
Vulcan Stormwrath |

Valegrim wrote:one thing I need to point out about the Greeks/Romans; only followers of Neptune/Posieden; are allowed to ride horses; everyone else rides chariots or walks; the horse is a sacred animal. Greek and Roman knights do not ride horses; they are heavy foot.In that case could I swap Mounted Combat, which the class gets for free with something like Powerful Charge? I'll choose Knight of Athens then.
Or one of the Knight Bonus feats.

Valegrim |

Welcome; well if you want to play a different kind of elf; you could play one from the plane of Air for example; or you could play a fey; you could also play one with ties to the Infernal plane also for a bit of flavor from the other side. All of this could be done with templetes or with blood line levels from the UA or you one of various other methods.
Currently; normal elves are pretty much all on the Southern continent except for a few druids and guardians holding thier lands, forests and some spies that might still be out and about.
Drow are certainly acceptable; their is a big civil war going on down in the underdark; as well as all kinds of incursions and other interlopers; lots more Drow are on the surface than ever before.
If any of this strikes a cord run with it or if it brings up something else that is fine also.
There is one other option; Emperor Sebastion has a special guild of mages which are kind of the ruling council and his heavy hitters; they recruit; they have some rules; some basic tenets and some things quirks like they all wear masks all the time and never take them off; stuff like that. The Emperor has his hands into ever pot everywhere; so you could be any culture across the globe and be part of his network and popped into this group. Really; you could be anything from Aztec to Viking and everything in between.
Hey Vale, found your thread!
I'm one of the interested parties mentioned above. Spellcasters my speciality! ;)
Just had a chance to get a brief glimpse of the (extraordinary) amount of background info you have posted! Would like to be a pure caster, either Wiz or Sor, or possibly a combo of both to go for the 'Ultimate Magus' Prestige class! Which, I believe I can take as early as 5th lvl with the listed skill requirements, 6th at latest. Otherwise would aim for a pure caster going for the all-wonderful Archmage!
If you would be so kind as to give a suggestion on where a powerful up and coming magus would be from in your world, (with any possible unusual race as well) I will try to catch up on your creation rules, and stat up asap.
I normally just play Humans or elves/half-elves, so any other races that you think might fit into your world or might just be fun to add, I'd like to know about. I'm all about the 'trying new things!'
I have access to the core books, the spell compendium, the Complete Adventurer, Complete Arcane, and Çomplete Mage. (And a host of non-WotC splats, most of which aren't worth worrying about)
Just let me know your suggestions, I'll be trying to catch up on your background/creation info in-between trying to actually get work done, and I'll post post-haste! ;P
Laters,...

Valegrim |

You are ok with your parents; as kid number eight; you are just one of the crowd so to speak; got on well; but not exceptionally. You had one favorite uncle who really loved you; probably helped you get your start; but pretty much your just middle road to good with your family and extended family; except for that Uncle and your class trainer/mentor whom perhaps your uncle introduced and got you started with. Life expectancy in Egypt is really high; like 85 for humans; they havent had a war in a long long time; hundreds of years; few border skirmishes; but with a powerful elven kingdom of wood elfs on one side and dwarves on the other; they are really well protected expect for some occasional pirates and persian mercs and adventurers.
Keep in mind; that the Pharoah is really a diefic king; he is as a demigod but mortal; the power of diefic demi status passes on from emperor to emperor.
Valegrim wrote:Ok; from you background roll; you can make one of your items a +1 to hit and damage item; which comes from your father; on confirmed crit; will do +1d6 flame damage.
Hmmm, unless I missed it, the initial background you provided had no mention of my characters relationship with other family members. So if the relationship with the father was not so hot, then I may/would likely have the father as being dead in my characters background and his weapon was basically handed down as an inheritance.
Thou if in good standing with dear ole dad I may just let him live.., haha :)
Valegrim wrote:you get a ring from your mentor and trainer that allows you to tap into the power of light; it will store one charge to either buff a weapon of your choice +3 divine bonus to attack and damage; or buff your armor +3 divine bonus
1. Is activation a Standard Action like other magical item, or a Free Action, Swift Action or Immediate Action?
Swift2. How often is this useable, just a single permanent use, once per day, per encounter, per week?
Depends on the light source; generally once a day and needs to be recharged in full sunlight; like at noon. For your purposes; once a day.
3. Do I need to decide beforehand when the charge is stored which of the bonuses benefits will be active or do I get to chose between the bonuses when I use the ring?
Decide when you use it; think of it as asking the light diety to grant you a boon and that is a the talisman to focus the call for aid.
4. Is the ring self recharging at the appropriate time?
No; you do it as a ritual; it an be as simple as holding it up at noon to the sun and thanking the diety for his favor; or you can be as complex as you like. minimum charge time; one minute
5. When does the ring get recharged, at dawn when the sun rises, at noon when the sun is at its peak, is it a requirement to be outside at such a time?
basically noon; but really it is when the light is the brightest; so any really bright light is an expression of the diety of light.6. The term “store one charge”, was that intended to indicate that regardless of the usability of the ring (per day/week etc), that I need to find the means to recharge it? Say like expose it to a light source? Or would the ring simply recharge itself?
means that one the ring is worn by one of the faithful; and the prayer of charging has been accomplished; the ring will hold that charge until it is no longer with the faithful or the charge is used regardless of if that time is a day or a year or a decade.
Options for the Ring
[spoiler]An interesting idea/option which would be fine with me is to have the ring be charged through the expenditure of either divine or arcane energy (if there is no natural light sourse around or something like the Daylight spell)The expended spell level...
well; the light source cannot be a spell you cast, but it could be any really bright light effect so like if you were creative and lit up a natural quartz cavern with some light source it would probably work; if it was self generating and had mirrors and the like and was really bathed in light; would probably become a holy place like a shrine; also; any temple of light could be used to recharge.

Valegrim |

Valegrim wrote:you may also have two spells on a scroll of your choice; 4th level or lower. This is a gift from a Prince.
Would the above mentioned scroll be from the same Prince that I've been with for the past 6 months? If so, I’ll make it a parting gift intended to be of some assistance to him.
yes; it is from him or his cadre; but is not a parting gift; is mission aide ie supplied to make sure you get your mission accomplished; think of it as expendable gear you were given like arrows or spears.
Any background information that can be giving to me about this Prince since I’ve been with him 6 months, Family, Religion, Classes etc….
well, I am working on it; lol; looking for my notes; but I am at work and havent been home on a few days; was hoping Balfic would have some in his notes; but I have it somewhere; basically he is a leader type I forget the class, but gives everyone who follows his tactic big bonus and like can give rousing moral speaches. He has a special reverance for dragons; much of his personal gaurd and stuff depicts dragons. He is very smooth and charismatic; shrewd general and even handed in discipline; a natural leader.
If the scroll is not from the same Prince mentioned above then please include info (like a previous mission completed or I could make something up)

Astinos |

Here's Astinos (Vulcan Stormwrath)statted up, please let me know what else I need to do. I've left background blank. Obviously military fits in there somewhere.
Are special materials allowed during creation purchases? If not I'll change it.
Aso not sure how mane %rolls you need so here's 10 of 'em in order
49,50,60,13,61,1,92,71,100,44

Valegrim |

Valegrim wrote:You and some of the Equestrian class (15 Roman allied horsemen (Germanic)) have been dispatched to go to their aid. You have avoided combat as best you can. There are a handful of other heroes as yourself in the group with you. You are to help as you can, the horsemen are your guards. The Prince wishes a meeting.
When you say that the horsemen are my guards is that to mean that they are under my command or is there a commander among them whom they take their orders from. If so, do I have any command privileges and/or ranking amongst them, or am I/we simply being escorted?
more or less escort you and the party back to the Prince.
Are there any spellcaster (Cleric or Wizard/Sorcerer) amongst the Horsemen (might be appropriate dependent on the dispatched unit size).
No; but there are a few other heroes with you; and they might be; am leaving this vague in case one of the guys in the discussion boards get a character ready; we can just insert them into this group if appropriate.
Are the guard just taking us to meet with the group then leaving or are they/we suppose to merge with the others and return to meet with the Prince, you mentioned above that the Prince wishes a meeting.
Balfic-graa wrote:The Ruler of this land is Lord Aversol Sunkiller. It is his living Nephew who opposes him, and is the Prince of the Land. He is a close ally of Baylinors.
Ok need some clarification on the above.
Ok, the name Lord Aversol Sunkiller really doesn’t sound like all that nice of a person, so when you say above that “It is his living Nephew who opposes him” do you mean he oppose his uncle Lord Aversol Sunkiller?
yes; the Prince you are working with Opposes his great Uncle Lord Aversol.
If so, what’s the story behind that?
Lord Aversol is the undead ruler of this particular necropolis; there are many undead rulers on this continent.
So Lord Aversol Sunkiller is in charge of the undead, leaving Lord Callidous Lifebane (the Vampire) as one of his generals. What rank general would this be (is that knowledge known)? Perhaps this Vampire can be a direct opponent for of my character since the Prince is directly opposed to his uncle, which might mean we’ve encounter each other in some minor skirmish or have become aware of each by some means.
Well; the reason the the Egyptians are here is because the prince's spies inside the undead camp found a tablet that mentioned a Cabal of three liches; three mummy lords; three mind flayers; and three high priests of Set who are planning to kill the Sun; this was some of the same group that was responsible for the uncovering of the darkwell some years back that lead to a decade of darkness that was ended on the Day of Pain; in which the heroic Balfic Grah had been captured by this cabal and was to be sacrified over the darkwell with the dread relic shard of the Illearth Stone; but Balfic somehow excaped this fate and somehow closed the darkwell; he is a high priest of Darkness and no one is sure how or why he did this; but with the sacrifice of his blood upon the darkwell; everying on the continent screamed in pain and the dark was banished; this is bit of rumor and story; only Balfic and is party know the whole truth of which Balinor is one.
Anyway; this group seems to be at it again with plan B; and new heroes are needed; the Priests of Set provide the divine power of the Dark and they are known to be allies of the dreaded snakemen that have come back from the time of dread among the elves.
Since Lord Aversol Sunkiller is not a vampire, though he has undead under his command, then what do We/I know of him?
He is rumored to be a lich or a Death Knight; no one knows for sure.
Of course when you get...

Astinos |

If you want to stay pretty close to the culture; just take your mounted stuff with the idea of mounted on a chariot; so you could still do mounted archery and like that; also some of the teamwork feats could be replaced like for sheildman and driver and stuff as sometimes chariots used more than one guy; you could have some fun with this if you want to or just go with foot type troop. Chariot races are pretty big events in this region for fun and profit btw.
I was thinking more frontline charger, break the enemy line and hold a strongpoint in the enemy camp. A chariot may limit that a bit.

Valegrim |

with the constant warfare here; these are no problem.
BTW; all greek or roman players from this continent get 5 free ranks of knowledge undead.
Here's Astinos (Vulcan Stormwrath)statted up, please let me know what else I need to do. I've left background blank. Obviously military fits in there somewhere.
Are special materials allowed during creation purchases? If not I'll change it.
Aso not sure how mane %rolls you need so here's 10 of 'em in order
49,50,60,13,61,1,92,71,100,44
Parents married; your middle middle class; 4th in birth order of seven; one one sister still living. Your parents died when you were young; you were raised by the clergy of Athena; get bonus 2 ranks of religous doctrine; Athena; and knowledge; clergy of athena; 2 ranks.
the church loves you; put a divine bonus of +2 on a armor or sheild of your choice; Put +2 divine bonus on weapon of your choice; on confirmed critical; it procs a cure light wounds either on wielder or to the target; pretty useful on undead.
There really arent any Gnolls around on this continent; lots of Ork though; that would probably be a better choice; or giant.
you also are loved by the military; darn pallies; sheesh; make your armor mastercrafted dwarven quality mithral half plate +2; so; sigh; so total armor bonus; +9 gives -10 to spell failure; +2 max dex; the -7 armor check goes to a -4; and it weighs 50% less and acts like medium armor. Has +2 hardness, item has +10 hps and makes saves at +2 to avoid damage

Valegrim |

Actually; chariots are a superweapon and excellent at breaking lines; with scythed wheels and archers and spears and swords they are like a portable weapons platform; add magic to the mix and fantastic things to pull it and they can be double tuff. Also; they add armor and 50% miss chance from missle weapons. Also; is a good place to carry extra gear and whatnot; bards like to ride along and play instead of walk so you can have a sound system that way; hehe; but do what you want.
Valegrim wrote:I was thinking more frontline charger, break the enemy line and hold a strongpoint in the enemy camp. A chariot may limit that a bit.If you want to stay pretty close to the culture; just take your mounted stuff with the idea of mounted on a chariot; so you could still do mounted archery and like that; also some of the teamwork feats could be replaced like for sheildman and driver and stuff as sometimes chariots used more than one guy; you could have some fun with this if you want to or just go with foot type troop. Chariot races are pretty big events in this region for fun and profit btw.

Astinos |

Actually; chariots are a superweapon and excellent at breaking lines; with scythed wheels and archers and spears and swords they are like a portable weapons platform; add magic to the mix and fantastic things to pull it and they can be double tuff. Also; they add armor and 50% miss chance from missle weapons. Also; is a good place to carry extra gear and whatnot; bards like to ride along and play instead of walk so you can have a sound system that way; hehe; but do what you want.
That sounds pretty awesome. In that case I'll stick with the Mounted Combat. Safe to assume that Handle Animal would replace Ride for the checks?

Lorderl |

well, I am working on it; lol; looking for my notes; but I am at work and haven’t been home on a few days; was hoping Balfic would have some in his notes; but I have it somewhere; basically he is a leader type I forget the class, but gives everyone who follows his tactic big bonus and like can give rousing moral speeches. He has a special reverence for dragons; much of his personal guard and stuff depicts dragons. He is very smooth and charismatic; shrewd general and even handed in discipline; a natural leader.
no problem on when you can get to posting the info.
Background details about my character…
This Prince is a great fit for my character, he'll definitely be the inspiring source from where/when I pickup the Marshall class.
The fact that he has a reverence for dragons could well make for these two to becoming best friends, a trusted ally and such. After 6 months where do these two stand in respect to one another?
If strong loyalties/friendship/trust has developed between these two, then this would fit with my thoughts of my character looking to personally dealing with Lord Callidous Lifebane at some point.

Lorderl |

While still ironing out minor details for my character and his background I could post but I am unsure how to start my initial post since we are arriving with a small contingence of armed soldiers. Seeing as were here by direct order of the Prince its likely that we will have some form of paperwork, or seal of the Prince, Maybe bearing gifts of offering.
Is there a place that we would report to when we arrive or is this something that the commander of the guards would know about?
How would we recognize the people/group that were suppose to meet with?
Or are we just waiting for questions and such to be answered (I know I threw a few up) before you make an introductory post for us?
How long is the trip from the Prince to the Well of Life, just need a feel for how much time I've had to get to know the other players I'm traveling with, or would we have started out already acquainted with one another?

Ragadolf |

Thx Vale,
I'll try to get started tonite (I'm at work right now, dress rehearsal of a dance show). And peruse some of the race options. I'll have the basic idea thrown at you by morning. Adjust it according to your suggestions and fill it out as quick as I can.
Maybe I'll actually have time to read some of your background, that might give me scores of ideas! ;P
Thx for letting me join, see ya soon!
Laters,...

Ragadolf |

OK, learning Invis Castle, didn't realize it could do all the fun things.
You want to see rolls like this?=
Rags Rolling up a character: (4d6.takeHighest(3).minroll(2)=16, 4d6.takeHighest(3).minroll(2)=9, 4d6.takeHighest(3).minroll(2)=12, 4d6.takeHighest(3).minroll(2)=11, 4d6.takeHighest(3).minroll(2)=10, 4d6.takeHighest(3).minroll(2)=12, 4d6.takeHighest(3).minroll(2)=13, 4d6.takeHighest(3).minroll(2)=12, 4d6.takeHighest(3).minroll(2)=15, 4d6.takeHighest(3).minroll(2)=15, 4d6.takeHighest(3).minroll(2)=16, 4d6.takeHighest(3).minroll(2)=11)
So, the stats would be 16, 16, 15, 15, 13, 12 ???
EDIT- question,
I have always played that you can take a PrC the same level you meet it prereq's.
(IE= at lvl 5 you can have a total of 8 points in a class skill. So if a PrC requires you to have 8 points in a skill first, you can take it at lvl 5.) But some others play you have to meet the pre-req's first, then the NEXT lvl you can go Prc. Which do you use?

Lorderl |

OK, learning Invis Castle, didn't realize it could do all the fun things.
So, the stats would be 16, 16, 15, 15, 13, 12 ???
I also noticed in some other players rolls that used the same method that you did that the min roll number came out to the #2 same as your results, seems kind of odd that all your rolls would have a min number that came up 2, don't you think?
I didn't see the option you used for your rolls to come up with that display format, but when i did a test i inserted 12 rolls, using 4d6.
my results included several "1's" (like 7 of them) in the result, and "1's are to be rerolled, which help in yeilding better results.
I believe there must be something flaky there for the min roll of all those rolls to be the #2, i would suggest reolling using just the standard die rolling method, inserting the numbers as i did, and reroll any ones.

Astinos |

Astinos; you can be one of those arriving at the oracle from the Prince; there are roads so chariot is ok. All the greeks would be in chariot as well as possible egyptians so you can start posting and meeting hte group anytime.
Great!

Valegrim |

The Greek forces with them are pretty famous also; guys like Heracules; Agammemnon, Hector, Aeneaus, and the like; you also know that Aeneaus sent a group of Greeks to the Oracle to find the Hero named Achilles whose mother has gave him to the fey; some fauns and centaurs....
the Latin title for the Prince is Princeps; which means first among equals; as most of these guys are kings and princes in their own right.
Among the Romans are the two Scippio brothers who are very famous generals and lead the very famous 5th legion; and Tiberious Romanus; a not so good general, but who is really rich and great at logistics; pretty much keeps the army supplied with food and equiptment.
Valegrim wrote:well, I am working on it; lol; looking for my notes; but I am at work and haven’t been home on a few days; was hoping Balfic would have some in his notes; but I have it somewhere; basically he is a leader type I forget the class, but gives everyone who follows his tactic big bonus and like can give rousing moral speeches. He has a special reverence for dragons; much of his personal guard and stuff depicts dragons. He is very smooth and charismatic; shrewd general and even handed in discipline; a natural leader.
no problem on when you can get to posting the info.
Background details about my character…
This Prince is a great fit for my character, he'll definitely be the inspiring source from where/when I pickup the Marshall class.The fact that he has a reverence for dragons could well make for these two to becoming best friends, a trusted ally and such. After 6 months where do these two stand in respect to one another?
If strong loyalties/friendship/trust has developed between these two, then this would fit with my thoughts of my character looking to personally dealing with Lord Callidous Lifebane at some point.

Valegrim |

The way I see it; you dont know the Prince all that well personally; you get to eat at his table and all; in most meetings he meets with his generals under a huge pavillion; and each of the kings and princes have there leaders and heroes with them; so when something needs to be done either someone volunteers or someone is picked; sometimes when to many heroes want the job; they say a prayer to Mercury and cast dice leaving fate to the god of chance. (you have noticed that when Aeneaus casts the dice they always come out in his favor; He is called the old crafty, sly fox for a reason; it is also said that Venus/Aphrodite greatly favors him.
How do you find the guys at the oracle; should be pretty easy; they will probably look special; most guys here are greeks and romans; they probably wont be greeks and romans; your information is that they are a group assembled from the southern continent; could be elves; dwarves; aboriginees; persians; chinese or god knows what; but they will probably be a very mixed group and together; most peoples stay with their own kinds so finding a mixed group should be easy.
Also; Aeneaus told you before you left with a twinkle in his eye and a keep it quiet nod; that he sent a contact on a few days ago to the Oracle and he would help; Aeneaus runs intelligence for the army so he probably has spies everywhere.
Valegrim wrote:well, I am working on it; lol; looking for my notes; but I am at work and haven’t been home on a few days; was hoping Balfic would have some in his notes; but I have it somewhere; basically he is a leader type I forget the class, but gives everyone who follows his tactic big bonus and like can give rousing moral speeches. He has a special reverence for dragons; much of his personal guard and stuff depicts dragons. He is very smooth and charismatic; shrewd general and even handed in discipline; a natural leader.
no problem on when you can get to posting the info.
Background details about my character…
This Prince is a great fit for my character, he'll definitely be the inspiring source from where/when I pickup the Marshall class.The fact that he has a reverence for dragons could well make for these two to becoming best friends, a trusted ally and such. After 6 months where do these two stand in respect to one another?
If strong loyalties/friendship/trust has developed between these two, then this would fit with my thoughts of my character looking to personally dealing with Lord Callidous Lifebane at some point.

Valegrim |

about the skills, As gm; i dont care; I let the players decide which way they want to do it; doesnt change the game; i just want you all to do it the same way.
hehe in a around the table game I would just ask my bud Ty; and say; hmm which way to we do it; he would say and that would be that; he is my rules guy who keeps track of how we have decided various issues and game mechanics over the years; spell questions and the like.
you rolls are really average; add two points to any one roll that you like; I call it GM heroic option.
OK, learning Invis Castle, didn't realize it could do all the fun things.
You want to see rolls like this?=
Rags Rolling up a character: (4d6.takeHighest(3).minroll(2)=16, 4d6.takeHighest(3).minroll(2)=9, 4d6.takeHighest(3).minroll(2)=12, 4d6.takeHighest(3).minroll(2)=11, 4d6.takeHighest(3).minroll(2)=10, 4d6.takeHighest(3).minroll(2)=12, 4d6.takeHighest(3).minroll(2)=13, 4d6.takeHighest(3).minroll(2)=12, 4d6.takeHighest(3).minroll(2)=15, 4d6.takeHighest(3).minroll(2)=15, 4d6.takeHighest(3).minroll(2)=16, 4d6.takeHighest(3).minroll(2)=11)So, the stats would be 16, 16, 15, 15, 13, 12 ???
EDIT- question,
I have always played that you can take a PrC the same level you meet it prereq's.
(IE= at lvl 5 you can have a total of 8 points in a class skill. So if a PrC requires you to have 8 points in a skill first, you can take it at lvl 5.) But some others play you have to meet the pre-req's first, then the NEXT lvl you can go Prc. Which do you use?

Valegrim |

a little more background for you guys riding to the Oracle.
Ok; a bit about the group that is riding with you.
Like I said they are Germans; but in the three days you guys ride with ride with them you learn they call themselves Teutons; Teutonic Knights; they wear plate and chain armor and their horses have leather barding with chain over some areas; very wierd from a Greek or Egyptian standpoint.
You learn that before they joined the Roman prince who is their ally; they were fighing outside the Holy Cities against the Hordes lead by none other than the Mighty Infamous Lord Ubel the Destroyer and the Dread Lord Oberon; both of them Antipaladins.
These guys were once a group of 500; this is all that is left; they fought gnolls; giants; and demons of various kinds; these are seasons veterans; you look in their eyes and you see no fear; but also you see no hope; they are like robots; they fight; but have no love; no hope; their homeland is all but destroyed; the Emperor Sebastion has come and saved their homeland; but they no longer recognise it; they are devoted to Hodir (Odin) they beleive this is the war to end all wars; each night they sing a liteny for their fallen comrades; and pray to die with their sword in their hands.
among the five or so heroes that travel with you; is a one strange little dude; about he is about 5 feet tall and very lithe; he wears and has no metal; most of his stuff is wood or bone; he has about 4 instruments with him and is obviously a bard; but you have no idea from where; his clothes and stuff is really weird and he smells wild like the forest, earth; and sky. The Germans give him a lot of respect; but all you have seen is him laugh and tell stories and play his instruments and tumble around and juggle dead rats and stuff.
Either of you can talk to him if you wish; he seems to speak tueton, latin, greek all like a native born to it.
weapons and armor; he wears hides and leather; and has a club, sling and some rocks.
he seems to hear stuff nobody else hears; always has his ear cocked to the wind; you swear sometimes he hears stuff into the future; or the past; he has the group hide; send out scouts; the scouts either find an old battle or wait a bit and see the bad guys start to arrive before the ambush is started. Anyway; he is human, but you dont know what culture. he likes to ride in the chariot if there is one.
Another hero you have with you of called OGG!; when asked his name he stands and yells at the top of his lungs OGG! and beats his chest. Anyway; this guy is pretty big; some kind of Ogre maybe; nearly eight feet tall; runs faster than the tuetons horses with all that armor. he has all kinds of weapons; maces; greatsword; long sword; warhammer; daggers; battle axe; throwing axes; wears a double chain shirt over leather. The only thing you ever heard him say is (points to his chest) follows air, fire, dirt, smoke maybe; you are guessing from his harsh accent and his gestures a he waves his arms around, kicks the ground and points to the fire. hehe. He seems to understand what anyone says to him just fine though.
He seems smart enough; but doesnt have command of the language very well; speaks broken common; and a bit of Tueton; but no greek or roman. The bard speaks to him in some language you have never heard before and he seems eloquent enough. Mostly he laughs or cries when the bard performs; his face is honest as the day is long, but his arms are about a thick as both your legs and he can probably lift a horse. Back at the camp he arm wrestled a big Greek Hero named Ajax; and after two days there was no winner; the army had to fight so the contest was stopped.
anyways; either of you can talk to these guys if you like. You gather that they are not from this continent but from somewhere in the general vicinity of the Valley of the Ancients on the Eastern Continent; a place that was crushed by all of the Horsemen (Oberon, Ubel, Cordova, Ronin) who serve a Demon Prince. Only a few pockets of good guys still exist in that area to resist their great wave of evil.

Ragadolf |

Hello Vale, next question(s), ;)
Where can I find the writeups on AIR elves? On the Crystal Castle website I found Air & Earth Gnomes & Halflings, Fire and water elves, but no air elves. If I make the caster a 'blaster' i can go with fire elf, that would be interesting.
I DID find a write up for cat -people on Crystal Castle. And I thought, "Hm,... Egyptian, cat -people, THAT could work!" No major changes from any other race that I can see stat or ability wise, but yet it is listed as a +1 level requirement. I have re-posted it below for your perusal and opinion.
Cat-people
Catfolk (cat-like humanoids)
(From: RotW p92)
+4 Dex
+2 Cha
Favored class: Ranger (OK, that might be a problem since I want to go Wiz/Sor combo)
• Medium Size
• 40’ Movement
• Level Adjustment +1
• Humanoid (catfolk)
• Low-Light Vision
• +2 Racial bonus on Listen and Move Silently checks.
• +1 Natural Armor bonus to AC.
I just don't see why they made it a +1 level adjustment. What do YOU think?

Lorderl |

I just don't see why they made it a +1 level adjustment
Myself I’m using the variant Draconic template for my character (the variant is broken into parts for flexibility during character generation, instead of applying the full LA+3 in one shot)
So when the first LA+1 is applied its actually very equal to that of the Cat people LA. I believe most of the LA comes from the +6 to stats, and it also includes the +1 natural armor. In that races case the increase in movement is very nice.
I’ve heard mention of people posting about buying off LA, but I’ve never bothered to look into it.
Don’t know if Val uses this feature or not?

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Valegrim wrote:one thing I need to point out about the Greeks/Romans; only followers of Neptune/Posieden; are allowed to ride horses; everyone else rides chariots or walks; the horse is a sacred animal. Greek and Roman knights do not ride horses; they are heavy foot.In that case could I swap Mounted Combat, which the class gets for free with something like Powerful Charge? I'll choose Knight of Athens then.
I wonder if there might be alternate mounts available for use, too, other than horses?

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Hello Vale, next question(s), ;)
Where can I find the writeups on AIR elves? On the Crystal Castle website I found Air & Earth Gnomes & Halflings, Fire and water elves, but no air elves. If I make the caster a 'blaster' i can go with fire elf, that would be interesting.
I DID find a write up for cat -people on Crystal Castle. And I thought, "Hm,... Egyptian, cat -people, THAT could work!" No major changes from any other race that I can see stat or ability wise, but yet it is listed as a +1 level requirement. I have re-posted it below for your perusal and opinion.
Cat-people
** spoiler omitted **
I found a write-up once for Winged Elves. It wasn't at Crystal Castle, it was at D&D Wiki. Here is the write-up: Avariel (Winged Elves). From other references I found, it looks like they originated in the Forgotten Realms system (probably what the Al-Karak-Elam evolved into in the transition from 2nd Edition to 3rd. I don't know if that's what you had in mind, or if Val will allow them, but that's what I found.

Ragadolf |

Wow, Thank you Nightwish!
I had never even heard of D&DWiki until now!
And they finally made the avarial balanced enough to be +0 level adjustment! Hm,... maybe,...
And I see now why the cat-persons are +1 lvl adj. They aren't all that powerful, but it's ALL plusses, no minuses. Hmmm,... I could adjust it down, make them basically same stats as an elf. (Call them 'Lesser' catfolk?) Maybe look a little more human. Perhaps there are stories about egyptians being born with feline features once every decade or so. And they are believed to be blessed of Bast?
Vale, where would (could) a winged elf be from in this world? And would they have been involved in the eradication march that was happening?
My only major problem with either of these ideas is I'm aiming for Ultimate Magus PrC, which requires Wiz/Sor combo to start. Neither of these have wiz or sor as preferred class, and I don't want the XP penalty. Although, from what Vale has said, and the major kudos from his players, it probably won't be that much of a problem.
Vale, I apologize for taking so long (Well, I won't apologize for work, but you know what I mean!) I'm just looking for my schtick, once I find it, I'll make the character in no time!
I already play two crazy casters, (one thinks he's Dr. Who, and the other doesn't think, he's just crazy) and then there's the Dark Sun wiz/Psi who argues with his psicrystal. I also play a druid with a Cajun accent. I'm just looking for my hook into YOUR world, so I can be a part of it! :)
(Maybe I'll just go with a bezerk norse caster who thinks he's the living embodiment of Thor!?!?)
I found the game thread, still catching up on both threads.
Let me know what you think about the ideas above, and I'll pick a race/personality tonite.
Thanks Vale!

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Wow, Thank you Nightwish!
I had never even heard of D&DWiki until now!
No problem. Hope it was helpful!
And I see now why the cat-persons are +1 lvl adj. They aren't all that powerful, but it's ALL plusses, no minuses.
Yeah, I don't think that write-up was well thought-out. The Dex bonus, high as it is, still makes sense. But I would personally give them a -2 Cha (instead of a +2), as cats tend to be very aloof, which can be offputting, and a -2 Wis (that whole "curiosity killed the cat" thing). But that's just me.
My only major problem with either of these ideas is I'm aiming for Ultimate Magus PrC, which requires Wiz/Sor combo to start. Neither of these have wiz or sor as preferred class, and I don't want the XP penalty.
Correct me if I'm wrong, but I believe the XP penalty only comes into play if a non-preferred class level exceeds another non-preferred class level by more than one level. So there would be no penalty if you went Wizard, Sorceror, Wizard, Sorceror, PrC ... or if you went Wizard, Wizard, Sorceror, Sorceror, PrC, or vice versa ... but if you went Wizard, Wizard, Wizard, Sorceror, then you would incur an XP penalty when you took up the new class, because it would two less, instead of one less than the other, but would not take the penalty if you then took your fifth character level in Sorceror, since it would be back within one.

Valegrim |

hmm dont remember off hand let me look a bit; think it was ua but i know crystal keep has it
Hello Vale, next question(s), ;)
Where can I find the writeups on AIR elves? On the Crystal Castle website I found Air & Earth Gnomes & Halflings, Fire and water elves, but no air elves. If I make the caster a 'blaster' i can go with fire elf, that would be interesting.
I DID find a write up for cat -people on Crystal Castle. And I thought, "Hm,... Egyptian, cat -people, THAT could work!" No major changes from any other race that I can see stat or ability wise, but yet it is listed as a +1 level requirement. I have re-posted it below for your perusal and opinion.
Cat-people
** spoiler omitted **

Valegrim |

there is there is is a list of alternate pally mounts by level
Vulcan Stormwrath wrote:I wonder if there might be alternate mounts available for use, too, other than horses?Valegrim wrote:one thing I need to point out about the Greeks/Romans; only followers of Neptune/Posieden; are allowed to ride horses; everyone else rides chariots or walks; the horse is a sacred animal. Greek and Roman knights do not ride horses; they are heavy foot.In that case could I swap Mounted Combat, which the class gets for free with something like Powerful Charge? I'll choose Knight of Athens then.

Ragadolf |

kk will be off tmporrow awnd can answer a lot og questions then
Cool, and thx!
Here is a list of ideas that I hope will give you the idea of what I am looking towards, let me know what you think, what would fit best, what would fit if I changed a background bit, etc.
Ideas:
Want to try playing an Ultimate Magus PrC, but willing to go another route depending on the character. Would go ahead and follow the NWN rule of 'meet requirement first, THEN next lvl you can PrC' for simplicity sake, unless as you said, we all agree you can take it the lvl you qualify for it.
#1- Human or elf Wiz/Sor can be from anywhere. Will have to pick a personality and reason for being here. (trying to avoid crazy mage #3!) ;)
#2- Cat-person (probably trimmed down, as I mentioned above, to close-to-elf stats to get rid of +1 lvl penalty) From Egypt. Every few years to few dozen years a person is born with feline features, considered to be a sign of blessing from Bast, but also tends to appear when NEEDED to deal with a great evil or problem. Will PrC as Ultimate magus, or specialize in field that would suit the god/dess he is supposed to be sent by. Probably raised by the temple, with little or no contact with the outside world except what he sees from his window. While he is educated in all manner of politics, finance, etc, he has no real experience in the real world, and makes frequent social gaffs. He is so used to being obeyed when he asks for something to be done, that he does so without realizing that people outside the temple think he is bossy or rude. If he wears the mask you mentioned earlier, that could bring some interesting bits to it. As no one would realize he is a cat-person, and he has little or NO experience with the opposite sex. MORE social gaffs!
#3- Winged Elf (Avarial) (the +0 lvl version from the D&D Wiki site) Where/what culture would this type of elf come from in your world? Would this elf have been involved with the eradication army from earlier? Perhaps he did not agree with it. Or maybe his people did not participate in it, and he is acting a scout to keep his people informed of what's going on. HE could have decided to join and actually DO something besides just watch and report. Or perhaps the lure of learning more powerful magics from these strangers won out over his duty. (Is his greed for power getting the better of him?)
Want to stick to straight caster, perhaps specializing in air spells, is there a lightning or storm mage PrC? HE could be the self-proclaimed 'Master of the wind and sky!'
#4- Viking (probably) Human- Thinks he is the reincarnation or living embodiment of Thor's will and power on earth. He is not a bezerker, but If I stick to straight Wiz or Sor single class, he may take a lvl of fighter to reflect his background. He is probably egotistical, thinks that he is better than others, and he was put on the planet for a purpose. so help him or get out of his way! Once I decide what he thinks his purpose is, he will pursue that maniacally. Perhaps he thinks that in fulfilling his purpose he will ascend to demigod status and can join his deity. Or he may feel he has no choice, he must do what he is commanded. HE may even resent not having a say in what he does. Hmm,... perhaps a level of cleric instead of fighter? or feats that tie him to his deity somehow?
Would either be specialist in evocation or similar. Thinking that a lightning or storm master PrC would fit this guy better.
Let me know what you think, or add suggestions. I have read that you are slow on Th/fri, but would like to be ready when you pick back up again!
Laters,...

Lorderl |

kk will be off tmporrow awnd can answer a lot og questions then
just a few minor questions that i didn't see get answered.
1. Does the Deity of Light in your world/game have the same Domains as the one listed in Deity & Demigods?
2. What, if any, would be the Deity of Light favored weapon?
3. I know I make type O’s so I’m curious if that is the case with the names below?
Are Balinor Stormwall and Baylinors (mentioned in previous post by Balfic-graa) one and the same person?

Astinos |

Astinos wrote:Looks like we'll be with the same contingent Lorderl.
While my characters background isn’t complete (there’s lots of data to draw from), I went and made my initial entry post. I hope its fine as its sorta of a jump right in type of thing.
I hope it works for Astinos?
Works just fine.

Valegrim |

Ok; in my game; there are no wizards or sorcerers that are Norse; the culture just wont tolerate it; they all get taken in by the Finns; kind taken out into the woods and left or given to a Finn; the Finns are the dark mystics the Norse consider barbarians hehe. Finns in my game get the racial power of Wind speach and Listening to the Wind, but their eyesight suffers which in game terms is bigger minus to spot and sight rolls that require vision; of course you get bonus to listen to so all works out. Many mages and sorcerers attempt to overcome this with a good familiar such as a crow. Lots of story threads about the main story line coming from this background
ok; as for Races of Air; see page 16 of the UA; is a small change to the character; doesnt cost any level penalty or anything; is just bluish or white skin; flesh cool to the touch; +1 vs earth subtypes; -2 to save vs earth subtypes stuff; and gain Breathless; you dont breath; cant drown, sufficate, or be affected by things that require inhalation such as poison gas. This background ties into the main thread in many ways; there was a great civil war on the plane of air; but it is mostly settled now; due to various pc interactions there and there is quite a few air types trying to figure out what is going on on this plane that might cause the destruction of the multiverse and there are a couple people and events they are seriously keeping an eye on and gather info to determine what to do. YOu could be instrumental in this and be an agent or some such.
if you wanted to fly or get more racial abilities; you could just take that some other way; for example; if you wanted to add flight to the race of air I described above; you could, for a +1 level cost; get flight as a [su]; be able to buy flight feats; move at twice your ground movement; manuverability class C which means you can make 90 degree turns at normal speed.
Cat person; well, they are followers of Bast and sacred to her; of course she is dead at the moment; but hehe with work you could resurrect her spirit and be her Avatar hehe and give her a rebirth. this would also be an excellent choice as Bast's minions are impecable opponents of Set and his minions. The undead and the snakemen are the second major threadline and a very very big deal; this would fit perfectly into this place as well as all the activities on the Southern continent.
so really; you have a plethera of choices; the first set of d6 rolls are for people who want to randomly choose their culture; if someone wants to actively choose; I ignore this first set of d6's. If you want to choose; that is fine; if you want to do it randomly; that if fine as well.
Valegrim wrote:kk will be off tmporrow awnd can answer a lot og questions thenCool, and thx!
Here is a list of ideas that I hope will give you the idea of what I am looking towards, let me know what you think, what would fit best, what would fit if I changed a background bit, etc.
Ideas:
[spoiler]Want to try playing an Ultimate Magus PrC, but willing to go another route depending on the character. Would go ahead and follow the NWN rule of 'meet requirement first, THEN next lvl you can PrC' for simplicity sake, unless as you said, we all agree you can take it the lvl you qualify for it.
#1- Human or elf Wiz/Sor can be from anywhere. Will have to pick a personality and reason for being here. (trying to avoid crazy mage #3!) ;)
#2- Cat-person (probably trimmed down, as I mentioned above, to close-to-elf stats to get rid of +1 lvl penalty) From Egypt. Every few years to few dozen years a person is born with feline features, considered to be a sign of blessing from Bast, but also tends to appear when NEEDED to deal with a great evil or problem. Will PrC as Ultimate magus, or specialize in field that would suit the god/dess he is supposed to be sent by. Probably raised by the temple, with little or no contact with the outside world except what he sees from his window. While he is educated in all manner of politics, finance, etc, he has no real experience in the real world, and makes frequent social gaffs. He is so used to being obeyed when he asks for something to be done, that he does so without realizing that people outside the temple think he is bossy or rude. If he wears the mask you mentioned earlier, that could bring some interesting bits to it. As no one would realize he is a cat-person, and he has little or NO experience with the opposite sex. MORE social gaffs!
#3- Winged Elf (Avarial) (the +0 lvl version from the D&D Wiki site) Where/what culture would this type of elf come from in your world? Would this elf have been involved with the eradication army from earlier?...

Valegrim |

Sun and light dieties that are culturally based; have the domains as stated; the Great diety of light; almost nobody even has a clue about; he/she/it is beyond the mortal being ability to understand even a fraction; It is above morality; is a prime essence of creation; thus; is not really limited to Domains; if you want to be a chosen of this diety; just pick applicable domains; though one should be sun or light or like that; and one should be truth and one illusion; you can pick the fourth at will. With character creation feats you can gain or lose more or less domains; heck you could even take death; if a diety of this level wants something done; it gets done. just nothing with Darkness at that is another dieties baliwick hehe the Dark God; I just call these three primal dieties; Light God; Dark God; and Grey God.
Valegrim wrote:kk will be off tmporrow awnd can answer a lot og questions then
just a few minor questions that i didn't see get answered.
1. Does the Deity of Light in your world/game have the same Domains as the one listed in Deity & Demigods?
2. What, if any, would be the Deity of Light favored weapon?
3. I know I make type O’s so I’m curious if that is the case with the names below?
Are Balinor Stormwall and Baylinors (mentioned in previous post by Balfic-graa) one and the same person?

Valegrim |

Another way to look at the Light God; is to consider that all light based cultural dieties get their powers from this primal power; so any domain a sun; light or like that cultural diety has; can be chosen by a follower of this more primal, elemental "light of megaverse" diety.

Lorderl |

Another way to look at the Light God; is to consider that all light based cultural dieties get their powers from this primal power; so any domain a sun; light or like that cultural diety has; can be chosen by a follower of this more primal, elemental "light of megaverse" diety.
ok got it, i had forgotten that this was a primal power, unlike what is normally viewed as a "standard deity".

Ragadolf |

Wow.
Head. Swimming. Must, keep, reading, more, info,... ;P
Thank you Vale!
Just to summarize,
-Norse/Finns-got it, processed, still a good option.
-Air races, as in UA, plus your optional +1 lvl for flight (VERY good flight!)
-Cat-persons (gotta be 'PC' ;P) Got it, very cool.
One more question, (a repeat, actually) then I will narrow it down from these and choose TODAY (I promise!)
Winged-elf, as per 'D&D Wiki' (NOT a combination of Air race AND winged elf, that might be a bit much!); Is there such a thing on your world? (Known of?) Or can this be another variant on the 'Air' races from above. If we went with the 'Emmisary from the realm of air' plot (probably sent to find out what the heck is going on with all of the powerful beings gathering below!), He could have been chosen because he was less ephemeral than the other air races, believed the 'lower races' would be more likely to accept him?
(I have an image of a winged elf descending in a roman toga, using light based spells, and being mistaken for an angelic messenger!) ;)
If I choose the cat person, I'm going egyptian. Just have watched too many hours of 'Stargate-SG1' not too!
OK, OK! NO MORE OPTIONS AFTER THIS! I SWEAR! I wanna build this today! :D
Thx, and laters!

Lorderl |

Another question that popped into my head.
Ok, so Lord Aversol Sunkiller is rumored to be a Lich or a Death Knight and the Great Uncle of the Prince.
This hints that Lord Aversol Sunkiller could well be hundreds of years old.
Is the Prince aware that Lord Aversol Sunkiller is his Great Uncle? If so, I take it he’s learned this through family tomes or perhaps by magical means?
Would I or anyone in the group know this, personally I think it might be something that the Prince might want to keep under wraps if possible, that’s if he is even aware of it himself.

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If I choose the cat person, I'm going egyptian. Just have watched too many hours of 'Stargate-SG1' not too!
Just a thought, but if you go with the cat person with the goal of eventually becoming Bast's avatar, you might consider playing it as a female. Being a male character channeling the essence of a goddess could lead to something of an identity crisis (above and beyond the "am I me, or am I Bast" identity crisis). On the other hand, it would not be without its own interesting role-play challenges.