The Year of Our Lord 1437 Pathfinder RAW PBP (Inactive)

Game Master Michael Johnson 66

Fantasy swords and sorcery in the early Renaissance!


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M Human unchained monk 8/paladin 6
Johann Kaltgeboren wrote:
Large. So far, that would fit, but it also fills up the corridor.

Correct, and you’d be squeezing through 5-ft-wide corridors.


M Human unchained monk 8/paladin 6

How many days does Quinlan need for crafting total?

Dark Archive

Male Medium Human Cleric 10 | HP: 47/99 | AC: 24/23 | F: +15, R: +16, W: +21 | Dec/Itm/Perf +16, Lore/Soc +15, Dip/Rel/Per +19, Med +21| Speed 25ft | Hero Points 3/3, Focus 1/1, D Font 3/5, Heal 0/1 SL 1/1| Active Conditions:

1 day/1000gp. So 4 days for each item. He could do half and still adventure...


M Human unchained monk 8/paladin 6
Cardinal Lucius d'Borja wrote:
1 day/1000gp. So 4 days for each item. He could do half and still adventure...

8 days would put table 1 at the 15th of January, a Monday, two days behind table 2 in the timeline...they have done a lot of overland and sea voyaging that ate up lots of days...


Male Human ;) Composer and Organist

The caster level of the headbands is 8 (that's not a caster level prerequisite for the creator, by the way), which means the Spellcraft DC to create each one is 5 + 8 = 13.

The magic item creation rules allow you to increase the DC by 5 and do twice as much work in the same amount of time:

Magic Item Creation rules on the PRD wrote:
Regardless of the time needed for construction, a caster can create no more than one magic item per day. This process can be accelerated to 4 hours of work per 1,000 gp in the item's base price (or fraction thereof) by increasing the DC to create the item by +5.

So if Quinlan can beat DC 18 then he can spend 2 days (8 hour work day) on each item and they'll be crafted. Looks like his Spellcraft skill modifier is +14, so he'd have no problem--take 10 for a result of 24, which beats the DC 18 required to create them in half time.


M Human unchained monk 8/paladin 6
Toshio Okumura wrote:

The caster level of the headbands is 8 (that's not a caster level prerequisite for the creator, by the way), which means the Spellcraft DC to create each one is 5 + 8 = 13.

The magic item creation rules allow you to increase the DC by 5 and do twice as much work in the same amount of time:

Magic Item Creation rules on the PRD wrote:
Regardless of the time needed for construction, a caster can create no more than one magic item per day. This process can be accelerated to 4 hours of work per 1,000 gp in the item's base price (or fraction thereof) by increasing the DC to create the item by +5.
So if Quinlan can beat DC 18 then he can spend 2 days (8 hour work day) on each item and they'll be crafted. Looks like his Spellcraft skill modifier is +14, so he'd have no problem--take 10 for a result of 24, which beats the DC 18 required to create them in half time.

Which means he could complete them by midnight on Thor’s Day, the 11th...


Male Tiefling Wizard 6 |HP 48/48|AC 17 T 13 FF 13|F +3 R +6 W +5|CMD 15|Perception +6 (darkvision 60 ft.) Sense Motive +0|Init. +9|AR 6/9|Active Effects - Mary's boon 1/1

I didn't realize I could rush item creation. So yes, taking ten to create both headbands in half time.

Grand Lodge

Male Skinwalker Shifter 13/Monk 1; 196/196 HP; Init +9; Perception +21; Low Light Vision; [28 AC][21 Touch][25 FF]; [Fort 18][Reflex 17][Will 13],[CMD:41, vs. grapple 43], 17/17 Minutes of Minor Aspect, 17/17 Hours of Major Aspect Buff/Debuffs:

Thanks Quin! +2 wisdom give me SO many things... +1 AC, +1 hour of shifter form, +1 damage from kraken style, plus all the normal pieces for wisdom.

Grand Lodge

Male Skinwalker Shifter 13/Monk 1; 196/196 HP; Init +9; Perception +21; Low Light Vision; [28 AC][21 Touch][25 FF]; [Fort 18][Reflex 17][Will 13],[CMD:41, vs. grapple 43], 17/17 Minutes of Minor Aspect, 17/17 Hours of Major Aspect Buff/Debuffs:

happy to head back down into the catacombs! Thanks for the wrestling match, MJ.


M Human unchained monk 8/paladin 6
Johann Kaltgeboren wrote:
happy to head back down into the catacombs! Thanks for the wrestling match, MJ.

You bet, big guy! ;-)


Male Aasimar Cleric 6 / Monk 1 | HP 74/77 | AC.T.FF 15.15.15 | F.R.W 9.4.12 | CMD 19 | Init 0 | P 17, SM 17

Work was exceptionally bad this week. Sorry for being MIA, but catching up and will post.

Grand Lodge

[Threadjack]

Hey Mike, we haven't heard from you in a few days -- wanted to make sure you were good. We're meeting at your house tonight, 7:00 as usual -- and tomorrow night as well.

EDIT: And I see you haven't posted in your PbP in a couple days either -- let us know you're okay. We'll stop by your parents' place tonight to make sure.

[/Threadjack]


M Human unchained monk 8/paladin 6

Sorry for the delay in posting all. Was fired from my job with no explanation other than “it’s what’s best for the company at this time”. Been focused on finding a new job, but will try to post soon.


HP 117/117 | AC 24* (t17/ff24*) | CMD 31 | Fort +9, Ref +9, Will +8 | Perception +13 (darkvision 60'); Sense Motive +1; Initiative +2 | active effects: --

Yikes- take your time man

Grand Lodge

Male Skinwalker Shifter 13/Monk 1; 196/196 HP; Init +9; Perception +21; Low Light Vision; [28 AC][21 Touch][25 FF]; [Fort 18][Reflex 17][Will 13],[CMD:41, vs. grapple 43], 17/17 Minutes of Minor Aspect, 17/17 Hours of Major Aspect Buff/Debuffs:

Sorry to hear, MJ. Man, that sucks. Good luck on the search.


M Human unchained monk 8/paladin 6

Thanks guys.


M Human unchained monk 8/paladin 6

Okay, I posted in gameplay... Sorry about the delay!


Male Aasimar Cleric 6 / Monk 1 | HP 74/77 | AC.T.FF 15.15.15 | F.R.W 9.4.12 | CMD 19 | Init 0 | P 17, SM 17
Quinlan Ifrean wrote:

How do we want to split the treasure from the assassin?

My suggestions
potion of cure serious wounds - whoever has the fewest potions currently
+1 leather - sell
a telescopic +1 shortspear named Paisonpenisu, - sell
a mwk short sword (wakizashi), - sell
an amulet of natural armor +1 shaped like a tiny turtle shell on a leather cord, - zagathoth
a cloak of resistance +1, - Quinlan (I think I have the worst saves)
a ring of protection +1, - Johann

unless anyone is interested in the armor/weapons.

Boga would like some of the cash from the sales for scrolls for the party (also pay back Lucius). Other than that, looks good.


Male Aasimar Cleric 6 / Monk 1 | HP 74/77 | AC.T.FF 15.15.15 | F.R.W 9.4.12 | CMD 19 | Init 0 | P 17, SM 17
Michael Johnson 66 wrote:
Okay, I posted in gameplay... Sorry about the delay!

No problem on any delay. Just hope you're landing on your feet...


M Human unchained monk 8/paladin 6
Boga wrote:
Michael Johnson 66 wrote:
Okay, I posted in gameplay... Sorry about the delay!
No problem on any delay. Just hope you're landing on your feet...

Thank you, my friend. I am like Obi Wan Kenobi: when I am struck down by life, “I will become more powerful than you can possibly imagine!” ;-)


Male Aasimar Cleric 6 / Monk 1 | HP 74/77 | AC.T.FF 15.15.15 | F.R.W 9.4.12 | CMD 19 | Init 0 | P 17, SM 17

In the words of yet another movie hero, "Most excellent!"

Changing jobs can be very difficult. Reaching out to those you with whom you have preexisting relationships can be key. Best of luck


M Human unchained monk 8/paladin 6
Boga wrote:

In the words of yet another movie hero, "Most excellent!"

Changing jobs can be very difficult. Reaching out to those you with whom you have preexisting relationships can be key. Best of luck

Thanks, friend.

Grand Lodge

Male Skinwalker Shifter 13/Monk 1; 196/196 HP; Init +9; Perception +21; Low Light Vision; [28 AC][21 Touch][25 FF]; [Fort 18][Reflex 17][Will 13],[CMD:41, vs. grapple 43], 17/17 Minutes of Minor Aspect, 17/17 Hours of Major Aspect Buff/Debuffs:
Michael Johnson 66 wrote:
Boga wrote:
Michael Johnson 66 wrote:
Okay, I posted in gameplay... Sorry about the delay!
No problem on any delay. Just hope you're landing on your feet...
Thank you, my friend. I am like Obi Wan Kenobi: when I am struck down by life, “I will become more powerful than you can possibly imagine!” ;-)

I hope in your case that this is true! Because, honestly, did Obi Wan get more powerful by getting struck down? He just popped up every once in a while to move the narrative along and that's about it.


M Human unchained monk 8/paladin 6
Johann Kaltgeboren wrote:
Michael Johnson 66 wrote:
Boga wrote:
Michael Johnson 66 wrote:
Okay, I posted in gameplay... Sorry about the delay!
No problem on any delay. Just hope you're landing on your feet...
Thank you, my friend. I am like Obi Wan Kenobi: when I am struck down by life, “I will become more powerful than you can possibly imagine!” ;-)
I hope in your case that this is true! Because, honestly, did Obi Wan get more powerful by getting struck down? He just popped up every once in a while to move the narrative along and that's about it.

Hehe! Good point...

Dark Archive

Male Medium Human Cleric 10 | HP: 47/99 | AC: 24/23 | F: +15, R: +16, W: +21 | Dec/Itm/Perf +16, Lore/Soc +15, Dip/Rel/Per +19, Med +21| Speed 25ft | Hero Points 3/3, Focus 1/1, D Font 3/5, Heal 0/1 SL 1/1| Active Conditions:

But surely to become part of the plot is 'to be more powerful than you can possibly imagine'. He controlled everyone's actions for the next two films (and sequels!)


He could have done all of that alive...


M Human unchained monk 8/paladin 6

It seems to me that he allowed Vader to kill him to motivate Luke. It worked.


M Human unchained monk 8/paladin 6

Hey all, I will be unable to post for a couple days. Didn’t want you to think I’d quit this awesome PBP. I will be back on in 24 to 72 hours. Sorry for the delay!


Male Human ;) Composer and Organist

MJ, I'm so sorry, man, that really sucks.

Also, apologies to all for my silence recently. Memorial Day weekend was very busy for me.

I have settled on putting the Fox's 5th level in Unchained Rogue, with the Kitsune Trickster archetype (loses Trapfinding, gets to add INT mod to a few skill modifiers). This gives him 1d6 sneak attack, and then his 5th level feat is being spent on Accomplished Sneak Attacker to improve that to 2d6. All of a sudden, the Fox is a lot deadlier when he strikes a foe from a flanking position. =) The extra skill points are also being put to good use (Perception is now at max ranks and he's trained in Climb and Swim). This also gives Weapon Finesse for free; so when we have 5 days time, the Fox needs to retrain his 3rd level feat from Weapon Finesse to something else.

The Fox has the same spell list as Quinlan but at a slower progression, so I figure we're not hurt too bad by the class departure.


Male Kitsune UnMnk 10 / Ftr (Brawler) 4 | Ki 8/10 | HP 127/168 | AC 30 (t24/ff24) | CMD 39 (40 vs bull/drag/repo) | F +13, R +15, W +13 | Perc +16 (low-light vision); SM +10; Init +5 | Fire 120, Acid 72, Heroism

Should've been rolling 6d6+2 in damage between those two attacks... *grumble grumble*

Grand Lodge

Skinwalker Shifter 12/Monk 1; 224/224 HP; Init +8; Perception +21; Low Light Vision; [AC 30][Touch 19][FF 28]; [Fort 19][Reflex 16][Will 13],[CMD:43, vs grapple 45], [Minutes of Minor Aspect 17/17], [Hours of Major Aspect 17/17]

*silently shakes head in disbelief at Fox's terrible rolls.*


HP 117/117 | AC 24* (t17/ff24*) | CMD 31 | Fort +9, Ref +9, Will +8 | Perception +13 (darkvision 60'); Sense Motive +1; Initiative +2 | active effects: --

Since Johann goes before me, and Zag’s not used to fighting alongside a large creature, I’m going to wait to see what he does before I act at all.

Also, once he gets a feel for how combat goes with a bear I’m pretty sure he’s going to put some ranks in ride and look for an exotic saddle so he can ride Johann into battle...

Grand Lodge

Skinwalker Shifter 12/Monk 1; 224/224 HP; Init +8; Perception +21; Low Light Vision; [AC 30][Touch 19][FF 28]; [Fort 19][Reflex 16][Will 13],[CMD:43, vs grapple 45], [Minutes of Minor Aspect 17/17], [Hours of Major Aspect 17/17]

oh hell ya

Grand Lodge

Male Skinwalker Shifter 13/Monk 1; 196/196 HP; Init +9; Perception +21; Low Light Vision; [28 AC][21 Touch][25 FF]; [Fort 18][Reflex 17][Will 13],[CMD:41, vs. grapple 43], 17/17 Minutes of Minor Aspect, 17/17 Hours of Major Aspect Buff/Debuffs:

I'm just waiting for MJ to get back and put up a pic of the battle map before I act. I hope he is rocking it out on the beaches of Mexico or somewhere cool


M Human unchained monk 8/paladin 6

Hey friends, I’m back! I will put up the battle mat pics when I get home this evening. Looking forward to getting back into the campaign and watching your awesome PCs kick some undead ass!


Male Kitsune UnMnk 10 / Ftr (Brawler) 4 | Ki 8/10 | HP 127/168 | AC 30 (t24/ff24) | CMD 39 (40 vs bull/drag/repo) | F +13, R +15, W +13 | Perc +16 (low-light vision); SM +10; Init +5 | Fire 120, Acid 72, Heroism
Michael Johnson 66 wrote:
Fox would need to move across the 30-ft-square chamber and could therefore only attack once, for what it’s worth... Not that it matters since he missed both attacks anyway lol... Will post pic of battle mat soon...

Ah, these were ranged mystic bolts, not melee, which have a range of 30ft.


M Human unchained monk 8/paladin 6
The Ogon Fox wrote:
Michael Johnson 66 wrote:
Fox would need to move across the 30-ft-square chamber and could therefore only attack once, for what it’s worth... Not that it matters since he missed both attacks anyway lol... Will post pic of battle mat soon...
Ah, these were ranged mystic bolts, not melee, which have a range of 30ft.

Oops! I’d better adjust the battle mat then... it makes more sense that you’d use ranged attacks than to run up to the 6 ghasts all by yourself lol...

Grand Lodge

Skinwalker Shifter 12/Monk 1; 224/224 HP; Init +8; Perception +21; Low Light Vision; [AC 30][Touch 19][FF 28]; [Fort 19][Reflex 16][Will 13],[CMD:43, vs grapple 45], [Minutes of Minor Aspect 17/17], [Hours of Major Aspect 17/17]

hey MJ, don't forget that a grappled creature gets a -2 to attack. (that goes for the person grappling as well...), though I generally will let go of my grappled creature before attacking.


M Human unchained monk 8/paladin 6
Johann Kaltgeboren- Dire Bear! wrote:
hey MJ, don't forget that a grappled creature gets a -2 to attack. (that goes for the person grappling as well...), though I generally will let go of my grappled creature before attacking.

Right, thank you for reminding me.

Man, you guys are dropping these ghasts quick now that you are 5th level! Good teamwork synergy between beat-sticks and casters...


M Human unchained monk 8/paladin 6

Haven’t heard from Arc in awhile... Hope all is well, and that he rejoins us soon.


Male Aasimar Cleric 6 / Monk 1 | HP 74/77 | AC.T.FF 15.15.15 | F.R.W 9.4.12 | CMD 19 | Init 0 | P 17, SM 17

What a difference a few levels make! Level1: 2 ghasts, almost TPK. Now: 6 ghasts, Johann and Zagathoth pretty much one shot them.


M Human unchained monk 8/paladin 6
Boga wrote:
What a difference a few levels make! Level1: 2 ghasts, almost TPK. Now: 6 ghasts, Johann and Zagathoth pretty much one shot them.

Exactly lol! Huge difference in power and durability between levels 1 and 5.


Male Tiefling Wizard 6 |HP 48/48|AC 17 T 13 FF 13|F +3 R +6 W +5|CMD 15|Perception +6 (darkvision 60 ft.) Sense Motive +0|Init. +9|AR 6/9|Active Effects - Mary's boon 1/1

Yeah, I may have been a bit hasty with my third level spells.


Male Kitsune UnMnk 10 / Ftr (Brawler) 4 | Ki 8/10 | HP 127/168 | AC 30 (t24/ff24) | CMD 39 (40 vs bull/drag/repo) | F +13, R +15, W +13 | Perc +16 (low-light vision); SM +10; Init +5 | Fire 120, Acid 72, Heroism
Quinlan Ifrean wrote:
Yeah, I may have been a bit hasty with my third level spells.

I'm not so sure--we might not have been cleaning up these ghasts quite so hastily if it weren't for your spell.

Grand Lodge

Male Skinwalker Shifter 13/Monk 1; 196/196 HP; Init +9; Perception +21; Low Light Vision; [28 AC][21 Touch][25 FF]; [Fort 18][Reflex 17][Will 13],[CMD:41, vs. grapple 43], 17/17 Minutes of Minor Aspect, 17/17 Hours of Major Aspect Buff/Debuffs:

Now we can hastily defeat the demon descending on us...


M Human unchained monk 8/paladin 6
Johann Kaltgeboren wrote:
Now we can hastily defeat the demon descending on us...

Muahahahaa!! Your nose is uncannily accurate, Bear...


Male Aasimar Cleric 6 / Monk 1 | HP 74/77 | AC.T.FF 15.15.15 | F.R.W 9.4.12 | CMD 19 | Init 0 | P 17, SM 17

The nose knows that evil goes with those that decompose...


M Human unchained monk 8/paladin 6
Boga wrote:
The nose knows that evil goes with those that decompose...

Lol! :-D

Dipping into bard next level?

Grand Lodge

Male Skinwalker Shifter 13/Monk 1; 196/196 HP; Init +9; Perception +21; Low Light Vision; [28 AC][21 Touch][25 FF]; [Fort 18][Reflex 17][Will 13],[CMD:41, vs. grapple 43], 17/17 Minutes of Minor Aspect, 17/17 Hours of Major Aspect Buff/Debuffs:

If everyone could pull back into the main room, we will have a better chance. I can't even get at him to attack!


HP 117/117 | AC 24* (t17/ff24*) | CMD 31 | Fort +9, Ref +9, Will +8 | Perception +13 (darkvision 60'); Sense Motive +1; Initiative +2 | active effects: --

Sorry, Johann-
Zag's barely used to fighting with teammates, let alone large ones... he probably would have needed someone to point out that tactic normally, now that the priest has encouraged him (and he's raging) he'll need a pretty stern instruction to back out.

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