Valgrymr's Homebrew.

Game Master Valegrim

Lost in the Winter wild with hordes of ghouls, gnolls and Giant Kin on a rampage joined by other agents of chaos. Band of Northmen freedom fighters seek to survive and save their clans.


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Male Efreeti, advanced manthing 45HD

ok; I think I am caught up on the GM questions; so if I missed one; just post that question again and will check back later this morning;

just a heads up; the next six or seven week is the holiday season; so I expect lot of people; like myself; have vacations and all that; so we are easygoing just post as you can; no worries. I expect things to get a whole lot more intense and interesting once the party gets going to january aught to be full of blood and intrigue hehe. will take it light on you guys until then so you can figure out how your characters work as a team and you get your player interactions and some of your character themes working; I allow some changes and tweaks of charactes that just are not working well and need some adjustments as some things dont work as well on paper as the game; we all realize this so dont feel crippled if something doesnt work; we can fix it; try something new; whatever. As gm; my focus is the story and giving you guys story threads; adventure lures and like that; I let you guys work out and police yourselves; just let me know if you need a "GM decision" on something.

anyone ready to join; can now join with the horsemen and characters riding from the Prince; You will also know the common knowledge about this prince that I have posted so feel free to join in the conversations and start playing on the game thread.


Lorderl wrote:
The details of your characters LA I’ll leave that between you and Val, but I’d like to know if LA buyoff is an option to us? however it might work :)

above is a previously asked question


Male Efreeti, advanced manthing 45HD

buying off the level adjustment for experience; sure; that is ok; just follow the rules in the UA; +1 is easy to buy off; makes your total char cap 19 though if I read it right.


Male Human Sorceror (Stormborn) 18

I'm probably not going to bother with Leadership but just for the info I meant this

Spoiler:

Leadership [General]
Prerequisite
Character level 6th.

Benefits
Having this feat enables the character to attract loyal companions and devoted followers, subordinates who assist her. See the table below for what sort of cohort and how many followers the character can recruit.

Leadership Score
A character’s base Leadership score equals his level plus any Charisma modifier. In order to take into account negative Charisma modifiers, this table allows for very low Leadership scores, but the character must still be 6th level or higher in order to gain the Leadership feat. Outside factors can affect a character’s Leadership score, as detailed above.

Cohort Level
The character can attract a cohort of up to this level. Regardless of a character’s Leadership score, he can only recruit a cohort who is two or more levels lower than himself. The cohort should be equipped with gear appropriate for its level. A character can try to attract a cohort of a particular race, class, and alignment. The cohort’s alignment may not be opposed to the leader’s alignment on either the law-vs-chaos or good-vs-evil axis, and the leader takes a Leadership penalty if he recruits a cohort of an alignment different from his own.

Cohorts earn XP as follows:

The cohort does not count as a party member when determining the party’s XP.

Divide the cohort’s level by the level of the PC with whom he or she is associated (the character with the Leadership feat who attracted the cohort).

Multiply this result by the total XP awarded to the PC and add that number of experience points to the cohort’s total.

If a cohort gains enough XP to bring it to a level one lower than the associated PC’s character level, the cohort does not gain the new level—its new XP total is 1 less than the amount needed attain the next level.

Number of Followers by Level
The character can lead up to the indicated number of characters of each level. Followers are similar to cohorts, except they’re generally low-level NPCs. Because they’re generally five or more levels behind the character they follow, they’re rarely effective in combat.

Followers don’t earn experience and thus don’t gain levels. However, when a character with Leadership attains a new level, the player consults the table above to determine if she has acquired more followers, some of which may be higher level than the existing followers. (You don’t consult the table to see if your cohort gains levels, however, because cohorts earn experience on their own.)

Leadership Modifiers
Several factors can affect a character’s Leadership score, causing it to vary from the base score (character level + Cha modifier). A character’s reputation (from the point of view of the cohort or follower he is trying to attract) raises or lowers his Leadership score, see Table: Reputation.

Other modifiers may apply when the character tries to attract a cohort, see Table: Attracting Cohorts.

Followers have different priorities from cohorts. When the character tries to attract a new follower, use any of the modifiers that apply on Table: Attracting Followers.

Leadership
Score Cohort
Level Number of Followers by Level
1st 2nd 3rd 4th 5th 6th
1 or lower — — — — — — —
2 1st — — — — — —
3 2nd — — — — — —
4 3rd — — — — — —
5 3rd — — — — — —
6 4th — — — — — —
7 5th — — — — — —
8 5th — — — — — —
9 6th — — — — — —
10 7th 5 — — — — —
11 7th 6 — — — — —
12 8th 8 — — — — —
13 9th 10 1 — — — —
14 10th 15 1 — — — —
15 10th 20 2 1 — — —
16 11th 25 2 1 — — —
17 12th 30 3 1 1 — —
18 12th 35 3 1 1 — —
19 13th 40 4 2 1 1 —
20 14th 50 5 3 2 1 —
21 15th 60 6 3 2 1 1
22 15th 75 7 4 2 2 1
23 16th 90 9 5 3 2 1
24 17th 110 11 6 3 2 1
25 or higher 17th 135 13 7 4 2 2

Leader’s Reputation Modifier
Great renown +2
Fairness and generosity +1
Special power +1
Failure -1
Aloofness -1
Cruelty -2

The Leader… Modifier
* Cumulative per cohort killed.
Has a familiar, special mount, or animal companion -2
Recruits a cohort of a different alignment -1
Caused the death of a cohort -2*

The Leader… Modifier
Has a stronghold, base of operations, guildhouse, or the like +2
Moves around a lot -1
Caused the death of other followers -1


Thank you Val,
I will (TRY) to get the shopping done today. Unfortunately I actually need to get some WORK done too! ;P

Reposting the 10 x percentile rolls for background stuff that you asked for.

1d100=17, 1d100=16, 1d100=49, 1d100=15, 1d100=81, 1d100=48, 1d100=94, 1d100=66, 1d100=62, 1d100=29

Let me know what (if any) of the background I need to change to make it fit into your Eqypt and I will. (I am already changing the Tressym to a regular Egyptian ring-tailed cat) I left room for you to insert your own diabolical DM goodness into the background, such as what does the High Priest of this particular temple REALLY want with D'jal?, etc.

I will re-work the languages asap, again, just let me know if I need to change one.

Do you need any other rolls for magic item or such? or are those included in the rolls above?

SHall I assume that I have attached myself the group with the chariot moving to the camp? If so he joined the group quietly and with his face covered to hide his features.

See you all soon!


Kemnebi 'Djal Ibenbast' wrote:
Do you need any other rolls for magic item or such? or are those included in the rolls above?

the rolls you posted covered it all


Kemnebi 'Djal Ibenbast' wrote:

Shall I assume that I have attached myself the group with the chariot moving to the camp? If so he joined the group quietly and with his face covered to hide his features./QUOTE]

yes, were all together, I'd figure at least let you get an initial post in before proceeding much further


Male Efreeti, advanced manthing 45HD

oh; the leadeership feat; yes I am familiar with this and with this feat guys come and go in your cohort from time to time; I play it a bit like the old barbarian horde thing; when you have some task; goal or thing your organizing; people come and join in; replacements come if your making progress; then they tend to disband when your done; go out and spread your fame. I still do henchmen though; henchemen are special people attached to your character and unlike cohort; they do gain exps.

Vulcan Stormwrath wrote:

I'm probably not going to bother with Leadership but just for the info I meant this

[spoiler]
Leadership [General]
Prerequisite
Character level 6th.

Benefits
Having this feat enables the character to attract loyal companions and devoted followers, subordinates who assist her. See the table below for what sort of cohort and how many followers the character can recruit.

Leadership Score
A character’s base Leadership score equals his level plus any Charisma modifier. In order to take into account negative Charisma modifiers, this table allows for very low Leadership scores, but the character must still be 6th level or higher in order to gain the Leadership feat. Outside factors can affect a character’s Leadership score, as detailed above.

Cohort Level
The character can attract a cohort of up to this level. Regardless of a character’s Leadership score, he can only recruit a cohort who is two or more levels lower than himself. The cohort should be equipped with gear appropriate for its level. A character can try to attract a cohort of a particular race, class, and alignment. The cohort’s alignment may not be opposed to the leader’s alignment on either the law-vs-chaos or good-vs-evil axis, and the leader takes a Leadership penalty if he recruits a cohort of an alignment different from his own.

Cohorts earn XP as follows:

The cohort does not count as a party member when determining the party’s XP.

Divide the cohort’s level by the level of the PC with whom he or she is associated (the character with the Leadership feat who attracted the cohort).

Multiply this result by the total XP awarded to the PC and add that number of experience points to the cohort’s total.

If a cohort gains enough XP to bring it to a level one lower than the associated PC’s character level, the cohort does not gain the new level—its new XP total is 1 less than the amount needed attain the next level.

Number of Followers by Level
The character can lead up to the indicated number of characters of each...


Male Efreeti, advanced manthing 45HD
Kemnebi 'Djal Ibenbast' wrote:

Thank you Val,

1d100=17, 1d100=16, 1d100=49, 1d100=15, 1d100=81, 1d100=48, 1d100=94, 1d100=66, 1d100=62, 1d100=29
__________

ok; parents married; still alive; your the oldest; you family is lower upper class; you may take the nobility feat for free; but you are from a lower noble family or a rich merchant family if you dont want the problems that come with nobility; in Egypt; nobility is also part of the religios sect and preisthood by the way meaning there are no nobles who are not part of the religious culure.

ok; dad and you got along ok; your his oldest so he expects the most from you and expects some heroics; he gives you a area of land that nets you about 500gp a month he expects you to use this to fund your heroics; this is a variable rate and can flucutate by weather; and the like; is agricultural income and is stored in your accounts back home; you can add 500gp to your character sheet as money available to spend that you recieved before you left. If you dad hears more good stuff about you; this will probably increase; you dad runs the city of Hagra- Obidia; a sacred city of Bast. Population about 200k peoples and 50k; non humans.

Mom loved you; with that roll I have to think of somethign special- ok; she gives you a ring; while you wear it you have +6 con and hit points as appropriate; radiates bright white and rainbow colors under a detect magic; mom says it will save you life; and winks; a few times; never take it off; your aunts and uncles; 4 on dads side; 5 on moms side; admire and think well of you also; from them you get; bangles that give you +3 natural armor; a helm that gives you underwater breathing and +30 swimming hehe catfish :) jokes gonna abound; you get a cloak that gives you +4 to hide if not moving; +2 if using stealth. You also get some gloves that 3 times a day will give you magic fang cast at lvl 9 and Claws of the Beast; cast at lvl 9. These are divine magic btw. Your mentor give you a ring of wizardry I.
___________________
Let me know what (if any) of the background I need to change to make it fit into your Eqypt and I will. (I am already changing the Tressym to a regular Egyptian ring-tailed cat) I left room for you to insert your own diabolical DM goodness into the background, such as what does the High Priest of this particular temple REALLY want with D'jal?, etc.

ok; Bast is the protector of the graves of heroes; the defilement of Set even into the lands of your allies; the Greeks; is horrendous to her; find the works of Set there and wreck his plans and kill those who defile the sacred resting place of heroes; those are kinda general orders.
______________________

I will re-work the languages asap, again, just let me know if I need to change one.

Do you need any other rolls for magic item or such? or are those included in the rolls above? not needed; is dependant upon family wealth; your charisma; their ability to provide; what is available in that part of the world.

SHall I assume that I have attached myself the group with the chariot moving to the camp? If so he joined the group quietly and with his face covered to hide his features.

yes; please do so.

See you all soon!


Whoot! "catfish' jokes,... gotta love it! Heh, I can tell I'm gonna like you! ;)

Thx Val, Ok I will amend my sheets background info from "never saw parents again" to the Egyptian equivalent of a British boarding school. That way I can stick with the 'never got out much' basis of my character's personality.

MAde my first post in game FINALLY! I feel so official now! ;)

Thx all!

EDIT_ woot, quick question on ring of wizardry 1. It doubles the users first levels spells. (Slots to mem if a wiz, slots available if a Sor, does NOT double bonus slots from high Int or Specialization) but I have BOTH classes, Does it double BOTH of my classes 1st level slots????!? If so, I will never use my crossbow! :)


Sweet mother of Bast!!!, all that stuff sounds like Kemnebi ran off with the temples cookie jar :) haha

For those making rolls on IC, I made a campaign name under Valgrymr's Homebrew, this will allow Val to check all rolls at once, even makes finding past and current rolls much easier


Male Human Sorceror (Stormborn) 18

So Val,

How does it work when I use Detect Evil? Do I see what the balance is on the Good/Neutral/Evil scale? I've always thought of the ability as seeing an individual's soul with its stains and glowing patches, and judging from the abundance of darkness which is predominant.

Does Smite Evil then work of some one with 150 good points, 70 Neutral points and 151 evil points?


Lorderl wrote:

Sweet mother of Bast!!!, all that stuff sounds like Kemnebi ran off with the temples cookie jar :) haha

For those making rolls on IC, I made a campaign name under Valgrymr's Homebrew, this will allow Val to check all rolls at once, even makes finding past and current rolls much easier

Who says I didn't?!? Hehee!

Thx for the campaign setup Lorderl.

Val- I'm gonna go with NG alignment for now. He's a good guy, raised in a strict law-abiding fashion, BUT, he IS a teenager, feeling like being a bit selfish due to his choices being made for him, with a chip on his shoulder the size of a fireball, and prone to pushing his luck at this point. IF that changes from either your point scale, or I change my mind due to character choices, we can change it. ;)

The Exchange

Me - male; my characters - usually female Depends which day it is 20th Level Metalhead

I take it that Caledon left Llvenoc and me (Namaste) to go meet with these newcomers, so we are not actually there face-to-face with them for introductions yet?


Questions on the magic items Val- (besides the one about the Ring of Wizardy 1 above)

The gloves,
-I can use them 3 times per day, picking either effect when I do? or is it EACH spell 3/day?
-ANd I cannot find "CLaws of the Beast" spell anywhere, but the SPell compendium has a 'Claws of the bear" IS that the spell?

Thx,...

LAters,...


Male Human Sorceror (Stormborn) 18
Ragadolf wrote:

Questions on the magic items Val- (besides the one about the Ring of Wizardy 1 above)

The gloves,
-I can use them 3 times per day, picking either effect when I do? or is it EACH spell 3/day?
-ANd I cannot find "CLaws of the Beast" spell anywhere, but the SPell compendium has a 'Claws of the bear" IS that the spell?

Thx,...

LAters,...

Claws of the Beast

Psychometabolism
Level: Psychic warrior 1
Display: Visual
Manifesting Time: 1 swift action
Range: Personal
Target: You
Duration: 1 hour/level
Power Points: see text

You call forth the aggressive nature of the beast inherent in yourself, psionically transforming your hands into deadly claws. You gain two natural attacks with your claws, each dealing 1d4 points of damage (1d6 if you are Large, or 1d3 if you are Small) plus your Strength bonus.

Your claws are natural weapons, so you are considered armed when attacking with them, and they can be affected by powers, spells, and effects that enhance or improve natural. You can choose to deal nonlethal damage with your claws, taking the standard -4 penalty on your attack roll.

Your claws work just like the natural weapons of many monsters. You can make an attack with one claw or a full attack with two claws at your normal attack bonus, replacing your normal attack routine. You take no penalties for two-weapon fighting, and neither attack is a secondary attack. If your base attack bonus is +6 or higher, you do not gain any additional attacks—you simply have two claw attacks at your normal attack bonus.

You can manifest this power with an instant thought, quickly enough to gain the benefit of the power on your turn before you attack. Manifesting this power is a swift action You cannot manifest this power when it isn’t your turn.

You can call or dismiss the claws as a swift action during the duration of the power. If you attack with a manufactured weapon or another natural attack, you can’t make any claw attacks in that round. You can still hold and manipulate items with your claws or cast spells just as well as you could with your hands.

Power
Points Claw Damage
Small Medium Large
1 1d3 1d4 1d6
3 1d4 1d6 1d8
5 1d6 1d8 2d6
7 1d8 2d6 3d6
11 2d6 3d6 4d6
15 3d6 4d6 5d6
19 4d6 5d6 6d6

Don't know how the power point part would work unless the gloves have a certain number of points or spending charges increases the potency of the claws.

The Exchange

Me - male; my characters - usually female Depends which day it is 20th Level Metalhead

I suspect he probably meant Claws of the Bear, which is a Druid spell, if I'm not mistaken, which would make it divine magic. However, if he did mean Claws of the Beast, it would go off of Manifester Level (which is roughly the equivalent of Caster Level), and if it is based on the Psychic Warrior, then a 9th Level Psychic Warrior has a power pool of 23 power points, not including intelligence bonus (which wouldn't apply if the power pool comes from the item itself).


Yah, I also suspect that he meant 'Claws of the Bear' from the Spell Compendium. Since he said that the gloves were divine magic.

But thank you for the info!

LAters,...


Male Efreeti, advanced manthing 45HD

hehe ok; you get to be my first victim of what we all lovingingly call the hard side roll; meaning; I roll percentile; you roll percentile; if you roll under mine if mine is low; or over mine if mine is high; not knowing my roll; you get it your way; so; roll for a hard side; if you make it; it doubles both; fail; it doubles just one; and yes; just doubles your class chart of memorized spells; not form stat bonus.

Ragadolf wrote:

Whoot! "catfish' jokes,... gotta love it! Heh, I can tell I'm gonna like you! ;)

Thx Val, Ok I will amend my sheets background info from "never saw parents again" to the Egyptian equivalent of a British boarding school. That way I can stick with the 'never got out much' basis of my character's personality.

MAde my first post in game FINALLY! I feel so official now! ;)

Thx all!

EDIT_ woot, quick question on ring of wizardry 1. It doubles the users first levels spells. (Slots to mem if a wiz, slots available if a Sor, does NOT double bonus slots from high Int or Specialization) but I have BOTH classes, Does it double BOTH of my classes 1st level slots????!? If so, I will never use my crossbow! :)


Male Efreeti, advanced manthing 45HD

lol; you give me a lot of credit; I dont even know waht IC is; i just do the honor system on rolls; just give me a number and I am good; if things get to roll crazy; I adjust the game accordingly; but if we all want to use it; I am cool with that also. I dont ever show my rolls to the player as a rule; if someone has a question on a important roll they can designate a neutral watcher; but then you get what i roll and that generally gets peeps killed; i tend to roll crazy so I sometimes chunk a roll on purpose for the story; but sometimes you get what you get. I have a few rules; after level 10 the kid gloves come off and you get what you get; as we are just starting; I have my puff gloves on until you guys get used to my style and how things run in my game.

Lorderl wrote:

Sweet mother of Bast!!!, all that stuff sounds like Kemnebi ran off with the temples cookie jar :) haha

For those making rolls on IC, I made a campaign name under Valgrymr's Homebrew, this will allow Val to check all rolls at once, even makes finding past and current rolls much easier


Male Efreeti, advanced manthing 45HD

Ok; if someone does an evil act but is not evil; say a NG person does an evil act though the overall outcome of the event becomes good which satisfies his outlook; he still has a resonance of evil for a certain time; perhaps hours or days; if you see that person ;then you see some resonance of evil shadowing their figure; but not enough to show any commitment of it.
If you see a first level CE monster; they are committted but not very powerful; so you see evil; but colors there whole figure.; if that person was a priest or such; then you would see an aura that radiates around their character; if that person was say level 10; had a heck of a lot of evil points and was a priest you could feel it; and if you looked it would shower off of them.

so; basically; as I know the details of who you will be looking at; I will give you descriptions that you can build a knowledge base of how committed someone is to evil; whether they are basically good but did an evil act not long ago; or have a history of doing evil; basically; if you concentrate you can learn a bit; with the spell; you can learn more.

A person with 150 good and 151 evil; is basically neutral; and in jeapardy of alignment shift unless they are a nuetral person anyhow. Remember; not many actions that a person does day to day are good or evil so you gont get points for them; the 100 points starting for your alignment really makes a difference; so a level 2 CE person who spent their life doing good acts to redeam themselves; have still maybe 20 good points; but 100 evil points; so they look and feel and are evil. From your example; if that person was CE and a pc; I would be docking 20% exps for alignment trouble until either they gained a new alignment or did acts to go back to the original alignment; really; one two people in nearly 30 years of gaming ever really shifted alignment so it doesnt come up that often.

so for your example; if the persons character sheet says NE yes it works; if they are CG but slipping to nuetral; then no it doesnt. Once they get 20% more points of one alignment then the other; they change to that alignment. there are some exceptions to all of this; for example; there are Dwarven dieties that say worshipers alignment - dwarves; so as long as your a dwarf; they dont care about your alignment; so i dont do a penalty; also; classes and players that dont care about dieties or alignments of conclaves or whatnot; dont get a penalty. Mostly it is dietes who care about such stuff about their followers as they gain power from worshippers.

Vulcan Stormwrath wrote:

So Val,

How does it work when I use Detect Evil? Do I see what the balance is on the Good/Neutral/Evil scale? I've always thought of the ability as seeing an individual's soul with its stains and glowing patches, and judging from the abundance of darkness which is predominant.

Does Smite Evil then work of some one with 150 good points, 70 Neutral points and 151 evil points?


Male Efreeti, advanced manthing 45HD

3 times a day each;
its a Ranger spell; does that help? think it was level 3; PGF pg 101; your hands/claws do 1d8 damage; considered armed attacks; for 1/rnd per level of caster.

Ragadolf wrote:

Questions on the magic items Val- (besides the one about the Ring of Wizardy 1 above)

The gloves,
-I can use them 3 times per day, picking either effect when I do? or is it EACH spell 3/day?
-ANd I cannot find "CLaws of the Beast" spell anywhere, but the SPell compendium has a 'Claws of the bear" IS that the spell?

Thx,...

LAters,...


Male Human Sorceror (Stormborn) 18
Valegrim wrote:

Ok; if someone does an evil act but is not evil; say a NG person does an evil act though the overall outcome of the event becomes good which satisfies his outlook; he still has a resonance of evil for a certain time; perhaps hours or days; if you see that person ;then you see some resonance of evil shadowing their figure; but not enough to show any commitment of it.

If you see a first level CE monster; they are committted but not very powerful; so you see evil; but colors there whole figure.; if that person was a priest or such; then you would see an aura that radiates around their character; if that person was say level 10; had a heck of a lot of evil points and was a priest you could feel it; and if you looked it would shower off of them.

so; basically; as I know the details of who you will be looking at; I will give you descriptions that you can build a knowledge base of how committed someone is to evil; whether they are basically good but did an evil act not long ago; or have a history of doing evil; basically; if you concentrate you can learn a bit; with the spell; you can learn more.

A person with 150 good and 151 evil; is basically neutral; and in jeapardy of alignment shift unless they are a nuetral person anyhow. Remember; not many actions that a person does day to day are good or evil so you gont get points for them; the 100 points starting for your alignment really makes a difference; so a level 2 CE person who spent their life doing good acts to redeam themselves; have still maybe 20 good points; but 100 evil points; so they look and feel and are evil. From your example; if that person was CE and a pc; I would be docking 20% exps for alignment trouble until either they gained a new alignment or did acts to go back to the original alignment; really; one two people in nearly 30 years of gaming ever really shifted alignment so it doesnt come up that often.

so for your example; if the persons character sheet says NE yes it works; if they are CG but slipping to nuetral; then no it doesnt. Once...

Makes sense. Thanks.


Heheh, okie dokie!

Here goes,...

1st casualty of the 'Hard-Side' Roll: (1d100=20)

I don't know what to hope you rolled! ;P hehee!

And thx for the info, going shopping today I think. Mostly looking to actually buy the alchemical items I listed on my sheet, and stock up on scrolls and such. And probably the ink to scribe a few of them into my spellbook! If there's any left over (and there should be, as I can't buy armor and stuff) then I'll list my requests here to make sure you approve.

Thx!

Laters,...

The Exchange

Me - male; my characters - usually female Depends which day it is 20th Level Metalhead
Valegrim wrote:
lol; you give me a lot of credit; I dont even know waht IC is;

IC = Invisible Castle


Male Efreeti, advanced manthing 45HD

I rolled a 34; so you rolled under me and you win; yours is now a ring of sorcerous wizardry I; doubling level one class spells for both classes; grats.

Ragadolf wrote:

Heheh, okie dokie!

Here goes,...

1st casualty of the 'Hard-Side' Roll: (1d100=20)

I don't know what to hope you rolled! ;P hehee!

And thx for the info, going shopping today I think. Mostly looking to actually buy the alchemical items I listed on my sheet, and stock up on scrolls and such. And probably the ink to scribe a few of them into my spellbook! If there's any left over (and there should be, as I can't buy armor and stuff) then I'll list my requests here to make sure you approve.

Thx!

Laters,...


Male Efreeti, advanced manthing 45HD

oh; I remember that; used it for a pbp game last year that I was in.

Nightwish wrote:
Valegrim wrote:
lol; you give me a lot of credit; I dont even know waht IC is;
IC = Invisible Castle


Valegrim wrote:

I rolled a 34; so you rolled under me and you win; yours is now a ring of sorcerous wizardry I; doubling level one class spells for both classes; grats.

Thank you!

Hehee, "Fear my mighty IC powers!" (NOT!) ;)

for my shopping list, I have all the alchemical items on my sheet, plus the following items.

-Brooch of shielding 1,500 GP
-Heward's Handy haversack 2,000 GP
-Make staff +1 (2,600GP?)
-Maje crossbow masterwork
-Wand of Color Spray, Caster Level 1st, 750GP
-And a few 1st and 2nd lvl scrolls, plus the ink to scribe a few of them into my spellbook.
Approx 100GP per spell lvl to scribe into spellbook, right?

I should still have plenty of cash left over. I was going to convert it into gems, but if you approve the Handy Haversack, I wont need to! :)

Later,...


VAle, finalized shopping list below. This is in addition to all the items that were on my character sheet to start with.
When all is said and done, I think I have (+/-) 1,700GP left.

I remember reading that only some areas can get Cold Iron items, I think you said that Egypt was one of them, but if not let me know and I'll take the cold iron dagger and bolts off my inventory.

-Heward's Handy Haversack (2,000GP)
-Brooch of Shielding: (1,500GP)
-Slippers of Spider Climbing (2,000GP)
-Darkwood Staff (40GP)
-Wand of Color Spray- CL1 (750GP)
-Scroll: Identify (125GP)
-Scrolls: 1st lvl spells/CL1: Enlarge, Magic Weapon, Sleep, Charm Person, Feather Fall, Tenser's Floating Disk, Expeditious Retreat, Silent Image (200GP)
-Scrolls: 2nd lvl spells/Cl 3: Rope Trick, Resist Energy (300GP)
-Inks/etc for copying 5 levels of spells into spellbook (500GP)

That's it, I am OFFICIALLY done!
Thank you! and now ON with the show!!! ;)


Male Efreeti, advanced manthing 45HD

Ok; yes this stuff can be found in Egypt as it is like the only peaceful place on the map at the moment and have trade with elves and Dwarves; just keep in mind; there are no magic shops or magic bazaars or like that; magic is still pretty rare but as they have a well developed magic college there it is ok to have this stuff; the backpack; slippers, wand of color spray and broach of shielding cost 300gp more per item as they are all imported; there are far fewer magic users in Egypt than there are divine magic users.

other than that; ready to roll. hhm it occurs to me we never went over your spells; you rolled pretty good on your school and relationship with your mentor; choose 5 first level spells; 3 seconds; 1 third and 1 fourth and put them in your spellbook.

one thing I have not mentioned; to me spells have prerequisites; so to learn fireball for example; you have to know a lower level fire spell like burning hands or something like shocking grasp before you learn lightening bolt; think of it like you need math before algerbra and that before calculus. It is not that hard to get done so isnt a big deal; but keep it in mind as your choosing spells.


Male Efreeti, advanced manthing 45HD

cool; i checked out this thread; rolled some dice
and saw the campaign thread.

Nightwish wrote:
Valegrim wrote:
lol; you give me a lot of credit; I dont even know waht IC is;
IC = Invisible Castle


Valegrim wrote:
Ok; yes this stuff can be found in Egypt as it is like the only peaceful place on the map at the moment and have trade with elves and Dwarves; just keep in mind; there are no magic shops or magic bazaars or like that; magic is still pretty rare but as they have a well developed magic college there it is ok to have this stuff; the backpack; slippers, wand of color spray and broach of shielding cost 300gp more per item as they are all imported; there are far fewer magic users in Egypt than there are divine magic users.

Thank you VAle, I will adjust the cost later this weekend. I still have plenty left over to cover the extra cost. ALthough I think it will put me down to pocket change. ;)

Vale wrote:

other than that; ready to roll. hhm it occurs to me we never went over your spells; you rolled pretty good on your school and relationship with your mentor; choose 5 first level spells; 3 seconds; 1 third and 1 fourth and put them in your spellbook.

one thing I have not mentioned; to me spells have prerequisites; so to learn fireball for example; you have to know a lower level fire spell like burning hands or something like shocking grasp before you learn lightening bolt; think of it like you need math before algerbra and that before calculus. It is not that hard to get done so isnt a big deal; but keep it in mind as your choosing spells.

OK, For spells I just went with what a wizard has to his spell book from start (with bonus spells for high Int, as per PHB) and just added the two spells at each level as normal. I didn't add any for copying scrolls and such, that's what I'm doing now that I'm 'out in the world'. I can adjust if you wish, but would I have 3rd & 4th lvl spells when I can't cast them yet??

Spells have pre-req's. I'm fine with that. Goes along with wizards/casters in books having 'themes' or seeming to use similar spells over and over. It will still give me a lot of flexibility. (I don't have to MEMORIZE the burning hands to use the fireball, I just have to KNOW it, right?)

Technical question; DO you want me to keep my spell knowledge for EACH CLASS 'separate' (Which will be difficult [but not impossible] starting next lvl when I start to climb the Ultimate Magus PrC ladder.)
Meaning if the Wiz side has the burning hands, can the Sor pick up Fireball, or just the Wiz? (I'm fine with separate, just asking.)
Most levels of the PrC gains me an increase in abilities to BOTH classes at the same time.

Thanks again for letting me join in, this is great! I can tell you put in a lot of effort into this world of yours, and keep adapting it as a living, growing world. I will be very happy to participate in character journals, etc. (Though my wife may kill me, I spend enough time in front of the PC as it is!) ;P

Everyone have a Happy Thanksgiving!

LAters,...


Male Half-Orc 9th lvl Cleric, 4th lvl Ninja, 1st lvl Black Flame Zealot

Have a Happy Thanksgiving everyone. Will be interesting to see how this chapter of Val's world turns out.


Sorry about the delay in posting, was far to tired to reply when i read the post last night.

I'm back on track and tried to work in my post as best i could to fit with what has already transpired.

and with all those poor IC rolls (which is norm for me) i guess Zuberi is a bit distracted by the drow to noticed much of anything else :).

also Happy Thanksgiving everyone

game question, is what happened to the drow common knowledge?


Valegrim wrote:
I also give exps for what I call write ups; which is like your personal diary of your characters thoughts and actions; not sure how to do this online; guess you could email me; valgrymr@gmail.com as that should be confidential; this is new to most of you; so we can discuss it so you know what I am talking about; also; Balfic can give you detail on it as he has written them for me for like 10 years; is practically a novel lol.

I believe I will simply make another Spoiler tag in my characters profile called Diary. After every chapter closes you can just check it out at your leisure. I did note that Balfic had previously done this in-game with his current character which also works, so that could be done as well if it is easier for you to mark it as we move along. Though I will also place the info in my characters profile simply because it will be easier for me keep track of what my characters past thoughts have been.

I’m not concerned with the privacy issue since many aspects of the game and the simply nature of a PBP game in general is to keep player info and character info separate.

If you wouldn’t mind, I would suggest that you post a couple examples of wirte-ups/dairy. I believe that would help greatly.


Valegrim wrote:
is there anything anyone wants to get done before you head out; like I said; there is a bazaar here where many common items can be purchased and possibly some specialty things; and lots of centaurs; fauns; greeks to trade with.

Well, we’ll see what happens next with this snake thing

also I believe its still early afternoon, with storm clouds off in the distance.

But it never hurts to browse the bazaar, never know what may turn up :) Also meeting the locals, catchup on local events, rumors etc..,is good :)

We’ll see what comes up for evening events, what the other heroes, guards we traveled with are up to, and make sure all are accounted for

There also the morning meeting with the Oracle before we actually head out, in which I’m thinking to ask a question if at all possible, though I haven’t quite determine what I would ask :)


Astinos wrote:
"Wait!! Do no further harm. Lord Apollo does not take violence lightly near his temple. We can only hope that you we are far enough removed."

really this is where all the other character make a run for it...

umm.., anyone smell burnt cat flesh? J/k :)


Male Human Sorceror (Stormborn) 18
Lorderl wrote:
Astinos wrote:
"Wait!! Do no further harm. Lord Apollo does not take violence lightly near his temple. We can only hope that you we are far enough removed."

really this is where all the other character make a run for it...

umm.., anyone smell burnt cat flesh? J/k :)

Heheh, well techically stunning or unconsciousness isn't violence if you have the option to kill. And do snakes really count?

Damn neutral ground.

The Exchange

Me - male; my characters - usually female Depends which day it is 20th Level Metalhead

Happy Thanksgiving all! I won't be around the boards again until Friday - busy stuffing myself with turkey and doing family stuff, but I'll see y'all again this weekend!


Male Human Sorceror (Stormborn) 18

Happy Thanksgiving!!


As our group is under orders to see that the first group is brought to meet with the Prince, what do those order involve.

safe passage? see they befall no harm, etc..,

a note when posting game background info, please state whether the info is known (or a roll is needed) or is it simply background info so that we as players, not characters, know why things are as they are.


as Speak Languages is a class skill for the Dragonfire Adept, I'm moving 1 point from Concentration to Speak Languages to pickup Dwarven.

Since Stonemasory is my characters background craft, who better to gain info about stonework than from a dwarf, so that means knowning their language :)

I know its a minor detail but it just came to me :)


Vulcan Stormwrath wrote:
Lorderl wrote:
Astinos wrote:
"Wait!! Do no further harm. Lord Apollo does not take violence lightly near his temple. We can only hope that you we are far enough removed."

really this is where all the other character make a run for it...

umm.., anyone smell burnt cat flesh? J/k :)

Heheh, well techically stunning or unconsciousness isn't violence if you have the option to kill. And do snakes really count?

Damn neutral ground.

Heheh,...

Yeah, he kinda missed that part. Sorry 'bout that. ;P

He's kinda got his thing about Set and Snakes,...

Um,... Oops!?!?

Anyone bring the fire extinguisher for the BBQ cat? ;)


Male Human Sorceror (Stormborn) 18

Heh, speaking of spells having prerequisites makes me think of the Prismatic chain.

Prismatic spray

Material component : A handful of Skittles
Verbal Component: "TASTE THE RAINBOW!!!"


Male Half-Orc 9th lvl Cleric, 4th lvl Ninja, 1st lvl Black Flame Zealot

Ragadolf,

Guess we get to wait til Sunday to see what happens. Hope you are still full up on your lives.

Enjoying your character, Lorderls, and Vulcans. Can't wait to see how everything plays out in the long run.

So if color spray is the skittles then is imprisonment to snickers?


Male Human Sorceror (Stormborn) 18

"Not going anywhere for a while?........"

Enjoying it as well. Thin line between cool paladin and dude with stick firmly entrenched in ass. Doing my best to play the former.

Love the antagonism and intersting Drow perspective on their "tormented" status.

The Exchange

Me - male; my characters - usually female Depends which day it is 20th Level Metalhead

Couple quick questions, which I probably should have asked and waited for answers for *before* my last ingame post:

1. Did Kemnebi actually get the smackdown from the divine powers for attacking the snake, or are we just assuming he did?

2. Did he actually manage to stun the snake? If he did, I'm thinking it would be easy enough for him to point it out to us, so we probably wouldn't need to make another Spot check to see it. But if he didn't, then we'll probably have to make another Spot check, and failing that, Namaste will probably have to withdraw her mindlink attempt.

The Exchange

Me - male; my characters - usually female Depends which day it is 20th Level Metalhead
Ragadolf wrote:
Anyone bring the fire extinguisher for the BBQ cat? ;)

No fire extinguisher, but I do have some BBQ sauce handy!


Nightwish wrote:

Couple quick questions, which I probably should have asked and waited for answers for *before* my last ingame post:

1. Did Kemnebi actually get the smackdown from the divine powers for attacking the snake, or are we just assuming he did?

2. Did he actually manage to stun the snake? If he did, I'm thinking it would be easy enough for him to point it out to us, so we probably wouldn't need to make another Spot check to see it. But if he didn't, then we'll probably have to make another Spot check, and failing that, Namaste will probably have to withdraw her mindlink attempt.

I had also thought that i should have waited for Val to post an update before making my last post,

I liked the part about the slap on the wrist, he may look like a smoke cloud as well :)


Male Half-Orc 9th lvl Cleric, 4th lvl Ninja, 1st lvl Black Flame Zealot

I stopped where I was waiting to see if the Smackdown does occur. At the very least I expect the Temple Guards are going to do something. At worst...


Male Human Sorceror (Stormborn) 18

I also figured I'd wait.


Antici-pa-a-a-tion! ;)

Holding off on posting till I see what trouble I managed to get into first!

Great job so far guys and gals, I'm enjoying finding the voice for my troubled teen-anst-kitty-fellow. He's obviously in good company! :)

See you laters!

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