The Root of All Evil
Game Master
Edward Sobel
current combat map
Current party location
Dairoo's map all assembled
Fetchling Ninja/Sorcerer 1 (hps 8/8, AC 17 touch14 ff13 Fort+1 Ref+6 Will+3 Init +4 Perception+4)
Letha Celestborn wrote: I'd rather have a fast-flowing game without a map, than a slow game with a nice map. I agree with this 100%.
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+1
Well, sorta.
I like a map, but I don't feel it necessary that it looks nice. Google docs works really well and you can actually add the player's icon as a picture on it.
No matter what we do, it won't be ideal for me, since I'm on a phone, but Google works best so far.
:)
Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1
Tenebral Sam wrote: Letha Celestborn wrote: I'd rather have a fast-flowing game without a map, than a slow game with a nice map. I agree with this 100%. yosh
Female Aasimar (Musetouched) Oracle (Life) 1/Ninja 2 Perc +6 Channel 3/4 Init +3 Ki 5/5
DM of the coins wrote: link to my map.
this is the room that Letha is opening the door to
Map looks finr by me.
Female Aasimar (Musetouched) Oracle (Life) 1/Ninja 2 Perc +6 Channel 3/4 Init +3 Ki 5/5
Still not editable for me. Which doesn't really matter. If you REALLY want players to be able to edit it, I can look it up for you. Letha has moved across the room until she is 5 foot away from the shelves.
current combat map group 1
fixed the edit..
(I hope)
Male Human (Tien-Min) Sorceror 8 (HP 35/35 Resist Elec 5| AC 18, T 13, FF 11 | F 5 R 7 W 6 | Init +7 | Percept 13)
I can edit it. So it's working for me at least.
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Mickey is self taught and can only read printed common.
Cursive is too hard.
And he can only speak the elemental languages(when I get them) not write them.
He had his tattoos translated.
Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1
Female Aasimar (Musetouched) Oracle (Life) 1/Ninja 2 Perc +6 Channel 3/4 Init +3 Ki 5/5
I don't know if vermin paste can be used offensively (enter an area, force the vermin out) but it seems like the most Buddhistic solution.
Nobody brought a broom, anyway
current combat map group 1
I will be out at my table game tonight, I hope to get this combat started later tonight.
but if you made the Dc 12 knowledge check---
there are at least 3 that you have discovered
ew, centipedes. And Im fine with the map! :-)
Male Suli Monk/Druid Ape Shaman 2
Can you put me two below Letha on the map, please? :)
Male Human (Tien-Min) Sorceror 8 (HP 35/35 Resist Elec 5| AC 18, T 13, FF 11 | F 5 R 7 W 6 | Init +7 | Percept 13)
I think I got the right place. Unless you wanted one further down?
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Female Aasimar (Musetouched) Oracle (Life) 1/Ninja 2 Perc +6 Channel 3/4 Init +3 Ki 5/5
I should know this, but does winning a combat always count for the xp, or do you actually have to kill the enemies ?
current combat map group 1
overcoming the obstacle counts as getting the xp
killing not required.
current combat map group 1
ok is this game boring? am I moving too fast or to slow?
people having fun?
also are you leaving the stone vials? one was magical.
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This is just the overly cautious nature of gameplay that happens in dungeons. We know there's traps and monsters and obstacles, so we go slow. That combined with the already slow medium of play by post means that it's gonna be a while.
Don't doubt yourself so much. ;)
Male Human (Tien-Min) Sorceror 8 (HP 35/35 Resist Elec 5| AC 18, T 13, FF 11 | F 5 R 7 W 6 | Init +7 | Percept 13)
DM of the coins wrote: ok is this game boring? am I moving too fast or to slow?
people having fun?
also are you leaving the stone vials? one was magical.
No. Not too fast, but past that I'm not sure I have an opinion.
Yes.
No; Letha said she picked up the vials once the bugs ran away.
Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1
shouldn't we figure out what they do first?
Male Human (Tien-Min) Sorceror 8 (HP 35/35 Resist Elec 5| AC 18, T 13, FF 11 | F 5 R 7 W 6 | Init +7 | Percept 13)
I figured I'd let someone else try that since I already failed my knowledge check.
current combat map group 1
Okay why do Anime's have to toy with me so...
I am getting into it, relating to the characters then...boom series over.
of course a new character idea but could never figure out how to make it work...
this is the show
Female Aasimar (Musetouched) Oracle (Life) 1/Ninja 2 Perc +6 Channel 3/4 Init +3 Ki 5/5
Maybe there's more in the manga. And tell me about your character idea.
current combat map group 1
hey guys just wanted to post that I am working late and do not have access to everything. sorry about the delay...
Hopfully I can get something going when I get home but that might be close to midnight (EST)
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It's cool.
Real life comes first, as always. ;)
Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1
current combat map group 1
ok added an xp tracker in the campaign tab.
we are using fast advancement
you each got 100 xp for the centipedes
Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1
M (male) Aasimar (anglekin) paladin 3 /bard (arcane duelist) 3
Conner follows everyone else
Male Suli Monk/Druid Ape Shaman 2
Mickey is checking out the other corridor.
If people follow him, he's cool with that. If not, fine with that too.
Male Human (Tien-Min) Sorceror 8 (HP 35/35 Resist Elec 5| AC 18, T 13, FF 11 | F 5 R 7 W 6 | Init +7 | Percept 13)
As soon as people appeared to be done in the other room, Tatsuo also went to check out the other corridor.
current combat map group 1
will someone take the lead?
everyone appears to be waiting for someone else.
This group needs a leader to move things along I think.
Male Human (Tien-Min) Sorceror 8 (HP 35/35 Resist Elec 5| AC 18, T 13, FF 11 | F 5 R 7 W 6 | Init +7 | Percept 13)
I think what we're waiting for is for the rogue-type character to go and check for traps. That's what I'm generally waiting for anyway. But whatever, Tatsuo goes and opens the door.
Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1
Female Aasimar (Musetouched) Oracle (Life) 1/Ninja 2 Perc +6 Channel 3/4 Init +3 Ki 5/5
We just respect your dungeon ;)
When I and the paladin get more restorative spells, we'll be bolder.
Female Aasimar (Musetouched) Oracle (Life) 1/Ninja 2 Perc +6 Channel 3/4 Init +3 Ki 5/5
♣♠Magic♦♥ wrote: Mickey is self taught and can only read printed common.
Cursive is too hard.
And he can only speak the elemental languages(when I get them) not write them.
He had his tattoos translated.
Nice roleplaying touch. I wish PFs language proficiency system was more advanced.
I am really sorry for my absence for the past few days. I am having some real life problems, so if needed GMPC me. It should only be for a week longer tops.
Male Suli Monk/Druid Ape Shaman 2
This is my own fault, but I honestly have no idea where we are right now.
Could we possibly get a progressive map of the overall place we know thus far?
Male Human (Tien-Min) Sorceror 8 (HP 35/35 Resist Elec 5| AC 18, T 13, FF 11 | F 5 R 7 W 6 | Init +7 | Percept 13)
There was the door with 6 keys that we came in through and a long hallway. About 40' down the hallway, it split with a door to the left, a door to the right, and stairs straight ahead. We checked out the right door and now we're checking out the second door.
I've added a sketch map of what I remember/my understanding of the layout. I think it's mostly to scale.
current combat map group 1
I work on an overall map tonight
Male Human (Tien-Min) Sorceror 8 (HP 35/35 Resist Elec 5| AC 18, T 13, FF 11 | F 5 R 7 W 6 | Init +7 | Percept 13)
DM of the coins wrote: added link
overall vault map
link in the campaign header.
It looks good. Thanks. :-)
I'm kind of curious about how you made the map since parts clearly look digitally put in while other parts look hand-drawn. Tablet maybe?
current combat map group 1
just used google sky drive drawing feature.
scanned the map to a Jpeg then resized to allowable size for google then uploaded into google and then added colored boxes to cover what you have not been to yet.
Male Human (Tien-Min) Sorceror 8 (HP 35/35 Resist Elec 5| AC 18, T 13, FF 11 | F 5 R 7 W 6 | Init +7 | Percept 13)
current combat map group 1
got a table top game tonight probably not going to get a post up.
but I want to give others a chance to do something as well.
Also wondering where Sam is at...
current combat map group 1
found a post from Sam in another game, he is going through a busy time for a couple of weeks guess I will DMPC him so we can continue
Female Aasimar (Musetouched) Oracle (Life) 1/Ninja 2 Perc +6 Channel 3/4 Init +3 Ki 5/5
Too bad he didn't bother to let us know. Let's hope he'll be back in a couple of weeks.
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So if we cut fingers off a hand and then held them up and used a cure spell, would they go back on?
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