
brvheart |

"The dwarf is so noisy we could hear him a mile away. Could smell him almost as far."

Sorek |

well we must thank you for providing him with an escort then. I of course feel sorry for what you're ears had to endure, for while he may have bardic pretentions his voice is sorely lacking. And who might you be, if you don't mind me asking?

Baltor |

”Well heck, looks like you have enough members to actually threaten the denizens down there with more than your imminent death. Hey, you find a cleric and a way to see invisible enemies kicking our ass for the fourth room in a row?”
”Heh heh.”

*Bastion |

"I am a priest of Vanitthu, although I was not warned that there were invisble creatures, so I have not prepared Vanitthu's ward against such magic."

Grelldar of Oenopion |

[b]"You're Baltor are you. I'm Grelldar. At this rate, we're going to end up with a platoon, especially if your elven keepers are coming along..." [/c]

Baltor |

”Yeah, these guys are great to drink, finger paint and write poetry with, but they aren’t into going underground, digging through rat warrens or feeding ogre parts to strange three legged beasts with hoarding tendencies.”

Grelldar of Oenopion |

"Well then, we're on our way again, now with more dwarf!"
" A key ingredient - tough for slow chewing, and short-legged for easy outrunning..."

Sorek |

Fantora Ossman wrote:" A key ingredient - tough for slow chewing, and short-legged for easy outrunning...""Well then, we're on our way again, now with more dwarf!"
Yup... Don't have to outrun the bear....

Sorek |

Lom (low light vis), Bastion (good perc, darkviz)
Sorek (good perc), Grelldar (darkviz)
Lars (good perc), Fantora, Baltor (darkviz)
We'll go with this for now. If anyone has other suggestions for future watches we can discuss in the discussion thread.

Sorek |

a peaceful night on the road with our new companions... This bodes well
Onwards towards RA

*Bastion |

"Assuming that our enemies are not trying to lull us into a false sense of security before they strike." said Bastion.

Grelldar of Oenopion |

"It's just the devil saving trouble for tomorrow."

Baltor |

”Heh! If you are worried about your safety out here, you are gonna love it down there!”
”Heh heh heh!” the dwarf chuckles.
”Nowhere to really run down there, except into the next ambush or back to the last safe room you know of, that’s often now inhabited by new and unspeakably evil housemates. But hey! The treasure is good and so is the challenge!”
”Besides! If I die I get to go live with my ancestors, don’t know about what will happen to the rest of you, I bet Sorek has a spot in the afterlife that includes incense, yoga pants and Tai Chi in the clouds or something.”

Sorek |

are we there yet (in best whiny kid voice)
Lom have you mastered that Teleport spell yet?

Lomyldyr Dweo-Mercraeft |

Lomyldyr shakes his head at Sorek. "I fear that teleportation is still beyond my capability. But not for long. Until then, we are doomed to walked these blasted lands."

brvheart |

Ok, I am not even going to roll this out. On the third night, Sorek and Grelldar dispatch a half a dozen CR1 giant spiders.

brvheart |

Near end of day the next day Grendar and Bastion roll perception please.

Grelldar of Oenopion |

Near end of day the next day Grendar and Bastion roll perception please.
I'm assuming Grendar is actually Grelldar
Perception: 1d20 + 11 + 2 ⇒ (7) + 11 + 2 = 20
+11 skill +2 alertness (from tumour familiar)
A further +2 applies for hidden objects (such as traps)

brvheart |

You see four huge bears to the NE. Roll init.
init bears: 1d20 + 5 ⇒ (15) + 5 = 20
surprise round

*Bastion |

Initiative: 1d20 + 2 ⇒ (3) + 2 = 5
"Beware, there are likely druids preparing to attack us, as they have summoned and sent massive bears against us!"

Grelldar of Oenopion |

Initiative: 1d20 + 3 ⇒ (19) + 3 = 22
"Don't know much about druids or bears, but I doubt the bears were summoned; they would have popped right in on top of us if they were. Still, something strange is going on, as bears aren't normally pack animals."

Grelldar of Oenopion |

In the surprise round, Grelldar casts Alchemical Allocation, taking a hit of his potion of Barkskin. (+5 NA to AC for 120 minutes )

brvheart |

The bears close the distance.
Bastion and then the rest can roll init.

Grelldar of Oenopion |

Maybe I'm impatient this morning, but in the interests of moving things along, Baltor's profile says his init is +2
Init for Baltor: 1d20 + 2 ⇒ (5) + 2 = 7
Edit:
Which gives us
Sorek 25
Lomyldyr 24
Grelldar 22
Bears 20 (tie)
Fantora 20 (tie)
Lars 10
Baltor 7
Bastion 5

Sorek |

Slow down Yogi (bear) not having the talents of a ranger or druid, Sorek nevertheless is not eager to harm mundane wildlife, but will do what is needed to survive
Sorek 5fts forward next to Baltor and settles into a defensive stance letting the bears come to him...Ready to attack once the bears are in range
Brace: If you use a readied action to set a brace weapon against a charge, you deal double damage on a successful hit against a charging creature (see Combat).
+1 Holy Longspear AOO: 1d20 + 8 ⇒ (15) + 8 = 23
damage: 1d8 + 2 ⇒ (1) + 2 = 3 double damage if Brace applies
Holy: 2d6 ⇒ (1, 5) = 6

Grelldar of Oenopion |

Grelldar takes a 5' step, to cover Lomyldyr, and readies a bomb to attack the bears as they close. The bomb will be a Tanglefoot bomb detonated as a directed blast (20' cone, pick 1 inside the cone as primary target, others are affected as if by the splash damage); he will hit as many as possible as they close... (I haven't drawn the blast on the map, the shape depends on the paths the bears take while closing... I have drawn a couple of 20' cones off to the side for your convenience (the red circle would be the caster - Grelldar). Also, I have precise bombs ability, so I can exclude up to 2 squares in the cone from splash damage, so I won't cook my friends... )
Bomb Primary Damage: 4d6 + 2 + 3 ⇒ (5, 6, 4, 2) + 2 + 3 = 22 Bomb damage is fire
+2 int +3 Orc FCB
Primary Target needs to make a reflex save vs entangled and glued to the ground (as a tanglefoot bag), DC 16
Bomb Splash Damage = 9
Splash targets need to make a reflex save vs entangled DC 16.
After detonating his bomb, Grelldar will grab his longspear with now free primary hand (A free action, leaving him 2 hands on the weapon. DM's call if he will be able to take a AoOs with the longspear as they pass through his threatened area, but here it is if needed... Note that Grelldar has combat reflexes, so I'm giving you 3 of them )
To Hit, AoO1: 1d20 + 10 ⇒ (5) + 10 = 15
Damage, AoO1: 1d8 + 7 ⇒ (1) + 7 = 8
To Hit, AoO2: 1d20 + 10 ⇒ (1) + 10 = 11
Damage, AoO2: 1d8 + 7 ⇒ (1) + 7 = 8
To Hit, AoO3: 1d20 + 10 ⇒ (13) + 10 = 23
Damage, AoO3: 1d8 + 7 ⇒ (8) + 7 = 15

Fantora Ossman |

With the higher dex modifier I should go before the bears.
Fantora smiles gleefully at the approaching bears! "Finally, something to do!" She steps out from behind her companions and looses a volley of arrows at the closer of the bears to the west. I put a small red mark on the target bear. If the bear happens to fall before the last arrow then any further arrows will target the bear furthest to the west.
5 foot step, full attack on the bear.
Manyshot Longbow Attack with Deadly Aim, Rapid Shot: 1d20 + 17 - 2 - 2 ⇒ (14) + 17 - 2 - 2 = 27 Damage (P) from first arrow: 1d8 + 7 + 4 ⇒ (6) + 7 + 4 = 17
Damage (P) from second arrow: 1d8 + 7 + 4 ⇒ (4) + 7 + 4 = 15
Rapid Shot Longbow Attack with Deadly Aim, Rapid Shot: 1d20 + 17 - 2 - 2 ⇒ (5) + 17 - 2 - 2 = 18 Damage (P): 1d8 + 7 + 4 ⇒ (2) + 7 + 4 = 13
Longbow Attack with Deadly Aim, Rapid Shot: 1d20 + 12 - 2 - 2 ⇒ (13) + 12 - 2 - 2 = 21 Damage (P): 1d8 + 7 + 4 ⇒ (4) + 7 + 4 = 15

Baltor |

”Okay, we are forming a Phalanx Sorek! Ha! I’ve always wanted to try this!”
Power Attack, Long Spear: 1d20 - 2 + 11 ⇒ (13) - 2 + 11 = 22
Damage: 1d8 + 5 + 6 ⇒ (6) + 5 + 6 = 17
Double damage if I can set
”You know what’s really great!? These bears are not invisible AND are not illusionary this time. Um, right? The bears are real right?”

brvheart |

reflex: 1d20 + 8 ⇒ (20) + 8 = 28
reflex: 1d20 + 8 ⇒ (15) + 8 = 23

brvheart |

So they both save vs the bomb. Sorek hits, but they are not evil.
One attacks Sorek
claw: 1d20 + 13 ⇒ (15) + 13 = 28 damage: 1d6 + 7 ⇒ (5) + 7 = 12
One on Baltor
claw: 1d20 + 13 ⇒ (10) + 13 = 23 damage: 1d6 + 7 ⇒ (2) + 7 = 9
And one on Bastion
claw: 1d20 + 13 ⇒ (4) + 13 = 17 damage: 1d6 + 7 ⇒ (2) + 7 = 9
Sorek is hit so it attempts a grapple
cmd: 1d20 + 19 ⇒ (20) + 19 = 39
Sorek is grappled
Fantora
Lars
Baltor
Bastion

Grelldar of Oenopion |

Fantora already shot, and Lomyldyr apparently delayed...

brvheart |

Fantora already shot, and Lomyldyr apparently delayed...
Ok, I took off 60 damage. The bear is still coming.