imimrtl's Drow War Campaign Play by Post

Game Master imimrtl


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Male Human - Saves (STR +1, DEX +6, CON +2, INT+5, CHA +3) INIT: +7 (Rakish Audacity) Rouge / 3 (Swashbuckler), Passive Perception 11, AC 15, HP 24/24, HD 3/3: SPD 30, (Common, Dwarvish, Elvish, Orc, Thieves Cant
Cael Brannyn wrote:
hey not so quick to judge there. If you recall I was doing pretty well in talking to the bartender and was content to stay there and grab more information. Also there was more stuff I wanted to take care of at the shrine but when everyone runs ahead. I am going to catch up and be a part of the party. You are attempting to condemn a barbarian for doing what he does when in reality I posted multiple actions that my character would do if he couldn't reach the hobgoblin. Perhaps it might be better for an introspective approach on how can I use the loud guy to my advantage, perhaps I could distract while you flank and "steal" the kill. That would lead to more RP as well. It's not really tactics its the learning curve involved on how the other characters will respond in a given situation. Also take note that there have been 0 rounds of rage.

I wasn't point you out in this instance...As a matter of fact you're the one character who is a Barbarian, and has an excuse. But we've got many characters rushing around blindly, and forcing other characters actions. That's really my point. Sorry if I made it seem I was singling you out.


Male Human Barbarian 1/Oracle 1

sorry, the mention of barbarians made me think the blame stick was pointed at me.

I apologize for being quick to judge.

Also, I only post often and in small bits because I am doing it from my iPhone as work takes 12 hours of my day and school takes 5. It's not that I am trying to steal any thunder I am just trying to stay a part of the party.


Male Half-Orc Monk level 1

Just to let you know I am going out of town for a week starting tomorrow. I will try and throw up at least one post a day, but if you need to keep it moving along you can NPC me to fill in.


Male to kill the six fingered man Duelist/20 years

Thanks for the heads up! :)


M DM level 20 beguiler. if you disbelieve, i'm revealed as a level 2 bard.

sigh.


Male to kill the six fingered man Duelist/20 years
Rathendar wrote:
sigh.

lol yeah thats pretty much how I felt when the challenge went through lol. it was a straight up "oh no this is not going to end well." This guy was supposed to be a battle for your whole party vs their whole party lol. At least Germon didnt die.


M DM level 20 beguiler. if you disbelieve, i'm revealed as a level 2 bard.
imimrtl wrote:
Rathendar wrote:
sigh.
lol yeah thats pretty much how I felt when the challenge went through lol. it was a straight up "oh no this is not going to end well." This guy was supposed to be a battle for your whole party vs their whole party lol. At least Germon didnt die.

On my end, i am feeling pretty uselessly ineffective.


Male to kill the six fingered man Duelist/20 years
Rathendar wrote:
imimrtl wrote:
Rathendar wrote:
sigh.
lol yeah thats pretty much how I felt when the challenge went through lol. it was a straight up "oh no this is not going to end well." This guy was supposed to be a battle for your whole party vs their whole party lol. At least Germon didnt die.
On my end, i am feeling pretty uselessly ineffective.

Oh you are about to be very very useful. I do not see Germon as being the only casualty in here but we will see.


Male to kill the six fingered man Duelist/20 years

Bronze-Dragon avatar

That sounds good as far as the weekends go. The reason why I said average initiatives is i have seen it used to great effect on other games and it seems to cut down on the issues of posting in order. Basically once the groups initiative starts you can pretty much post however in terms of initiative within the group and react to those that posted before you. That way you don't have to wait for those ahead of you in the order to post but also you aren't posting your next rounds actions in this round which can really get confusing. Basically when a round starts I roll initiative for both groups and whichever group has the fastest average goes first. That way improved initiative and those feats are still useful in raising your groups average but we arent worried about going in individual initiative order. Lets try it and if it doesnt work we can change it again. Also, once per day is the minimum required as I stated at the very beginning of recruitment. I can understand slowing down on the weekends and holidays and will do so in the future but once is the minimum on the weekdays and once over the weekends unless you tell me you cannot or are out of town or something like that. Oh one more thing, I know you guys are playing your characters to the best of your ability but I want to remind you of one other thing from the recruitment board. Your characters HAVE to be able to work IN A TEAM!! I'm not sure how to help that along but it needs to happen quick otherwise you guys really won't survive. I'm not a dm that really pulls punches and fudges things and this campaign is one where players may die in the course of the campaign in normal circumstances. If you are not working as a team and communicating with each other those chances of character death is going to skyrocket. If anyone has any suggestions or thinks of anything I can do to help facilitate this please let me know. I want everyone to have a great time and enjoy this game as it really has an amazing story and can be a ton of fun but in order to get there you guys are going to need to start gelling as a group. I'm going to repost this on the OOC board as well so that we can discuss on there. Hope everyone had a great weekend!


Male Daytona 500 DM / 12

In theory you're correct...however here's the problem I see with it. Some days...like today, I am working from home and can post pretty frequently. Other days like this weekend, or when I'm driving long distances...I can't post till late in the evening...but I can post almost every day. What averaging initiatives does in pretty much ensure that the two players who seem to be able to reply most quickly will always be driving the actions of the other characters. I know you say things happen simultaneously, but the fact is those players will always be first, and the others are relegated to trying to make their characters fit into the stated actions. There is nothing wrong with waiting a bit...and in fact with my extensive experience this is the only way to keep a long term game going. If other players feel like their characters are puppets or support characters for the quick posters, then the game WILL die. Which I certainly don't want, because we have some good characters, and fun players in a great adventure.

In the last combat we had two players who basically because they had the ability to post quickly decide the course of action for the entire party. I can see why our local barbarian raged and attacked. The table was laid before everyone had a chance to determine actions. The two players who were available basically had a couple of minutes of action while everyone else stood around in a daze.

Had you rolled initiative and told these players "Those actions are good unless somebody else that acts before you makes them void. I understand it will be frustrating for the couple of players who seem to have instant access to posting, but it's the nature of the beast. If you want to act and get reactions immediately after you do, then PbP is not the correct medium. Perhaps real time chat gaming, or better yet face to face. At this moment, this is the environment where the Slice should be shining, but instead he's relegated to a series of lucky dice rolls, and as Lance and Germans henchman.

Again the key to the whole thing is "Slow down, and give the players a chance to play". Remember the Old Bull...Young bull story. Let's be the old bull and satisfy all the story elements.

Lantern Lodge

Male

I agree with scranford and like I said earlier just roll init and perception for us and let us react

Also, HP for Cael when he levels 1d8 ⇒ 5


Male to kill the six fingered man Duelist/20 years

Ok I will start rolling initiative and perception check for you guys and you can react. That should help keep things from getting too confused. One thing that might help is posting potential actions for the next round if you know you will not be able to post for a while. I don't want to penalize people for more posting but I can definitely see how it can get frustrating for those who can't post quite as often. I think that's part of the problem is that we have a disparity in the amount of posting some people are able to do as opposed to others. I am in a few games and have seen both fast and slow games. I think what I will do is that when it comes to combat and things like that I will try to do a better job of controlling pacing. In the case of this weekend, I don't think there would have been any other outcome than what occurred due to the challenge being delivered. Talks-with-fists wasn't going to budge unless you guys did something really special as he felt he had the upper hand. We'll see how things go. You are all going to level as soon as this combat is over so start getting your 2nd level sheets together. Oh also if you have not posted your character sheet on your profile please do so.


Male Human - Saves (STR +1, DEX +6, CON +2, INT+5, CHA +3) INIT: +7 (Rakish Audacity) Rouge / 3 (Swashbuckler), Passive Perception 11, AC 15, HP 24/24, HD 3/3: SPD 30, (Common, Dwarvish, Elvish, Orc, Thieves Cant

There are several options for HP's at new level. Do we just take average...roll as normal...or some other option.

- roll and take average if not enough
- roll 2 and take highest.
- Many others.

1d8 ⇒ 6 just in case :-).


Male to kill the six fingered man Duelist/20 years
The Slice wrote:

There are several options for HP's at new level. Do we just take average...roll as normal...or some other option.

- roll and take average if not enough
- roll 2 and take highest.
- Many others.

1d8 just in case :-).

You can take the average or roll but not both. If you choose to roll and get a 1 thats just the chance you take by rolling.


Male Human - Saves (STR +1, DEX +6, CON +2, INT+5, CHA +3) INIT: +7 (Rakish Audacity) Rouge / 3 (Swashbuckler), Passive Perception 11, AC 15, HP 24/24, HD 3/3: SPD 30, (Common, Dwarvish, Elvish, Orc, Thieves Cant

Signature Item...
My mechanical instincts say to make it my armor, since that will always be a weak area for this mobile fighter...but the name and the style of play tell me it must be my Kukri...forged from thrice melted steel, quenched in the blood of Ice Trolls, and forged from fires spewing forth from the earth itself.


Male Human - Saves (STR +1, DEX +6, CON +2, INT+5, CHA +3) INIT: +7 (Rakish Audacity) Rouge / 3 (Swashbuckler), Passive Perception 11, AC 15, HP 24/24, HD 3/3: SPD 30, (Common, Dwarvish, Elvish, Orc, Thieves Cant

The Slice has now been upgraded to 2nd Level 1-Rogue/1-Magus.

DM

Spoiler:

After reading up more on the Magus, I was thinking that The Slice might go with Bladebound. If he has the signature item one Kukri, and his "blackblade" becomes his second Kukri, it would make for a cool character. I plan on going the two weapon fighting route at level 3, so this should come into play after that. I also swapped out the Eclectic feat for Dodge...Hope that's OK, if not I'll swap it back. Just didn't think the 10-extra HP, or SP that favored class gives were worth a feat.

btw...am enjoying the game a lot.


Male to kill the six fingered man Duelist/20 years
The Slice wrote:

The Slice has now been upgraded to 2nd Level 1-Rogue/1-Magus.

DM
** spoiler omitted **

Sounds good! Glad you are enjoying!


M DM level 20 beguiler. if you disbelieve, i'm revealed as a level 2 bard.

As a general FYI, i DM a in-person group on saturdays every other weekend. this one being one of them. so i will be gone most of this saturday and home close to midnight EST when i will catch up and post/update on my end.

If things get ahead with us arriving there while i am gone, darnail would like to gain entry (logarth, or slice, whoever can do it easiest. be it picking a lock, climbing in through a 2nd floor window, however it works.) and when inside do a very thorough search looking for anything unusual or out of place (including hidden/secret places in the walls/floor etc.)


Male to kill the six fingered man Duelist/20 years
Rathendar wrote:

As a general FYI, i DM a in-person group on saturdays every other weekend. this one being one of them. so i will be gone most of this saturday and home close to midnight EST when i will catch up and post/update on my end.

If things get ahead with us arriving there while i am gone, darnail would like to gain entry (logarth, or slice, whoever can do it easiest. be it picking a lock, climbing in through a 2nd floor window, however it works.) and when inside do a very thorough search looking for anything unusual or out of place (including hidden/secret places in the walls/floor etc.)

Thanks for the heads up! Have fun with your game!


Male Human Ninja 2

Hiyas all!

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