The Jade Regent (Inactive)

Game Master Vuvu

Jade Regent Combat Map

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NPC Relationships


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Female Human (Tian) Master Spy 2
vital:
HP: 12/18, AC: 17_ T: 13_ FF: 14, Percep +6: Init+3, F: +2_/ R: +4_/ W:+3, CMB: -1, CMD: 12, Speed: 30
skills:
Acrobatics +5, Bluff +8, Diplomacy +5, Disable Device +8, Disguise +8, Escape Artist +7, Knowledge (Local) +6, Linguistics +7, Perception +6, Sense Motive +8, Slight of Hand +7, UMD +6
Condition: -none-

Actually I think we just started the sanctioned part, the rules lists Brinewall as sanctioned.


Unnamed

Oh

Hmm wonder how I got that in my head


Hp 16/16 AC 18 , touch 11 , flat-footed 17 Fort +2, Ref +2, Will +0 Resist 5 acid, electricity, fire Sr 11 Dr 2/silver

Sweet I can get credit too then. Woot.


Female Human Veiled Illusionist/2 - [HP 14/14; AC11,T11,FF10; F+2,R+2,W+1; Per+0; Init +1]

What exactly do you need? Do we need to convert these characters to PFS? Just wondering how that works with the low level PrC allowances.


Female Halfling Oracle 2
defenses:
HP 15/15 AC: 18, touch 13, flat 16; saves fort 2,reflex 3, will 5 +2 to fear

I don't do PFS so no need to worry about my account. Thanks though.


Unnamed

You are able to apply the credit to an existing character of the proper level, completely unrelated to these characters


Hp 16/16 AC 18 , touch 11 , flat-footed 17 Fort +2, Ref +2, Will +0 Resist 5 acid, electricity, fire Sr 11 Dr 2/silver

So ummm mini after we wipe if I plunk out the cash wanna run mummies mask for us?


Female Human Veiled Illusionist/2 - [HP 14/14; AC11,T11,FF10; F+2,R+2,W+1; Per+0; Init +1]

Well get you through if it is the last thing we do. . . .Ok, very likely it will be the last thing we do.


Hp 16/16 AC 18 , touch 11 , flat-footed 17 Fort +2, Ref +2, Will +0 Resist 5 acid, electricity, fire Sr 11 Dr 2/silver

You know look at it this way. If the odds even out by the time I get out of the door I will go through those things like a chainsaw.


Female Human Veiled Illusionist/2 - [HP 14/14; AC11,T11,FF10; F+2,R+2,W+1; Per+0; Init +1]

As hard as we are pushing, you will probably go through them like a bowling ball.


Hp 16/16 AC 18 , touch 11 , flat-footed 17 Fort +2, Ref +2, Will +0 Resist 5 acid, electricity, fire Sr 11 Dr 2/silver

Strike? Or the dreaded seven ten split?


Female Human (Tian) Master Spy 2
vital:
HP: 12/18, AC: 17_ T: 13_ FF: 14, Percep +6: Init+3, F: +2_/ R: +4_/ W:+3, CMB: -1, CMD: 12, Speed: 30
skills:
Acrobatics +5, Bluff +8, Diplomacy +5, Disable Device +8, Disguise +8, Escape Artist +7, Knowledge (Local) +6, Linguistics +7, Perception +6, Sense Motive +8, Slight of Hand +7, UMD +6
Condition: -none-

You'll get through the door, as soon as Shiori dies, it's my punishment for trying to steal from the graveyard.


Hp 16/16 AC 18 , touch 11 , flat-footed 17 Fort +2, Ref +2, Will +0 Resist 5 acid, electricity, fire Sr 11 Dr 2/silver

Oh that would be suck.


Female Human Veiled Illusionist/2 - [HP 14/14; AC11,T11,FF10; F+2,R+2,W+1; Per+0; Init +1]

Wait, we can hollow out Shiori, and then Or-chid can use her body like a robot by pulling tendons and ligaments.


Female Human (Tian) Master Spy 2
vital:
HP: 12/18, AC: 17_ T: 13_ FF: 14, Percep +6: Init+3, F: +2_/ R: +4_/ W:+3, CMB: -1, CMD: 12, Speed: 30
skills:
Acrobatics +5, Bluff +8, Diplomacy +5, Disable Device +8, Disguise +8, Escape Artist +7, Knowledge (Local) +6, Linguistics +7, Perception +6, Sense Motive +8, Slight of Hand +7, UMD +6
Condition: -none-
Koytine Pfanak wrote:
Wait, we can hollow out Shiori, and then Or-chid can use her body like a robot by pulling tendons and ligaments.

I can see a goblin doing that, but I don't think either Visirik or Ameiko would be ok with that.


Hp 16/16 AC 18 , touch 11 , flat-footed 17 Fort +2, Ref +2, Will +0 Resist 5 acid, electricity, fire Sr 11 Dr 2/silver

Yeah I'm sorry. He just couldnt let that happen. He would bury her with all do respect then carve a wooden copy of her for Or-chid to pilot. And get it enchanted.... lol.


Female Halfling Oracle 2
defenses:
HP 15/15 AC: 18, touch 13, flat 16; saves fort 2,reflex 3, will 5 +2 to fear

We got enough healing to keep her alive its just a matter of when does Vis get through or should Shiori and I just take the entire castle on by ourselves while we wait for Vis to slim down. Too many trail rations and ameiko's cooking.


Hp 16/16 AC 18 , touch 11 , flat-footed 17 Fort +2, Ref +2, Will +0 Resist 5 acid, electricity, fire Sr 11 Dr 2/silver

Mmmmm that's good stew.


Unnamed

i hope you like the image of the baby canon balling into vis's back


Hp 16/16 AC 18 , touch 11 , flat-footed 17 Fort +2, Ref +2, Will +0 Resist 5 acid, electricity, fire Sr 11 Dr 2/silver

I do lol


Hp 16/16 AC 18 , touch 11 , flat-footed 17 Fort +2, Ref +2, Will +0 Resist 5 acid, electricity, fire Sr 11 Dr 2/silver

Any one interested in walking the way of the wicked?


Female Human Veiled Illusionist/2 - [HP 14/14; AC11,T11,FF10; F+2,R+2,W+1; Per+0; Init +1]

What are you looking for. I have joined several and all have died. I am currently in one that is about a month in. Another just went on permanent hiatus after 18 months, but was highly modified (as MiniGM will tell you).


Unnamed

It will come back koy!!


Hp 16/16 AC 18 , touch 11 , flat-footed 17 Fort +2, Ref +2, Will +0 Resist 5 acid, electricity, fire Sr 11 Dr 2/silver

Some sort of secondary melee/jack-o-t. They have a front liner. And I have read most of the game Mini is in lol. Up to about a thousand posts ago lol. Mine will be rather modified as well with some inspiration taken from DMDM and other sources.


Hp 16/16 AC 18 , touch 11 , flat-footed 17 Fort +2, Ref +2, Will +0 Resist 5 acid, electricity, fire Sr 11 Dr 2/silver

And it would be a pleasure to have the player of the Judge on board.

And Mini if you want in I will squeeze you in. You a a slot in any game of mine any time you know that.

Yes I know its blatant favoritism but I dont care and besides I'm plenty mean to his characters lol.


Female Human Veiled Illusionist/2 - [HP 14/14; AC11,T11,FF10; F+2,R+2,W+1; Per+0; Init +1]

Yeh, but there are so many good ways to play LE characters that are fun. I can be more than just the Judge. Perhaps this time I could be a doctor who, . . . lets say . . . used less than ethical techniques. Or, a corrupt police officer. Or, a witch who likes to . . . cook people. Or, a leather worker who found that . . . the subtlest leather comes from the most dangerous prey.


Female Human Veiled Illusionist/2 - [HP 14/14; AC11,T11,FF10; F+2,R+2,W+1; Per+0; Init +1]
Visirik Shadokage wrote:
Some sort of secondary melee/jack-o-t. They have a front liner. And I have read most of the game Mini is in lol. Up to about a thousand posts ago lol. Mine will be rather modified as well with some inspiration taken from DMDM and other sources.

What is the time frame for a submission? It may take a day or two for a good idea. Also, do you have a list of what is already in play? Finally, what are the build rules - Focus/Foible? 4d6? 25 point buy? Sources? Core? APG? ARG? ACG?


Hp 16/16 AC 18 , touch 11 , flat-footed 17 Fort +2, Ref +2, Will +0 Resist 5 acid, electricity, fire Sr 11 Dr 2/silver

25 pts build. Nemesis feat preferably evil. And 2 extra skill points per lvl. I highly recommend disguise but you know that already lol.

As for who I wasnt saying play the judge lol. I just didnt know you were in that game so I had to go see which awesome player you were.

As for what to be anything really. They lost a monk but have all four basic roles filled. And one of them is a refluffed ninja.

Any pazio third party and 3.5 approved on a case by case basis.


Female Human Veiled Illusionist/2 - [HP 14/14; AC11,T11,FF10; F+2,R+2,W+1; Per+0; Init +1]

Ok, let me think about this. Not sure I can come up with something, but I think that I would play in 10 WotW if I could. It is just so creative being the evil guy. Not the CE jerk, but a truly despicable and inherently uncaring evil person.

Yeh, I was the lovely Judge. The polite and caring Judge.


Hp 16/16 AC 18 , touch 11 , flat-footed 17 Fort +2, Ref +2, Will +0 Resist 5 acid, electricity, fire Sr 11 Dr 2/silver

Well the crew I inherited seems to be pretty good. Interesting concepts. And you have at least til monday. I work pretty heavy on the weekends.


Female Human Veiled Illusionist/2 - [HP 14/14; AC11,T11,FF10; F+2,R+2,W+1; Per+0; Init +1]

Is it an ongoing party? Or a new group just starting?


Hp 16/16 AC 18 , touch 11 , flat-footed 17 Fort +2, Ref +2, Will +0 Resist 5 acid, electricity, fire Sr 11 Dr 2/silver

Its a restart. Their gm bailed on them while still in brandenscar so I'm restarting from the get go. They had only fought the first encounter lol.


Unnamed

For my sanity don't go in the walls. The remapping will drive me crazy


Hp 16/16 AC 18 , touch 11 , flat-footed 17 Fort +2, Ref +2, Will +0 Resist 5 acid, electricity, fire Sr 11 Dr 2/silver

Lol okay only because you asked. Can we at least climd a tower and look if we don't travel up there?


Unnamed

Nothing to see the courtyard is already open and the rest would require me going through the map and figuring out what rooms you could see ibto through windows and I would rather have the castle collapse than do that


M Half-elf Gunslinger (Siege Gunner) 1/ Alchemist (Grenaider) 1

Ah okay lol. We will be good.


Female Halfling Oracle 2
defenses:
HP 15/15 AC: 18, touch 13, flat 16; saves fort 2,reflex 3, will 5 +2 to fear

Assuming that all of the towers are the same we can explore the towers quickly to uncover the map. Hit the one at the far north then come back to area 5 to search that area along with the towers there. Again just trying to clean up the map and make it easier that way. Plus that has all of the exterior explored before we start going inside the castle itself.

North tower first then come back.


Unnamed

Ok I was asking known in telling no on the towers it is literally hours of work


Unnamed

And it opens noting cause the rest is ibdoors


Unnamed

Well it opens a little but I have to make a second map


Hp 16/16 AC 18 , touch 11 , flat-footed 17 Fort +2, Ref +2, Will +0 Resist 5 acid, electricity, fire Sr 11 Dr 2/silver

No mini we will stay out of the towers till later. At some poi ts its just not worth it man.


Female Halfling Oracle 2
defenses:
HP 15/15 AC: 18, touch 13, flat 16; saves fort 2,reflex 3, will 5 +2 to fear

Sorry I was trying to help clear the map not meaning to go up them to make it harder on you. If that is the case then lets head over to the east side of the courtyard.


Human Dragon Disciple 2| hp 22/22 | AC 15 (13 t, 12 ff) | Fort:+2 Ref:+3 Will: +1 | CMB:+3 CMD: 15 | Perception: +4 | Init: +2 | -
Tracked Resources:
Claws 6/6 Spells:0-@ | 1-3/3

Hey, guys, I'm here. I have not had a computer for the last week or so which is why I kind of disappeared.

If I got dropped that is fine, but I would really like to continue on, if you can give me another week to ten days while I finish a crazy amount of work at work and get back on track.


Unnamed

may or may not be posting today due to a road trip folks, but i am around and not vanishing


Unnamed

you can check in when you get back Darinius, and we will see where we are.

In general folks, it is not hard to drop in and say you have issues and can't post. Common courtesy to your other players. I expect that. Obviously their are emergency situations.


Hp 16/16 AC 18 , touch 11 , flat-footed 17 Fort +2, Ref +2, Will +0 Resist 5 acid, electricity, fire Sr 11 Dr 2/silver

Mary I need guidance from you all the time.


Unnamed

I am in a great mood. My non-profit just secured a company sponsorship! Everyone may have one of the following

A level 1-2 Potion
A level 1-3 Scroll


Female Halfling Oracle 2
defenses:
HP 15/15 AC: 18, touch 13, flat 16; saves fort 2,reflex 3, will 5 +2 to fear

congrats I will look at the options and let you know what I choose.


Unnamed

need to raise another 6k and we make our goal


Hp 16/16 AC 18 , touch 11 , flat-footed 17 Fort +2, Ref +2, Will +0 Resist 5 acid, electricity, fire Sr 11 Dr 2/silver

Nice mini congratulations.

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