
Eradico Pravus |

@Ottmar, i do apologize but I keep rerolls to once per use only. Fatality in this game can be ridiculous at times but that's what gives WFRP its ZING lolz
Changer, no need to apologize... it's a legit rule. Besides, the world of Warhammer is GRIMDARK!! :)
P.S. I better start rolling up that next character, lol!

Tzeentch the Changer of Ways |

Ok, Brother Ottmar.
+6 Critical Hit Chart: Leg
Result:1d100 ⇒ 77 equals...8
"Leg turned into dangling mass of bloody meat and character is considered helpless. Blood loss is suchthat the victim has a 20% chance of dying each round until medical attention is received. Test at the start of his turn each round. Use the Sudden Death rules for any further Critical Hits on this character. If he survives this combat, he must make a successful Toughness test or lose the leg from the knee down."
Ouch...although Brother Ottmar, a severed leg is a lot better than results 1-50. Wanna guess what happens on thoooose numbers ;D? lolz anyways yeah good idea to use a Fate Point here.

Tzeentch the Changer of Ways |

Wolfgang, break out the heavy bolter and frag grenades! 8^D
We march for Macragge! ... anyone who wants to finish this saying from warhammer 40K and identify the people who say it as the battle praise get Kudos from me.
Hmmm a heavy bolter in this game...yeah NO! Or...ok I'll give you a heavy bolter. with nooooo ammo! muahahahahahahaha! Oh and meet my chaos space marines >;D "I feel the Warp Overtaking me! It is a good pain..."

Eradico Pravus |

Ok...since the combat is nearly over, I am just going to say this, not making a habit of skipping over Wolfgang, I realize he is very busy, but this is merely an intro combat...
I don't think he minds for expediency's sake. He lives in the Philippines so if he misses a posting period then you will probably have to wait until the following night for him to be caught up. :)

Tzeentch the Changer of Ways |

All right everyone, I know this is one of the worst parts of onling gaming when it comes to connection but Wolfgang hasn't been able to post at all in quite a few weeks. I will put it to the rest of you because combat will start again soon and waiting up on someone really drags the anxiety out of it.
So, I will leave it up to the rest of you, should I open up recruitment again to replace Wolfgang?

Tzeentch the Changer of Ways |

Excellant, I will leave the recruitment open to those people who have already applied :) It is up to the rest of you, I do not want to alienate Wolfgang, but I do want you all to continue on with the story and active posters are the most welcome. That being said, if Wolfgang does return, he is still welcome in the group :) afterall it's supposed to be a big one and more heroes means more monsters muahahaahahaha!

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Excellant, I will leave the recruitment open to those people who have already applied :) It is up to the rest of you, I do not want to alienate Wolfgang, but I do want you all to continue on with the story and active posters are the most welcome. That being said, if Wolfgang does return, he is still welcome in the group :) afterall it's supposed to be a big one and more heroes means more monsters muahahaahahaha!
Yeah we know how that goes hahahaha it is stil fun tho.

Klara - Lady of the Camps |

okay, so as I understand it, the party is currently a bit aways from the village, hunkering down in a farmhouse after leaving the caravan.
so my choice is to casually walk up to them after somehow surviving in the goblin infested woods, or waiting a bit to be discovered in the village, or GM fiat they didn't notice me hiding under some hay.
decisions, decisions...

Tzeentch the Changer of Ways |

As far as the barn goes, I will have a map up in just a bit, helping my brother set up some stuff for a game he is creating.
For ranged attacks, Brenog you will take a -20% to your BS because you cannot see the Goblins and are shooting into the darkness towards the source of the Goblin voices. If you still hit, roll damage please :)
As far as the Barn goes, the entire lay up is 2 stories with the party on the ground and the elf in the loft shooting through one of the only windows.
The doors are barricaded as well as can be expected so they have armor points 2 (1 for door, 1 for junk in front) with 15 wounds. The attackers receive +30% WS to hit the barn doors because it cannot move.
Please Roll Initiatives.