Oloch

*Bastion's page

57 posts. Alias of Vrog Skyreaver.


Race

HP 67 (67) | AC: 26/29; T: 11; FF: 25/28 | Init +2 | Fort +11; Ref +6; Will +12

Classes/Levels

Current Spell Effects: Extended Barkskin (CL 7; 140 min), Magic Vestment (CL 7; 7 hours), Ant Haul (CL 7; 21 hours)

Languages

Common, Celestial, Dwarven, Draconic, Elven

Occupation

TN Half-Orc Cleric 7

Strength 16
Dexterity 13
Constitution 16
Intelligence 10
Wisdom 18
Charisma 14

About *Bastion

AC: 10 base +11 armor +3 shield +1 dex +1 nat. ar./+3 natural armor enh.
BAB: 5

Speed: 20' (30')

Weapons:
1) Spear: +9 to hit; 1d8+3 damage; 20/x3 crit

Skills:
Perception r7 +11
Sense Motive r7 +14

Alternate Racial Features:
*Sacred Tattoo (+1 luck bonus to saves; replaces orc ferocity)

Class Features:
*Archetype (Theologian)
- Focused Domain (Defense Subdomain; +2 effective level for domain abilities)
- Domain Secret (Extend; Barkskin)

*Channel Energy (Positive; 4d6; DC: 15; 5 uses/day)

*Deity (Vanitthu, God of Steadfast Guard)

*Domain (Defense, Subdomain of Protection)
- +2 resistance bonus to saving throws
- Deflection Aura (1/day; duration: clr. lvl. in rounds; all allies in 20' rad. aura get +2 deflection to AC and CMD)
- Domain Spells: Shield, Barkskin, Protection from Energy, Spell Immunity, Spell Resistance, Antimagic Field, Deflection, Mind Blank, Prismatic Sphere

Traits:
*Courageous (+2 to saves vs. Fear; Combat)
*Focused Mind (+2 to concentration checks; magic)

Feats:
Heavy Armor Proficiency
Ironhide
Shield Focus
Toughness

Spells:
Spell DC: 14 +Spell Level
Spells/Day: 4/5+1/4+1/3+1/2+1

Memmed Spells:

*[ ] = Domain Slot

Cantrips:
Detect Magic
Detect Poison
Guidance
Read Magic

First:
Shield *[ ]

Ant Haul [X]
Cure Light Wounds [ ]
Divine Favor [ ] [ ]
Entropic Shield [ ]

Second:
Extended Barkskin *[X]

Align Weapon [ ]
Cure Moderate Wounds [ ]
Extended Barkskin [X]
Resist Energy [ ]

Third:
Protection from Energy *[ ]

Cure Serious Wounds [ ]
Magic Vestment [X]
Prayer [ ]

Fourth:
Spell Immunity *[ ]

Cure Critical Wounds [ ]
Freedom of Movement [ ]

Equipment:
*Magical Gear:
- +2 Full Plate
- Ring of Force Shield
- +2 headband of Wis
- +2 belt of Con
- MW Spear

*Consumables:
- Wand of Endure Elements (cl 1; 50 charges)

*Mundane Gear:
- Bedroll
- Backpack
- Waterskin
- Holy Symbol x2

298 gp