The Reaping Stone (Cassomir) Table 1 (Inactive)

Game Master Karmic Knight

Map (main floor)
Map (2nd floor)
Map (attic)
Initiative Order
1.
2. Amigail, Dargorath, Lanarial
3.
4. Nhilune, Alledueces, Elliana


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Reaping Stone Campaign: Under Cassomir

Under swarm description: In order to attack, it moves into an opponent's space, which provokes an attack of opportunity.

So go ahead Lanarial


Elf Wizard 2 | HP: 6/16 (18)| AC: 11 (11 Tch, 10 Ff) | CMD: 13 | F: +4, R: +2, W: +6; +2 vs. enchantments; Immune sleep | Init: +1 | Perc: +4 | 0/7 - telekinetic fist (1d4+1 bludgeoning) | Active conditions: -1 CON; sickened; fatigued; voiceless

Roger!
AoO: 1d20 + 3 + 1 ⇒ (18) + 3 + 1 = 22
Damage: 1d8 + 1 + 1 ⇒ (5) + 1 + 1 = 7

Lanarial feels the muscle memory from decades of martial training take over, and he smoothly slashes through the swarm with his family's sword again!


Reaping Stone Campaign: Under Cassomir

As the swarm moves to attack Lanarial his slash cuts through the 'head' of the swarm causing what is left of it to disperse and flee.
swarm defeated

At the front Elliana is able to slay another rat leaving one lone rat to deal with.

Dargorath, Nhilune, Alledueces and Amigail. Your Turn.


Female Human (Taldan) Fighter (Buckler Duelist) 5 | hp 42/46 [NL 0] (normally 51/51) | AC 22, t 14, ff 18 | Fort +6 (normally +7), Ref +5, Will +5 (has bonuses) | Init +4 | Perc +2 | CON: 12/15

Ami takes a 5-foot step (into square I4), grits her teeth, and takes another cut at the last rodent.

mwk falcata (Inspire Courage): 1d20 + 4 + 1 ⇒ (5) + 4 + 1 = 10 for slashing damage: 1d8 + 1 ⇒ (3) + 1 = 4


Reaping Stone Campaign: Under Cassomir

The rat easily hops out of the way of the falcata's strike.


M Male LN Cleric (Erastil) 4 | HP 31/31| AC: 19 (14Tch, 15 Fl) | CMB: +3, CMD: 18 | F:+ 6, R: +5, W: +8; | Init: +3 | Perc: +3, SM: +3 | Speed 30ft |

Dargorath shifts to get a clear view of the rat, then fires at it.

Bow: 1d20 + 5 ⇒ (8) + 5 = 13

dmg: 1d8 + 1 ⇒ (1) + 1 = 2

"Darned blasted things!" He curses.


Reaping Stone Campaign: Under Cassomir

The arrow barely misses as the rat scampers out of the way.

Dark Archive

Changeling Witch 2 | HP: 9/12| AC: 17 (12 Tch, 15 Ff) | CMD: 13 | F: +0, R: +2, W: +6; +2 vs disease | Init: +2 | Perc: +3, SM: +2 | Hexs: cauldron, evil eye (-2, 7 rounds); DC15 | Spells: 1st 0/3 | CLW Wand: 34 | Active conditions: mage armor (2hr)

Nhilune looks around nervously and spends her time regretting this escapade into the sewers.


M Halfling Bard-2 | Hp:15/ 19 | AC:13 T:9 FF:13 | CMD: 10 | Fort:+2,Ref:+3,Will:+4,(+2 vs fear) | Init:-1 | Perc:+4 | Spells(1st 0/3) Bardic Song(1/10) | Active Conditions= Diseased -1 con

Alledueces feels the inspirational effects of his song and as such stops and sings again to keep them active...


Reaping Stone Campaign: Under Cassomir

The remaining rat shows no quarter and continues to attack Amigail, but Amigail fends the creature off with her buckler.

Rat Bite: 1d20 + 2 ⇒ (15) + 2 = 17
damage: 1d4 ⇒ 4

Party's Turn


Female Half Elf Oracle 5 Paladin 2 | HP: 55/55 | Cmd 15 | AC: 21 T: 14 | FF: 17 | Perc: +9 | Initiative: 4 | Fort11 Ref5 Will 11

Lorelei moves across from Amigail and attacks

attack: 1d20 + 6 ⇒ (10) + 6 = 16
damage: 2d4 + 7 ⇒ (1, 4) + 7 = 12


Reaping Stone Campaign: Under Cassomir

Elliana easily strikes down the last rat. Looking around other than the mound of flesh in the corner and the dead rats the chamber seems empty.

You see there are three paths to go. A path that heads to the north and another two that are across the bridge. One heads east and the other south.


Female Half Elf Oracle 5 Paladin 2 | HP: 55/55 | Cmd 15 | AC: 21 T: 14 | FF: 17 | Perc: +9 | Initiative: 4 | Fort11 Ref5 Will 11

Whoops jut realized i done goofed on my own name.... i'm working on another character with that name at the moment, apologies


Reaping Stone Campaign: Under Cassomir

hehe no worries


Female Human (Taldan) Fighter (Buckler Duelist) 5 | hp 42/46 [NL 0] (normally 51/51) | AC 22, t 14, ff 18 | Fort +6 (normally +7), Ref +5, Will +5 (has bonuses) | Init +4 | Perc +2 | CON: 12/15

Amigail walks slowly to the bridge and checks it for any humanoid footprints or other signs of recent passage.

Perception: 1d20 + 2 ⇒ (6) + 2 = 8


Elf Wizard 2 | HP: 6/16 (18)| AC: 11 (11 Tch, 10 Ff) | CMD: 13 | F: +4, R: +2, W: +6; +2 vs. enchantments; Immune sleep | Init: +1 | Perc: +4 | 0/7 - telekinetic fist (1d4+1 bludgeoning) | Active conditions: -1 CON; sickened; fatigued; voiceless

Lanarial moves forward with Amigail, keeping his dancing lights around them to provide good illumination. He checks the passage to the north...


Female Half Elf Oracle 5 Paladin 2 | HP: 55/55 | Cmd 15 | AC: 21 T: 14 | FF: 17 | Perc: +9 | Initiative: 4 | Fort11 Ref5 Will 11

Elliana moves along as well, casting cure light wounds on herself Everyone is okay yes?

curelightwounds: 1d8 + 1 ⇒ (7) + 1 = 8


M Male LN Cleric (Erastil) 4 | HP 31/31| AC: 19 (14Tch, 15 Fl) | CMB: +3, CMD: 18 | F:+ 6, R: +5, W: +8; | Init: +3 | Perc: +3, SM: +3 | Speed 30ft |

"I'm fine, lets go." Dargorath looks for signs of human traffic on all 3 paths leading from the area.

survival: 1d20 + 3 ⇒ (11) + 3 = 14


Reaping Stone Campaign: Under Cassomir

Lanarial:
Maybe 15 feet up the north passage you see an old tattered bag lying on the ground.

There are no signs of tracks leaving this area that you can find Dargorath which prompts Alledueces to consult the map once again. From his interpretation he feels that heading down the south tunnel seems to be the direction indicated on the map.


M Male LN Cleric (Erastil) 4 | HP 31/31| AC: 19 (14Tch, 15 Fl) | CMB: +3, CMD: 18 | F:+ 6, R: +5, W: +8; | Init: +3 | Perc: +3, SM: +3 | Speed 30ft |

"I think we were supposed to head south,"Dargorath comments as he peers over Alledueces map.


Female Human (Taldan) Fighter (Buckler Duelist) 5 | hp 42/46 [NL 0] (normally 51/51) | AC 22, t 14, ff 18 | Fort +6 (normally +7), Ref +5, Will +5 (has bonuses) | Init +4 | Perc +2 | CON: 12/15

"Then I guess we go south," Amigail says grimly, motioning for Elliana to take the lead again if she's willing.

"Who's got Bahram's healing wand?" she asks suddenly. "I'm not bad yet, but if I take any more wounds I might need a tap then."


Female Half Elf Oracle 5 Paladin 2 | HP: 55/55 | Cmd 15 | AC: 21 T: 14 | FF: 17 | Perc: +9 | Initiative: 4 | Fort11 Ref5 Will 11

Elli nods taking the lead scythe in hand, She heads south staying mostly silent.


Elf Wizard 2 | HP: 6/16 (18)| AC: 11 (11 Tch, 10 Ff) | CMD: 13 | F: +4, R: +2, W: +6; +2 vs. enchantments; Immune sleep | Init: +1 | Perc: +4 | 0/7 - telekinetic fist (1d4+1 bludgeoning) | Active conditions: -1 CON; sickened; fatigued; voiceless

"Wait...I saw something on the ground up this passage." Lanarial says, moving his dancing lights to hover over a tattered bag lying on the ground 15 feet up the north passage. He cautiously goes to retrieve it, and then checks to see what it contains.


Reaping Stone Campaign: Under Cassomir

The sack has been ripped apart but it seems like the rats used it a nest of some sorts. Picking up the bag you watch as something falls out of one the many holes clattering to the walkway and almost dropping into the water. You look down to see two thin rods lying on the ground. One is made of a black glass like material and the other is crafted from a polished bone.


Elf Wizard 2 | HP: 6/16 (18)| AC: 11 (11 Tch, 10 Ff) | CMD: 13 | F: +4, R: +2, W: +6; +2 vs. enchantments; Immune sleep | Init: +1 | Perc: +4 | 0/7 - telekinetic fist (1d4+1 bludgeoning) | Active conditions: -1 CON; sickened; fatigued; voiceless

Lanarial bends down and examines the rods carefully. He looks them over, then gingerly picks up one to inspect it more closely. After a minute he repeats the process with the other rod.

Spellcraft to identify magic properties of black glass rod: 1d20 + 11 ⇒ (12) + 11 = 23
Spellcraft to identify magic properties of polished bone rod: 1d20 + 11 ⇒ (12) + 11 = 23


Reaping Stone Campaign: Under Cassomir

The black glass rod you discover to be a wand of burning hands lvl 1 12 charges on the handle end of the rod is etched 'Ingeitum'

The bone rod you discover is a wand of summon monster lvl 1 7 charges also on the handle you read the 'Estver'


Female Human (Taldan) Fighter (Buckler Duelist) 5 | hp 42/46 [NL 0] (normally 51/51) | AC 22, t 14, ff 18 | Fort +6 (normally +7), Ref +5, Will +5 (has bonuses) | Init +4 | Perc +2 | CON: 12/15

Amigail slows as Lanariel makes his discovery but then follows Elliana further south into the foul sewers.


Elf Wizard 2 | HP: 6/16 (18)| AC: 11 (11 Tch, 10 Ff) | CMD: 13 | F: +4, R: +2, W: +6; +2 vs. enchantments; Immune sleep | Init: +1 | Perc: +4 | 0/7 - telekinetic fist (1d4+1 bludgeoning) | Active conditions: -1 CON; sickened; fatigued; voiceless

Lanarial catches up with the group and shows the rods to Nhilune. "Can you use these? We can each carry one. Lady's choice!"


Female Half Elf Oracle 5 Paladin 2 | HP: 55/55 | Cmd 15 | AC: 21 T: 14 | FF: 17 | Perc: +9 | Initiative: 4 | Fort11 Ref5 Will 11

Elliana maintains her eerie silence, looking back only to make sure everyone is alright.


M Male LN Cleric (Erastil) 4 | HP 31/31| AC: 19 (14Tch, 15 Fl) | CMB: +3, CMD: 18 | F:+ 6, R: +5, W: +8; | Init: +3 | Perc: +3, SM: +3 | Speed 30ft |

"What are they?" Dargorath looks at the rods curiously.

I don't have ranks in spellcraft lol, nor did I prepare detect magic today

Dark Archive

Changeling Witch 2 | HP: 9/12| AC: 17 (12 Tch, 15 Ff) | CMD: 13 | F: +0, R: +2, W: +6; +2 vs disease | Init: +2 | Perc: +3, SM: +2 | Hexs: cauldron, evil eye (-2, 7 rounds); DC15 | Spells: 1st 0/3 | CLW Wand: 34 | Active conditions: mage armor (2hr)

Nhilune shrugs and gingerly plucks out one of the wands offered by Lanarial. She opts for the bone wand inscribed with the word 'Estver'.

"Thanks," she whispered, clearly avoiding eye contact.


Reaping Stone Campaign: Under Cassomir

Following the map you travel down the southern tunnel for almost a quarter of an hour when it opens into another large cistern chamber. The landing above the cistern basin borders the chamber’s south and east walls, and is littered with garbage and other refuse that form a collection of garbage mounds that are each taller than a man’s head.

The cistern’s water-filled basin is dominated by a bewildering array of mechanical stone gears, grinding brass machinery, and loud water-pumps that are attached to the cistern’s floor and ceiling. This machinery appears to be a complicated sewage pumping system.


Female Human (Taldan) Fighter (Buckler Duelist) 5 | hp 42/46 [NL 0] (normally 51/51) | AC 22, t 14, ff 18 | Fort +6 (normally +7), Ref +5, Will +5 (has bonuses) | Init +4 | Perc +2 | CON: 12/15

Amigail stops and looks around the chamber, both for foes and for any exits.

Perception: 1d20 + 2 ⇒ (5) + 2 = 7


M Male LN Cleric (Erastil) 4 | HP 31/31| AC: 19 (14Tch, 15 Fl) | CMB: +3, CMD: 18 | F:+ 6, R: +5, W: +8; | Init: +3 | Perc: +3, SM: +3 | Speed 30ft |

"Hey Alleduces, which way is it from here." Dargorath asks as he peers over Alledueces's map.


Reaping Stone Campaign: Under Cassomir

Everyone make a perception check


Female Human (Taldan) Fighter (Buckler Duelist) 5 | hp 42/46 [NL 0] (normally 51/51) | AC 22, t 14, ff 18 | Fort +6 (normally +7), Ref +5, Will +5 (has bonuses) | Init +4 | Perc +2 | CON: 12/15

Perception: 1d20 + 2 ⇒ (16) + 2 = 18


Female Half Elf Oracle 5 Paladin 2 | HP: 55/55 | Cmd 15 | AC: 21 T: 14 | FF: 17 | Perc: +9 | Initiative: 4 | Fort11 Ref5 Will 11

perception: 1d20 + 4 ⇒ (5) + 4 = 9


Elf Wizard 2 | HP: 6/16 (18)| AC: 11 (11 Tch, 10 Ff) | CMD: 13 | F: +4, R: +2, W: +6; +2 vs. enchantments; Immune sleep | Init: +1 | Perc: +4 | 0/7 - telekinetic fist (1d4+1 bludgeoning) | Active conditions: -1 CON; sickened; fatigued; voiceless

Perception: 1d20 + 4 ⇒ (15) + 4 = 19


M Male LN Cleric (Erastil) 4 | HP 31/31| AC: 19 (14Tch, 15 Fl) | CMB: +3, CMD: 18 | F:+ 6, R: +5, W: +8; | Init: +3 | Perc: +3, SM: +3 | Speed 30ft |

Perception: 1d20 + 6 ⇒ (1) + 6 = 7

Dark Archive

Changeling Witch 2 | HP: 9/12| AC: 17 (12 Tch, 15 Ff) | CMD: 13 | F: +0, R: +2, W: +6; +2 vs disease | Init: +2 | Perc: +3, SM: +2 | Hexs: cauldron, evil eye (-2, 7 rounds); DC15 | Spells: 1st 0/3 | CLW Wand: 34 | Active conditions: mage armor (2hr)

Nhilune looks about with wide eyes, as if holding them open more might let her see more.

Perception: 1d20 + 3 ⇒ (10) + 3 = 13


Reaping Stone Campaign: Under Cassomir

DM Screen:
1d20 ⇒ 2Amigail: 1d20 + 3 ⇒ (5) + 3 = 8
Dargorath: 1d20 + 2 ⇒ (16) + 2 = 18
Lanarial: 1d20 + 1 ⇒ (4) + 1 = 5
Alledueces: 1d20 - 1 ⇒ (8) - 1 = 7
Elliana: 1d20 ⇒ 19
Nhilune: 1d20 + 2 ⇒ (1) + 2 = 3
Dire rats: 1d20 + 3 ⇒ (19) + 3 = 22
Ratman: 1d20 + 6 ⇒ (7) + 6 = 13

Was waiting for Alledueces so let us proceed

You move into the room when you hear the sounds of something scratching against stone just before you you hear an eerie sounding squeal. You watch as 3 dire rats emerge from the piles of garbage. More troubling than that you see an humanoid rat about five feet tall armed with a bow step from behind the furthest mound of garbage. Even in the dim light the creature looks emaciated, with matted, filth-caked black fur and beady red eyes.

SURPRISE ROUND
Enemies go first. Amigail, Lanarial and Nhilune may take one action following actions of enemies

The furthest rat runs up to Elliana. The two closest rats attack Elliana and Amigail. Completely taken by surprise the dire rat rips its teeth deeply into Elliana's thigh. Elliana take 7 points of damage

Amigail is fortunate is able to fend off the other rat's bite.

The ratman moves up his bow nocked.

Amigail
Dire Rat #1 bite: 1d20 + 1 ⇒ (10) + 1 = 11
damage: 1d4 ⇒ 3

Elliana
Dire Rat #2 bite: 1d20 + 1 ⇒ (20) + 1 = 21
damage: 1d4 ⇒ 4
confirm crit: 1d20 + 1 ⇒ (16) + 1 = 17
damage: 1d4 ⇒ 3

Amigail, Lanarial and Nhilune. Your Turn.


Female Human (Taldan) Fighter (Buckler Duelist) 5 | hp 42/46 [NL 0] (normally 51/51) | AC 22, t 14, ff 18 | Fort +6 (normally +7), Ref +5, Will +5 (has bonuses) | Init +4 | Perc +2 | CON: 12/15

Amigail dodges some incoming teeth and hacks at the rat a bit to her right (square H12).

mwk falcata: 1d20 + 4 ⇒ (13) + 4 = 17 for slashing damage: 1d8 ⇒ 5


Reaping Stone Campaign: Under Cassomir

The falcata cuts down the rat with relative ease.


Elf Wizard 2 | HP: 6/16 (18)| AC: 11 (11 Tch, 10 Ff) | CMD: 13 | F: +4, R: +2, W: +6; +2 vs. enchantments; Immune sleep | Init: +1 | Perc: +4 | 0/7 - telekinetic fist (1d4+1 bludgeoning) | Active conditions: -1 CON; sickened; fatigued; voiceless

With Amigail's death blow, Lanarial pulls out the wand he just found and steps north and then west. (to H11)

GM Aumakua, are the characters in Surprise round, or do we get a regular turn? If so, after moving, Lanarial will activate the wand of burning hands to burn both the dire rat and the rat-man for 1d4 ⇒ 2 points of fire damage each! DC15 reflex for half

Dark Archive

Changeling Witch 2 | HP: 9/12| AC: 17 (12 Tch, 15 Ff) | CMD: 13 | F: +0, R: +2, W: +6; +2 vs disease | Init: +2 | Perc: +3, SM: +2 | Hexs: cauldron, evil eye (-2, 7 rounds); DC15 | Spells: 1st 0/3 | CLW Wand: 34 | Active conditions: mage armor (2hr)

Nhilune takes a step forward towards Elliana then gazes at the ratlike man. Or was it manlike rat...?

Evil Eye, targeting his attack rolls (-2 to attack for 7 rounds). Will save reduces to 1 round with a DC 15. I'm on mobile and can't move my token for the 5ft step atm.


Reaping Stone Campaign: Under Cassomir

Amigail, Nhilune and yourself are in surprise round right now so you only get one action. So you are able to move but you cannot activate the wand.


Reaping Stone Campaign: Under Cassomir

DM Screen:
Will save: 1d20 + 4 ⇒ (1) + 4 = 5

As Nhilune stares at the ratlike man she watches as his body begins to twitch and randomly spasm. evil eye successful

Initiative Order
1. Dire rats
2. Dargorath, Elliana
3. Ratlike man
4. Nhilune, Lanarial, Amigail, Alledueces

ROUND 1

Another two dire rats emerge from a mound of garbage (F9-F10) and scamper towards the unsuspecting Lanarial. The second rat is able to bite Lanarial. Lanarial take 3 points of damage and make a Fortitude save DC 11

The remaining two rats attack Elliana smelling the blood dripping from her thigh and one rat is able to get past her defense. Elliana take another 3 points of damage

Lanarial

Rat #4 bite: 1d20 + 1 ⇒ (5) + 1 = 6
damage: 1d4 ⇒ 2

Rat #5 bite: 1d20 + 1 - 2 ⇒ (17) + 1 - 2 = 16
damage: 1d4 ⇒ 3

Elliana

Rat #2 bite: 1d20 + 1 ⇒ (13) + 1 = 14
damage: 1d4 ⇒ 4

Rat #3 bite: 1d20 + 1 ⇒ (15) + 1 = 16
damage: 1d4 ⇒ 3

Dargorath, Elliana. Your Turn.


Female Half Elf Oracle 5 Paladin 2 | HP: 55/55 | Cmd 15 | AC: 21 T: 14 | FF: 17 | Perc: +9 | Initiative: 4 | Fort11 Ref5 Will 11

Elli takes a swipe at rat 2

Attack: 1d20 + 3 ⇒ (20) + 3 = 23
damage: 2d4 + 6 ⇒ (3, 2) + 6 = 11

CritConfirm: 1d20 + 3 ⇒ (11) + 3 = 14

Not sure how to roll damage for a X4 weapon...pretty sure it's dead though


M Male LN Cleric (Erastil) 4 | HP 31/31| AC: 19 (14Tch, 15 Fl) | CMB: +3, CMD: 18 | F:+ 6, R: +5, W: +8; | Init: +3 | Perc: +3, SM: +3 | Speed 30ft |

Not sure if the rat west or north of Elliana is dead. If its the north rat, Dargorath will move to I14 to have a clear line on rat man. If its the west rat, Dargorath will draw an AOO from the rat at G13 to get to H14 for a clear line of fire on the ratman.

Dargorath moves to have a clear line of fire on the ratman.

Bow: 1d20 + 5 ⇒ (15) + 5 = 20

dmg: 1d8 + 2 ⇒ (8) + 2 = 10


Elf Wizard 2 | HP: 6/16 (18)| AC: 11 (11 Tch, 10 Ff) | CMD: 13 | F: +4, R: +2, W: +6; +2 vs. enchantments; Immune sleep | Init: +1 | Perc: +4 | 0/7 - telekinetic fist (1d4+1 bludgeoning) | Active conditions: -1 CON; sickened; fatigued; voiceless

DC 11 Fortitude: 1d20 + 3 ⇒ (14) + 3 = 17
The rat's bite hurt, but after two months in the port city of Duress Lanarial's immune system was stronger than its nasty mouth!

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