BR Dinketry |
Also, the rewards for our scenario are slightly different. I've put them in the spoiler below.
I'll flag this if/when we defeat this scenario for clarity.
BR Dinketry |
Ok, folks. Announcement time: I have been hunting down Aric (Masaru) without success and we've now gone past 24hrs after I first signalled that it was his turn. After discussing things with the Overseer, we are re-ordering the turn order of this table to place Aric (Masaru) 4th and at least let all of you have a first turn. We will decide if Aric (Masaru) will continue with us if they still don't post within 24hrs of being alerted that it's their turn a second time.
I'll clarify it here: I expect each of you to post within 24hours of when you're supposed to post during this time-sensitive special. I will remove people if they fail to post in this timely fashion due to the interactive nature of this special. We have ~100 ACGers playing in this game, not to mention the over ~150 RPGers. Delaying a post for over 24hrs is not acceptable.
It is now Nok-Nok's turn. The new order is:
Thanks. Apologies for the delay.
-Dink
Aric - 勝20100 |
As I wrote before, I was in Japan until beginning of October. I took the plane today, I couldn't post (I checked yesterday evening and it was Arabundi's turn). I thought I posted that I wouldn't be available that day but forgot, sorry. (I only put it in my pbp game in fact)
Nok-Nok - Shnik |
Good to hear, masaru!
Finished my turn, I hope everything is correct? First time I play in an online game...
...Except I just noticed Nok-Nok really needs to work on his Goblinese!
Arabundi - Gimry |
Question: There are some "At This Location" powers in Skull and Shackles that occur regardless of whose turn it is. Tempest Cay for example is in the Skull and Shackles FAQ along with a few others. Does the Library fall under this ruling? ie: Does any character failing to acquire a boon, shuffle it into the Library because I'm there?
BR Dinketry |
Good question, Arabundi. That wording - “if you fail to acquire a boon...” applies to the heading “At this Location”. As such, it’s only applicable at the Great Library.
Welcome back, Masaru! I thought I saw something about being in transit in one of these threads, but I couldn’t find it. No harm though, we just delayed your character until the end of initiative order.
Go team!
-Dink
BR Dinketry |
Oloch did not have the Blessing of the Samurai in his hand when he started his turn. He had Cure, Weapon of Awe, and his dwarven warhammer. He had discarded his BotG for Arabundi previously. Where did the samurai Blessing come from?
Secondly, I don’t see how he had 2d8 for the Wisdom BYA check. He got the +2 from revealing his 2 spells, but he should have had 1d8, not 2.
Arabundi - Gimry |
Remember he can Reset his hand at the start of his turn. Also, if push comes to shove, I have a BotS in my hand I can recharge for him.
Nok-Nok - Shnik |
The second die for Oloch's Wisdom check comes from my Blessing of the Gobs 1, which he asked for in the Hangouts. I've updated my deck, but haven't posted in the Gameplay about it yet.
Oloch - Warpriest - TColMaster |
Yah, sorry, when at work I don't have a ton of time to make fully detailed posts... The Wisdom is from Nok-Nok's blessing. I reset my hand at the beginning of my turn and got my Samurai blessing, used it, etc.
BR Dinketry |
Upgrades:
Tell me what you want; please use d1000 rolls to roll off for preferences.
Nok-Nok - Shnik |
I will take Strength for my Skill Feat.
Here's my d1000s for my preferred Card Upgrades:
Blessing 1: 1d1000 ⇒ 439
Ally 2: 1d1000 ⇒ 161
Blessing B, failing that.
Oloch - Warpriest - TColMaster |
Oloch has no card upgrade needs.
This is NOT my first tier 2 scenario, no Skill Feat.
Nok-Nok - Shnik |
Nok-Nok will start at the Smoking Den. He's got bonuses against barriers, and doesn't mind the Fire damage, so if all goes well he'll hop to different locations to help get rid of the Conflagrations. Three of the four locations, he can't close without help, though.
BR Dinketry |
Arabundi said he would get his upgrade requests in sometime later today. We will wait to announce who gets what until then.
Oloch, which Tier 2 scenario is this for you? And am I reading it clearly that you want NONE of the potential card upgrades?
Also, does anyone want to make use of the reward? (Game of Afterlife - Item or Remove Curse - spell temporary deck upgrade by one character, each)
Congrats to Aric and Oloch on winning Convention Boons!
BRs get to roll for Con Boons, too!: 1d20 ⇒ 11 Nope.
What boons, you might ask?
Gameday VII Adventure Card Game Rewards
Season of Tapestry’s Tides Reward #1
Unconventional Firepower: You may add one weapon that has the Firearm trait and one item that has the Ammunition trait from the Gunslinger Class Deck to your box. These cards must have an adventure deck number equal to or lower than your current tier. Each time you advance a tier, you may exchange one of these cards with another card of the same type from the Gunslinger Class Deck, following the same restrictions.
Season of Tapestry’s Tides Reward #2
Burgeoning Captain: At the beginning of a scenario that uses the Skull & Shackles Base Set, you may cross out this reward to gain the skill Survival: Wisdom +2 on your checks attempted while you are on a ship and on your checks attempted against a ship until the end of the scenario.
Season of Tapestry’s Tides Reward #3
Sea Legs: When you would fail a combat check against a bane that has the Aquatic trait, you may cross out this reward to reroll the dice and add 1d6; take the new result.
Oloch and Aric, please tell me which boon you'd like!
勝20100 |
For the loot spells, as a non spell caster, I’ll take the Remove Curse if nobody takes it; it replaces one of any of my card, doesn’t it? I have no idea what Game of Afterlife does.
I don’t have the Gunslinger deck, so no number 1, no idea if I’ll play a Skull & Shakles ACG Base set game at any point so I’m going for 3 Sea Legs.
BR Dinketry |
Sorry for not listing the Rewards cards:
Spell B
Traits: Magic Arcane Divine Basic
To Acquire: Intelligence Arcane 8 OR Wisdom Divine 6
Recharge this card to banish a displayed card that has the Curse trait. After playing this card, if you do not have either the Arcane or Divine skill, banish it.
Loot B
Type: Item
Traits: Object Gambling
To Acquire: None
Bury this card to banish a displayed card that has the Curse trait. When you would fail a check, bury this card to reroll 1 die; take the new result. After playing this card, you may succeed at an Intelligence 8 check to recharge it instead of burying it.
Still awaiting Arabundi...
Arabundi - Gimry |
Ally2: 1d1000 ⇒ 221
OK. Looks like I will take the Spell B upgrade and swap out Judgement Light for Holy Light.
I will take the Dex Skill feat.
Arabundi - Gimry |
Also, Dink can you go ahead and put me last in the turn order. I will be away basically all day tomorrow(today).... er Saturday US Central Standard Time. I'll try to keep up with Hangouts, but probably won't be able to run a turn.
Staring location posted in Gameplay.
Oloch - Warpriest - TColMaster |
When I get home I'll have to pull out my Gunslinger deck and check it out It looks interesting, but not sure about it. I'm out and about all day, won't be home until after 5pm to do so, and to post for Oloch's turn, if its up.
BR Dinketry |
Oloch's "quarterstaff":
Weapon C
Traits: Staff Melee Bludgeoning 2-Handed Magic Elite
To Acquire: Strength Melee 6 OR Arcane Divine 8
For your combat check, reveal this card to use your Strength or Melee skill + 1d6+1; you may additionally discard this card to add another 1d6. You may discard this card to shuffle your location deck; if you succeed at an Arcane or Divine 10 check, you may recharge this card instead.
Nok-Nok - Shnik |
If I manage to banish Vizier's Hill's Conflagration on my next turn, I'll head to the Surgery to attempt that one afterwards.
Which objective do we want to do after we close all four locations? I'm thinking Exchange is the easiest, we're all pretty good at picking up weapons of some kind.
BR Dinketry |
Yesterday there was an incident that occurred on our Google Hangouts discussion page where a player spoke to another player in a belittling and objectionable manner. I have a zero-tolerance policy for such behaviour at my tables; I strive very hard for an air of openness and acceptance with any and all who choose to game with me. It is at the heart of the reason why I choose to game. As such, I could not see a way forward to continue our game as it were.
After consulting with the Overseers of this game and allowing the parties involved to have their say, we have made a decision as a team and unfortunately, Oloch (TColMaster) will not continue to game with us and has been effectively removed from the game. I thank you all as a group for your patience as we handled this issue. We will continue on as a 3-person game, and we will rock this town, rock it inside out.
Thanks again,
BR Dink
Nok-Nok - Shnik |
masaru - the link Dink had sent (so much scrolling in Hangouts to find it...) said we can gain a convention boon after every scenario, so it's fine!
...I'll post the link here for ease of finding in the future, if need be: Convention Boons
Dink - 1) I'll take my second power's ([ ] 1d4 plus) for my Power feat. Not sure if that's something you need to know?
2) I'll take a Weapon as scenario reward. I'll wait to see everything we've got before I make a list of deck upgrades preferences.
3) Con Boon: 1d20 ⇒ 15 Oh well.
4) So since we've already done 9-00B, it won't count for Tier progression or Scenario Rewards, only for Deck Upgrades and overall Adventure Successes, is that it?
BR Dinketry |
Nok-Nok, you are correct. We will now repeat 9-00B for deck upgrades and adventure (faction) mission success only.
I need each of you to tell me if they want a non-basic Weapon or a non-basic Armor added to the loot pile.
Available Upgrades (for now):
Sebti the Crocodile (Ally 1)
Black Kiss (Ally 1)
Pahmet Clansman (Ally B)
Shield Cloak (Armor 1)
Blessing of the Ancients (Blessing B)
Blessing of the Elements (Blessing B)
Blessing of the Ancients (Blessing B)
Crowbar (Item C)
Crowbar (Item C)
Acid Splash (Spell B)
Kopis (Weapon B)
Djinni Quarterstaff (Weapon B)
Chakram (Weapon B)
Corrosive Dagger +1 (Weapon B)
Nok-Nok - Shnik |
Oh wow, those scenario special rules are brutal! Maybe not as bad at Level 5, where characters have more cards and probably more Reveal-type armors to prevent the damage. At least, since we're only 3 players, there's "only" a 50% chance of taking the damage...
Actually, Dink, since we're only 3, shouldn't there be one less location?
Arabundi - Gimry |
Boon: 1d20 ⇒ 3
If Nok-Nok's weapon is a weapon 1, I want to roll on that.
Otherwise, I'll take Item B.
I'll also take the Power feat to reduce Acid, Cold, Electricity or Fire damage by 2.
Aric - 勝20100 |
I also want to add a weapon.
I’ll probably change my mind once we know what we get. I’ll probably go for the one of the AD 1, probably the armour.
Nok-Nok - Shnik |
If Aric gets a Weapon 2, that'd be my 1st choice; otherwise, ignore it on the list below.
Weapon 2: 1d1000 ⇒ 397
Ally 1: 1d1000 ⇒ 368
Armor 1: 1d1000 ⇒ 188
Blessing B as final choice
Wow, good thing Nok-Nok doesn't roll that poorly in the actual game... :¬P