I’m from France but in Japan for the moment, in holidays until the beginning of october.
My nickname is masaru, written 勝 in Japanese.
I’ll play Aric/The Red Raven. He is currently in another game, I hope he will make it. We’re on our third scenario, we didn’t go far due to the site outage.
I’ve played the tablet/pc ACG game and only participated in org play in the aformentioned game.
You'll need to go to your Account Settings. Click there and scroll down the left-hand side until you see 'Aliases'.
BTW, I sometimes forget to hit the 'BR' alias of mine and you'll get that default 'GM Dinketry' thing. Nevertheless, it's all still me.
Welcome welcome! So, by my calculations, it's 630pm on Saturday night for Nok-Nok, 530pm on Saturday night for TColMaster, and 730am on Sunday for masaru (20100) right now, though it'll be a different time for you soon.
It's 1040am on Sunday here in New Zealand, if you're curious.
I've posted some information on how this is all going to go down under the Campaign Info tab, if you're curious.
OOPS - Nok-Nok pointed out my error, and I still had time to edit. Thanks, Nok-Nok!
So, people-types, we have a few decisions to make.
1.) Do you want to use these scenarios for purposes of tier advancement or no? This is an individual choice for each person, but if you choose to not do tier advancement, you don't get feat rewards; you just get scenario and deck upgrades.
2.) Do you want to start on scenario 9-00A (diplomacy-heavy) or scenario 9-00B (combat-heavy)? You'll play both, so it's simply a matter of where you want to start. This is a group decision.
Talk amongst yourselves here!
1. If I get feat-tier advancement there, can I pass if I go on with the scenario my character is in? Or is that specific to this scenario?
As a tier 1 character, I think I'll go with it.
2. Aric is more diplomacy focused while The Red Raven is combat focused. I don't have a preference for the starting scenario.
They gain much by examining cards, and don't have much in the way of helping other characters.
A few notes on this game, courtesy of BR skizzerz (I blatantly stole this from them):
Game runs from October 1 to November 12.
Some ground expectations:
Things that make gameplay smoother:
Things that make deck upgrades smoother:
Hangouts: I'd like to start a Google hangouts chat for this campaign if everyone is on board. You don't have to do it if you don't want to, but it typically speeds things up. Please post and let me know if you'd be interested in joining it. I'll need your email address in order to make this happen.
We will start at Dark Archive first.
Masaru, you will need to be finished with your game by September 30th or we will not be able to have you join this time-sensitive special and your seat at my table will be given over to someone else. You could bring a different character if you wish. Please advise me of your decision ASAP.
Answers for Masaru:
1.) There are no traders in this particular game.
2.) You can give a card to another character at your location during your turn in the game as the very first thing you do during your turn, but only once the game starts.
I will post the locations in the Gameplay thread in a bit; please choose where you'd like to start. I will signal when the scenario starts.
Please determine what order you'd like to go in. Currently, it is set to Arabundi - 1; Aric - 2; Nok-Nok - 3; Oloch - 4. Let me know if you'd like to change that order.
It should be listed next to each location in the updated post. Of note, you're interested in the PRESENT number of either monsters or barriers at each location for Nok-Nok's powers, not the INITIAL number.
For example, please note the Dilapidated Plaza location as posted in the Gameplay:
Dilapidated PlazaAt This Location: When you play a boon that has the Acid trait, you are dealt 1 Acid damage.
When Closing: Succeed at a Diplomacy check with a difficulty of 4 plus the scenario's adventure deck number.
When Permanently Closed: For the rest of the scenario, when a character at any location attempts a check, after the roll, he may bury a card to reroll 1 die and take the new result.
M: 2 Ba: 3 W: 1 Sp: 1 Ar: 1 I: 0 Al: 1 Bl: 0 ?: 1
Located/Displayed Here: Arabundi/Gimry, Aric/MatsuKurisu, Nok-Nok/Shnik, Oloch/TColMaster, None
The bolded text tells you Monsters (M), Barriers (Ba), Weapons (W), Spells (Sp), Armours (Ar), Items (I), Allies (Al), and Blessings (Bl) known in each deck. I think the ? category shouldn't apply to Nok-Nok's powers.
Is that clear enough?
|Nok-Nok - Shnik|
Nok-Nok's powers refer to the location's deck list, not the cards in his location deck. I've always seen it as referring to the number written on the location card, and not the number of cards remaining in the deck (which, as you've noted, becomes awkward to establish with unknown Villains/ Henchmen and more added to the deck, and requires an untoward amount of memorisation in ftf games).
Ok, I see the clarification.
Nevertheless, I've just listed the starting locations and their current numbers of monsters and barriers at the start of the game. What's to stop you, Nok-Nok, from copying that down and referencing it throughout the game? If it's truly the deck list that needs referenced, then it won't change, and you may handle your bonuses from monsters and barriers yourself.
If it helps, I've made a chart below:
Flag this post and now you can reference it for the scenario! We can do this at the start of new scenarios. Because we will be likely flipping back and forth between scenarios, it'll be good for you to keep these handy.
|Nok-Nok - Shnik|
So, group huddle time?
First of all, does anyone have any Curse prevention/ removal in their deck?
With the scenario's Additional rules, I'd say closing the Great Library and the Guardian Vault first would be a good priority. What do people think of all starting at the Guardian Vault? That would prevent the Poison damage for the first turn, at least, since no one would move there.
|Arabundi - Gimry|
Is it too late to change locations Dink? I sent my message to the Hangouts without having time to check this thread. Given my primary power only works when I'm at a different location, I think it would be best for me to start at the Library if Nok-Nok and Aric are both hitting the Vault.
|Nok-Nok - Shnik|
Another few requests, if you don't mind?
Could you add the Dark Archive additional rules to the "During this scenario" spoiler at the top of the page (and possibly in your update posts)? It doesn't seem very useful otherwise.
Is there anywhere we can see the Scourge table and list of Scourges? Maybe that can be added to the Campaign Info page? It feels weird to me they'd put rules and a list of Ships but not of Scourges...
I've amended the "During this Scenario" post at the top of the page to include your requested information, Nok-Nok. I won't be including it in my update posts.
There is nowhere where you can reference the Scourge List. It is the same Scourge List as used in the Mummy's Mask set, however, but it's not specifically included in the text information provided for this Special, so I won't include it for reference. I would include that Scourge List in the same category covered by the "Do not read any scenario’s villains or henchmen before playing it" rule.
We have now waited for Aric for ~8hrs. I will give Aric another 4hrs to reply unless people would like for me to give him a full 24hrs to take his first turn. What say you all?
One last thing that has come up a few times in this scenario for other tables so far:
Defeating the Henchman DOES ALLOW for a free attempt at a closure
This was an important change to this scenario made after it was released.
If you defeat the Black Echelon Operative henchman, please take a few chance to close your location (if Conflagration has been banished, of course).