Div, Pairaka

Slaanesh Lord Pain & Pleasure's page

33 posts. Alias of Raventhorn.


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Alright everyone this is Tzeentch using bros account for a second here is you MAP Please let me know where everyone else is I know laurenor is up in the loft and brenog wants to shoot from a window I gather. give me your grid coordinates.


Could have Laurenor climb up and disturb the sleeping woman thus "landing her in the party" lol


Actually there is a defensive stance you sacrifice your attack and all attackers take -20WS


This is why we have fate points to spend you use it and instead of your leg and shit being severed you fall unconcious


Translation for brenog and Tzeentch:

Brenog spent his fortune points re-rolling his parry/dodges earlier thus burning up his fortune points for the day.

Fate points are allowed for instead of being killed out right or getting crippled due to the critical hit charts. Thus Brenog you actually dont have to spend a fate point yet! you do however suffer a critical hit if the damage goes past your wounds say you have 3 wounds left and you suffer 7 damage thats a +4 on the crit chart and say you are about to lose an arm you can then use a fate point to not lose it and just fall unconscious instead.

Now Brenog how much damage did you suffer over your limit? cause in warhammer you never fall unconsciousness unless you spent the fate point i think we just need to see what value we need to roll on for the crit table (I dont have book atm) so we shall see :)

Same to you Ottmar if applicable and no you cant use fortune point to reroll a reroll lol


Deiros wrote:

YOu don't only moan like one you hit as one too after marius failed attempt to hit the Champion Go help the priest

will wait for my turn ^^ now, hey wait... the champion hit me... I still have my dodge or parry this turn right?

Yes Brenog you still do since last turn im not seeing you hit at all thus no need to roll for either


SHINY!!!!!!!!!!!!!!!


Well its your action now so got another chance to kill the champion big boy ;) (god slannesh is fun to play lol)


Actually if you refer to Wolfgang's spoiler he attacks the nearest target interpret that as you will and unfortunately he misses with his 47 hit thus his turn would be over. His post was for this round So if you wanted to it would then go over to Brenog's turn


hey brenog I would like to point out that if you roll a 10 on damage you have to roll to confirm on that post and the damage on that post you cant just say later oh ill roll it later now that I know i needed it

when you crit or ulrics fury you have to post it on the same post

so im sorry but as part gm Im going to have to suggest that since you did not roll at the time of the damage kinda falls under if you werent paying attention to catch it at the time you don't benefit from it

thats just my two cents because if you forget a rule cant just benefit from it later since you remembered it now

I know its a b$#%$ move but I just think while we are setting ground rules that needs to come out into the open now and not leave it till later ok? Im not calling you out or whatever but again just want to point it out so we dont do it again.


OH OH OH ME ME ME! JOIN ME!


Well normally we do not let mortals choose their powers but.....Ill make an exception since your such a good looking little noble but youll have to owe me a favor.....hehehehehe

*offers magical contract with violin playing in background*


43 equals Mimic


*Reroll last one as thats acute hearing again ryuk

1d100 ⇒ 72= Strong Minded

1d100 ⇒ 18= Excellent Vision

1d100 ⇒ 30= Lightning Reflexes

1d100 ⇒ 1= Acute hearing*


Soooooooo where are the mortals you promised? Getting forgetful in your old age eh Tzeentch?


Congratulations your seventeen and a virgin MWHAHAHAHAHAHA


hmmm ok roll a d50 the GODS HAVE SPOKEN!


OLD FART!

Height = 5'10''

Weight = 180

Hair= Red Eyes= Copper

Number of siblings=0

Starsign= Gnuthus the Ox sign of dutiful service

Age= 34 under circumstances that most medieval people die by age 40 would you like to reroll

And you born in a hovel in Averland though obviously you had to move to Averheim to attend the academy


nevermind thought students came with that

2nd set
21 = Fleet footed


@ Marius your random talent selection is as follows

Set one
1d100 ⇒ 84= Super Numerate please reroll
1d100 ⇒ 9 = Ambidextrous
1d100 ⇒ 26= Hardy

Set two
1d100 ⇒ 53= Resistance to Disease
1d100 ⇒ 71= Sixth Sense
1d100 ⇒ 52= Resistance to Disease please reroll


Secretly bestows the gods favor on the Elf

1st set
1d100 ⇒ 38= Marksmen (YOU HAVE TO BE KIDDING ME!!!!!)

1d100 ⇒ 84= Super Numerate

1d100 ⇒ 44= Mimic

2nd set

1d100 ⇒ 4= Acute Hearing

1d100 ⇒ 72= Strong Minded

1d100 ⇒ 96= Warrior Born (this isnt funny dice gods)


oh oh do i get two talents pretty pretty please?


@ Marius feel free to look this over but as I am making an elf it is slightly different than humans table rolls and you having no access to book just feel free to make your character as you believe he would look like I only use this as an example

3rd set
Weapon skill2d10 + 20 ⇒ (9, 5) + 20 = 34 Ballistic skill2d10 + 20 ⇒ (7, 8) + 30 = 45 Strength2d10 + 20 ⇒ (10, 5) + 20 = 35 Toughness 2d10 + 20 ⇒ (6, 8) + 20 = 34

Agility 2d10 + 20 ⇒ (9, 3) + 30 = 42 Intelligence 2d10 + 20 ⇒ (3, 8) + 20 = 31 Willpower 2d10 + 20 ⇒ (1, 1) + 20 = 22 Fellowship 2d10 + 20 ⇒ (7, 3) + 20 = 30

Wounds 1d10 ⇒ 1=9 Fate 1d10 ⇒ 5 =2

Stats,Skills, Talents for Laurenor:

Taking Ariels (shallya's blessing on Willpower for a 31)

Main Profile: Starting Stats
...WS...BS....S....T...AG...INT..WP...FEL
...34...45...35...34...42...31...31...30

...A....W....SB...TB...M...MAG...IP...FP
...1....9....3....3....5....-....-....2

Career Stats after 1st free advancement on BS and Talents
...WS...*BS....S....T...AG...INT..*WP...FEL
...34......50...35...34...42...31....36...30

...A.....W....SB...TB...M...MAG...IP...FP
...1.....9......3....3......5.....-.......-.....2

Talents: Elf Talents: SWG(Specialist Weapon Group) Longbow, Coolheaded + 5% WP, Excellent Vision +10% on Perception skill tests that involve Sight, Night Vision
Career: Rover- +10% Concealment and Silent Move skills in Rural areas, Rapid Reload- Reduces all reloading by one half action, ex. crossbow full action now half action, longbow half action reload now free

Skills: Concealment(AG +10% Rover), Dodge Blow(AG), Follow Trail(INT), Search(INT), Outdoor Survival(INT), Perception (INT), Scale Sheer Surface(S), Silent Move(AG +10% Rover), Common Knowledge(Elves), Speak Language (Eltharian), Speak Language (Reikspiel)

[spoiler=Die Rolls for Background and Looks]

Height: 5'6"+1d10 ⇒ 3= 5'9"

Weight:1d100 ⇒ 24= 115

Hair Color:1d10 ⇒ 6= Light brown

Eye Color:1d10 ⇒ 3= Green

Origins and Family:

Number of Siblings1d10 ⇒ 2= 0

Starsign:1d100 ⇒ 17= Gnuthus the Ox (sign of Dutiful Service)

Age in Years:1d100 ⇒ 33= 60 years (young)

Birthplace: Athel Loren none of this pansy high elf stuff lol

Name (3 rolls)

1d100 ⇒ 94= Valahuir

1d100 ⇒ 61= Laurenor*

1d100 ⇒ 21= Dolwen


@ Marius Talents are what paizo would call feats we will send you your list post haste

Also I would appreciate you guys looking over my three options for career naturally I favor my Kithband warrior and will submit an example spoiler so beginners *marius* can see a finished product. Working on it as we speak

Vote stands at 0 across the board

Bounty Hunter:0

Outrider: 0

Kithband (favored) : 0


If needed I will submit a few characters and pcs could vote on which you guys would more be interested in playing with? Sound fun? lol

Dice sets:

1st set
Weapon skill2d10 + 20 ⇒ (8, 9) + 20 = 37

Balistic skill2d10 + 20 ⇒ (4, 1) + 20 = 25

Strength2d10 + 20 ⇒ (6, 10) + 20 = 36

Toughness 2d10 + 20 ⇒ (8, 7) + 20 = 35

Agility 2d10 + 20 ⇒ (7, 3) + 20 = 30

Intelligence 2d10 + 20 ⇒ (4, 1) + 20 = 25

Willpower 2d10 + 20 ⇒ (2, 2) + 20 = 24

Felloship 2d10 + 20 ⇒ (5, 5) + 20 = 30

Wounds 1d10 ⇒ 8

Fate 1d10 ⇒ 3

2nd set
Weapon skill2d10 + 20 ⇒ (10, 8) + 20 = 38

Balistic skill2d10 + 20 ⇒ (2, 8) + 20 = 30

Strength2d10 + 20 ⇒ (7, 3) + 20 = 30

Toughness 2d10 + 20 ⇒ (8, 2) + 20 = 30

Agility 2d10 + 20 ⇒ (6, 1) + 20 = 27

Intelligence 2d10 + 20 ⇒ (9, 4) + 20 = 33

Willpower 2d10 + 20 ⇒ (5, 10) + 20 = 35

Felloship 2d10 + 20 ⇒ (1, 6) + 20 = 27

Wounds 1d10 ⇒ 7

Fate 1d10 ⇒ 4

3rd set
Weapon skill2d10 + 20 ⇒ (9, 5) + 20 = 34

Balistic skill2d10 + 20 ⇒ (7, 8) + 20 = 35

Strength2d10 + 20 ⇒ (10, 5) + 20 = 35

Toughness 2d10 + 20 ⇒ (6, 8) + 20 = 34

Agility 2d10 + 20 ⇒ (9, 3) + 20 = 32

Intelligence 2d10 + 20 ⇒ (3, 8) + 20 = 31

Willpower 2d10 + 20 ⇒ (1, 1) + 20 = 22

Felloship 2d10 + 20 ⇒ (7, 3) + 20 = 30

Wounds 1d10 ⇒ 1

Fate 1d10 ⇒ 5


ONly one problem Brother Ottmar, u don't get to add in all those stat bonuses until u buy each of them as u level. sorry. otherwise looks good


we will look at it been a while since weve been able to play

@ Tzeentch I know I am supposed to be the younger brother but as elder brother go to bed lol got full day tommorow


Though....now things make a little more sense your system makes more sense will go over rulebook thoroughly


Thats how it was explained to us that you must have the skills and talents to go into the career to have access to the new advanced schemes and more advanced talents and so forth..... we will consult on the morrow and clarify is that ok Mark?


muchos gracious mark explained much more in detail then i could at same time watching psych and studying accounting


alright how you level is a long complicated processs haha

You start with a career at level 1 then if you select an adavnced career there is a list of requirements to meet. You must have every skill listed in the advanced carrer as well as every feat and all of your abilities must be filled as in if your base career has a +5% on WS and +20% BS you must level 5 times to fill all of those up then when you have every skill and feat you can go into an advanced career

also you have to have every trapping/gear as well

questions?


Course theres always room for more able bodies *cough* I mean players and yes no problem about the noob thing we would explain it (i hope) heck everyone starts somewhere


Hello everyone well my brother has asked me to cohost/gm this game with you so a little backstory with Warhammer if someone doesn't already know

the chaos gods frequently lay out plans for the mortals and ways to boost their own power, well the other gods don't like that so usually another cult or somesuch will show up and unintentionally help the party So I might step in everyone once in a while as a random npc or some such in the game just letting you all know this is the chaos factor in effect

So wanted to introduce myself and looking over this should be a lot of fun haha