The Jade Regent (Inactive)

Game Master Vuvu

Jade Regent Combat Map

JR Loot List

NPC Relationships


51 to 100 of 700 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

Unnamed

To make sure I am clear I see two ways to be friends or rivals

You can be buddy buddy friends or competitive friends (both use diplo) and depends on your rp

You can be friendly rivals or rival rivals and rely on intimidate


Female Human (Tian) Master Spy 2
vital:
HP: 12/18, AC: 17_ T: 13_ FF: 14, Percep +6: Init+3, F: +2_/ R: +4_/ W:+3, CMB: -1, CMD: 12, Speed: 30
skills:
Acrobatics +5, Bluff +8, Diplomacy +5, Disable Device +8, Disguise +8, Escape Artist +7, Knowledge (Local) +6, Linguistics +7, Perception +6, Sense Motive +8, Slight of Hand +7, UMD +6
Condition: -none-

I suppose that makes it easier if one gets into a romantic relationship with a competitive NPC.


Unnamed

I just didn't want you guys to feel like you had to spend ranks in both int and diplo w a low point but game

Lantern Lodge

[|]Aasimar | Paladin 2 | HP:17/17 | AC: 14/ FF 10/ T 11 | Fort: +8 Ref: +6 Will: +7 | Perception: -1 | Dark Vision | Init: +4 [|]

Aye, I'll probably end up changing my trait then. Will be awkward if the other player wants a happy-ever-after ending with Shalelu and I end up romancing Shalelu in Jade Regent, or he introduces an element in Shalelu's backstory that I get uncomfortable about in RotR.

Or if Shalelu dies in the other campaign.

I will update with a new trait, will probably still be a trait related to Shalelu, but I'll have Exiel just remain friends with her. Let me know if you decide to separate the continuities for any reason. Or if the other player kicks the bucket. Then we'll see how things develop.


Female Human (Tian) Master Spy 2
vital:
HP: 12/18, AC: 17_ T: 13_ FF: 14, Percep +6: Init+3, F: +2_/ R: +4_/ W:+3, CMB: -1, CMD: 12, Speed: 30
skills:
Acrobatics +5, Bluff +8, Diplomacy +5, Disable Device +8, Disguise +8, Escape Artist +7, Knowledge (Local) +6, Linguistics +7, Perception +6, Sense Motive +8, Slight of Hand +7, UMD +6
Condition: -none-

It's just too bad bluff can't get used, but then I suppose who would want a relationship built on lies.


Unnamed

Sure you can keep you diplo roll for whomever you select or you can keep the bonus to shalelu. Once you choose I will let you know your


Unnamed

hmmm didn't finish that thought

once you choose your trait Exiel I will let you know what you know about them

I encourage you guys to RP to your hearts content, or just let me know when you are ready to get on the road to the marsh and Waltus' shed, assuming you want to check in with him


HP 11/11
Stats:
AC 15, T 10, FF 15 // Fort +1, Ref +0, Will +1 // CMD 13 // Init +2 // Perception +3

This is going to be one of those games where I wake up to a million posts everyday. Which is fine. I'll still post every day, but I won't be on in the evenings US time.


Unnamed

Gorou it might help if you bourbon yor profile your modus operandi for combat if I need to bot you

:)

Feeling good bout you guys


HP 11/11
Stats:
AC 15, T 10, FF 15 // Fort +1, Ref +0, Will +1 // CMD 13 // Init +2 // Perception +3

"bourbon yor profile your modus operandi"

(O_o)...With all due respect, if you're going to post from your phone can you please read it to make sure it's English before you hit submit? Thank you

Does that mean you want to know my tactics? I will definitely post every 24 hours, so please don't DMPC me unless absolutely necessary. I don't have set tactics, they'll be dictated by the situation. Usually it will be..

1) Make a knowledge check against enemy
2) chop it to pieces.

However that could easily change depending on what we're facing and what the others do.


Unnamed

Gorou I expect twice per day and in combat there will probably be bottong for you based on when everyone else is posting

If that will be an issue in understand if you want to back out


HP 11/11
Stats:
AC 15, T 10, FF 15 // Fort +1, Ref +0, Will +1 // CMD 13 // Init +2 // Perception +3

Well, I already posted three or four times today in this game. I work in the afternoon-evening GMT+8. That means I usually have time to post from around 9 PM-11 PM EST and then again from 6 AM~1 PM EST.

I don't want to withdraw, lets see how it goes. Like I said if you absolutely have to DMPC me you can, but I'd prefer not.


Unnamed

I don't want anyone to leave I just like to be up front when we are in combat I can guarantee bottong will happen of everyone, especially Gorou due to your timezone. And I do not want any one to be frustrated so I just put It out there.

I learned in my first game that pulling punches obly leads to me being frustrated and players upset.

Glad everyone is on board!


Human Dragon Disciple 2| hp 22/22 | AC 15 (13 t, 12 ff) | Fort:+2 Ref:+3 Will: +1 | CMB:+3 CMD: 15 | Perception: +4 | Init: +2 | -
Tracked Resources:
Claws 6/6 Spells:0-@ | 1-3/3

This campaign is going to be educational as well. I bet my Chinese is going to improve from reading all the dialogue. I already learned a new word.


Unnamed

A shame I know none!! But I really like the interaction


HP 11/11
Stats:
AC 15, T 10, FF 15 // Fort +1, Ref +0, Will +1 // CMD 13 // Init +2 // Perception +3

My problem is I can only speak, I can't read/write more than like ~100 characters. Not enough to do anything with.

Also my OS was modded to have non-english language support removed so I can't even type in Chinese, I have to copy+paste it from somewhere. -sigh-


Human Dragon Disciple 2| hp 22/22 | AC 15 (13 t, 12 ff) | Fort:+2 Ref:+3 Will: +1 | CMB:+3 CMD: 15 | Perception: +4 | Init: +2 | -
Tracked Resources:
Claws 6/6 Spells:0-@ | 1-3/3

My reading lags behind my understanding as well. I know maybe 400 characters on a good day and I can only write by typing pinyin. I learned most of my Chinese by listening to random people in rural Hunan province which is not really an optimal way to learn Mandarin.

The running joke about Darinius and his Tian dictionary is in fact semi-autobiographical.


HP 11/11
Stats:
AC 15, T 10, FF 15 // Fort +1, Ref +0, Will +1 // CMD 13 // Init +2 // Perception +3

Yeah, I just took a trip down to HangZhou for a few days during Spring Festival. I live in the north east, near where Mandarin comes from. Down there, everyone sounded so ridiculous with their accent/dialect. It barely even sounded like Chinese to me when they were talking to each other. They all spoke Mandarin to me because I'm obviously a foreigner, but their accent sounds like the stereotypical "gay" accent in America (lisping and falsetto or whatever). So it was pretty funny.


Female Samsaran Cleric 2
Vital:
HP: 13/13, AC: 16_ T: 10_ FF: 16, Percep +10: Low-light Vision; Init+2, F: +2_/ R: +0_/ W:+6 (+2 vs. death effects, negative energy, negative levels) , CMB: +2, CMD: 12, Speed: 30 (20 in Armor)
Skills:
Diplomacy +6; Heal +7; Kn (Religion) +5; Perception +10; Spellcraft +5
Dailies:
Bleeding Touch; (6/6), Rebuke Death (5/6); Channel Energy (1/5); Deathwatch (1/1); Comprehend Languages (1/1); Stabilize (1/1)

I would love to go spend some time in China. Maybe at some point, but no time soon.

I've only studied about year of Mandarin so far, so mine is very rudimentary. But I enjoy it a lot.


HP 11/11
Stats:
AC 15, T 10, FF 15 // Fort +1, Ref +0, Will +1 // CMD 13 // Init +2 // Perception +3

It's a crazy place at first, but after you're here for a while it's not bad. You just have to learn their culture, which is many ways is somewhat opposite of ours. That, and get used to everywhere having tons and tons of people and being really dirty.

But there is a lot of really cool old stuff, and good food. Ironically it actually feels a lot more free than America ever did because Chinese police basically don't enforce laws unless you're causing trouble for someone important. You never get carded to drink, buy smokes, can't get a ticket for jay-walking. There's next to zero violent crime. If I wanted to stand on the side of a five lane road at rush hour and take a crap on the sidewalk no one would care. Essentially you can do whatever you want as long as you don't hurt anyone, piss off a rich person or speak out against the government (at least that's been my experience).


Human Dragon Disciple 2| hp 22/22 | AC 15 (13 t, 12 ff) | Fort:+2 Ref:+3 Will: +1 | CMB:+3 CMD: 15 | Perception: +4 | Init: +2 | -
Tracked Resources:
Claws 6/6 Spells:0-@ | 1-3/3

Excellent description. It is basically a clusterf$&% all the time everywhere, yet things manage to happen. China is weird because the major cities are first world and everything else is not.

I recommend Yunnan and Sichuan to get away from the cities to some really cool places. Also Western Hunan, but only once you have some experience in China. Xi'an and Wuhan have the best museums.


Unnamed

So how many times have your crapped on the freeway?


HP 11/11
Stats:
AC 15, T 10, FF 15 // Fort +1, Ref +0, Will +1 // CMD 13 // Init +2 // Perception +3

Yeah, warning to travelers though. If you don't speak Chinese be prepared to get ripped off 24/7 (like 200% or more of normal prices). Even if you do speak Chinese, if you are obviously a foreigner, you will still pay probably 50% more on anything that doesn't have a set price, unless you're an aggressive bargainer. Even then, good luck getting Chinese prices.

Grand Lodge

Male Halfling Pathfinder Chronicler, 1 | HP: 8/9 | AC: 16/14/13 | CMD: 11 | Fort: +1 | Ref: +5 | Will: +3 | Init:+3 | Perc: +7 |

I have only had the opportunity of visiting China once, and I spent a couple weeks in Shenzhen and Dongguan. My mom has lived in Hong Kong past several years, and I have visited her there. I honestly can understand next to no Mandarin. A few words here and there but yeah... English and Spanish is it for me ;p.

Wow this thread has been going light speed! I don't mind, because honestly it is great to see everyone is into it and posting a lot. I am going to try and do a better job of keeping up with it!


Female Samsaran Cleric 2
Vital:
HP: 13/13, AC: 16_ T: 10_ FF: 16, Percep +10: Low-light Vision; Init+2, F: +2_/ R: +0_/ W:+6 (+2 vs. death effects, negative energy, negative levels) , CMB: +2, CMD: 12, Speed: 30 (20 in Armor)
Skills:
Diplomacy +6; Heal +7; Kn (Religion) +5; Perception +10; Spellcraft +5
Dailies:
Bleeding Touch; (6/6), Rebuke Death (5/6); Channel Energy (1/5); Deathwatch (1/1); Comprehend Languages (1/1); Stabilize (1/1)

The paladin had little to do with the breaking and entering, that was petty much Shiori and I.


Female Human (Tian) Master Spy 2
vital:
HP: 12/18, AC: 17_ T: 13_ FF: 14, Percep +6: Init+3, F: +2_/ R: +4_/ W:+3, CMB: -1, CMD: 12, Speed: 30
skills:
Acrobatics +5, Bluff +8, Diplomacy +5, Disable Device +8, Disguise +8, Escape Artist +7, Knowledge (Local) +6, Linguistics +7, Perception +6, Sense Motive +8, Slight of Hand +7, UMD +6
Condition: -none-

I think its more along the lines of mr paladin are you going to let this happen.


Unnamed

You got it

Now I'm not saying the paladin will fall, but I am noting that whether walthus is evil or not it is his lawful home.

Not a falling offense but would be a straw places on the scale


Human Dragon Disciple 2| hp 22/22 | AC 15 (13 t, 12 ff) | Fort:+2 Ref:+3 Will: +1 | CMB:+3 CMD: 15 | Perception: +4 | Init: +2 | -
Tracked Resources:
Claws 6/6 Spells:0-@ | 1-3/3

Oh boy, is this going to be out first awkward paladin moment? I don't know how responsible the paladin should be held for things other people do. I have only ever seen that lead to the bad kind of party conflict, although RP of trying to do things behind the paladin's back is entertaining.


Unnamed

Like I said it is not something that would make him fall but he is watching an unlawful act being committed by his companions...

It is the challenge of the class, and had he proposed a lawful stupid paladin I wouldn't have accepted him.

I love it a great rp moment


Female Human (Tian) Master Spy 2
vital:
HP: 12/18, AC: 17_ T: 13_ FF: 14, Percep +6: Init+3, F: +2_/ R: +4_/ W:+3, CMB: -1, CMD: 12, Speed: 30
skills:
Acrobatics +5, Bluff +8, Diplomacy +5, Disable Device +8, Disguise +8, Escape Artist +7, Knowledge (Local) +6, Linguistics +7, Perception +6, Sense Motive +8, Slight of Hand +7, UMD +6
Condition: -none-
MiniGM wrote:

Like I said it is not something that would make him fall but he is watching an unlawful act being committed by his companions...

It is the challenge of the class, and had he proposed a lawful stupid paladin I wouldn't have accepted him.

I love it a great rp moment

I doubt it will be Shiori's only unlawful act too, her class and skillset does not lend itself to doing things the lawful way. Plus she is chaotic. In this case though she just got tired of the back and forth.


Unnamed

good times.

Also lets see how long it takes Shiori to pick the lock

1d4 ⇒ 2 rounds [ooc] i have i my head it is 1d4 rds to pick a lock

So here is where we are.

the man inside is evil, has locked the door because he doesn't trust the party. Some of you say that is understandable others think he is being a jerk.

Shiori has picked the lock and I need to know if you enter, if Ex objects, etc. I will let you know that the room inside is small


Unnamed

there is a map up, and you can reposition yourselves outside

Grand Lodge

Male Halfling Pathfinder Chronicler, 1 | HP: 8/9 | AC: 16/14/13 | CMD: 11 | Fort: +1 | Ref: +5 | Will: +3 | Init:+3 | Perc: +7 |

Now, when you say the map is up... are we aware of that scary wolf guy chilling at the top?

Lantern Lodge

[|]Aasimar | Paladin 2 | HP:17/17 | AC: 14/ FF 10/ T 11 | Fort: +8 Ref: +6 Will: +7 | Perception: -1 | Dark Vision | Init: +4 [|]
Tripp Tumblefoot wrote:
Now, when you say the map is up... are we aware of that scary wolf guy chilling at the top?

I think that's our rat-dude. XD

For the record, Exiel at this point thinks that Walthus' actions have been very irrational, and having detected evil from either him or within the house is starting to think that Walthus might have something to hide, or is udner the influence of something malevolent inside. Whether or not warrants breaking into his house to investigate is pure speculation, however, and Exiel is not willing to condone breaking and entering on that basis. That said, he also wants to know what Walthus is trying to hide, or whether Walthus himself needs saving from something else evil inside that is magically influencing his actions.


HP 11/11
Stats:
AC 15, T 10, FF 15 // Fort +1, Ref +0, Will +1 // CMD 13 // Init +2 // Perception +3

Oh, I missed that something detected as evil. That does change things a bit. I am at work so i can't really post in gameplay until I get home later.


Female Samsaran Cleric 2
Vital:
HP: 13/13, AC: 16_ T: 10_ FF: 16, Percep +10: Low-light Vision; Init+2, F: +2_/ R: +0_/ W:+6 (+2 vs. death effects, negative energy, negative levels) , CMB: +2, CMD: 12, Speed: 30 (20 in Armor)
Skills:
Diplomacy +6; Heal +7; Kn (Religion) +5; Perception +10; Spellcraft +5
Dailies:
Bleeding Touch; (6/6), Rebuke Death (5/6); Channel Energy (1/5); Deathwatch (1/1); Comprehend Languages (1/1); Stabilize (1/1)

It was an edit from something Exiel said earlier. I missed it at first too.

Lantern Lodge

[|]Aasimar | Paladin 2 | HP:17/17 | AC: 14/ FF 10/ T 11 | Fort: +8 Ref: +6 Will: +7 | Perception: -1 | Dark Vision | Init: +4 [|]

It's either him or someone/thing in the house. We should keep in mind that this is someone Shalelu seems to know. We know he's been in a recent fight, and he says it was against a snake, but it might have been with whatever evil thing is controlling him at the moment.


HP 11/11
Stats:
AC 15, T 10, FF 15 // Fort +1, Ref +0, Will +1 // CMD 13 // Init +2 // Perception +3

Maybe he got bit by a werewolf, and that turned him evil.

Grand Lodge

Male Halfling Pathfinder Chronicler, 1 | HP: 8/9 | AC: 16/14/13 | CMD: 11 | Fort: +1 | Ref: +5 | Will: +3 | Init:+3 | Perc: +7 |

I was thinking about that. Or something similar happened to him. Or that it is, in fact, not even Walthur in there?

Lantern Lodge

[|]Aasimar | Paladin 2 | HP:17/17 | AC: 14/ FF 10/ T 11 | Fort: +8 Ref: +6 Will: +7 | Perception: -1 | Dark Vision | Init: +4 [|]

Ok, we have some theories, but let's go with inobtrusive investigation before we go knocking down his door. First let's see his reaction to Exiel's diplomacy and 'alternate tactic'.

If that fails, Exiel is going to see what he can find out via detect evil, if someone could try detect magic that could be useful too.

Grand Lodge

Male Halfling Pathfinder Chronicler, 1 | HP: 8/9 | AC: 16/14/13 | CMD: 11 | Fort: +1 | Ref: +5 | Will: +3 | Init:+3 | Perc: +7 |

I think we are all certainly in agreement about waiting? I am at least. We still need to see if he is going to accept healing or not as well.


HP 11/11
Stats:
AC 15, T 10, FF 15 // Fort +1, Ref +0, Will +1 // CMD 13 // Init +2 // Perception +3
Exiel. wrote:

Ok, we have some theories, but let's go with inobtrusive investigation before we go knocking down his door. First let's see his reaction to Exiel's diplomacy and 'alternate tactic'.

If that fails, Exiel is going to see what he can find out via detect evil, if someone could try detect magic that could be useful too.

Yeah, I agree with you. That's why I haven't posted in gameplay yet. MiniGM already said we can't try diplomacy any more. Once he responds to the threat, we can see about busting down/picking doors.

Tripp - He said no to the healing, that he thinks we're working with the goblins, remember?

Grand Lodge

Male Halfling Pathfinder Chronicler, 1 | HP: 8/9 | AC: 16/14/13 | CMD: 11 | Fort: +1 | Ref: +5 | Will: +3 | Init:+3 | Perc: +7 |

Yes, I read that. I also read Thribden still offering to heal him, as she was busy during the time that was all posted. So, was just waiting to see if her being there changed anything.


HP 11/11
Stats:
AC 15, T 10, FF 15 // Fort +1, Ref +0, Will +1 // CMD 13 // Init +2 // Perception +3

I think he said the goblin thing after she posted the she was away and still offered to heal him. I hope I'm wrong, but pretty sure I'm not.

Grand Lodge

Male Halfling Pathfinder Chronicler, 1 | HP: 8/9 | AC: 16/14/13 | CMD: 11 | Fort: +1 | Ref: +5 | Will: +3 | Init:+3 | Perc: +7 |

I suppose you are right in that that part happened then. It all got a little confusing there for a bit. I guess it doesn't matter anyways... it would seem our paladin is on the hunt for "probable cause" ;p


HP 11/11
Stats:
AC 15, T 10, FF 15 // Fort +1, Ref +0, Will +1 // CMD 13 // Init +2 // Perception +3

Fine by me. I wanna see how Gorou can chop :P

I just don't want to chop an innocent halfling.


Unnamed

Ok so I missed the bit about 4hd or less not detecting unless it is a cleric, undead or evil outsider

So it should never have detected, but that is too big of a retcon so while I am still looking it up the cone, if you can do it detects nothing


Male Ratfolk Unchained Rogue(Escapologist)/2 -- Alchemist(Plague Bringer)/2 -- (HP: 18/18; AC14; FF11; T14; F+4, R+6, W+1; Perc: +8, Init +3)

Yeh, I am trying to figure the same thing out for Bane/Holy/Unholy weapons in another campaign. Do they do the extra damage against a low level character that would not have any good/evil aura? If the character does not detect as good/evil, then how would the magic weapon know that they are of that alignment?


HP 11/11
Stats:
AC 15, T 10, FF 15 // Fort +1, Ref +0, Will +1 // CMD 13 // Init +2 // Perception +3

I read the paladin ability pretty clearly that they have both.

"At will, a paladin can use detect evil, as the spell." - One sentence, one idea. They get the normal spell as a standard action. The next part details an additional ability only they have. It's clear that it's in addition to the ability to use the normal spell, because it says while...

"A paladin can, as a move action, concentrate on a single item or individual within 60 feet and determine if it is evil, learning the strength of its aura as if having studied it for 3 rounds. While focusing on one individual or object, the paladin does not detect evil in any other object or individual within range."

If they could only focus on one object or individual, there would be no need for that sentence or the first sentence. While implies that they can do it in another way, ie. like the normal spell.


Unnamed

i tend to think it makes it way to powerful…which is why I am seeing what the forums believe, and if i can find an official ruling.

In any event it doesn't matter since he is not an outsider, undead, evil cleric or over 5HD+

51 to 100 of 700 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / The Jade Regent Discussion All Messageboards

Want to post a reply? Sign in.