World's Most Interesting Confirmation [PFS Standard 5-08] (Inactive)

Game Master Great Green God

Adventure Handouts and Maps


451 to 486 of 486 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

By the rules, you cannot run through any space that would hamper your movement.

Scarab Sages

NG female Gnome True Silvered Throne 4
Spoiler:
|AC 18, T 10, FF 18 (+4 vs SA/AoO)|HP: 31/31|F +3, R 0, W +8 (+2 vs Illusion)|Init +3, Perc +6|CMB +1 CMD 10|Wagon 1/1, Mystery Initiate 1/1, Stardust 5/5, Tongues 4/4, Guiding Star 1/1

Really? Piss-poor double-move it is, then.

Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

Acrobatics: 1d20 ⇒ 10

He jumps over the creek and joins Monty "I am here to help"

Looking the big beast in the eye Painful stare he can't help but think although I wish I was at the other side of the stream

annoying short range of my abilities!

Dark Archive

Male Dwarf Bloodrager 1 [HP 13/13 | AC/ff/t 17/15/12 | F+5/R+2/W-1 (+2 v. poison, spells) | CMB +3 CMD 15 (+4 vs bull rush +6 vs trip +10 vs disarm) | Spd 20' Init+2 Per+4 | Rage 7/7 Hellfire 3/3 |

"Curse these plants!" Balgrym calls out as he tries desperately to approach the battle through the thick weeds.

Double move, it looks like.


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

The minotaur abliges Hengist by swinging his axe at him, felling the big man like a tree.

battleaxe v Hengist (broken, shaken): 1d20 + 9 - 2 - 2 ⇒ (13) + 9 - 2 - 2 = 18 damage: 2d6 + 2 ⇒ (6, 3) + 2 = 11 Hit

Note the lightly forested areas (all the green bits of the map) provide concealment (20% miss chance if you are ranged attacking through it), as well as being difficult terrain.

Condition - Inspire Courage +1 morale bonus on saving throws against charm and fear effects, and a +1 competence bonus on attack and weapon damage rolls.

BOSS BATTLE - ROUND 3! (Boss Theme ♬)
The Bold May Act!
_________________
__ Janira -17 hp, 1 nonlethal, fatigued, unarmed
__ Hengist -11 hp, dying
__ Nina
__ Karayan
__ Sir Hayden
__ Mr. Monty
__ Balgrym
__ Alexis

__ Minotaur! shaken


"HENGIST!"

Janira catches Hengist as he topples guiding his fall so as to put him out of the beast's reach.

Map updated.

Scarab Sages

NG female Gnome True Silvered Throne 4
Spoiler:
|AC 18, T 10, FF 18 (+4 vs SA/AoO)|HP: 31/31|F +3, R 0, W +8 (+2 vs Illusion)|Init +3, Perc +6|CMB +1 CMD 10|Wagon 1/1, Mystery Initiate 1/1, Stardust 5/5, Tongues 4/4, Guiding Star 1/1

Alexis makes her way through the undergrowth as best she can....

Another double-move.

"Try to lure him closer!" Alexis calls out.

Sovereign Court

Half Elf Divine Hunter Paladin 4 / Life Oracle 2 [HP 62/62 | AC 20/13/17 | F+10 R+7 W+11 (+2 vs. enchantment, +2 vs. death effects) | Init +3 | Perception +5, Sense Motive +7]

Hayden races along the ridge to find a position where he can get a clear shot at the minotaur.

Another double move

Dark Archive

Female ?Psychopomp?
Stats:
Eidolon 1 | AC 15 (Mage Armor +4 Barkskin +2(21)) T 14 FF 11 (Mage Armor +4 (15)) | CMD 11 | hp 7| F +3 R +1 W +0 | Spd 20' | Init +1 | Skills- Perception +4, Disguise +12, Bluff +4, Sense Motive +4, Diplomacy +4

Nina roars and launches into a furious attack on the minatour!

claw: 1d20 + 4 ⇒ (15) + 4 = 19
damage: 1d6 + 6 ⇒ (4) + 6 = 10
claw: 1d20 + 4 ⇒ (14) + 4 = 18
damage: 1d6 + 6 ⇒ (5) + 6 = 11
Slam: 1d20 + 4 ⇒ (14) + 4 = 18
damage: 1d10 + 6 ⇒ (2) + 6 = 8

Her increased size lending power and strength to her attacks, she first swipes hard with one claw to rake across the minatour's belly, then the other, before rounding about and bringing her arms down in a double fisted blow between the minotaur's horns.

Sovereign Court

Male Vanara 1 Fighter (Drill Seargent) 5 Unchained Monk (Sage Counselor) HP 55 I AC 17:Touch17:FF14 I Fort 8:Ref 5: Will 5 I CMB 7:CMD 21 I Speed 40ft Climb 20ft I Ki Pool 5

Monty swears as Hengist is brought down and immediately tries to put pressure on the gaping wound to try to stem the blood.

Damnit! I don't have the potions! I'm too weak to carry him! Everyone, hurry!

heal: 1d20 ⇒ 6 Darn it, I tried!

Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

The minotaur gets 1 precision damage from Karayan's painful stare

He takes out the scroll they found earlier and prepares to read it.

ready to read scroll of obscuring mist when the minotaur attacks
"I will generate mists when it attacks, be ready for it!"

Scarab Sages

Male Half-Orc Monk of the Sacred Mountain 1
Stats:
HP: 10/10 | AC/T/FF: 14/13/12 | Fort +5 Ref +4 Will +5 | CMD: 17 | Stunning Fists: 1/1 | Percep +2 Init +1

Hengist staggers as the ax catches him in the chest and he reels into Janira's arms. "Hnnngh! A lucky...blow..." And he blacks out.

Stabilize?: 1d20 + 2 - 1 ⇒ (13) + 2 - 1 = 14

It looks like Hengist might actually be right--he seems to have passed out more from shock than from the (admittedly grievous) wound.

Stable at -1 hit points!

Dark Archive

Male Dwarf Bloodrager 1 [HP 13/13 | AC/ff/t 17/15/12 | F+5/R+2/W-1 (+2 v. poison, spells) | CMB +3 CMD 15 (+4 vs bull rush +6 vs trip +10 vs disarm) | Spd 20' Init+2 Per+4 | Rage 7/7 Hellfire 3/3 |

Balgrym, slow as a dwarf, ambles forth and attempts to jump the river.

Acrobatics: 1d20 - 5 ⇒ (3) - 5 = -2

...And he can't even get his feet off the ground and simply falls in. He attempts to swim:

Swim: 1d20 - 1 ⇒ (12) - 1 = 11

And... well, he doesn't drown.


Alexis "The Odd" Trismegistis wrote:
"Try to lure him closer!" Alexis calls out.

"What! I've been trying to get away from this one for half an hour now!" Janira shouts.

Karayan wrote:

"I will generate mists when it attacks, be ready for it!"

"Wait! What about Hengist?" She looks down at Hengist. "Who's got the wand!"


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬
Creepy_Nina wrote:
Nina roars and launches into a furious attack...

Okay so I'm geussing you are using power attack to get +6 damage for the cost of a -1 to hit, but I'm not seeing the -1 to hit above (remember being large is a -1 by itself), also unless you have the multi-attack feat I believe you have a -5 iterative for the slam attack.

slam damage: 2d6 + 6 ⇒ (5, 4) + 6 = 15

Scarab Sages

NG female Gnome True Silvered Throne 4
Spoiler:
|AC 18, T 10, FF 18 (+4 vs SA/AoO)|HP: 31/31|F +3, R 0, W +8 (+2 vs Illusion)|Init +3, Perc +6|CMB +1 CMD 10|Wagon 1/1, Mystery Initiate 1/1, Stardust 5/5, Tongues 4/4, Guiding Star 1/1
Janira Gavix, Pathfinder wrote:
Alexis "The Odd" Trismegistis wrote:
"Try to lure him closer!" Alexis calls out.

"What! I've been trying to get away from this one for half an hour now!" Janira shouts.

"Closer TO ME!!!"

Dark Archive

Female ?Psychopomp?
Stats:
Eidolon 1 | AC 15 (Mage Armor +4 Barkskin +2(21)) T 14 FF 11 (Mage Armor +4 (15)) | CMD 11 | hp 7| F +3 R +1 W +0 | Spd 20' | Init +1 | Skills- Perception +4, Disguise +12, Bluff +4, Sense Motive +4, Diplomacy +4
The World's Most Interesting GM wrote:
Creepy_Nina wrote:
Nina roars and launches into a furious attack...

Okay so I'm geussing you are using power attack to get +6 damage for the cost of a -1 to hit, but I'm not seeing the -1 to hit above (remember being large is a -1 by itself), also unless you have the multi-attack feat I believe you have a -5 iterative for the slam attack.

[Dice=slam damage]2d6+6

Didn't realize that enlarge was a -1 by itself, thatt was my bad, but yeah, power attack on all. As for the slam attack, it's actually still made at full because it's a Primary attack, not a secondary attack.

[ooc]
Relevant information-
Natural attacks:

Natural Attacks-
These attacks fall into one of two categories, primary and secondary attacks. Primary attacks are made using the creature’s full base attack bonus and add the creature’s full Strength bonus on damage rolls. Secondary attacks are made using the creature’s base attack bonus –5 and add only 1/2 the creature’s Strength bonus on damage rolls.

Both slam and bite are considered primary attacks, not secondary, and thus don't take the -5 for iterative attacks.The trade off is that you don't get iterative attacks if your using a natural attack move (As oppose to attacking with a natural attack as a weapon) [/ooc]


1 person marked this as a favorite.
He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

Yep, found that very rule. Nina...

Ends Combat

The frothing minotaur warrior drops before the once again blood-spattered dolly.

(After Karayan stares intently at it of course.)

Scarab Sages

Male Half-Orc Monk of the Sacred Mountain 1
Stats:
HP: 10/10 | AC/T/FF: 14/13/12 | Fort +5 Ref +4 Will +5 | CMD: 17 | Stunning Fists: 1/1 | Percep +2 Init +1

Hengist lies on the ground, groaning, just past the point of consciousness.

A bit of help, with the threat dispatched? :P

Scarab Sages

NG female Gnome True Silvered Throne 4
Spoiler:
|AC 18, T 10, FF 18 (+4 vs SA/AoO)|HP: 31/31|F +3, R 0, W +8 (+2 vs Illusion)|Init +3, Perc +6|CMB +1 CMD 10|Wagon 1/1, Mystery Initiate 1/1, Stardust 5/5, Tongues 4/4, Guiding Star 1/1

Alexis makes her way very carefully across the log, and uses Janira's healing wand to save Hengist.

Sovereign Court

Male Vanara 1 Fighter (Drill Seargent) 5 Unchained Monk (Sage Counselor) HP 55 I AC 17:Touch17:FF14 I Fort 8:Ref 5: Will 5 I CMB 7:CMD 21 I Speed 40ft Climb 20ft I Ki Pool 5

Mr Monty sighs as the threat goes down to the panting giant Nina. He calls out to her,

Very good Nina! Now, do me a favor and help our friends cross the river before that magic wears off!

Nina nods and quickly moves to Alexis, Carrying her across before the magic wears off so that she can use the wand to bring Hengist back.

With that accomplished, Monty turns to Janira.

Are you okay? You look the worst for wear.

Sovereign Court

Half Elf Divine Hunter Paladin 4 / Life Oracle 2 [HP 62/62 | AC 20/13/17 | F+10 R+7 W+11 (+2 vs. enchantment, +2 vs. death effects) | Init +3 | Perception +5, Sense Motive +7]

Hayden readies his bow and sees that Nina has dismembered the minotaur by herself. "Dawnflower's grace! That child took on the beast by herself?!"

He comes down off the ridge and rejoins the group. "Janria, we were worried about you!"


"I was worried about me too." She says panting, and smiling. "Best we get under cover. You may have noticed that's not the same minotaur as before."

Once everyone is back over the stream, near the mouth of the cave, Janira asks: "So how did it go? Did you learn anything? Do you take good notes."

Now is your chance to finish up any business you have in the caves, or with Uori, and to collect your notes to present to Master Shaine. If you want to present these orally to Janira on the way back that counts, if you want to put together a google slides presentation with maps, transitions, and animations that's cool too.

Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

He humbly starts "I learned that I might not be that well prepared for cave-exploration as I thought. A lot of the creatures there were aggressive and did not even want to talk. Let alone that I did not speak their tongue and thus could not even bespell them!"

He brings out his notes "As for the caves themselves, I did make some notes"

See profile

Sovereign Court

Half Elf Divine Hunter Paladin 4 / Life Oracle 2 [HP 62/62 | AC 20/13/17 | F+10 R+7 W+11 (+2 vs. enchantment, +2 vs. death effects) | Init +3 | Perception +5, Sense Motive +7]

As Janria reads Karayan's notes, Sir Hayden interrupts. "Janria, we met a gillman back in the caves. While he wasn't exactly friendly, he was able to answer a few questions. The caves used to be an Aroden temple of some kind, but now the gillmen appear to use it for their own purposes."

"Shall we go back so you can meet him for yourself?"

Scarab Sages

Male Half-Orc Monk of the Sacred Mountain 1
Stats:
HP: 10/10 | AC/T/FF: 14/13/12 | Fort +5 Ref +4 Will +5 | CMD: 17 | Stunning Fists: 1/1 | Percep +2 Init +1

CLW, right?: 1d8 + 1 ⇒ (1) + 1 = 2
...gonna go ahead and use a second charge to get above 1 hp. It's Janira's wand anyway...

CLW: 1d8 + 1 ⇒ (8) + 1 = 9

Hengist's eyes flutter open, and he groans, as Alexis touches the wand to him. A second touch closes the massive gash on his chest, and he clambers to his feet, looking refreshed. "Well! A cowardly and lucky blow, but I stand again! Where is..." He catches sight of Nina standing, bloodied, over the minotaur, and stares.

"...I shall ask no questions." He shakes his head.

As the others catch Janira up, he stretches and examines his new chest scar. When Hayden mentions going back, Hengist says, "Aye, I think 'twould be best--most polite--to let Uori know that we are on our way. And then thou canst meet him as well, Janira!"

Sovereign Court

Male Vanara 1 Fighter (Drill Seargent) 5 Unchained Monk (Sage Counselor) HP 55 I AC 17:Touch17:FF14 I Fort 8:Ref 5: Will 5 I CMB 7:CMD 21 I Speed 40ft Climb 20ft I Ki Pool 5

Mr Monty pulls the sheets of paper with the etchings he and Nina did.
Here ya go Ms. Janira. Seems the place used to be a shrine to Andoran, still got some carvings that might be of use. Even a lovely little diorama of the city in there. I think it gives some powers... I can speak this funky language for example.

He coughs a little and speaks. Estoy bastante seguro de que esto no estaba en la aventura cuando lo leí, pero es una pequeña adición ingeniosa que debo admitir. Todos alaban al dios mayor, cuyo nombre es el amo del juego.

He grins.

Don't know if it's permanent, but could be useful for passing messages.

Scarab Sages

Male Half-Orc Monk of the Sacred Mountain 1
Stats:
HP: 10/10 | AC/T/FF: 14/13/12 | Fort +5 Ref +4 Will +5 | CMD: 17 | Stunning Fists: 1/1 | Percep +2 Init +1

Hengist coughs. "That's a shrine to Aroden, good Monty," he says gently. Reminded, he digs in his bag and turns over his own set of rubbings. "Ancient carvings in the stones of the mountain. Made by the Low Azlanti, I would guess! Fascinating things. Deep inside there are the remnants of an Arodenite text that's slightly different from the versions we know. A good find!"

Sovereign Court

Male Vanara 1 Fighter (Drill Seargent) 5 Unchained Monk (Sage Counselor) HP 55 I AC 17:Touch17:FF14 I Fort 8:Ref 5: Will 5 I CMB 7:CMD 21 I Speed 40ft Climb 20ft I Ki Pool 5

Monty rolls his eyes and shrugs.

Aroden, Andoran, whatever, guys dead, not like he's gonna rise from the dead to smite me.

He muses for a moment.

Come to think of it, would be pretty cool if he did. Not the smiting, just the raising a god from the dead part.

Scarab Sages

NG female Gnome True Silvered Throne 4
Spoiler:
|AC 18, T 10, FF 18 (+4 vs SA/AoO)|HP: 31/31|F +3, R 0, W +8 (+2 vs Illusion)|Init +3, Perc +6|CMB +1 CMD 10|Wagon 1/1, Mystery Initiate 1/1, Stardust 5/5, Tongues 4/4, Guiding Star 1/1

Alexis presents a page of parchment intricately inscribed on both sides with notes, narrative, conjectures, and illuminations along the edges, including a diagram of the stars overhead as they appeared when the party emerged to fight the minotaur, an image of Aroden dead - or just sleeping? - in an underwater cavern, and a bizarre vignette of an Osirionesque knight battling a snail.

Scarab Sages

Male Half-Orc Monk of the Sacred Mountain 1
Stats:
HP: 10/10 | AC/T/FF: 14/13/12 | Fort +5 Ref +4 Will +5 | CMD: 17 | Stunning Fists: 1/1 | Percep +2 Init +1

Hengist's Report:

The caves spotted by Pathfinder Janira, She of the Hairy Toes and Indomitable Good Will, have proven to be a most excellent archaeological find! They are the ruins of an ancient shrine dedicated to Aroden, the Dead God, wherein it seems his early worshipers congregated. There are the faint remains of murals on the walls of an antecavern depicting the Twelve Guises of Aroden, and a number of inscriptions using an unusual combination of languages remain below the murals. (See the rubbings I have made, attached.) The cave beyond includes a small replica city, apparently the heart of the shrine, rising out of a pool of water. The Low Azlanti who use the cave seem unthreatening, and further exploration promises glory indeed!

The attachment is several careful rubbings of the inscriptions in the antechamber, particularly any parts that use the strange language combinations.

Sovereign Court

Half Elf Divine Hunter Paladin 4 / Life Oracle 2 [HP 62/62 | AC 20/13/17 | F+10 R+7 W+11 (+2 vs. enchantment, +2 vs. death effects) | Init +3 | Perception +5, Sense Motive +7]

As one might expect of a nobleman, Sir Hayden prefers to give his report in person, so he may judge Master Shaine's reactions as well as have a personal audience with the man.

"Master Shaine, the gillperson caves were previously some sort of Arodenite temple. There were religious carvings of many of the Guises of Aroden. We saw carvings of the Fisherman, the Hunter, the Thief, and the Artist. The gillpeople still use the site, though it seems their worship has nothing to do with the dead god. We met one named Uori, who seemed to be meditating at one of the pools. They seem to wear these colorful magic cloaks to denote themselves as pilgrims."

"But they were not completely safe in the caves. We found the corpse of necromancer who was killing the gillpeople pilgrims to try and build an undead army. Luckily, he fell to his own creations, though we had to destroy them afterward. There were numerous other creatures in the caves too, vermin and oozes. Fortunately, we completed our exploration in time to help Janria face a minotaur. We were able to bring it down before it killed anyone of us."

Dark Archive

Male Dwarf Bloodrager 1 [HP 13/13 | AC/ff/t 17/15/12 | F+5/R+2/W-1 (+2 v. poison, spells) | CMB +3 CMD 15 (+4 vs bull rush +6 vs trip +10 vs disarm) | Spd 20' Init+2 Per+4 | Rage 7/7 Hellfire 3/3 |

Why the humans have always looked down upon their ancestors, I have never understood. The strength of the dwarves derives from the continued growth of their understanding from a solid, proven core, and this can only be accomplished through the understanding, respect, and appreciation of the accomplishments of those who came before. Thus, their abandonment of the Azlanti, and the denial of their aquatic origins have always seemed folly.

Then I met one. In the shadows of Absalom, the Low Azlanti huddle in caves and try to maintain the glory of a dead god. At first, I thought this is veneration of that which came before, which would be plenty worthwhile, but it was presented in a manner that showed their insular, petty squabbling. From being unable to contain a necromancer in their own home but still believing the thing to do was to keep living there, to regular uses of the silent treatment, to a complete lack of defense of their own possessions, it became clear they are not revering a hero-god, but trying desperately to live in the shade of a dead tree that will grow no canopy.

And let's not forget the name calling.

It has become clear that humanity is no tree, depending on the old heartwood to strengthen the core.

It is more akin to duckweed.

Signed, Balgrym One Hand


Two days later back in the Pig's Paunch seated around a table upon which Master Shaine Dean of the Pathfinder Lodge is seated upon, the pathfinders give their reports. The strange divine powers granted by the site now only a distant memory. Si, even Monty's incomprehensible facility for speaking in tongues, and Alexis's ability to detect cheese have both fled as evidenced by her being taken unaware by the horrible serving wench, Blanche's surprise appearance with a bowl of dribbly spicy cheese for the table's bowls corn chips.

"Interesting...." *CRUNCH!* "It seems that there is some divergence in opinion as to whether or not the gillmen still worship The Last Azlanti. Yet there is some evidence of religious or quasi-mysticism going on, and according to Balgrym the chance of the existence of a small permanent colony. Correct? And what with this depiction of a tornado fighting this spiny winged thing?" He says holding up a picture Alexis drew--possibly upside down... Possibly. "Can any of you shed anymore light on these seeming incongruities?"

He takes another chip and dips into the cheese stuff.


1 person marked this as a favorite.

Janira nudges Hengist and whispers. "You noticed!" She smiles coily and proudly shows off the permed hair on the top of her feet.

Scarab Sages

Male Half-Orc Monk of the Sacred Mountain 1
Stats:
HP: 10/10 | AC/T/FF: 14/13/12 | Fort +5 Ref +4 Will +5 | CMD: 17 | Stunning Fists: 1/1 | Percep +2 Init +1

"I know not about Alexis's illustrations," Hengist comments, with a glance at the gnome, "but Uori, the Low Azlanti we found, told us that he and his kind do not worship the god Aroden. The cave has some other meaning for his people--what, it is not clear."

451 to 486 of 486 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / World's Most Interesting Confirmation [PFS Standard 5-08] All Messageboards

Want to post a reply? Sign in.