going full xp a level sooner. Didn't realize I was that far behind.


Role Gate for Q2

I can definitely change a previous chronicle, but this is the last floor so it would only affect this floor and games you play after this.

Grand Lodge

Male NG Human Ranger/Bard 2/12 - HP 112 - AC 21/T:16/FF:15 - Perception: +16 - Fort: +14, Ref: +22 Will: +12; +4 vs. bardic performance, sonic, and language-dependent effects - CMB: +14, CMD 30 - Speed 30 ft. - Init. +8

I am at 12.2 right now. So changing a previous chronicle would put me at 13.05. that would have put me at 12.2 for the previous level.

If you are okay changing a previous chronicle that would be neat.

Did y'all do full xp for the godhome level *and* do the whole thing instead of just the quick way? Trying to figure out how I'm so far behind.


Role Gate for Q2

Yes, they got full credit for godhome. I've kept them at the max level of each spire floor and slow tracked the last 6 floors I believe


Role Gate for Q2
GM Zer0darkfire wrote:

Level 1: The Tower Ruins 1–2

Level 2: The Cellars 1–3
Level 3: Splinterden 2–4
Level 4: Godhome 3–5
Level 5: The Drowned Level 3–5
Level 6: The Clockwork Maze 4–6

Let's see, you should all be level 7 at the end of this one, right?

Level 7: Shrine of the Awakener 5–7 (finish at level 8)
Level 8: The Circle of Vissk-Thar 6–8 (finish at level 9)
Level 9: The Spire Axis 7–9 (finish at level 10)
Level 10: The Magma Vault 8–10 (slow track to stay at 10)
Level 11: The Tomb of Yarrix 8–10 (slow track to finish at 11)
Level 12: The Automaton Forge 9–11 (slow track to stay at 11)
Level 13: The Pleasure Gardens 9–11 (slow track to finish at 12)
Level 14: The Throne of Azlant 10–12 (slow track to stay at 12)
Level 15: Order and Chaos 10–12 (slow track to finish at 13)
Level 16: The Emerald Root 11–13 (slow track to finish at 14)

If anyone would like to finish at 12 for Eyes of the Ten or something similar, let me know now because I think if I slow track you on this chronicle, and the rest of the spire, you'll finish at 12 exactly.

Grand Lodge

Male NG Human Ranger/Bard 2/12 - HP 112 - AC 21/T:16/FF:15 - Perception: +16 - Fort: +14, Ref: +22 Will: +12; +4 vs. bardic performance, sonic, and language-dependent effects - CMB: +14, CMD 30 - Speed 30 ft. - Init. +8
GM Chaos Monk wrote:
I can definitely change a previous chronicle, but this is the last floor so it would only affect this floor and games you play after this.

I will take you up on this


Role Gate for Q2

Updated floor 14, Throne of Azlnat to also be full speed for you. Sorry for the confusion, it was easier to play full speed all the way until the last 6 floors and slow speed those instead of playing some at full and some at slow in between.

Grand Lodge

Male NG Human Ranger/Bard 2/12 - HP 112 - AC 21/T:16/FF:15 - Perception: +16 - Fort: +14, Ref: +22 Will: +12; +4 vs. bardic performance, sonic, and language-dependent effects - CMB: +14, CMD 30 - Speed 30 ft. - Init. +8

Thanks. I leveled up to 13. Added Break Enchantment (which is an instantaneous spell I will cast if someone gets hit with a bad enchantment) and his first non-core spell: saving finale, which he will also use as an instantaneous action if someone fails a bad save.

Picked up Clustered Shots as his 13th level feat (improved precise shot, alas, will have to wait until level 15; just 1 BAB away...)

The other very important note is that inspire courage and inspire competence both increased by 1, to +3 and +4 respectively.

Grand Lodge

male Nagaji
Stats:
HP130/130 Ac 35 FF 33 T 14 F 16 R 11 W 18 / Ini +7 Perc +27
Fighter 14

Trutzburg will also like to finish level 14.

Grand Lodge

Human Gunslinger (Musket Master) 13 | HP110/110| AC 30 T 23 FF 20 | CMB +13, CMD 36 | F: +12, R: +16, W: +10 | Init: +14 | Perc: +35, SM: +4 | Speed 30ft | Active conditions: None. 6/6 GRIT

Same for Regnum, full level to end at 14.


Role Gate for Q2

Sorry, my work schedule changed a bit this week due to memorial day and I haven't had much time to post.


Role Gate for Q2

That amazing anti-climatic ending. Wish I could have made it tougher for you guys!

Anyway, thanks for playing! I'll be working on chronicles after work today. I'm pretty sure everyone wants to finish at 14, but let me know if you want to be 13.5 instead

Grand Lodge

Male NG Human Ranger/Bard 2/12 - HP 112 - AC 21/T:16/FF:15 - Perception: +16 - Fort: +14, Ref: +22 Will: +12; +4 vs. bardic performance, sonic, and language-dependent effects - CMB: +14, CMD 30 - Speed 30 ft. - Init. +8

There aren't that many high level modules out there, so I don't see the point in "taking it slow" from here out


Role Gate for Q2

I am once again asking you to pick up your chronicles.

Well, thanks for the game guys. I've been through a lot of life changes while running this game. I graduated with my BS, moved from assistant teacher to full teacher, started graduate school, bought my first house, and will soon be proposing to my significant other. This is all not to mention the crazy changes that happened at my school due to COVID that we are still dealing with.

I know Freodwen lost someone close to him, but I hope that life treats you all well and that you stay healthy and safe. Thank you everyone!

Grand Lodge

”Barm” | Male CN Medium Human Fighter 14 | HP 158/158| AC 30, T 15, FF 27 | CMD 35 (39 against disarm and sunder)| F +17 R +12 W +13; | Init +7 | Perc +15 | Speed 30ft | Active Conditions:

Thank you again all!

The Exchange

Female Half elf Cleric 5 / Sorc 8 Init +1 HP 76/76 AC 20 T12 FF19 Fort +10 Ref+8 Will+16 Perc +10 Channel 3d6 7/7 CLW Wand 33/50 CMW 3/50 Spd 40"

Thank you all, it's been a pleasure!

The Concordance

Ganzi Master of the Unexpected 13 | ER: Acid 5, Electricity 5, Sonic 5 | HP: 120/120 | AC: 17 | T: 11 | FF: 16 | CMD: 17 | Fort +12, Ref +12, Will +14 (+2 vs polymorph ; +5 vs mind-affecting) | Init: +1 | Perc: +1 | SM: +19 | Speed: 30 ft.
Tracked Resources:
Spells: 0 - 11 ; 1 - 8/8 ; 2 - 8/8 ; 3 - 8/8 ; 4 - 7/8 ; 5 - 6/7 ; 6: 5/5 ; Quibble: 1/1 ; Flicker: 6/6 ; Battle Spirit 6/6 ; Pure Whimsy: 0/2 ; Dazing spell (lesser): 3/3

Thanks again, GM! And good "luck" (I don't what we say in english) for the proposal! In my french dialect, we'd simply say "tout de bon!" which means "I wish good things happen to you".

And I wish to all of you who ventured with me on this journey.

As we began this journey, I just became a dad and I'm now on the verge to pass my last exam meeting to become a consecrated minister in my (prebysterian) church in Switzerland.

Grand Lodge

Male NG Human Ranger/Bard 2/12 - HP 112 - AC 21/T:16/FF:15 - Perception: +16 - Fort: +14, Ref: +22 Will: +12; +4 vs. bardic performance, sonic, and language-dependent effects - CMB: +14, CMD 30 - Speed 30 ft. - Init. +8

Congratulations on becoming a minister! The world badly needs spiritual leadership these days.

The Concordance

Ganzi Master of the Unexpected 13 | ER: Acid 5, Electricity 5, Sonic 5 | HP: 120/120 | AC: 17 | T: 11 | FF: 16 | CMD: 17 | Fort +12, Ref +12, Will +14 (+2 vs polymorph ; +5 vs mind-affecting) | Init: +1 | Perc: +1 | SM: +19 | Speed: 30 ft.
Tracked Resources:
Spells: 0 - 11 ; 1 - 8/8 ; 2 - 8/8 ; 3 - 8/8 ; 4 - 7/8 ; 5 - 6/7 ; 6: 5/5 ; Quibble: 1/1 ; Flicker: 6/6 ; Battle Spirit 6/6 ; Pure Whimsy: 0/2 ; Dazing spell (lesser): 3/3

Thanks :) I successfully passed the exam this afternoon and thus signed in the book of the ministers, kept since the reform!

Grand Lodge

Male NG Human Ranger/Bard 2/12 - HP 112 - AC 21/T:16/FF:15 - Perception: +16 - Fort: +14, Ref: +22 Will: +12; +4 vs. bardic performance, sonic, and language-dependent effects - CMB: +14, CMD 30 - Speed 30 ft. - Init. +8

Whoa! That sounds like a weighty thing to do!

Grand Lodge

Human Gunslinger (Musket Master) 13 | HP110/110| AC 30 T 23 FF 20 | CMB +13, CMD 36 | F: +12, R: +16, W: +10 | Init: +14 | Perc: +35, SM: +4 | Speed 30ft | Active conditions: None. 6/6 GRIT

Seriously, guys, many thanks! This was a blast. My first greater than level 2 character, and currently my only one. Of course, what is there to do at level 14? Don't know. Regnum has the land, time to retire?

Best of luck in your futures and greater gaming.


Role Gate for Q2

Giantslayer: #6 Shadow of the Storm Tyrant by Tito Leati Tier: 15-17
Hell's Rebels: #6 Breaking the Bones of Hell by Amber E. Scott Tier: 16-18
Iron Gods: #6 The Divinity Drive by Crystal Frasier Tier: 15-17 |
Jade Regent: #6 The Empty Throne by Neil Spicer Tier: 14-16 |
Kingmaker: #6 Sound of a Thousand Screams by Unknown Tier: 15-17
Mummy's Mask: #6 Pyramid of the Sky Pharaoh by Mike Shel Tier: 15-17
Reign of Winter: #6 The Witch Queen's Revenge by Greg A. Vaughan Tier: 15-17
Rise of the Runelords: #5 Sins of the Saviors by Stephen S. Greer Tier: 14-16
Rise of the Runelords: #6 The Spires of Xin-Shalast by Greg A. Vaughan Tier: 16-18
Shattered Star: #6 The Dead Heart of Xin by Brandon Hodge Tier: 16-18
The Moonscar by Richard Pett Tier: 15-17
The Witchwar Legacy by Greg A. Vaughan Tier: 16-18
Ironfang Invasion: #5 Prisoners of the Blight by UnknownT ier: 14-16
10-22 Passing the Torch, Part I: Who Wears the Mask by UnknownTier: 12-18
#10-23 Passing the Torch, Part II: Who Speaks for the Ten by UnknownTier: 12-18
Ironfang Invasion #6: Vault of the Onyx Citadel by UnknownTier: 16-18
Ruins of Azlant: #6 Beyond the Veiled Past by UnknownTier: 15-17
Serpent's Skull: #6 Sanctum of the Serpent God by Neil SpicerTier: 16-18
Strange Aeons: #6 Black Stars Beckon by UnknownTier: 16-18

The Concordance

Ganzi Master of the Unexpected 13 | ER: Acid 5, Electricity 5, Sonic 5 | HP: 120/120 | AC: 17 | T: 11 | FF: 16 | CMD: 17 | Fort +12, Ref +12, Will +14 (+2 vs polymorph ; +5 vs mind-affecting) | Init: +1 | Perc: +1 | SM: +19 | Speed: 30 ft.
Tracked Resources:
Spells: 0 - 11 ; 1 - 8/8 ; 2 - 8/8 ; 3 - 8/8 ; 4 - 7/8 ; 5 - 6/7 ; 6: 5/5 ; Quibble: 1/1 ; Flicker: 6/6 ; Battle Spirit 6/6 ; Pure Whimsy: 0/2 ; Dazing spell (lesser): 3/3
Regnum Blastface wrote:
(...) This was a blast. (...)

I couldn't help but chuckle :D


Role Gate for Q2

I should also add the
All for Immortality Series (3 parts) Tier: 12-15

I had already played that one when I made the list, but AfI is really good. Highly recommend playing the series, but be careful, adventures in this tier can be more challenging than standard PFS.

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