The Year of Our Lord 1437 Pathfinder RAW PBP (Inactive)

Game Master Michael Johnson 66

Fantasy swords and sorcery in the early Renaissance!


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Male Tiefling Wizard 6 |HP 48/48|AC 17 T 13 FF 13|F +3 R +6 W +5|CMD 15|Perception +6 (darkvision 60 ft.) Sense Motive +0|Init. +9|AR 6/9|Active Effects - Mary's boon 1/1

@ogon/toshio - I would recommend choosing some spells that aren't already in Quinlan's spellbook since he can share those with you. That way we both end up with larger spellbooks.


Male Aasimar Cleric 6 / Monk 1 | HP 74/77 | AC.T.FF 15.15.15 | F.R.W 9.4.12 | CMD 19 | Init 0 | P 17, SM 17
Michael Johnson 66 wrote:
Cardinal Lucius d'Borja wrote:

-- content clipped --

GM, how do you want to play my Determination? A lot of its uses are highly reactive...
RAW with PBP caveat... For instance, if you wanted to use Agression option to reroll this attack, you could do so now. If I happen to post results before you get a chance to decide, you get the benefit of the doubt that you’d have estimated success or failure reasonably well enough to use the feature or not... it’s a limitation of PBP vs tabletop that has to alter RAW by necessity somewhat, as I see it.

This is similar to Snake Style for Boga. By my reading, when he is targeted, he has to decide whether to use his regular AC or whether to use an immediate action to make a Sense Motive check and then use the higher of the two. Most of the time, he would want to take the immediate action. But if he knows he wants to use his swift, then he would not, unless it was something terrible from the BBEG or something. So I can just spoiler a Sense Motive check every one of his turns that he is not trying to save his swift action. The times that he is targeted and didn't preemptively provide a Sense Motive check would have to be worked out as you describe above.


Male Kitsune UnMnk 10 / Ftr (Brawler) 4 | Ki 8/10 | HP 127/168 | AC 30 (t24/ff24) | CMD 39 (40 vs bull/drag/repo) | F +13, R +15, W +13 | Perc +16 (low-light vision); SM +10; Init +5 | Fire 120, Acid 72, Heroism
Quinlan Ifrean wrote:
@ogon/toshio - I would recommend choosing some spells that aren't already in Quinlan's spellbook since he can share those with you. That way we both end up with larger spellbooks.

Yeah, I've decided on Shield and Speechreader's Sight for my two spells learned.


M Human unchained monk 8/paladin 6

Flash forward to Spring of 2010 AD...

Cartoon Network debuts its adult cult classic cartoon Bear and Fox during Its Adult Swim programming hours... Pilot episode: The Stinky Projectile Vomiting Fiasco is a hit with hipsters and college students...

Obscurely inspired by old, violently vulgar Bear and Fox puppet shows, which were inspired by bards’ tales of Johann’s and Ogon Fox’s adventures in the Catacombs...


M Human unchained monk 8/paladin 6

Here is what Fox’s organetto of sounding plays of its own accord to accompany Johann’s simplistic enthusiasm as he leads the party headlong through the catacombs...

Grand Lodge

Male Skinwalker Shifter 13/Monk 1; 196/196 HP; Init +9; Perception +21; Low Light Vision; [28 AC][21 Touch][25 FF]; [Fort 18][Reflex 17][Will 13],[CMD:41, vs. grapple 43], 17/17 Minutes of Minor Aspect, 17/17 Hours of Major Aspect Buff/Debuffs:

now I'm dancing through the catacombs

Grand Lodge

Male Skinwalker Shifter 13/Monk 1; 196/196 HP; Init +9; Perception +21; Low Light Vision; [28 AC][21 Touch][25 FF]; [Fort 18][Reflex 17][Will 13],[CMD:41, vs. grapple 43], 17/17 Minutes of Minor Aspect, 17/17 Hours of Major Aspect Buff/Debuffs:

I have a rules question very specific to my character as a bear. If anyone knows grapple rules well, can you look at my post? http://paizo.com/threads/rzs2v41n


Male Tiefling Wizard 6 |HP 48/48|AC 17 T 13 FF 13|F +3 R +6 W +5|CMD 15|Perception +6 (darkvision 60 ft.) Sense Motive +0|Init. +9|AR 6/9|Active Effects - Mary's boon 1/1

I don't see any reason why you wouldn't get to grab again if the first one fails. The rest of it looks correct but I'm no rules lawyer.

Grand Lodge

Male Skinwalker Shifter 13/Monk 1; 196/196 HP; Init +9; Perception +21; Low Light Vision; [28 AC][21 Touch][25 FF]; [Fort 18][Reflex 17][Will 13],[CMD:41, vs. grapple 43], 17/17 Minutes of Minor Aspect, 17/17 Hours of Major Aspect Buff/Debuffs:

MJ, I'm a little confused why you put the initiative up when it was your turn to act, and then didn't act... Like Boga I was about to go, then decided I better wait. Til tomorrow at this point.


M Human unchained monk 8/paladin 6

Sorry for the delay, it is the ghasts turn... I’ll post their attacks today when I get a chance... So many ghasts! Lol... Actually only 4 now, but still...


M Human unchained monk 8/paladin 6

Feel free to post round 2 actions and I’ll sort it out in a bit...


M Human unchained monk 8/paladin 6

I blame my girlfriend lol... tempting your goodly GM away from his ghastly duties last night with her feminine wiles lol...


M Human unchained monk 8/paladin 6

Daaaaamn, Ogon! So sorry, man! Lol... brutal round for our kitsune vigilante... Hopefully Boga can quickly fix the booboos and keep you alive... I really like your PC and would hate for you to have to roll up a new one or retire from the game, you are a fun player and contribute much to this PBP.

Scarab Sages

Male Human (Iowan) Commoner 2/Expert 1

Oh I would definitely roll up a new character in a hurry, no way I'm leaving this campaign! 'Twould be a shame to see Toshio/Ogon cut short, but life is tough, and John Dunstable will still begin counterpoint in music history, we've just learned that he was inspired by two birds singing, one of whom was actually a fox playing an organetto...

There's a certain romance to that, I think...

But I shouldn't get ahead of myself--the Ogon Fox lives yet at this moment!


M Human unchained monk 8/paladin 6
Keante wrote:

Oh I would definitely roll up a new character in a hurry, no way I'm leaving this campaign! 'Twould be a shame to see Toshio/Ogon cut short, but life is tough, and John Dunstable will still begin counterpoint in music history, we've just learned that he was inspired by two birds singing, one of whom was actually a fox playing an organetto...

There's a certain romance to that, I think...

But I shouldn't get ahead of myself--the Ogon Fox lives yet at this moment!

I know, that’s what I love about this setting lol... Paizo should totally hire me to design an alternative to Golarion...

Grand Lodge

Male Skinwalker Shifter 13/Monk 1; 196/196 HP; Init +9; Perception +21; Low Light Vision; [28 AC][21 Touch][25 FF]; [Fort 18][Reflex 17][Will 13],[CMD:41, vs. grapple 43], 17/17 Minutes of Minor Aspect, 17/17 Hours of Major Aspect Buff/Debuffs:
Michael Johnson 66 wrote:
I blame my girlfriend lol... tempting your goodly GM away from his ghastly duties last night with her feminine wiles lol...

What kind of nerd are you? For shame!!! lol nice work.

Grand Lodge

Male Skinwalker Shifter 13/Monk 1; 196/196 HP; Init +9; Perception +21; Low Light Vision; [28 AC][21 Touch][25 FF]; [Fort 18][Reflex 17][Will 13],[CMD:41, vs. grapple 43], 17/17 Minutes of Minor Aspect, 17/17 Hours of Major Aspect Buff/Debuffs:

Zag is a crit machine!


M Human unchained monk 8/paladin 6

You guys gave them the business! Lol...

Now to heal up Fox and Arc, who are paralyzed and nibbled on...


HP 117/117 | AC 24* (t17/ff24*) | CMD 31 | Fort +9, Ref +9, Will +8 | Perception +13 (darkvision 60'); Sense Motive +1; Initiative +2 | active effects: --

lol, gotta love that 18-20 crit range!

Grand Lodge

Male Skinwalker Shifter 13/Monk 1; 196/196 HP; Init +9; Perception +21; Low Light Vision; [28 AC][21 Touch][25 FF]; [Fort 18][Reflex 17][Will 13],[CMD:41, vs. grapple 43], 17/17 Minutes of Minor Aspect, 17/17 Hours of Major Aspect Buff/Debuffs:

yeah! Ghasts are easy peezy now. Bring on the vampires! (uh... don't know what I am saying... ignore this)


HP 117/117 | AC 24* (t17/ff24*) | CMD 31 | Fort +9, Ref +9, Will +8 | Perception +13 (darkvision 60'); Sense Motive +1; Initiative +2 | active effects: --
Johann Kaltgeboren wrote:
yeah! Ghasts are easy peezy now. Bring on the vampires! (uh... don't know what I am saying... ignore this)

“Don’t get cocky kid...”


Male Aasimar Cleric 6 / Monk 1 | HP 74/77 | AC.T.FF 15.15.15 | F.R.W 9.4.12 | CMD 19 | Init 0 | P 17, SM 17

@MJ66 -- Would Boga know of Ghoul Fever?


M Human unchained monk 8/paladin 6
Boga wrote:
@MJ66 -- Would Boga know of Ghoul Fever?

Yes. It accompanied the Black Plague when that epidemic decimated the populations in previous centuries.


Male Aasimar Cleric 6 / Monk 1 | HP 74/77 | AC.T.FF 15.15.15 | F.R.W 9.4.12 | CMD 19 | Init 0 | P 17, SM 17
Michael Johnson 66 wrote:
Boga wrote:
@MJ66 -- Would Boga know of Ghoul Fever?
Yes. It accompanied the Black Plague when that epidemic decimated the populations in previous centuries.

Good deal. So, assuming we get through the day without dying and return to the surface, Boga can take 10 on Heal checks to give a +4 to saving throws for those infected with Ghoul Fever?


M Human unchained monk 8/paladin 6
Boga wrote:
Michael Johnson 66 wrote:
Boga wrote:
@MJ66 -- Would Boga know of Ghoul Fever?
Yes. It accompanied the Black Plague when that epidemic decimated the populations in previous centuries.
Good deal. So, assuming we get through the day without dying and return to the surface, Boga can take 10 on Heal checks to give a +4 to saving throws for those infected with Ghoul Fever?

Yes


Male Aasimar Cleric 6 / Monk 1 | HP 74/77 | AC.T.FF 15.15.15 | F.R.W 9.4.12 | CMD 19 | Init 0 | P 17, SM 17

Boga has 4 scrolls: 2 each of Hide from Undead and Detect Undead. Hide from Undead will last 10 minutes; Detect Undead lasts 1 minute. Using Detect Undead requires using a Standard Action to concentrate, so it would slow movement, but eliminate surprise. @MJ66, it is not clear to me whether Detect Undead can be cast on another.

Hide from Undead allows a save for intelligent undead, so it is not perfect. Even if a light source is carried, the undead would not be able to detect the person, just see the light. I believe this means that the person would still be invisible to them, just that his square would be pinpointed (is that right?).

Boga would be willing to scout. He has good movement (40') to run away, though he, too, would need a light. He also has good perception. He would not engage any foe he found unless absolutely necessary. And, of course, he could always scream like a little girl...

Any suggestions?


M Human unchained monk 8/paladin 6

Each PC now has 3,537 XP for defeating the 6 ghasts and lightning the red crystal...


Male Aasimar Cleric 6 / Monk 1 | HP 74/77 | AC.T.FF 15.15.15 | F.R.W 9.4.12 | CMD 19 | Init 0 | P 17, SM 17

Are we pushing forward with Ogon? Or do we want a consensus? (By consensus, I mean 2 others supporting a proposal.)


M Human unchained monk 8/paladin 6

I’ve assumed pushing southeast with Ogon, with apologies, to keep the game moving... if a majority would prefer a different strategy, we will retcon...


Male Aasimar Cleric 6 / Monk 1 | HP 74/77 | AC.T.FF 15.15.15 | F.R.W 9.4.12 | CMD 19 | Init 0 | P 17, SM 17

Ok. I'll be unavailable for a while. Will catch up later.


M Human unchained monk 8/paladin 6
Boga wrote:
Ok. I'll be unavailable for a while. Will catch up later.

Sorry, didn’t mean to assume everyone would accept Fox’s plan over Boga’s, he just posted his idea first and I went with it thinking everyone would be okay with it.

Grand Lodge

Male Skinwalker Shifter 13/Monk 1; 196/196 HP; Init +9; Perception +21; Low Light Vision; [28 AC][21 Touch][25 FF]; [Fort 18][Reflex 17][Will 13],[CMD:41, vs. grapple 43], 17/17 Minutes of Minor Aspect, 17/17 Hours of Major Aspect Buff/Debuffs:

It seemed fair to me to take the first plan. Maybe Boga can do his plan in the next passageway.


M Human unchained monk 8/paladin 6

I’m at work atm so I can’t set up a battle mat til I get home. Theater of the mind this fight...


Male Tiefling Wizard 6 |HP 48/48|AC 17 T 13 FF 13|F +3 R +6 W +5|CMD 15|Perception +6 (darkvision 60 ft.) Sense Motive +0|Init. +9|AR 6/9|Active Effects - Mary's boon 1/1

I'm not sure if these skeletons are mindless or not but either way Quinlan doesn't know and he doesn't want the spell to fail so I'm burning the arcane reservoir point.


M Human unchained monk 8/paladin 6

So, soften them up with a slippery scorching before kiting them back to the pit seems like a pretty surefire plan, and the safest way to dispatch the mindless skeletal champions...


M Human unchained monk 8/paladin 6

Would the party rather lure the skeletons on a somewhat longer chase back to the pit and hand wave this encounter, or play it out at the flaming grease slick?

You’ll get the same XP either way...


Male Tiefling Wizard 6 |HP 48/48|AC 17 T 13 FF 13|F +3 R +6 W +5|CMD 15|Perception +6 (darkvision 60 ft.) Sense Motive +0|Init. +9|AR 6/9|Active Effects - Mary's boon 1/1

I'm good either way, although obviously hand waving is more efficient.


Male Aasimar Cleric 6 / Monk 1 | HP 74/77 | AC.T.FF 15.15.15 | F.R.W 9.4.12 | CMD 19 | Init 0 | P 17, SM 17
Michael Johnson 66 wrote:

Would the party rather lure the skeletons on a somewhat longer chase back to the pit and hand wave this encounter, or play it out at the flaming grease slick?

You’ll get the same XP either way...

At this point, I'm for fighting them here. Isn't the pit trap sprung? Or was it closed when we passed by earlier? It will be hard to convince them to jump in if it is open!

Michael Johnson 66 wrote:
Sorry, didn’t mean to assume everyone would accept Fox’s plan over Boga’s, he just posted his idea first and I went with it thinking everyone would be okay with it.

No worries. As they say, "There's more than one way to skin a cat." And... It obviously works!

Grand Lodge

Male Skinwalker Shifter 13/Monk 1; 196/196 HP; Init +9; Perception +21; Low Light Vision; [28 AC][21 Touch][25 FF]; [Fort 18][Reflex 17][Will 13],[CMD:41, vs. grapple 43], 17/17 Minutes of Minor Aspect, 17/17 Hours of Major Aspect Buff/Debuffs:

I am certainly interested in seeing what our magic oriented PCs are able to bring to this fight. If they don't want to retreat, Johann will try to at least block a path, maybe go full defensive.


Male Aasimar Cleric 6 / Monk 1 | HP 74/77 | AC.T.FF 15.15.15 | F.R.W 9.4.12 | CMD 19 | Init 0 | P 17, SM 17

Retreat is always an option. I'm just thinking that the pit is open and obvious. Of course, there is always the sagging floor in Room 3... Could we get enough of a head start to lead them into it without catching ourselves?

EDIT: Four of them are on the ground in fiery grease; Lucius has not yet joined in; Quinlan has control of 1 of them, plus he has magic missiles. We still have options.


Male Human Magus (Eldritch Scion) 5 | HP 45/45 | AC 18, FF 16, Touch 12 | CMB +5, CMD 16 | Fort +6, Ref +4, Will +4 | Init +2 | Perception -1 | Speed 30ft | Eldritch Pool: 4/4 | Spells - 1st: 5/5, 2nd: 3/3 | Conditions: None

I think we have a much better chance of holding them here than we would have a couple of levels ago. I’m all for fighting it out, but it’s up to the party to decide.


Male Tiefling Wizard 6 |HP 48/48|AC 17 T 13 FF 13|F +3 R +6 W +5|CMD 15|Perception +6 (darkvision 60 ft.) Sense Motive +0|Init. +9|AR 6/9|Active Effects - Mary's boon 1/1

was "Help us deal with these a##%#~%#s" a clear enough command for a skeleton or does it need something more specific?


M Human unchained monk 8/paladin 6
Quinlan Ifrean wrote:
was "Help us deal with these a@&#&~&%s" a clear enough command for a skeleton or does it need something more specific?

Lol, yes, it does the trick... The controlled skeleton blocks the others from exiting the flaming grease as best it can, which seems pretty helpful to me, including pushing the other skeleton not already in the flaming grease onto the pile lol...


M Human unchained monk 8/paladin 6

For reaching the milestone of 20 pages of gameplay, I'm awarding the party 2,000 XP, which divides into 286 XP per PC, so each character currently has 3,823 XP before I award XP for defeating the two zombies and these six skeletal champions... Making good progress!

Dark Archive

Male Medium Human Cleric 10 | HP: 47/99 | AC: 24/23 | F: +15, R: +16, W: +21 | Dec/Itm/Perf +16, Lore/Soc +15, Dip/Rel/Per +19, Med +21| Speed 25ft | Hero Points 3/3, Focus 1/1, D Font 3/5, Heal 0/1 SL 1/1| Active Conditions:

Sorry - you guys post so fast and Wednesday is my IRL game night...


Male Aasimar Cleric 6 / Monk 1 | HP 74/77 | AC.T.FF 15.15.15 | F.R.W 9.4.12 | CMD 19 | Init 0 | P 17, SM 17
Johann Kaltgeboren wrote:

ROUND 2

-- snip --

Boga-thanks for the bless, but I think I'm going to try this tactic for now! Against skellies, use your offensive buffs on Zag because I don't have the strength or a decent enough weapon to get through their DR and do respectable damage

@Johann -- Your natural attacks do bypass the skeletons' DR, so there is no issue using them against these enemies

Grand Lodge

Male Skinwalker Shifter 13/Monk 1; 196/196 HP; Init +9; Perception +21; Low Light Vision; [28 AC][21 Touch][25 FF]; [Fort 18][Reflex 17][Will 13],[CMD:41, vs. grapple 43], 17/17 Minutes of Minor Aspect, 17/17 Hours of Major Aspect Buff/Debuffs:

Claws and bite are bludgeon?


Male Aasimar Cleric 6 / Monk 1 | HP 74/77 | AC.T.FF 15.15.15 | F.R.W 9.4.12 | CMD 19 | Init 0 | P 17, SM 17
Johann Kaltgeboren wrote:
Claws and bite are bludgeon?

Yes. Bite is BPS, claw is BS. See the table here.

Grand Lodge

Male Skinwalker Shifter 13/Monk 1; 196/196 HP; Init +9; Perception +21; Low Light Vision; [28 AC][21 Touch][25 FF]; [Fort 18][Reflex 17][Will 13],[CMD:41, vs. grapple 43], 17/17 Minutes of Minor Aspect, 17/17 Hours of Major Aspect Buff/Debuffs:

Well that makes no sense, but okay. Johann throws his quarterstaff away. "I won't be needing THIS anymore."


Male Aasimar Cleric 6 / Monk 1 | HP 74/77 | AC.T.FF 15.15.15 | F.R.W 9.4.12 | CMD 19 | Init 0 | P 17, SM 17
Johann Kaltgeboren wrote:
Well that makes no sense, but okay. Johann throws his quarterstaff away. "I won't be needing THIS anymore."

Still might want it for things you don't want to touch...

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