French Wolf wrote:
just curious, you decide on anything or narrowed down choices? I guess you could just hold the gold to add to another item later?
Aaron Whitley wrote:
So you need not wait for Ghetto, you could just use IC to make random rolls then select maneuvers based on the result. You can just post the link for him
Ghetto DM wrote:
ah, now i see why everyone says paladins suck at TU, good thing i plan on using my TU for powering feats and such
Right now I'm just trying to get Initiative counts and positions. Once I do, you can post your intended actions whenever you'd like, and the actions will resolve in initiative order. I'm aware that this can get chaotic, but it will go smoother if you pay attention to what each other is doing, as well as what they are capable of doing.
Right now I'm playing in a 4E pbp where there is little teamwork and everyone is just focusing on what he or she can do. We're not very efficient and have had one character death in our second fight. Try work together and talk out tactics. It will help.
all sounds good to me. During combat encounters I'll likely post actions according to the Initiative count to avoid confusion
Patrick Murphy wrote: nice job on the tactical map (I assume this will be for an ecounter). How did you do that? Was it with a paint program, or through a word program. I would love to do the same in my games if you don't mind giving me a pointer or three. I'm copied this over here as there's a better chance of Ghetto seeing it :)
Click the game link below for a 3.5 to wet your whistle. The game is as in-depth as you care to make it. Character generation rules are on the first two pages I believe, pretty much any race/class is allowed. The game itself hasn’t been going on long and recently several new recruits have joined, myself being one of them. Were still in an ideal spot for players to join in. Starting level 5th
So jump to the thread and post your interest and ask any questions, hope to see you there
Unless you guys want to role play it. I will guard the middle of the party. I will also take the middle watch when it is darkest. Easier on the eyes, Lol. Unless we walk in pairs then I would walk beside Namaste, or Kemnebi. They will be the most vulnerable to attack/ambush. I think Thoren should be point, or rear guard. One of the Fighters should be close to him for support. Let you guys decide who wants to share middle watch with me.
I say lets do both, that is, chose a standard format or two (march and camp) then if it comes up in role play then positions would change for that occurence, then resume back to the standard format. That said Zuberi would normally take a front position, unless he's asked to guard the rear, either works for me. With Caran that makes a party of 7, plus the 15 guards, oh and Caledon
Thanks Lance. The first amulet looks good. In fact all of it does. I'll have a thunk. One question, does the augment crystal form part of the armor? Cheers
yes, augment crystal whether armor, shield, or weapon merge with the item, its a move action to place or remove a cyrstal, and no AOO to do so
JollyRoger wrote:
I would love these mu email is stormeagle1@yahoo.com, I'll send shipping cost via Paypal many thanks /hugs
haha, yeah i noticed that, since your favored enemy is undead for a moment i thought you might take the Vampire Hunter feat to offset the low Will save. Would make you immune to vamps domination and allow you to detect them also I did a quick check of your skills your Jump would increase by +3 (increased movement +4, and armor check penalty -1) and from the skills posted I have you as having 7 skill points left from the ranger class and it looks like if you wanted, you could upgrade your +1 chain Shirt to a +1 Mithral Shirt and still have enough to buy pizza for all :) +1 Chain Shirt cost 1,250, you charged yourself an extra 1,000
You know, I started to go through and do all the math, but I just don't have the time. Thanks Lorderl. Oh, and I believe that Masterwork tools provide a +2 bonus.
oh, believe me if it weren't for character generator programs i still be working on my own profile :) yep, the MW tools do grant a +2, was just showing that without them he be at a -2 to the appropirate skills. Though Lance will take a few paces back if Rourke somehow lost or broke his MW Tools, as I'm sure he be pretty pissed
Hope no one minds but I like to add characters with whom I play with into my database. I found some inconsistency with some of the characters which I’ve listed Gerth Gerth Sol wrote:
The point assignment above is correct. Though not matching your characters profile stats In the profile…
To balance out the numbers so they reflect the numbers in your profile, decrease Dex down to 22, thus you’ll not have to make any other adjustment. The redistributed point assignment would mean that your 4th level stat increase would have gone into Dex. Your saves should read Fort +5, Reflex +10, Will +6 Without the +1 Quarterstaff being included, equipment listed total leaves 1,279gp Boots of Striding & Springing give an enhancement bonus to movement, the Monks Fast Movement is also an enhancement bonus, so they’ll not stack, though you still get the +5 bonus to Jump checks
Gaspar I could only get your saves up to Fort: 11, Reflex: 4, Will: 12 Crystal of Lifekeeping (Shield), I looked at this for myself but it was listed as an Armor crystal
Lyria From your stats, it looks like the 4th level stat increase went into Int, this thus would result in 6 less skill points, because levels 1-3 your Int modifier is only +3, resulting in 4 less skill points at 1st, and 1 each for 2nd and 3rd level. Dropping Cha down to 8 would allow Lyria to begin with an Int 18 stat at 1st level, and you’ll still have that 4th level stat increase free to place where ever you like.
Rourke Disable Device +13 (+17 w/ Mstrwrk T Tools)
Mstrwrk T Tools are a 4 point offset
test paste of link. http://invisiblecastle.com/roller/view/1843524/
Here is Gaspar’s Knowledge Religion check. Knowledge Religion (1d20+9=27) this line is from the BBCode link Just click on the reply for this post so you may view the BBCode. By the way I owe you a thanks, I just realized that the IC result page already has a BBCode line which one can click on to have it auto copy and ready to paste into a post, I was always clicking on the top link and manually typing in the BBCode, duh :) also noted that you used Ghetto's Ravenloft as the campaign name, I’ll use it as well as it’ll allow Ghetto to view all rolls at once
Gaspar -
The first replaces turn undead and lets you deal 1d6/level to undead. The second replaces a domain power and makes your daylight spell count as actual daylight to creatures affected by natural daylight. And the third also replaces a domain power and it lets you spend a turn undead to give allies within 30 feet fast healing 2 for 5 rounds. If you're interested in any of these let me know and I'll post info on the organization you need to join to get them. That would be great. If the organizations fit in with his concept I would definitely be interested. Send me the info and I'll see how it works. The whole greater turning once per day domain power doesn't excite me too much withe the "Disciple of the Sun" feat.
from looking at Gaspar's profile i take it you've decided not to go with any of the above mentioned alternate class features, correct? In either case since we both turn undead, should/would we have a plan already set? per my profile you can expect Lance (if he goes first in the initiative count) to TU to thin out the weaker ones, leaving Gaspar to hopefully be able to target the tougher ones?
Brinmore -
Hey Brin, looking at your profile i noticed that your enchanted items (armor, shield, weapon) are priced incorrectly. I ran what equipment you have listed in my charactrer generator and have you at a suplus of 488gp, 4sp. figured you could either grab up another potion etc.., side note, a Truedeath Weapon Augment Crystal cost 1,000gp and deals an additional 1d6 against undead. :)
thxs, at first i left the post ending with Zuberi just glancing over at Acorn, then shortly afterwards I figure he would go with a gut instinct.
While I did look over past post several times for details, I did miss that part. Though it would not have changed Zuberi view as he was looking at things and the Priestess words with some degree of paraphrasing. So if Acorn were meant to accompany us, then once we reached a certain point she may just reveal her true self, which would then match the Priestess words of us finding the deific child. I believe it would make the perfect cover, right under everyone’s nose :)
Well, there you have it. Either Zuberi will look a bit of a fool or he may have just impressed the Priestess. Maybe even stumbling upon a load of xp :) Before hearing/seeing whether I’m right or not from Val, what do the rest of you think? Acorn, a representation and symbolism of one which needs nurturing and looking after and still needs to grow. That coupled with all the events which transpired before us Your thoughts folks?
Have fun and happy B-day :) nice to know I’m playing with someone older than me, hehe, I’m 43 :)
how do you guys like it so far; feedback is always nice. as my game is ongoing over more than two decades, there is a lot of stuff going on and lots of loose ends; am giving you this semi explaination as I havent really given you much history that each of your characters would know; will recitify that as soon as I can. Will post it and you guys can read it or not as you like. I think that will give you better immersion and not have you feel like you exist in a vacuum.
Definitely enjoying the game, very in-depth. As for background info I’ve been going through all the info you’ve posted and trying to organize it. For character info might I suggest letting us know info what would/might be common knowledge on a board aspect on regional and global events, also for history. Then more additional and specific info on regional, global, and history events based on some rolls. Another suggestion that will require more time on your behave is to write a journal/diary or maybe even a calendar timeline format on your worlds history, current events, races etc… Basically a lot of the background info you’ve already posted will be more structured this way instead of getting it in bits and pieces. Save it to a file and update it as your world advances. The file can be uploaded so that current and future players could download it.
In researching info to further understand how one adjudicates what’s in a characters nature etc.., I found the topics below which I believe could be quite useful. Adjudicating Charm Spells, Part 1
Also, I say it fairly reasonable that our characters are familiar with charm/compulsion effects and since we’ve already had previous adventures together that we should come to some sort of a plan on how we’ve agreed to handle it if one of our own is under anothers influence, yes, no? On the subject of our character having had previous adventures together, I figure we would know a bit about one another, so I’m going to go ahead and read the other player characters backgrounds, which would be information my character would know. If there’s anything particular in anyone’s background that wouldn’t be known to their companions then let me know, that’s if its not already stated as so in the backgrounds description. Ghetto, my characters background encompass the fact that Lance’s mother was either romantically involved with a vampire (whether she knew it or not) or that she was attacked by a vampire while pregnant. Whether she lived or not is another matter, or if she learned the truth afterwards. I could use a bit of input as to which above scene works best for this games purpose. Primarily I ask in the event that you may want to use it as part of the adventure.
Ok, want to make sure I cover my bases. From PHB Dominate spell
”PHB” wrote: Subjects resist this control, and any subject forced to take actions against its nature receives a new saving throw with a +2 bonus. If my character is aware or suspects that one of his allies is being controlled/dominated, would using the Charm Gaze on them to influence them to resist a command/action allow them to receive a new saving throw? Also, since I would be using the Charm Gaze for the sole purpose of trying to free the characters will, would doing so break my paladins code?
ok np, I'll correct my sheet and also adjust for the 100gp membership fee as i'll be taking the Pelor's Blessing ACF
You all begin play knowing each other, and having gone on previous adventures. Recently, you've gotten word from an organization known as the Lightbringers, that some of their members have gone missing in Barovia. A group of Lightbringers led by a paladin named Ashlynn sent a message saying the village was plagued by zombies, and asked for reinforcements. Now is the time to do any last minute tweaking to your character, as well as get to know the others.
My thoughts on the emergency loan comes from the above posts. If Lightbringer members are going missing (which I would be a member of and Favored in Guild) and the village is plagued by zombies, well zombies just don’t pop up on their own so something else is in the works. This usually means the work of an evil cleric/wizard. And as already mentioned that members have gone missing (not just slain), it could well warrant some form of emergence cash flow, or access to some undead specific items (which you could select) from which I would have to spend the emergence cash on. It may bear mentioning as this is somewhat working behind the scenes but would being an experienceed warrior (6th character) have any weight behind the request. I can understand not giving gold out freely to a first level new recruit
Ok, besides the emergency loan, you had mentioned some further reimbursement (beyond the 10%) for being a Favored in Guild which I would be taking the feat at first level. I wasn’t referring to just being a standard Lightbringer member. Because of my character theme/concept I knowingly purchased items that would fit the theme, such as… Truedeath Crystal (extra damage against undead)
There’s must be some kickback for the above items, no? Even with just the 10% I could have possibly gotten my weapon to Silver or perhaps have gotten some other useful item(s) Ok, other than for character theme/concept and the 100gp offset for guild membership, its really hard to justify the feat investment, which I’m already tight for because of my template.
Loderl - You're in. The only thing I immediately noticed off about your character was that you should only have 2 feats. Level Adjustments don't count as Hit Dice. Also take a look at the prestige class info above as well as the Lightbringer organization info I posted. I have the following alternative class features for a Lightbringer Paladin:
Sweet!, I’ve recently started getting my feet wet with templates and see now why many are avoided, though I’m still going to go with this concept so I get a feel for their worth. I'm currently working on finishing the characters details and such. I’ll pass on the Detect Evil swap as one of the PrC’s I’m going to take grants Detect Undead, its Hunter of the Dead. While on the subject of the Hunter of the Dead PrC, the Scar of Unlife requirement comes to mind. Could this have already taken place during the earlier levels or perhaps the fact that he’s already a Half-Vampire meet this requirement, or should I be looking to get wacked at least once? Pelor’s Blessing sounds good to me, I’ll take it :) What’s a bit of Mummy Rot between friends, haha :) Other PrC which I’m planning to take are Shadow Striker (Complete Champion) and Holy Liberator (Complete Divine)
LIGHTBRINGERS BENEFITS
In addition, for the course of this game the guild also provides the following benefits.
New Feat: Favored in Guild
Ok, the entry requirement is cake, the real question is what I have in bold above as it will factor into what items I can purchase. So maybe with the 10%, an emergency loan, other aid and further discount on equipment for being a Favored in Guild (which I’ve listed as my 1st level feat to show character involvement/initiation from beginning of career), I could possibly enhance my weapon to Undead Bane, from Alchemical Silver (-1 damage) to Silver (no damage penalty). Or possibly an armor, shield enhancement Please fill me in on an amount if an emergency loan is possible and or the other discount benefits or how that works
I’ve been thinking to ask to join for some time now since Ghetto’s original post accommodated up to 7 players, so I figured since there are currently 6, you might want another to assist in the cause and Ghetto mentioned this was a tough adventure. I’m also hoping that French Wolf will remain an active player A Lesser Aasimar Paladin of Freedom “Vampire Hunter” (he’s a Half-Vampire, now you know why he hates them). The character is nearly complete, and can finish it up this afternoon after I pickup my daughter. Profile for Lance Blackhilt, I still need to clean it up as it’s a template sheet from another character I know the Half-Vampire isn't the best template but i wanted to make a concept/theme character.
Couple quick questions, which I probably should have asked and waited for answers for *before* my last ingame post: 1. Did Kemnebi actually get the smackdown from the divine powers for attacking the snake, or are we just assuming he did? 2. Did he actually manage to stun the snake? If he did, I'm thinking it would be easy enough for him to point it out to us, so we probably wouldn't need to make another Spot check to see it. But if he didn't, then we'll probably have to make another Spot check, and failing that, Namaste will probably have to withdraw her mindlink attempt.
I had also thought that i should have waited for Val to post an update before making my last post, I liked the part about the slap on the wrist, he may look like a smoke cloud as well :)
as Speak Languages is a class skill for the Dragonfire Adept, I'm moving 1 point from Concentration to Speak Languages to pickup Dwarven. Since Stonemasory is my characters background craft, who better to gain info about stonework than from a dwarf, so that means knowning their language :) I know its a minor detail but it just came to me :)
As our group is under orders to see that the first group is brought to meet with the Prince, what do those order involve. safe passage? see they befall no harm, etc.., a note when posting game background info, please state whether the info is known (or a roll is needed) or is it simply background info so that we as players, not characters, know why things are as they are.
I believe I will simply make another Spoiler tag in my characters profile called Diary. After every chapter closes you can just check it out at your leisure. I did note that Balfic had previously done this in-game with his current character which also works, so that could be done as well if it is easier for you to mark it as we move along. Though I will also place the info in my characters profile simply because it will be easier for me keep track of what my characters past thoughts have been. I’m not concerned with the privacy issue since many aspects of the game and the simply nature of a PBP game in general is to keep player info and character info separate. If you wouldn’t mind, I would suggest that you post a couple examples of wirte-ups/dairy. I believe that would help greatly.
Well, we’ll see what happens next with this snake thing also I believe its still early afternoon, with storm clouds off in the distance. But it never hurts to browse the bazaar, never know what may turn up :) Also meeting the locals, catchup on local events, rumors etc..,is good :) We’ll see what comes up for evening events, what the other heroes, guards we traveled with are up to, and make sure all are accounted for There also the morning meeting with the Oracle before we actually head out, in which I’m thinking to ask a question if at all possible, though I haven’t quite determine what I would ask :)
Sorry about the delay in posting, was far to tired to reply when i read the post last night. I'm back on track and tried to work in my post as best i could to fit with what has already transpired. and with all those poor IC rolls (which is norm for me) i guess Zuberi is a bit distracted by the drow to noticed much of anything else :). also Happy Thanksgiving everyone game question, is what happened to the drow common knowledge?
the rolls you posted covered it all
Shall I assume that I have attached myself the group with the chariot moving to the camp? If so he joined the group quietly and with his face covered to hide his features./QUOTE] yes, were all together, I'd figure at least let you get an initial post in before proceeding much further
with a twohanded weapon you add 1.5 times your Str modifier to damage, your Str mod being 2, will yield a +3 total for damage for the quarterstaff.
yep, you'll get the +1 bump to hit with MW, some rare/exotic material provide other benefits as well, like +1 fire or cold damage, etc.. though such bonus don't stack with magical enchantments that deal the same type of damage.
Yep, they’re retroactive so your good.
However, I COMPLETELY missed the part about energy sub having another MM feat as a prereq. It would still work if I was going human and could take another MMfeat at first lvl. I need to think on this. I would still like to keep the Practiced caster feat at 4th lvl for his Sor lvl. It makes his sor spells caster lvl the same as his Wiz spells. Of course, I could just take practiced Caster at 1st lvl. It's description says you can take it even if you can;t actually make use of it until later. Then I could take Energy Sub at 4th lvl?
personally i like the whole Catfolk idea, with you becoming Bast avatar. funny thing is my characters background involves selective breeding which could easily spill over into your characters background. anyways, to take the Energy Sub at 3rd level will mean that you’ll have to take another MMFeat at 1st level, that is regardless of your race. Being human will allow you that extra feat which you could take Practiced Caster, though at 6th level (which is next) you could take it then and still retain the Catfolk race.
Thx for catching the +2/+4 on the combat section.
Unless I posted it incorrectly the +3 referred to damage done with the quarterstaff, I believe you had damage listed at +2 with it. and yes attacking with it is at +4 to hit
Yes I believe they were just the cats stats, I merely inserted the values accounting for the master stats, like the cats Will save being at +7 instead of +1, that sort of thing.
I use a program called E-Tools, and to be honest without it I believe I would likely have a character sheet from hell. Remembering feat prereq’s, skills and all that stuff is enough to drive someone mad. Glad I could be of help :) Heck, I took another look at my own character and saw that I had omitted a few things that others had included in their character profile so I just finished that up myself. :) I think NOW I can say my profile is complete, just need Val to read through the background for approval and or if he’d like to add something more to it.
Actually it was Nightwish who put up the link. Just retooled a bit swapping out Weapon focus Short Sword (pretty much a back up weapon) with Shield Ward to improve my tanking against casters and other touch attacks, especially since next Knight level I pick up Test of Mettle. Love the Knight features make for great roleplaying in battle as well as tactics.
oops, credit and thxs to Nightwish :) I hadn't looked at the knight class until last week, and was/am quite impressed, d12 for HD and cool abilites WOW!!! can't wait to see'em in action :) you think when were walking side by side through the encampment that we could do that slow motion effect the movies do when character walk in stride :)
Ragadolf, I took another peek at Kemnebi Djal Ibenbast and inserted it in another character generator program. I’ll have to give that Hero one a good run through at some point :) thanks for posting the link Vulcan. The details of your characters LA I’ll leave that between you and Val, but I’ll like to know if LA buyoff is an option to us? however it might work :) here are a few things I’ve found to help correct a few things Feats
Skills
From levels 1st through 3rd your Int modifier is +3, at 4th level your bonus stat point increased it to +4 which gives you the 1 extra skill point from 4th level and up. An increase in the Intelligence modifier does not give a retroactive bonus to skill points like the Constitution modifier would to hit points. Jump gains +4 due to increased movement
Synergy Bonus
All your melee weapons should attack at +4 to hit (+5 if Masterwork), you have a couple at +2
As previously mentioned you will incur an XP penalty from non favored classes more than 1 level apart. I’m guessing your latest level increase was in the Sorcerer class as not to incur the penalty up to this point. The Tressym is an Improved Familiar, requiring the Improved Familiar feat Name: Hathor if black cat,- OR- Khensu “He who travels the sky” if a Tressym
Skills: Cats receive a +4 racial bonus to Climb, Hide, and Move Silently checks and a +8 racial bonus to Balance and Jump checks. They use their dexterity modifier for Climb and Jump checks. In areas of tall grass or heavy undergrowth, the Hide bonus rises to +8. Familiar benefits
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