The Reaping Stone (Cassomir) Table 1 (Inactive)

Game Master Karmic Knight

Map (main floor)
Map (2nd floor)
Map (attic)
Initiative Order
1.
2. Amigail, Dargorath, Lanarial
3.
4. Nhilune, Alledueces, Elliana


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Female Human (Taldan) Fighter (Buckler Duelist) 5 | hp 42/46 [NL 0] (normally 51/51) | AC 22, t 14, ff 18 | Fort +6 (normally +7), Ref +5, Will +5 (has bonuses) | Init +4 | Perc +2 | CON: 12/15

Amigail follows once Dargorath's up the rope.

Taking 10.


Reaping Stone Campaign: Under Cassomir

I miscalculated will take you 3 rounds to get up to the top of the roof

Lead by the cautious Dargorath the three of you progress up the side of the building in search of Alledueces and Lanarial.

Attic Crew:

The whisperer swipes at Alledueces again. This time the bony claw is able to hit Alledueces.

Attic Whisperer touch attack: 1d20 + 4 ⇒ (10) + 4 = 14
Alledueces Will save please DC 16. Remember you have a -1 to will saves being in the creature's aura

Lanarial makes it to the child.

Your Turn


M Halfling Bard-2 | Hp:15/ 19 | AC:13 T:9 FF:13 | CMD: 10 | Fort:+2,Ref:+3,Will:+4,(+2 vs fear) | Init:-1 | Perc:+4 | Spells(1st 0/3) Bardic Song(1/10) | Active Conditions= Diseased -1 con

Attic Crew:
Willsave: 1d20 + 4 - 1 ⇒ (14) + 4 - 1 = 17

Alledueces resists the effects of the Whisperer's touch.

Stay with me buddy. We can still play. Let me show you a trick.

Alledueces drinks the potion of spider climb and moves 20 ft. up the wall out of reach of the Whisperer.

Pretty cool huh!

This will provoke an attack of opportunity from the whisperer of course.


Elf Wizard 2 | HP: 6/16 (18)| AC: 11 (11 Tch, 10 Ff) | CMD: 13 | F: +4, R: +2, W: +6; +2 vs. enchantments; Immune sleep | Init: +1 | Perc: +4 | 0/7 - telekinetic fist (1d4+1 bludgeoning) | Active conditions: -1 CON; sickened; fatigued; voiceless

Attic crew:
Lanarial scoops up the child and looks for an alternate route out of the attic. When he sees the staircase down, he decides to take the easier route down, hoping he could make it past the wraith. "Alledueces - I've got the kid and am heading down the stairs! Escape however you can," he shouts over his shoulder.


Reaping Stone Campaign: Under Cassomir

Attic crew:

The Whisperer attacks Alledueces as he quaffs his potion and looks to climb the soot coated wall. The creature is quick though and bites the halfling as he making his ascent. Alledueces will save DC 16. -1 to die roll since you are still in it's aura.

Whisperer aoo: 1d20 + 9 ⇒ (14) + 9 = 23
damage: 1d4 - 1 ⇒ (2) - 1 = 1

Lanarial attempts to say something but is unable to (still under effect of his touch) but he begins to pick up the child and looks for the stairs.


M Halfling Bard-2 | Hp:15/ 19 | AC:13 T:9 FF:13 | CMD: 10 | Fort:+2,Ref:+3,Will:+4,(+2 vs fear) | Init:-1 | Perc:+4 | Spells(1st 0/3) Bardic Song(1/10) | Active Conditions= Diseased -1 con

Attic Crew:

willsave: 1d20 + 4 - 1 ⇒ (3) + 4 - 1 = 6
Did Alledueces just go from fatigued to exhausted?


Reaping Stone Campaign: Under Cassomir

Attic Crew:
Yes Alledueces is now exhausted.
Lanarial picks up the child moves to head to the stairway. He looks back to see Alledueuces sluggishly moving to the wall.

Alledueces feels his energy almost completely drain away and he struggles to get away from the creature and up the wall.

I have you 5 ft up. the wall. 5ft feet to move away and another 5ft to go up the wall. Exhausted allows you only to move half speed. -6 to Str and Dex as well.

The creature moves and attacks the halfling hoping to get him before he can get away.

Attic Whisperer: 1d20 + 9 ⇒ (15) + 9 = 24
damage: 1d4 - 1 ⇒ (4) - 1 = 3

Will save please Alledueces


M Halfling Bard-2 | Hp:15/ 19 | AC:13 T:9 FF:13 | CMD: 10 | Fort:+2,Ref:+3,Will:+4,(+2 vs fear) | Init:-1 | Perc:+4 | Spells(1st 0/3) Bardic Song(1/10) | Active Conditions= Diseased -1 con

Attic Crew:

will-save: 1d20 + 4 - 1 ⇒ (7) + 4 - 1 = 10
I assume The Halfling falls unconciuous?

Alledueces moves away from the whisperer expecting to easily move up the wall but is surprised at his sluggishness... He lethargically looks over his shoulder and see Lanarial holding the boy. He makes eye contact with the elven wizard.

Run you fool... Save the boy!

And with a strange smile on his face Alledueces passes into unconsciousness.


Reaping Stone Campaign: Under Cassomir

Attic crew:
Alledueces falls off the wall as he seemingly goes unconscious. correct Alledueces


Elf Wizard 2 | HP: 6/16 (18)| AC: 11 (11 Tch, 10 Ff) | CMD: 13 | F: +4, R: +2, W: +6; +2 vs. enchantments; Immune sleep | Init: +1 | Perc: +4 | 0/7 - telekinetic fist (1d4+1 bludgeoning) | Active conditions: -1 CON; sickened; fatigued; voiceless

"We need some help up here!!!" Lanarial yells down the stairs. He drops the boy and draws the wand of magic missile , firing a bolt of magical energy at the creature to draw it away from the Halfling.
Damage: 1d4 + 1 ⇒ (1) + 1 = 2


Female Human (Taldan) Fighter (Buckler Duelist) 5 | hp 42/46 [NL 0] (normally 51/51) | AC 22, t 14, ff 18 | Fort +6 (normally +7), Ref +5, Will +5 (has bonuses) | Init +4 | Perc +2 | CON: 12/15

No longer at the bottom of the stairs, Amigail might not hear Lanarial's yell and continues to slowly climb the rope behind Dargorath.

Perception: 1d20 + 2 ⇒ (19) + 2 = 21

Still here! Wasted a 19, too!


Reaping Stone Campaign: Under Cassomir

Lanarial:
Sorry your still under the effects of the creature's ability so you have no voice to speak of. Any communication for right now will have to be pantomimed. This also means you can activate your wand or cast spells that have a verbal component. Good luck

Will update tomorrow morning. I've been neglecting this campaign with everything on my plate so I apologize. Going to try to get back to our previous speed with posting to advance this along over the next two weeks. Stay tuned


Elf Wizard 2 | HP: 6/16 (18)| AC: 11 (11 Tch, 10 Ff) | CMD: 13 | F: +4, R: +2, W: +6; +2 vs. enchantments; Immune sleep | Init: +1 | Perc: +4 | 0/7 - telekinetic fist (1d4+1 bludgeoning) | Active conditions: -1 CON; sickened; fatigued; voiceless

Sorry - I keep forgetting that I can't talk!!!

Silent one:
Lanarial tries to yell at Alledeuces, but can not find his voice! He grabs a vial of alchemist's fire instead and, once the creature is clear of the Halfling, he will toss it!
Ranged touch attack: 1d20 + 2 ⇒ (5) + 2 = 7
Damage: 1d6 ⇒ 5
Miss?: 1d8 ⇒ 6


Reaping Stone Campaign: Under Cassomir

Dargorath, Elliana and Amigail keep climbing the side of the building. Dargorath is the first to realize that the halfling's song can no longer be heard.

Attic Crew:
The vial sails at the whisperer but it is far too quick to be hit by it and the vial smashes without harming it. The creature races towards Lanarial its tiny rat skulls snapping at the elf. One of the teeth sinks into the arm of Lanarial before he can fend it off. Lanarial DC16 will save and take 1 point of damage

Whisper bite: 1d20 + 9 ⇒ (15) + 9 = 24
damage: 1d4 - 1 ⇒ (2) - 1 = 1

Lanarial your turn


Elf Wizard 2 | HP: 6/16 (18)| AC: 11 (11 Tch, 10 Ff) | CMD: 13 | F: +4, R: +2, W: +6; +2 vs. enchantments; Immune sleep | Init: +1 | Perc: +4 | 0/7 - telekinetic fist (1d4+1 bludgeoning) | Active conditions: -1 CON; sickened; fatigued; voiceless

Attic crew:
DC16 Will: 1d20 + 6 ⇒ (20) + 6 = 26
Lanarial sees the creature coming and draws his longsword, choosing to time an attack rather than try to fend off the small biting skulls...
Attack: 1d20 + 3 ⇒ (11) + 3 = 14
Damage: 1d8 + 1 ⇒ (2) + 1 = 3


Reaping Stone Campaign: Under Cassomir

Attic Crew:
Lanarial you whip out you amazed how quick this creature as it easily evades your attack. It counter attacks once again the little rat skulls swirling where its head should bite at you.

Attic Whisperer bite: 1d20 + 9 ⇒ (7) + 9 = 16
damage: 1d4 - 1 ⇒ (4) - 1 = 3

Lanarial: 3+1=4 damage for this round and last and DC 16 Will save. You have a -1 to your Will save as you once again in its aura. Lanarial's turn.

You are almost to the top when you hear something odd. At first you think it is the child you were asked to rescue but as you get closer to the roof the sound is more like the sounds of several children crying, weeping and screaming.


Elf Wizard 2 | HP: 6/16 (18)| AC: 11 (11 Tch, 10 Ff) | CMD: 13 | F: +4, R: +2, W: +6; +2 vs. enchantments; Immune sleep | Init: +1 | Perc: +4 | 0/7 - telekinetic fist (1d4+1 bludgeoning) | Active conditions: -1 CON; sickened; fatigued; voiceless

Attic crew:
Will save: 1d20 + 6 - 1 ⇒ (15) + 6 - 1 = 20
Growing desperate, the elf swings again at the increasingly horrifying creature!
Attack: 1d20 + 3 ⇒ (5) + 3 = 8 SRSLY?!!?
Damage: 1d8 + 1 ⇒ (2) + 1 = 3


Reaping Stone Campaign: Under Cassomir

Making it to the top of the roof the sound of the wailing children grows louder but you still cannot see where it is coming from. A large portion of the roof has been destroyed by the old fire and as you look below you see the small still form of Alledueces lying on the ground. From where you are it is difficult to see if he is alive or dead. Another rope secured to the roof drops to the floor below.

Attic Crew:

Lanarial you slash your blade again and again but the whisperer as small as it is proves to be a difficult opponent. Knowing you cannot abandon Alledueces you brace yourself for the whisperer's next attack hoping that this time you will be able to find a way to score a hit.

The whisperer launches itself trying to rip at your right side but you guess correctly and move to the left leaving it's back partially exposed to you.
Your Turn Lanarial

Attic Whisperer bite: 1d20 + 9 ⇒ (1) + 9 = 10
damage: 1d4 - 1 ⇒ (1) - 1 = 0


Female Human (Taldan) Fighter (Buckler Duelist) 5 | hp 42/46 [NL 0] (normally 51/51) | AC 22, t 14, ff 18 | Fort +6 (normally +7), Ref +5, Will +5 (has bonuses) | Init +4 | Perc +2 | CON: 12/15

I may be jumping the gun a little here, but Amigail will attempt an Acrobatics check to jump through the hole in the roof to aid Lanarial and Alledueces. Not sure if she'd get another action to hack at the monster, too.

Acrobatics: 1d20 + 10 ⇒ (6) + 10 = 16


Elf Wizard 2 | HP: 6/16 (18)| AC: 11 (11 Tch, 10 Ff) | CMD: 13 | F: +4, R: +2, W: +6; +2 vs. enchantments; Immune sleep | Init: +1 | Perc: +4 | 0/7 - telekinetic fist (1d4+1 bludgeoning) | Active conditions: -1 CON; sickened; fatigued; voiceless

Original Attic Crew:
Lanarial quickly side-steps the creature, but steps awkwardly on some debris and swings his blade in a poorly-timed strike!
Attack: 1d20 + 3 ⇒ (6) + 3 = 9 <huff...>
Damage: 1d8 + 1 ⇒ (7) + 1 = 8


Reaping Stone Campaign: Under Cassomir

Alright back at work and ready to continue...

Original Attic Crew:

Again the creature's circling rat skulls bite at you Lanarial and this time easily moves past your attempt to fend it off. Take 3 points and make a Will save DC 16 please.

Attic Whisperer bite: 1d20 + 9 ⇒ (20) + 9 = 29
damage: 1d4 - 1 ⇒ (2) - 1 = 1

confirm: 1d20 + 9 ⇒ (13) + 9 = 22
damage: 1d4 - 1 ⇒ (3) - 1 = 2

Amigail drops to the floor below landing safely. She moves to Alledueces' to see if he is alive and fortunately sees that he is still breathing. She turns her attention in the direction of the children crying wondering what is causing them so much pain only to see a small cloaked child rushing Lanarial. When she looks again to her surprise the child has no head but several small rat skulls circling where it's head should be. Amigail you have still make a movement action. Dropping to the ground and checking Alledueces I will count as a movement action. Map updated.

Party Turn's


Female Human (Taldan) Fighter (Buckler Duelist) 5 | hp 42/46 [NL 0] (normally 51/51) | AC 22, t 14, ff 18 | Fort +6 (normally +7), Ref +5, Will +5 (has bonuses) | Init +4 | Perc +2 | CON: 12/15

Amigail manages to stick the landing. She sees that Alledueces still lives and then notices the strange little horror still menacing Lanarial. She closes and flanks the thing, drawing her falcata as she moves.


M Male LN Cleric (Erastil) 4 | HP 31/31| AC: 19 (14Tch, 15 Fl) | CMB: +3, CMD: 18 | F:+ 6, R: +5, W: +8; | Init: +3 | Perc: +3, SM: +3 | Speed 30ft |

Dargorath calls upon Erastil's blessing for the entire party.

Casting bless


Elf Wizard 2 | HP: 6/16 (18)| AC: 11 (11 Tch, 10 Ff) | CMD: 13 | F: +4, R: +2, W: +6; +2 vs. enchantments; Immune sleep | Init: +1 | Perc: +4 | 0/7 - telekinetic fist (1d4+1 bludgeoning) | Active conditions: -1 CON; sickened; fatigued; voiceless

Will: 1d20 + 6 - 1 ⇒ (1) + 6 - 1 = 6

The last bite is too much for the elf to withstand...


Reaping Stone Campaign: Under Cassomir

Ok moving on will rule that Elliana stays on top of the roof

Lanarial:
You are now fatigued

Dargorath's bless spell washes over the party and Amigail moves to help face whatever creature Lanarial is engaged with. As she nears the childlike creature it strikes the sluggish looking elf.

Lanarial take 3 points of damage and make a will save DC 16
Party's Turn

DM Screen:

claw: 1d20 + 9 ⇒ (11) + 9 = 20
damage: 1d4 - 1 ⇒ (4) - 1 = 3


Female Human (Taldan) Fighter (Buckler Duelist) 5 | hp 42/46 [NL 0] (normally 51/51) | AC 22, t 14, ff 18 | Fort +6 (normally +7), Ref +5, Will +5 (has bonuses) | Init +4 | Perc +2 | CON: 12/15

Amigail grits her teeth and swings her falcata savagely at the little horror.

mwk falcata (bless, flank): 1d20 + 4 + 1 + 2 ⇒ (13) + 4 + 1 + 2 = 20 for slashing damage: 1d8 ⇒ 1


Elf Wizard 2 | HP: 6/16 (18)| AC: 11 (11 Tch, 10 Ff) | CMD: 13 | F: +4, R: +2, W: +6; +2 vs. enchantments; Immune sleep | Init: +1 | Perc: +4 | 0/7 - telekinetic fist (1d4+1 bludgeoning) | Active conditions: -1 CON; sickened; fatigued; voiceless

DC16 Will: 1d20 + 6 - 1 ⇒ (15) + 6 - 1 = 20

The elf can not seem to dodge out of the way anymore, taking another nasty bite from the creature but at least managing to fight off some of the horrifying effects it has on him. He continues swinging his sword at it, though, slower and slower but still with deadly intent.

Attack: 1d20 + 3 - 1 ⇒ (19) + 3 - 1 = 21
Damage: 1d8 + 1 - 1 ⇒ (1) + 1 - 1 = 1

Crit confirm: 1d20 + 3 - 1 ⇒ (7) + 3 - 1 = 9
Crit Damage: 1d8 + 1 - 1 ⇒ (1) + 1 - 1 = 1

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