GM Aumakua |
I miscalculated will take you 3 rounds to get up to the top of the roof
Lead by the cautious Dargorath the three of you progress up the side of the building in search of Alledueces and Lanarial.
The whisperer swipes at Alledueces again. This time the bony claw is able to hit Alledueces.
Attic Whisperer touch attack: 1d20 + 4 ⇒ (10) + 4 = 14
Alledueces Will save please DC 16. Remember you have a -1 to will saves being in the creature's aura
Lanarial makes it to the child.
Your Turn
Alledueces Undertow |
Alledueces resists the effects of the Whisperer's touch.
Stay with me buddy. We can still play. Let me show you a trick.
Alledueces drinks the potion of spider climb and moves 20 ft. up the wall out of reach of the Whisperer.
Pretty cool huh!
This will provoke an attack of opportunity from the whisperer of course.
Lanarial |
GM Aumakua |
The Whisperer attacks Alledueces as he quaffs his potion and looks to climb the soot coated wall. The creature is quick though and bites the halfling as he making his ascent. Alledueces will save DC 16. -1 to die roll since you are still in it's aura.
Whisperer aoo: 1d20 + 9 ⇒ (14) + 9 = 23
damage: 1d4 - 1 ⇒ (2) - 1 = 1
Lanarial attempts to say something but is unable to (still under effect of his touch) but he begins to pick up the child and looks for the stairs.
GM Aumakua |
Lanarial picks up the child moves to head to the stairway. He looks back to see Alledueuces sluggishly moving to the wall.
Alledueces feels his energy almost completely drain away and he struggles to get away from the creature and up the wall.
I have you 5 ft up. the wall. 5ft feet to move away and another 5ft to go up the wall. Exhausted allows you only to move half speed. -6 to Str and Dex as well.
The creature moves and attacks the halfling hoping to get him before he can get away.
Attic Whisperer: 1d20 + 9 ⇒ (15) + 9 = 24
damage: 1d4 - 1 ⇒ (4) - 1 = 3
Will save please Alledueces
Alledueces Undertow |
will-save: 1d20 + 4 - 1 ⇒ (7) + 4 - 1 = 10
I assume The Halfling falls unconciuous?
Alledueces moves away from the whisperer expecting to easily move up the wall but is surprised at his sluggishness... He lethargically looks over his shoulder and see Lanarial holding the boy. He makes eye contact with the elven wizard.
Run you fool... Save the boy!
And with a strange smile on his face Alledueces passes into unconsciousness.
GM Aumakua |
Lanarial |
"We need some help up here!!!" Lanarial yells down the stairs. He drops the boy and draws the wand of magic missile , firing a bolt of magical energy at the creature to draw it away from the Halfling.
Damage: 1d4 + 1 ⇒ (1) + 1 = 2
Amigail Trentwell |
No longer at the bottom of the stairs, Amigail might not hear Lanarial's yell and continues to slowly climb the rope behind Dargorath.
Perception: 1d20 + 2 ⇒ (19) + 2 = 21
Still here! Wasted a 19, too!
GM Aumakua |
Will update tomorrow morning. I've been neglecting this campaign with everything on my plate so I apologize. Going to try to get back to our previous speed with posting to advance this along over the next two weeks. Stay tuned
Lanarial |
Sorry - I keep forgetting that I can't talk!!!
Ranged touch attack: 1d20 + 2 ⇒ (5) + 2 = 7
Damage: 1d6 ⇒ 5
Miss?: 1d8 ⇒ 6
GM Aumakua |
Dargorath, Elliana and Amigail keep climbing the side of the building. Dargorath is the first to realize that the halfling's song can no longer be heard.
Whisper bite: 1d20 + 9 ⇒ (15) + 9 = 24
damage: 1d4 - 1 ⇒ (2) - 1 = 1
Lanarial your turn
Lanarial |
Lanarial sees the creature coming and draws his longsword, choosing to time an attack rather than try to fend off the small biting skulls...
Attack: 1d20 + 3 ⇒ (11) + 3 = 14
Damage: 1d8 + 1 ⇒ (2) + 1 = 3
GM Aumakua |
Attic Whisperer bite: 1d20 + 9 ⇒ (7) + 9 = 16
damage: 1d4 - 1 ⇒ (4) - 1 = 3
Lanarial: 3+1=4 damage for this round and last and DC 16 Will save. You have a -1 to your Will save as you once again in its aura. Lanarial's turn.
You are almost to the top when you hear something odd. At first you think it is the child you were asked to rescue but as you get closer to the roof the sound is more like the sounds of several children crying, weeping and screaming.
Lanarial |
Growing desperate, the elf swings again at the increasingly horrifying creature!
Attack: 1d20 + 3 ⇒ (5) + 3 = 8 SRSLY?!!?
Damage: 1d8 + 1 ⇒ (2) + 1 = 3
GM Aumakua |
Making it to the top of the roof the sound of the wailing children grows louder but you still cannot see where it is coming from. A large portion of the roof has been destroyed by the old fire and as you look below you see the small still form of Alledueces lying on the ground. From where you are it is difficult to see if he is alive or dead. Another rope secured to the roof drops to the floor below.
Lanarial you slash your blade again and again but the whisperer as small as it is proves to be a difficult opponent. Knowing you cannot abandon Alledueces you brace yourself for the whisperer's next attack hoping that this time you will be able to find a way to score a hit.
The whisperer launches itself trying to rip at your right side but you guess correctly and move to the left leaving it's back partially exposed to you.
Your Turn Lanarial
Attic Whisperer bite: 1d20 + 9 ⇒ (1) + 9 = 10
damage: 1d4 - 1 ⇒ (1) - 1 = 0
Amigail Trentwell |
I may be jumping the gun a little here, but Amigail will attempt an Acrobatics check to jump through the hole in the roof to aid Lanarial and Alledueces. Not sure if she'd get another action to hack at the monster, too.
Acrobatics: 1d20 + 10 ⇒ (6) + 10 = 16
Lanarial |
Attack: 1d20 + 3 ⇒ (6) + 3 = 9 <huff...>
Damage: 1d8 + 1 ⇒ (7) + 1 = 8
GM Aumakua |
Alright back at work and ready to continue...
Again the creature's circling rat skulls bite at you Lanarial and this time easily moves past your attempt to fend it off. Take 3 points and make a Will save DC 16 please.
Attic Whisperer bite: 1d20 + 9 ⇒ (20) + 9 = 29
damage: 1d4 - 1 ⇒ (2) - 1 = 1
confirm: 1d20 + 9 ⇒ (13) + 9 = 22
damage: 1d4 - 1 ⇒ (3) - 1 = 2
Amigail drops to the floor below landing safely. She moves to Alledueces' to see if he is alive and fortunately sees that he is still breathing. She turns her attention in the direction of the children crying wondering what is causing them so much pain only to see a small cloaked child rushing Lanarial. When she looks again to her surprise the child has no head but several small rat skulls circling where it's head should be. Amigail you have still make a movement action. Dropping to the ground and checking Alledueces I will count as a movement action. Map updated.
Party Turn's
Amigail Trentwell |
Amigail manages to stick the landing. She sees that Alledueces still lives and then notices the strange little horror still menacing Lanarial. She closes and flanks the thing, drawing her falcata as she moves.
Lanarial |
Will: 1d20 + 6 - 1 ⇒ (1) + 6 - 1 = 6
The last bite is too much for the elf to withstand...
GM Aumakua |
Ok moving on will rule that Elliana stays on top of the roof
Dargorath's bless spell washes over the party and Amigail moves to help face whatever creature Lanarial is engaged with. As she nears the childlike creature it strikes the sluggish looking elf.
Lanarial take 3 points of damage and make a will save DC 16
Party's Turn
claw: 1d20 + 9 ⇒ (11) + 9 = 20
damage: 1d4 - 1 ⇒ (4) - 1 = 3
Amigail Trentwell |
Amigail grits her teeth and swings her falcata savagely at the little horror.
mwk falcata (bless, flank): 1d20 + 4 + 1 + 2 ⇒ (13) + 4 + 1 + 2 = 20 for slashing damage: 1d8 ⇒ 1
Lanarial |
DC16 Will: 1d20 + 6 - 1 ⇒ (15) + 6 - 1 = 20
The elf can not seem to dodge out of the way anymore, taking another nasty bite from the creature but at least managing to fight off some of the horrifying effects it has on him. He continues swinging his sword at it, though, slower and slower but still with deadly intent.
Attack: 1d20 + 3 - 1 ⇒ (19) + 3 - 1 = 21
Damage: 1d8 + 1 - 1 ⇒ (1) + 1 - 1 = 1
Crit confirm: 1d20 + 3 - 1 ⇒ (7) + 3 - 1 = 9
Crit Damage: 1d8 + 1 - 1 ⇒ (1) + 1 - 1 = 1