Hit Points: 31 (4d8+8)
Initiative: +3
AC: 18, touch 10, flat-footed 18 (+6 armor, +2 shield, -1 Dexterity, +1 size)
Other: +4 vs sneak attacks and attacks of opportunity
Speed: 15 feet
BAB: +3
CMB: +1
CMD: 10
Attacks: masterwork morningstar +4 (1d6-1) or darkwood light crossbow +4 (1d6/19-20)
Saving Throws:
Fortitude: +3
Reflex: 0
Will: +8
Other: +2 racial bonus vs Illusions
Skills: Bluff +3, Diplomacy +7, Fly 0, Knowledge (History) +10, Knowledge (Planes) +9, Knowledge (Nobility) +8, Knowledge (Religion) +7, Knowledge (Arcana, Engineering, Geography) +6, Linguistics +9, Perception +6, Profession (Astrologer) +16, Sense Motive +8, Spellcraft +9, Stealth 0
Other: reroll any Knowledge check 1/day; +4 racial bonus on Bluff checks to mimic sounds and patterns listened to for at least 10 minutes; +2 circumstance bonus to Diplomacy and Intimidate checks against natives of the Plane of Air
DC to demoralize: 18
Favored Class: Shaman (+4/6 Hex)