The Year of Our Lord 1437 Pathfinder RAW PBP (Inactive)

Game Master Michael Johnson 66

Fantasy swords and sorcery in the early Renaissance!


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Grand Lodge

Male Skinwalker Shifter 13/Monk 1; 196/196 HP; Init +9; Perception +21; Low Light Vision; [28 AC][21 Touch][25 FF]; [Fort 18][Reflex 17][Will 13],[CMD:41, vs. grapple 43], 17/17 Minutes of Minor Aspect, 17/17 Hours of Major Aspect Buff/Debuffs:

No worries, he fled away, so we can pursue!!

Since we are still in initiative, I will wait here until our favorite monkey prompts us again.


*Blushes*... Aww, shucks!! OOH OOH AH AH!!


Male Kitsune UnMnk 10 / Ftr (Brawler) 4 | Ki 8/10 | HP 127/168 | AC 30 (t24/ff24) | CMD 39 (40 vs bull/drag/repo) | F +13, R +15, W +13 | Perc +16 (low-light vision); SM +10; Init +5 | Fire 120, Acid 72, Heroism
Quinlan Ifrean wrote:

Oops forgot about SR. I believe that the Vrock must remain within 20 feet of Quinlan due to the spell.

[dice=CL VS. SR]1d20+8
Quinlan's arcane might is powerful enough breach the demon's defense.

two more rounds of haste for everyone
Round 2 of limp lash
[dice=Str damage]1d6 for a total of 4
[dice=Dex damage]1d6 for a total of 11
[dice=Con damage]1d6 for a total of 8

Unfortunately, that's not the case. If the target moves beyond the 20ft range, the spell ends, and the spell does nothing to hinder the Target's movement until the point when one of the ability scores has been reduced to 1 and the target becomes paralyzed. The d20pfsrd page for the spell quotes the FAQ.


Male Kitsune UnMnk 10 / Ftr (Brawler) 4 | Ki 8/10 | HP 127/168 | AC 30 (t24/ff24) | CMD 39 (40 vs bull/drag/repo) | F +13, R +15, W +13 | Perc +16 (low-light vision); SM +10; Init +5 | Fire 120, Acid 72, Heroism
Boga wrote:
Boga moves adjacent to Zagathoth and casts Align Weapon on Doomcrescent

That's so clutch.


M Human unchained monk 8/paladin 6
The Ogon Fox wrote:
Quinlan Ifrean wrote:

Oops forgot about SR. I believe that the Vrock must remain within 20 feet of Quinlan due to the spell.

[dice=CL VS. SR]1d20+8
Quinlan's arcane might is powerful enough breach the demon's defense.

two more rounds of haste for everyone
Round 2 of limp lash
[dice=Str damage]1d6 for a total of 4
[dice=Dex damage]1d6 for a total of 11
[dice=Con damage]1d6 for a total of 8

Unfortunately, that's not the case. If the target moves beyond the 20ft range, the spell ends, and the spell does nothing to hinder the Target's movement until the point when one of the ability scores has been reduced to 1 and the target becomes paralyzed. The d20pfsrd page for the spell quotes the FAQ.

In this case, the crock would have flown away to area 5 in round 1, escaping the 2nd round of ability damage...

Editing gameplay...


HP 117/117 | AC 24* (t17/ff24*) | CMD 31 | Fort +9, Ref +9, Will +8 | Perception +13 (darkvision 60'); Sense Motive +1; Initiative +2 | active effects: --

uhh... that'll effect my gameplay post too, I guess... unless it takes the vrock a second to realize it can still move?


M Human unchained monk 8/paladin 6
Zagathoth wrote:
uhh... that'll effect my gameplay post too, I guess... unless it takes the vrock a second to realize it can still move?

LOL, sorry, he's cunning enough to try to escape ASAP...

But, see my gameplay edit. You can chase him down in a single move since you are hasted at least this round (may be the last) and take one attack, and I will even allow you to keep that first attack roll and damage... At -2 to his usual AC of 22, he is currently AC 20...


HP 117/117 | AC 24* (t17/ff24*) | CMD 31 | Fort +9, Ref +9, Will +8 | Perception +13 (darkvision 60'); Sense Motive +1; Initiative +2 | active effects: --

Yeah- I ninja'd you in gameplay (my post went up right before your last one)


Male Aasimar Cleric 6 / Monk 1 | HP 74/77 | AC.T.FF 15.15.15 | F.R.W 9.4.12 | CMD 19 | Init 0 | P 17, SM 17
The Ogon Fox wrote:
Boga wrote:
Boga moves adjacent to Zagathoth and casts Align Weapon on Doomcrescent
That's so clutch.

I should point out that being able to cast that was because of the Ecclesitheurge archetype having a bonded holy symbol. Boga gets a single spell per day that he did not prepare. This seemed like a good time for Align Weapon !


M Human unchained monk 8/paladin 6
Boga wrote:
The Ogon Fox wrote:
Boga wrote:
Boga moves adjacent to Zagathoth and casts Align Weapon on Doomcrescent
That's so clutch.
I should point out that being able to cast that was because of the Ecclesitheurge archetype having a bonded holy symbol. Boga gets a single spell per day that he did not prepare. This seemed like a good time for Align Weapon !

An excellent time, totally! :-)

Grand Lodge

Male Skinwalker Shifter 13/Monk 1; 196/196 HP; Init +9; Perception +21; Low Light Vision; [28 AC][21 Touch][25 FF]; [Fort 18][Reflex 17][Will 13],[CMD:41, vs. grapple 43], 17/17 Minutes of Minor Aspect, 17/17 Hours of Major Aspect Buff/Debuffs:

Good job, Boga. I think creative spellcasting is one of the best parts of Pathfinder (& similar rpgs)

Grand Lodge

Male Skinwalker Shifter 13/Monk 1; 196/196 HP; Init +9; Perception +21; Low Light Vision; [28 AC][21 Touch][25 FF]; [Fort 18][Reflex 17][Will 13],[CMD:41, vs. grapple 43], 17/17 Minutes of Minor Aspect, 17/17 Hours of Major Aspect Buff/Debuffs:

Do we have a bluffer in the party? :D :D


Male Kitsune UnMnk 10 / Ftr (Brawler) 4 | Ki 8/10 | HP 127/168 | AC 30 (t24/ff24) | CMD 39 (40 vs bull/drag/repo) | F +13, R +15, W +13 | Perc +16 (low-light vision); SM +10; Init +5 | Fire 120, Acid 72, Heroism

I'm just noticing that my bluff modifier is damn good for only having one rank in it (I add both my charisma and intelligence modifiers now that I have that level in kitsune trickster rogue). I might give it a go with my +10.

The Fox doesn't understand Abyssal, but I'm guessing that "Lucky Fools," as a proper noun, would be said in Common and untranslated.

MJ, would you like me to roll a Sense Motive or something to be able to infer the gist of what Maggotwing is saying about the Lucky Fools? I mean, he could be saying that Faithcarcass interrupted him as he was torturing one of the Lucky Fools in Hell, for all the Fox knows. But maybe body language would make it fairly obvious. Let me know.


M Human unchained monk 8/paladin 6
The Ogon Fox wrote:

I'm just noticing that my bluff modifier is damn good for only having one rank in it (I add both my charisma and intelligence modifiers now that I have that level in kitsune trickster rogue). I might give it a go with my +10.

The Fox doesn't understand Abyssal, but I'm guessing that "Lucky Fools," as a proper noun, would be said in Common and untranslated.

MJ, would you like me to roll a Sense Motive or something to be able to infer the gist of what Maggotwing is saying about the Lucky Fools? I mean, he could be saying that Faithcarcass interrupted him as he was torturing one of the Lucky Fools in Hell, for all the Fox knows. But maybe body language would make it fairly obvious. Let me know.

Sure, roll a Sense Motive check against a DC 20.


M Human unchained monk 8/paladin 6

“Lucky Fools” is not translated to Abyssal, as Fox correctly guessed. For that matter, a DC 15 Knowledge (planes) check is enough to recognize the proper names Mephistopheles and Pazuzu as the names of an archdevil of the Nine Circles of Hell, and a demon lord of the Abyss, respectively...


HP 117/117 | AC 24* (t17/ff24*) | CMD 31 | Fort +9, Ref +9, Will +8 | Perception +13 (darkvision 60'); Sense Motive +1; Initiative +2 | active effects: --

Lol- Zagathoth recognizes none of those names


M Human unchained monk 8/paladin 6
Zagathoth wrote:
Lol- Zagathoth recognizes none of those names

Haha! Not a big surprise ;-D

Grand Lodge

Male Skinwalker Shifter 13/Monk 1; 196/196 HP; Init +9; Perception +21; Low Light Vision; [28 AC][21 Touch][25 FF]; [Fort 18][Reflex 17][Will 13],[CMD:41, vs. grapple 43], 17/17 Minutes of Minor Aspect, 17/17 Hours of Major Aspect Buff/Debuffs:

How long does sickness from the ghasts last?

Also, are we waiting on someone before round 3 starts?


Male Kitsune UnMnk 10 / Ftr (Brawler) 4 | Ki 8/10 | HP 127/168 | AC 30 (t24/ff24) | CMD 39 (40 vs bull/drag/repo) | F +13, R +15, W +13 | Perc +16 (low-light vision); SM +10; Init +5 | Fire 120, Acid 72, Heroism
Michael Johnson 66 wrote:
The Ogon Fox wrote:

[dice=Sense Motive DC 20]1d20+9

[dice=Knowledge (Planes)]1d20+5
Except for “Lucky Fools”, it’s all evil-sounding clicks and whirs to Fox...

Sorry, Johann...


M Human unchained monk 8/paladin 6
Johann Kaltgeboren wrote:

How long does sickness from the ghasts last?

Also, are we waiting on someone before round 3 starts?

Sickness from ghast stench lasts 1d6 + 4 ⇒ (1) + 4 = 5 minutes.

Everyone has acted in round 2, so we are at the top of round 3 now.


Male Kitsune UnMnk 10 / Ftr (Brawler) 4 | Ki 8/10 | HP 127/168 | AC 30 (t24/ff24) | CMD 39 (40 vs bull/drag/repo) | F +13, R +15, W +13 | Perc +16 (low-light vision); SM +10; Init +5 | Fire 120, Acid 72, Heroism

I want to take advantage of Faithcarcass's grappled condition and move around to flank him while he is prevented from making attacks of opportunity. But what is that object directly behind him on the map? Can I stand there to flank with Johann?


M Human unchained monk 8/paladin 6
The Ogon Fox wrote:
I want to take advantage of Faithcarcass's grappled condition and move around to flank him while he is prevented from making attacks of opportunity. But what is that object directly behind him on the map? Can I stand there to flank with Johann?

That is the Nativity scene, a 10-ft-wide by 5-ft-deep by 10-ft-high stable, with manger containing statues of an infant Messiah, Virgin Mother, shepherds, magi, animals, and atop it, an angel points by to a golden star suspended from the 20-ft-high ceiling by a thin adamantine chain... Fox could stand inside it and flank with Johann...


M Human unchained monk 8/paladin 6

It has always been my understanding that spells cast continue through there duration regardless of caster dying, including summons. This FAQ thread seems to support this.

Grand Lodge

Male Skinwalker Shifter 13/Monk 1; 196/196 HP; Init +9; Perception +21; Low Light Vision; [28 AC][21 Touch][25 FF]; [Fort 18][Reflex 17][Will 13],[CMD:41, vs. grapple 43], 17/17 Minutes of Minor Aspect, 17/17 Hours of Major Aspect Buff/Debuffs:

I've never seen the summons disappearing in pathfinder. That is sort of a general computer rpg function that summons disappear.


These demons have been talking a lot of s@~$ about me, right, guys? Pointing out the fact that my life story follows a pattern that was laid out centuries before I was ever born, as if History repeating itself and foreshadowing weren’t things that happen all the time...

Hang in there fellas...

Your good GM went through an agnostic phase, and will likely RP his intelligent demons and devils as faith-withering atheist college professors trying to spook you with natural selection and historical evidence out of believing that when the s*+% hits the fan, there’s a God you can call on to pull your fat out of the fire.

Believe me, as corny as it may sometimes seem, I Am What I Am, and I’m here for you, no matter what happens. I got your backs, Crusaders!

Dark Archive

Male Medium Human Cleric 10 | HP: 47/99 | AC: 24/23 | F: +15, R: +16, W: +21 | Dec/Itm/Perf +16, Lore/Soc +15, Dip/Rel/Per +19, Med +21| Speed 25ft | Hero Points 3/3, Focus 1/1, D Font 3/5, Heal 0/1 SL 1/1| Active Conditions:
Michael Johnson 66 wrote:
It has always been my understanding that spells cast continue through there duration regardless of caster dying, including summons. This FAQ thread seems to support this.

Cool - I've never played much with people who used summoned creatures IRL so I'm not well up on the rules.

Just get back everyone and let Lucius deal with this - since it can't actually hit him... ! :D

Grand Lodge

Male Skinwalker Shifter 13/Monk 1; 196/196 HP; Init +9; Perception +21; Low Light Vision; [28 AC][21 Touch][25 FF]; [Fort 18][Reflex 17][Will 13],[CMD:41, vs. grapple 43], 17/17 Minutes of Minor Aspect, 17/17 Hours of Major Aspect Buff/Debuffs:

Hold a tic.... what are lucius' abilities to do that?!


Male Kitsune UnMnk 10 / Ftr (Brawler) 4 | Ki 8/10 | HP 127/168 | AC 30 (t24/ff24) | CMD 39 (40 vs bull/drag/repo) | F +13, R +15, W +13 | Perc +16 (low-light vision); SM +10; Init +5 | Fire 120, Acid 72, Heroism

Well, there's this from Protection from Evil:

Quote:
Third, the spell prevents bodily contact by evil summoned creatures. This causes the natural weapon attacks of such creatures to fail and the creatures to recoil if such attacks require touching the warded creature. Summoned creatures that are not evil are immune to this effect. The protection against contact by summoned creatures ends if the warded creature makes an attack against or tries to force the barrier against the blocked creature. Spell Resistance can allow a creature to overcome this protection and touch the warded creature.


M Human unchained monk 8/paladin 6
The Ogon Fox wrote:

Well, there's this from Protection from Evil:

Quote:
Third, the spell prevents bodily contact by evil summoned creatures. This causes the natural weapon attacks of such creatures to fail and the creatures to recoil if such attacks require touching the warded creature. Summoned creatures that are not evil are immune to this effect. The protection against contact by summoned creatures ends if the warded creature makes an attack against or tries to force the barrier against the blocked creature. Spell Resistance can allow a creature to overcome this protection and touch the warded creature.

Yes. As long as Cardinal Lucius is just taking, the summoned demon cannot touch a hair on his head...


Male Aasimar Cleric 6 / Monk 1 | HP 74/77 | AC.T.FF 15.15.15 | F.R.W 9.4.12 | CMD 19 | Init 0 | P 17, SM 17

Correct me if I'm wrong, but we will be unstunned just before the vrock's next turn, right?


M Human unchained monk 8/paladin 6
Boga wrote:
Correct me if I'm wrong, but we will be unstunned just before the vrock's next turn, right?

Correct.


Male Aasimar Cleric 6 / Monk 1 | HP 74/77 | AC.T.FF 15.15.15 | F.R.W 9.4.12 | CMD 19 | Init 0 | P 17, SM 17
Initiative Monkey wrote:

CRUSADERS VS THE VROCK DEMON!! ROUND 4!! FIGHT!! EEEEKK!!

QUINLAN!
CARDINAL LUCIUS!
DIRE BEAR JOHANN!
OGON FOX & ORPHEUS
MAGGOTWING!
ARC PERDU LE ROUGE!
BOGA HAND OF JAN HUS!

EEK!! OOH OOH AH AH AHHH!!!

Btw, I love the tag line "Hand of Jan Hus!" I smile to myself every time I see it.


M Human unchained monk 8/paladin 6
Boga wrote:
Initiative Monkey wrote:

CRUSADERS VS THE VROCK DEMON!! ROUND 4!! FIGHT!! EEEEKK!!

QUINLAN!
CARDINAL LUCIUS!
DIRE BEAR JOHANN!
OGON FOX & ORPHEUS
MAGGOTWING!
ARC PERDU LE ROUGE!
BOGA HAND OF JAN HUS!

EEK!! OOH OOH AH AH AHHH!!!

Btw, I love the tag line "Hand of Jan Hus!" I smile to myself every time I see it.

Hehe! I thought you might like it lol


Male Tiefling Wizard 6 |HP 48/48|AC 17 T 13 FF 13|F +3 R +6 W +5|CMD 15|Perception +6 (darkvision 60 ft.) Sense Motive +0|Init. +9|AR 6/9|Active Effects - Mary's boon 1/1

I most likely wont be able to post until the end of the week. bot as needed.


HP 117/117 | AC 24* (t17/ff24*) | CMD 31 | Fort +9, Ref +9, Will +8 | Perception +13 (darkvision 60'); Sense Motive +1; Initiative +2 | active effects: --

Big final paper due tomorrow- will post late tomorrow night or Wednesday morning, feel free to bot if necessary.


M Human unchained monk 8/paladin 6

Roger roger


HP 117/117 | AC 24* (t17/ff24*) | CMD 31 | Fort +9, Ref +9, Will +8 | Perception +13 (darkvision 60'); Sense Motive +1; Initiative +2 | active effects: --

sorry for the delay- nice to see that Zagathoth hasn't lost any momentum (i think i might have ninja'd you in gameplay MJ)


M Human unchained monk 8/paladin 6

Kicking demon as s, Zag! :-)

I'd say it's safe to assume we've lost Arc :-(
A shame, he was a great RPer and fun character.

I will bot him until a natural opportunity for him to depart (perhaps the ghost convinces him to give Du Berry's bones a Christian burial in Provence before Arc gets himself killed... Perhaps he will get himself killed--a heroic death).

Grand Lodge

Male Skinwalker Shifter 13/Monk 1; 196/196 HP; Init +9; Perception +21; Low Light Vision; [28 AC][21 Touch][25 FF]; [Fort 18][Reflex 17][Will 13],[CMD:41, vs. grapple 43], 17/17 Minutes of Minor Aspect, 17/17 Hours of Major Aspect Buff/Debuffs:

It does make sense that he would leave us now, given his new calling in france.


Male Kitsune UnMnk 10 / Ftr (Brawler) 4 | Ki 8/10 | HP 127/168 | AC 30 (t24/ff24) | CMD 39 (40 vs bull/drag/repo) | F +13, R +15, W +13 | Perc +16 (low-light vision); SM +10; Init +5 | Fire 120, Acid 72, Heroism

Good grief, I didn't realize you had been botting him for 3 weeks!

It doesn't look like he has posted any more recently under any of his other aliases, either.

Grand Lodge

Male Skinwalker Shifter 13/Monk 1; 196/196 HP; Init +9; Perception +21; Low Light Vision; [28 AC][21 Touch][25 FF]; [Fort 18][Reflex 17][Will 13],[CMD:41, vs. grapple 43], 17/17 Minutes of Minor Aspect, 17/17 Hours of Major Aspect Buff/Debuffs:

Isn't it crazy when that happens? Just happened in other Of my games, person just disappears after months of consistency. Abandoned his GMing too.


M Human unchained monk 8/paladin 6

Hope he's okay! :-(

Grand Lodge

Male Skinwalker Shifter 13/Monk 1; 196/196 HP; Init +9; Perception +21; Low Light Vision; [28 AC][21 Touch][25 FF]; [Fort 18][Reflex 17][Will 13],[CMD:41, vs. grapple 43], 17/17 Minutes of Minor Aspect, 17/17 Hours of Major Aspect Buff/Debuffs:

It does make you wonder when that happens! The drawback with playing with strangers. Would be fun to meet some of you at some point in life. :)


M Human unchained monk 8/paladin 6

Definitely! Maybe at a con someday...


Male Kitsune UnMnk 10 / Ftr (Brawler) 4 | Ki 8/10 | HP 127/168 | AC 30 (t24/ff24) | CMD 39 (40 vs bull/drag/repo) | F +13, R +15, W +13 | Perc +16 (low-light vision); SM +10; Init +5 | Fire 120, Acid 72, Heroism

Man, I wish we had someone with the Tactician ability who could give Zag and me Outflank. If we got Precise Strike on top of that, it would be so awesome!


Male Kitsune UnMnk 10 / Ftr (Brawler) 4 | Ki 8/10 | HP 127/168 | AC 30 (t24/ff24) | CMD 39 (40 vs bull/drag/repo) | F +13, R +15, W +13 | Perc +16 (low-light vision); SM +10; Init +5 | Fire 120, Acid 72, Heroism

Zagathoth just hit on a natural 2. If I ever worried that Aid Another is a wasted move, this campaign has assured me otherwise.


HP 117/117 | AC 24* (t17/ff24*) | CMD 31 | Fort +9, Ref +9, Will +8 | Perception +13 (darkvision 60'); Sense Motive +1; Initiative +2 | active effects: --

lol- i thought that was going to miss even with your help. well done fox!


M Human unchained monk 8/paladin 6

So for defeating 6 ghasts and a vrock (technically two, but you don’t get XP for summoned monsters, unfortunately), each PC gets 1,429 XP, bringing each PCs total to...11,487 XP!


M Human unchained monk 8/paladin 6

Sorry, Boga, I thought it was remove disease, but it’s bless that kills the vrock spores


Male Tiefling Wizard 6 |HP 48/48|AC 17 T 13 FF 13|F +3 R +6 W +5|CMD 15|Perception +6 (darkvision 60 ft.) Sense Motive +0|Init. +9|AR 6/9|Active Effects - Mary's boon 1/1

Shame to see Arc go but that is the nature of PbP. As MJ can attest I have had times when the boards have just fallen through the cracks because real life is kicking my ass. It is possible is unlikely that he will return.

A heads up for all my games. I work as a wilderness educator and through the summer their are a few weeks when I will be out in the forest for a week with little access to the internet. I will post letting you know before hand but the next one will be the week of june 25th-29th.

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