GM Zer0darkfire's Emerald Spire (Inactive)

Game Master asdffghjkl01

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Dark Archive

|Absalom Initiation Slides

While I agree that spellcraft would be fitting, the book specifies knowledge arcana and I can't find anything about generally ID-ing magical traps

The Concordance

Ganzi Master of the Unexpected 13 | ER: Acid 5, Electricity 5, Sonic 5 | HP: 120/120 | AC: 17 | T: 11 | FF: 16 | CMD: 17 | Fort +12, Ref +12, Will +14 (+2 vs polymorph ; +5 vs mind-affecting) | Init: +1 | Perc: +1 | SM: +19 | Speed: 30 ft.
Tracked Resources:
Spells: 0 - 11 ; 1 - 8/8 ; 2 - 8/8 ; 3 - 8/8 ; 4 - 7/8 ; 5 - 6/7 ; 6: 5/5 ; Quibble: 1/1 ; Flicker: 6/6 ; Battle Spirit 6/6 ; Pure Whimsy: 0/2 ; Dazing spell (lesser): 3/3

Oh! Sorry about it, then! I understand now what you wrote earlier in gameplay. :)

Dark Archive

|Absalom Initiation Slides

Base chronicle sheet.

I will update personal chronicles later, but here is the base sheet to update your characters with. Don't forget you are all on slow track so you'll get 1.5xp and 8883 + dayjob gold.

Grand Lodge

”Barm” | Male CN Medium Human Fighter 14 | HP 158/158| AC 30, T 15, FF 27 | CMD 35 (39 against disarm and sunder)| F +17 R +12 W +13; | Init +7 | Perc +15 | Speed 30ft | Active Conditions:

ready for next level

Feat: Improved Furious Focus

shopping list: empty

Dark Archive

|Absalom Initiation Slides
Barm wrote:

ready for next level

Feat: Improved Furious Focus

shopping list: empty

Improved furious focus is not a paizo feat, its from flaming crab games.

Grand Lodge

male Nagaji
Stats:
HP130/130 Ac 35 FF 33 T 14 F 16 R 11 W 18 / Ini +7 Perc +27
Fighter 14

Can I upgrade my regular +2 heavy shield to the +3 heavy shield found in this dungeon. I think I can not but mechanically it would not make any difference I think?
Level 11:
Armored Juggernaut Damage Reduction 3/-
Armor Training 3 --> Armor Mastery Secured Armor 25% chance to negate sneak attacks or critical hits.
LEvel 11 feat:
Aditional Advanced Weapon training --> Trained Initiative --> +4 to iniative
Dayjob: 1d20 + 12 ⇒ (9) + 12 = 21

Grand Lodge

”Barm” | Male CN Medium Human Fighter 14 | HP 158/158| AC 30, T 15, FF 27 | CMD 35 (39 against disarm and sunder)| F +17 R +12 W +13; | Init +7 | Perc +15 | Speed 30ft | Active Conditions:
GM Zer0darkfire wrote:
Barm wrote:

ready for next level

Feat: Improved Furious Focus

shopping list: empty

Improved furious focus is not a paizo feat, its from flaming crab games.

Sorry, I didn't notice that on time.

I will take Improved Vital Strike

Grand Lodge

Human Gunslinger (Musket Master) 13 | HP110/110| AC 30 T 23 FF 20 | CMB +13, CMD 36 | F: +12, R: +16, W: +10 | Init: +14 | Perc: +35, SM: +4 | Speed 30ft | Active conditions: None. 6/6 GRIT

Day Job: 1d20 + 23 ⇒ (19) + 23 = 42

Updated to level 11
New Feat: Alertness. Makes PERCEPTION 27!!!

New Skill: (The important one) Lightning Reload! At 11th level, as long as the gunslinger has at least 1 grit point, she can reload a single barrel of a one-handed or two-handed firearm as a swift action once per round. If she has the Rapid Reload feat or is using an alchemical cartridge (or both), she can reload a single barrel of the weapon as a free action each round instead. Furthermore, using this deed does not provoke attacks of opportunity!!!

Basically, I now get rapid shot a lot more per fight.

The Exchange

Female Half elf Cleric 5 / Sorc 8 Init +1 HP 76/76 AC 20 T12 FF19 Fort +10 Ref+8 Will+16 Perc +10 Channel 3d6 7/7 CLW Wand 33/50 CMW 3/50 Spd 40"

Baied +1 Sorcerer level (level6)

+5 hp (base 4+1 Con)

+1 Bab
+1 to all saves

Skills: (5)
Appraise +1
Prof merchant+1
Know Arcana+1
Spellcraft+1
Use Magic Device+1

Spells known:
L0 Detect Undead
l3 Haste

Feat:
Alignement Channel (Evil)

Grand Lodge

”Barm” | Male CN Medium Human Fighter 14 | HP 158/158| AC 30, T 15, FF 27 | CMD 35 (39 against disarm and sunder)| F +17 R +12 W +13; | Init +7 | Perc +15 | Speed 30ft | Active Conditions:

skills:
perception +1
survival +1
acrobatics +1

feat:
Improved Vital Strike

New skill: Piledriver (Ex): At 11th level, as a standard action, a two-handed fighter can make a single melee attack with a two-handed weapon. If the attack hits, he may make a bull rush or trip combat maneuver against the target of his attack as a free action that does not provoke an attack of opportunity. This ability replaces armor training 3.

Dark Archive

|Absalom Initiation Slides

Chronicle Sheets are updated!

11"Name"TombOfYarix

The Concordance

Ganzi Master of the Unexpected 13 | ER: Acid 5, Electricity 5, Sonic 5 | HP: 120/120 | AC: 17 | T: 11 | FF: 16 | CMD: 17 | Fort +12, Ref +12, Will +14 (+2 vs polymorph ; +5 vs mind-affecting) | Init: +1 | Perc: +1 | SM: +19 | Speed: 30 ft.
Tracked Resources:
Spells: 0 - 11 ; 1 - 8/8 ; 2 - 8/8 ; 3 - 8/8 ; 4 - 7/8 ; 5 - 6/7 ; 6: 5/5 ; Quibble: 1/1 ; Flicker: 6/6 ; Battle Spirit 6/6 ; Pure Whimsy: 0/2 ; Dazing spell (lesser): 3/3

Sorry, as usual, I'm pretty slow on week-ends. I'll try to update Saint Gudule tomorrow or Tuesday evening.

The Concordance

Ganzi Master of the Unexpected 13 | ER: Acid 5, Electricity 5, Sonic 5 | HP: 120/120 | AC: 17 | T: 11 | FF: 16 | CMD: 17 | Fort +12, Ref +12, Will +14 (+2 vs polymorph ; +5 vs mind-affecting) | Init: +1 | Perc: +1 | SM: +19 | Speed: 30 ft.
Tracked Resources:
Spells: 0 - 11 ; 1 - 8/8 ; 2 - 8/8 ; 3 - 8/8 ; 4 - 7/8 ; 5 - 6/7 ; 6: 5/5 ; Quibble: 1/1 ; Flicker: 6/6 ; Battle Spirit 6/6 ; Pure Whimsy: 0/2 ; Dazing spell (lesser): 3/3

All good! Saint Gudule is all beefed up!

GM (chaos inside):

Saint Gudule took the revelation "pure whimsy", which seems a random fun. Are ok that I use the effects of the rod of wonder ?

Dark Archive

|Absalom Initiation Slides
Saint Gudule wrote:

All good! Saint Gudule is all beefed up!

** spoiler omitted **

If I could control what was legal and illegal in pfs, all the primal magic options would be definitely legal. In addition, a rod of wonder is a legal item in PFS so go for it.

Since it says GM discretion, feel free to use the primal magic table instead if you want, it's more fun imo.

The Concordance

Ganzi Master of the Unexpected 13 | ER: Acid 5, Electricity 5, Sonic 5 | HP: 120/120 | AC: 17 | T: 11 | FF: 16 | CMD: 17 | Fort +12, Ref +12, Will +14 (+2 vs polymorph ; +5 vs mind-affecting) | Init: +1 | Perc: +1 | SM: +19 | Speed: 30 ft.
Tracked Resources:
Spells: 0 - 11 ; 1 - 8/8 ; 2 - 8/8 ; 3 - 8/8 ; 4 - 7/8 ; 5 - 6/7 ; 6: 5/5 ; Quibble: 1/1 ; Flicker: 6/6 ; Battle Spirit 6/6 ; Pure Whimsy: 0/2 ; Dazing spell (lesser): 3/3

You mean this one? If it's the right one, I'll go with it. ^^

Dark Archive

|Absalom Initiation Slides

Yep, thats the one. Played a primalist wizard in giantslayer for a while and that table was a lot of fun to use.

Dark Archive

|Absalom Initiation Slides

Sorry about the delay, my schedule is different November 4th and 5th and I haven't been able to post

The Concordance

Ganzi Master of the Unexpected 13 | ER: Acid 5, Electricity 5, Sonic 5 | HP: 120/120 | AC: 17 | T: 11 | FF: 16 | CMD: 17 | Fort +12, Ref +12, Will +14 (+2 vs polymorph ; +5 vs mind-affecting) | Init: +1 | Perc: +1 | SM: +19 | Speed: 30 ft.
Tracked Resources:
Spells: 0 - 11 ; 1 - 8/8 ; 2 - 8/8 ; 3 - 8/8 ; 4 - 7/8 ; 5 - 6/7 ; 6: 5/5 ; Quibble: 1/1 ; Flicker: 6/6 ; Battle Spirit 6/6 ; Pure Whimsy: 0/2 ; Dazing spell (lesser): 3/3

Just a head's up to let you know that I'll be at convention this week-end in the snowy alps. I'll be back on Monday!

Grand Lodge

Human Gunslinger (Musket Master) 13 | HP110/110| AC 30 T 23 FF 20 | CMB +13, CMD 36 | F: +12, R: +16, W: +10 | Init: +14 | Perc: +35, SM: +4 | Speed 30ft | Active conditions: None. 6/6 GRIT

I won't be where you are, but here in KC is Midwest Gamefest, I won't be back online until Monday as well.

Dark Archive

|Absalom Initiation Slides

Traveling for the holidays. Posts will be delayed.

Grand Lodge

”Barm” | Male CN Medium Human Fighter 14 | HP 158/158| AC 30, T 15, FF 27 | CMD 35 (39 against disarm and sunder)| F +17 R +12 W +13; | Init +7 | Perc +15 | Speed 30ft | Active Conditions:

GM did you report level 11 to the Paizo page? I don't see it.

Dark Archive

|Absalom Initiation Slides
Barm wrote:
GM did you report level 11 to the Paizo page? I don't see it.

I actually just reported it to the OSP this morning!

Dark Archive

|Absalom Initiation Slides

Chronicle Sheets

Grand Lodge

”Barm” | Male CN Medium Human Fighter 14 | HP 158/158| AC 30, T 15, FF 27 | CMD 35 (39 against disarm and sunder)| F +17 R +12 W +13; | Init +7 | Perc +15 | Speed 30ft | Active Conditions:

So level 11 and level 12 are reported? :D

Dark Archive

|Absalom Initiation Slides

Yep!

Grand Lodge

”Barm” | Male CN Medium Human Fighter 14 | HP 158/158| AC 30, T 15, FF 27 | CMD 35 (39 against disarm and sunder)| F +17 R +12 W +13; | Init +7 | Perc +15 | Speed 30ft | Active Conditions:

Tnx!

Grand Lodge

Human Gunslinger (Musket Master) 13 | HP110/110| AC 30 T 23 FF 20 | CMB +13, CMD 36 | F: +12, R: +16, W: +10 | Init: +14 | Perc: +35, SM: +4 | Speed 30ft | Active conditions: None. 6/6 GRIT

Regnum updated. I don't level up this time, and saving gold for next floor to get a +4 musket....

Day Job Roll: 1d20 + 23 ⇒ (7) + 23 = 30

Grand Lodge

”Barm” | Male CN Medium Human Fighter 14 | HP 158/158| AC 30, T 15, FF 27 | CMD 35 (39 against disarm and sunder)| F +17 R +12 W +13; | Init +7 | Perc +15 | Speed 30ft | Active Conditions:

No level up here also.

I will buy +4 sword and +3 cloak of resistance (19000GP)

Ready for a new level.

Grand Lodge

Male NG Human Ranger/Bard 2/12 - HP 112 - AC 21/T:16/FF:15 - Perception: +16 - Fort: +14, Ref: +22 Will: +12; +4 vs. bardic performance, sonic, and language-dependent effects - CMB: +14, CMD 30 - Speed 30 ft. - Init. +8

Hello everyone. Frēodwēn here will be joining y'all for the rest of the Spire. He brings inspiration, lots of arrows, and some utility. Any questions? :)


Welcome!

Dark Archive

|Absalom Initiation Slides

Just keep in mind that the whole spire has pretty much been a cakewalk and I can't really make the scenario's any harder because its PFS

The Exchange

Female Half elf Cleric 5 / Sorc 8 Init +1 HP 76/76 AC 20 T12 FF19 Fort +10 Ref+8 Will+16 Perc +10 Channel 3d6 7/7 CLW Wand 33/50 CMW 3/50 Spd 40"

A question?

We already know your name and your quest, but what is your favorite color?

Grand Lodge

1 person marked this as a favorite.
Male NG Human Ranger/Bard 2/12 - HP 112 - AC 21/T:16/FF:15 - Perception: +16 - Fort: +14, Ref: +22 Will: +12; +4 vs. bardic performance, sonic, and language-dependent effects - CMB: +14, CMD 30 - Speed 30 ft. - Init. +8

Blue. No wait, green!

Aaaaaaahhhhhhhhhh........

The Concordance

Ganzi Master of the Unexpected 13 | ER: Acid 5, Electricity 5, Sonic 5 | HP: 120/120 | AC: 17 | T: 11 | FF: 16 | CMD: 17 | Fort +12, Ref +12, Will +14 (+2 vs polymorph ; +5 vs mind-affecting) | Init: +1 | Perc: +1 | SM: +19 | Speed: 30 ft.
Tracked Resources:
Spells: 0 - 11 ; 1 - 8/8 ; 2 - 8/8 ; 3 - 8/8 ; 4 - 7/8 ; 5 - 6/7 ; 6: 5/5 ; Quibble: 1/1 ; Flicker: 6/6 ; Battle Spirit 6/6 ; Pure Whimsy: 0/2 ; Dazing spell (lesser): 3/3

Welcome aboard! :D

Dark Archive

|Absalom Initiation Slides
Frēodwēn wrote:
Hello everyone. Frēodwēn here will be joining y'all for the rest of the Spire. He brings inspiration, lots of arrows, and some utility. Any questions? :)

How much XP do you have currently? The party here is 11.15 with the next floor putting them at 12.0 on slow track.

Also, are you planning on stopping at 12 even for Eyes of the Ten or ending at 14?

Grand Lodge

Male NG Human Ranger/Bard 2/12 - HP 112 - AC 21/T:16/FF:15 - Perception: +16 - Fort: +14, Ref: +22 Will: +12; +4 vs. bardic performance, sonic, and language-dependent effects - CMB: +14, CMD 30 - Speed 30 ft. - Init. +8

How do you get 11.15?

Frēodwēn is at 29xp, 1 away from leveling up. He will be doing slow track so if I remember right that will put him at 30.5. Can you do Eyes of the Ten if you're not at 30xp even?

I would love to play Eyes of the Ten with Frēodwēn, but I would rather finish the spire with y'all *more*. So if the options are mutually exclusive (y'all aren't stopping to do Eyes of the Ten together) then I'll stick with finishing the spire.

I've never done Eyes of the Ten with any character.

Dark Archive

|Absalom Initiation Slides

11.15 is just level 11 with 1.5 extra xp. It makes more sense to write it that way than 11.5 when 3xp is a level (so there is 11.0, 11.1, 11.2, and 12.0)

I'm pretty sure you have to be exactly level 12 to do eyes of the ten. If you'd like to do both things, then you could ask your last GM to slow track your previous floor.

Slow tracking everything but the last floor will put the party at 12 after the next level, 12.15 the level after, 13 on the next, and then finishing the last floor at full speed for level 14.

If you're at 10.2, even if I slow track everything, you would be 11.05, 11.2, 12.05, 12.2. Actually, even if you had the previous floor slow tracked, you still would be 12.05.

There are four floors left, pleasure gardens, throne of azlant, order and chaos, and emerald root.

Steven G. wrote:
And the Decemvirate spake, saying, "First shalt thou take on the seven to eleven tiers. Then shalt thou count to thirty-three XP, no more, no less. Thirty-three shall be the XP thou shalt count, and the number of the counting shall be thirty-three XP. Thirty-four XP shalt thou not count, neither count thou thirty-two XP, excepting that thou then proceed to thirty-three XP. Thirty-five XP is right out. Once the XP thirty-three, being the thirty-third XP, be reached, then lobbest thy Seeker of the Society towards thy foe, who, being naughty in Their sight, shall be snuffed."

Grand Lodge

Male NG Human Ranger/Bard 2/12 - HP 112 - AC 21/T:16/FF:15 - Perception: +16 - Fort: +14, Ref: +22 Will: +12; +4 vs. bardic performance, sonic, and language-dependent effects - CMB: +14, CMD 30 - Speed 30 ft. - Init. +8

Previous GM is deceased, so... :-(

Anyway, sounds like that answers the Eyes of the Ten question.

Dark Archive

|Absalom Initiation Slides

Oh right, I forgot why you never finished, sorry about that. You could ask a venture captain to change it, but yeah, might be easier to just focus on seeker tier stuff after we finish the spire

Grand Lodge

Male NG Human Ranger/Bard 2/12 - HP 112 - AC 21/T:16/FF:15 - Perception: +16 - Fort: +14, Ref: +22 Will: +12; +4 vs. bardic performance, sonic, and language-dependent effects - CMB: +14, CMD 30 - Speed 30 ft. - Init. +8

Forgot to mention this earlier. I'd like to make these purchases:
-14000gp +2 enhancement to longbow
-4gp blunt arrows (40/40)
-1800gp efficient quiver

Should leave me with 303.6gp

If anyone can think of a must-have non-CORE equipment item I'm forgetting, let me know. These are Frēodwēn's first non-CORE items.

Grand Lodge

Human Gunslinger (Musket Master) 13 | HP110/110| AC 30 T 23 FF 20 | CMB +13, CMD 36 | F: +12, R: +16, W: +10 | Init: +14 | Perc: +35, SM: +4 | Speed 30ft | Active conditions: None. 6/6 GRIT

Swarmbane clasp, if you don't have it. It allows you to attack swarms with things like your bow which normally wouldn't be able to do.

The Exchange

Female Half elf Cleric 5 / Sorc 8 Init +1 HP 76/76 AC 20 T12 FF19 Fort +10 Ref+8 Will+16 Perc +10 Channel 3d6 7/7 CLW Wand 33/50 CMW 3/50 Spd 40"

ooops, totally forgot to upgrade my equipment..

The Concordance

Ganzi Master of the Unexpected 13 | ER: Acid 5, Electricity 5, Sonic 5 | HP: 120/120 | AC: 17 | T: 11 | FF: 16 | CMD: 17 | Fort +12, Ref +12, Will +14 (+2 vs polymorph ; +5 vs mind-affecting) | Init: +1 | Perc: +1 | SM: +19 | Speed: 30 ft.
Tracked Resources:
Spells: 0 - 11 ; 1 - 8/8 ; 2 - 8/8 ; 3 - 8/8 ; 4 - 7/8 ; 5 - 6/7 ; 6: 5/5 ; Quibble: 1/1 ; Flicker: 6/6 ; Battle Spirit 6/6 ; Pure Whimsy: 0/2 ; Dazing spell (lesser): 3/3

sorry guys, I'm running late on this one. I'll try to catch up tomorrow.

Dark Archive

|Absalom Initiation Slides

Did we lose Trutzburg? Haven't seen him post here much lately.

Grand Lodge

Male NG Human Ranger/Bard 2/12 - HP 112 - AC 21/T:16/FF:15 - Perception: +16 - Fort: +14, Ref: +22 Will: +12; +4 vs. bardic performance, sonic, and language-dependent effects - CMB: +14, CMD 30 - Speed 30 ft. - Init. +8

Kicking myself because Adamantine blanched arrows were also on my list. I didn't post about them, though, or put them on my sheet.

Thankfully I had 15 adamantine arrows (the expensive kind) left over from purchasing in the past.

The Exchange

Female Half elf Cleric 5 / Sorc 8 Init +1 HP 76/76 AC 20 T12 FF19 Fort +10 Ref+8 Will+16 Perc +10 Channel 3d6 7/7 CLW Wand 33/50 CMW 3/50 Spd 40"

Im the worst priestess of Abadar you'll ever meet.

Told you earlier I hadn't updated my equipment.

I haven't even updated my money from the last TWO levels.

14479+8633+11887=35299 gold to spend

The Concordance

Ganzi Master of the Unexpected 13 | ER: Acid 5, Electricity 5, Sonic 5 | HP: 120/120 | AC: 17 | T: 11 | FF: 16 | CMD: 17 | Fort +12, Ref +12, Will +14 (+2 vs polymorph ; +5 vs mind-affecting) | Init: +1 | Perc: +1 | SM: +19 | Speed: 30 ft.
Tracked Resources:
Spells: 0 - 11 ; 1 - 8/8 ; 2 - 8/8 ; 3 - 8/8 ; 4 - 7/8 ; 5 - 6/7 ; 6: 5/5 ; Quibble: 1/1 ; Flicker: 6/6 ; Battle Spirit 6/6 ; Pure Whimsy: 0/2 ; Dazing spell (lesser): 3/3

Ah! Sorry! In my haste, I believed I had to level SG up. Sooo... I'll downgrade him back to level 11 xD

Grand Lodge

male Nagaji
Stats:
HP130/130 Ac 35 FF 33 T 14 F 16 R 11 W 18 / Ini +7 Perc +27
Fighter 14

Sorry all. I got an infection just before x-mas and spend the next two weeks in hospital. I am still with you all.

Grand Lodge

”Barm” | Male CN Medium Human Fighter 14 | HP 158/158| AC 30, T 15, FF 27 | CMD 35 (39 against disarm and sunder)| F +17 R +12 W +13; | Init +7 | Perc +15 | Speed 30ft | Active Conditions:

I hope that you are OK now!

Grand Lodge

Male NG Human Ranger/Bard 2/12 - HP 112 - AC 21/T:16/FF:15 - Perception: +16 - Fort: +14, Ref: +22 Will: +12; +4 vs. bardic performance, sonic, and language-dependent effects - CMB: +14, CMD 30 - Speed 30 ft. - Init. +8

That sucks! My whole family is dealing with The Crud but thankfully none of us have had to be hospitalized. Hope you're feeling 100% soon if you're not already!

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