The Glass River Rescue (Inactive)

Game Master CyberMephit

Combat map


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Grand Lodge

NG half-elf Bard 4 | HP 27/27 | AC:17 T:12 FF:15 CMD: 15 | F+3 R+7 W+4*(+2 vs enchant,+1 morale vs charm/fear,+4 vs bard,lang dependent, sonic)| Init +3| Perc +8, SM+14| Speed 30| Bard Perform: 14/17 | Conditions: | Active effects: Inspire Courage

Ah, Jacques she thinks to herself, If I am doing things right, you won't be able to forget.

Silver Crusade

Init +7; Senses Perception +6 AC 17touch 11, flat-footed 16 6armor, +1 Dex) hp 20 (2d10+4) Fort +5 Ref +4 Will +1 20/20 hp

The crimson templar, a true divine being, smiles upon our endeavor. states the warrior. Focus on the charlatan he states.

Silver Crusade

male nagaji druid (naga aspirant) 2 | HP 17/17, firebolt 6/7| AC 17, T 12, FF 16 | F +5, R +2, W +7 (+2 vs mind-affecting or poison) | CMB +1, CMD 12 | Spd 20' | Perc +10 | Init +3

Zorahas replies, "With pleasure!" And then blasts the priestess with a firebolt.

ranged touch+inspire: 1d20 + 2 + 1 ⇒ (9) + 2 + 1 = 12
fire damage+inspire: 1d6 + 1 + 1 ⇒ (5) + 1 + 1 = 7

Silver Crusade

M Half-Elf Paladin (holy guide) of Iomedae 4/ Slayer (vanguard) 3 HP 46/46 | AC 23 (FF 20 Touch 14) CMD 22 | Init +5| Saves Fort +11 Reflex +10, Will +9 (+2 v enchantments)| Per +15, SenMot +8 Spd 30' Effects Active: none | Lay on Hands 5/6 | Smite Evil 2/2 | Channel Pos 3/3 | Aura courage (10 ft.) | Immune sleep, disease, fear | Spells: Lvl 1 (Hero's Defiance); Detect Evil (at will) |

Carrick rushes forward to engage the priestess.

Surrender now! He bellows.

Double move


"Never!", the priestess shouts back, reaching for a potion at her hip. Before she can uncork it, however, Zorahas' firebolt hits the metal mask, instantly melting it to her face. With a terrible shriek she falls down and her last words are "Razmir... will not... forgive." before she stops moving.

The remaining guard drops his weapon and falls to his knees, claiming he only followed orders and begging you to spare his life.

Perception DC 10:
You catch a glimpse of the Grymble Sisters' terrified faces hiding behind the windows. Then Rosh's head pops up, smiling blissfully, before their hands force him down as well.

The Exchange

Male Human Fighter(Archer) 3 | HP 26/26 (stable) | AC 18 T 14 FF 14 | CMB +5; CMD 19 | F +6 R +6 W +2 | Init +4 Perc +2

Perception: 1d20 ⇒ 20

"The sisters have been watching this whole time. I suggest we make a hasty departure."

Suiting his words, he runs to the gate to remove the bar assuming one of the warriors will disarm the remaining soldier. (Hopefully someone also takes a few seconds to root through their pockets).

Silver Crusade

M Half-Elf Paladin (holy guide) of Iomedae 4/ Slayer (vanguard) 3 HP 46/46 | AC 23 (FF 20 Touch 14) CMD 22 | Init +5| Saves Fort +11 Reflex +10, Will +9 (+2 v enchantments)| Per +15, SenMot +8 Spd 30' Effects Active: none | Lay on Hands 5/6 | Smite Evil 2/2 | Channel Pos 3/3 | Aura courage (10 ft.) | Immune sleep, disease, fear | Spells: Lvl 1 (Hero's Defiance); Detect Evil (at will) |

Off we go then Pathfinders. Carrick begins to lead the way back to the boat, but not too hastily allowing the others time to do their looting.

I tried to warn her not to mess with us, Iomedae, why is it they never seem to listen.

Silver Crusade

Init +7; Senses Perception +6 AC 17touch 11, flat-footed 16 6armor, +1 Dex) hp 20 (2d10+4) Fort +5 Ref +4 Will +1 20/20 hp

Ragathiel ispleased he says as he departs.

Sovereign Court

Male NG elf Wizard 5 | HP 34/37 | AC: 18 T: 13 FF: 15 CMD: 14 | F +3* R +3* W +5* | Init +8 | Perc +8

Perception: 1d20 + 4 ⇒ (17) + 4 = 21

"I am not at all happy with those sisters. There's something wrong here." Elemenar nods at Jacques. "The sooner we leave, the better."

Elemenar heads out the courtyard in the direction of the boat and assumes the others will follow.

Grand Lodge

NG half-elf Bard 4 | HP 27/27 | AC:17 T:12 FF:15 CMD: 15 | F+3 R+7 W+4*(+2 vs enchant,+1 morale vs charm/fear,+4 vs bard,lang dependent, sonic)| Init +3| Perc +8, SM+14| Speed 30| Bard Perform: 14/17 | Conditions: | Active effects: Inspire Courage

"I agree. Those sisters are trouble. Let's leave this place with haste." she says, following after the group, heading to the boat.

Silver Crusade

male nagaji druid (naga aspirant) 2 | HP 17/17, firebolt 6/7| AC 17, T 12, FF 16 | F +5, R +2, W +7 (+2 vs mind-affecting or poison) | CMB +1, CMD 12 | Spd 20' | Perc +10 | Init +3

Zorahas is happy to be leaving this crazy land once and for all!

Silver Crusade

Init +7; Senses Perception +6 AC 17touch 11, flat-footed 16 6armor, +1 Dex) hp 20 (2d10+4) Fort +5 Ref +4 Will +1 20/20 hp

Let's make sure to bring the dwarves with us, lol


Good point, Criscius!
A quick search of the dead priest's body reveals a potion, a magical scroll and a wand. You disarm the guard and kick him out of the courtyard, not fully believing his claims that he was forced into his job against his will. Once the courtyard is clear, you help the dwarven emissaries get up and head for the boat with them in tow. There is no pursuit and you reach the boat safely.

On the boat, your efforts are cheered by the dwarven merchants, though Temel's mood is a bit soured by the fact that you didn't enter the alliance with his consortium, and he uses every opportunity to dig at Metella.
Both of them praise your efforts at hiding your true purpose from the sisters and recovering the scrying components, confounding the pursuit. Amauhak notes that although the Pathfinders have performed a great service in rescuing the dwarven emissaries, they have also earned the Society a dangerous foe. Razmiran does not forget a slight, and while your efforts to remain secretive may have slowed the pursuers, but it has only delayed the inevitable reprisal.

The boat sails upriver with all speed and you put Razmiran behind you as quickly as possible. The remainder of the journey to Mendev is thankfully uneventful, and the venture-leutenant there commends you on your efforts, noting that the dwarven merchants' resources might prove very valuable in the event of serious clashes with the demonic forces, which is only a matter of time as the Society gears up for the liberation of the lost Sky Citadel.

The Exchange

Male Human Fighter(Archer) 3 | HP 26/26 (stable) | AC 18 T 14 FF 14 | CMB +5; CMD 19 | F +6 R +6 W +2 | Init +4 Perc +2

Is this a time when going Murder Hobo would have protected our identities and kept the society's involvement secret? Not that I am recommending such an approach...


Yes, pretty much. Rosh was the only non-evil NPC and he's mute and dim-witted anyway. If you failed to find the scrying components, your only hope to get full prestige would be to kill the villain. If you killed both the villain and the sisters you would auto-succeed at the secondary goal.
I started reading through 5-04 and it seems a bit more nuanced so far.

-Posted with Wayfinder

Silver Crusade

Init +7; Senses Perception +6 AC 17touch 11, flat-footed 16 6armor, +1 Dex) hp 20 (2d10+4) Fort +5 Ref +4 Will +1 20/20 hp

Will you be running us through 5-04? :)


Well if at least 4 of you are up for it I could just skip the recruitment... Chances are some could have already been through that scenario though, or just have different plans for their characters.

Silver Crusade

M Half-Elf Paladin (holy guide) of Iomedae 4/ Slayer (vanguard) 3 HP 46/46 | AC 23 (FF 20 Touch 14) CMD 22 | Init +5| Saves Fort +11 Reflex +10, Will +9 (+2 v enchantments)| Per +15, SenMot +8 Spd 30' Effects Active: none | Lay on Hands 5/6 | Smite Evil 2/2 | Channel Pos 3/3 | Aura courage (10 ft.) | Immune sleep, disease, fear | Spells: Lvl 1 (Hero's Defiance); Detect Evil (at will) |

I'm out for 5-04...but ya'll have fun!

Silver Crusade

Init +7; Senses Perception +6 AC 17touch 11, flat-footed 16 6armor, +1 Dex) hp 20 (2d10+4) Fort +5 Ref +4 Will +1 20/20 hp

Are we high enough at 1st level?

Silver Crusade

male nagaji druid (naga aspirant) 2 | HP 17/17, firebolt 6/7| AC 17, T 12, FF 16 | F +5, R +2, W +7 (+2 vs mind-affecting or poison) | CMB +1, CMD 12 | Spd 20' | Perc +10 | Init +3

I'd love to play 5-04!

The Exchange

Male Human Fighter(Archer) 3 | HP 26/26 (stable) | AC 18 T 14 FF 14 | CMB +5; CMD 19 | F +6 R +6 W +2 | Init +4 Perc +2

Villian? Is there an NPC that we didn't encounter? Interesting...

I have nominally committed this character to a PbP Gameday event, though it is still not 100% clear what tier they are playing, so I might drop out. If there is enough interest, I wouldn't mind playing 5-04 with this group.

Sovereign Court

Male NG elf Wizard 5 | HP 34/37 | AC: 18 T: 13 FF: 15 CMD: 14 | F +3* R +3* W +5* | Init +8 | Perc +8

I'm in for 5-04 as well.

Silver Crusade

Init +7; Senses Perception +6 AC 17touch 11, flat-footed 16 6armor, +1 Dex) hp 20 (2d10+4) Fort +5 Ref +4 Will +1 20/20 hp

What is the name of 5-04?


The Stolen Heir

Silver Crusade

Init +7; Senses Perception +6 AC 17touch 11, flat-footed 16 6armor, +1 Dex) hp 20 (2d10+4) Fort +5 Ref +4 Will +1 20/20 hp

Sounds fun! Sign me up. I'd like to do as many season 5's with this character as possible.

Grand Lodge

NG half-elf Bard 4 | HP 27/27 | AC:17 T:12 FF:15 CMD: 15 | F+3 R+7 W+4*(+2 vs enchant,+1 morale vs charm/fear,+4 vs bard,lang dependent, sonic)| Init +3| Perc +8, SM+14| Speed 30| Bard Perform: 14/17 | Conditions: | Active effects: Inspire Courage

I have already played that scenario, so I'll be leaving you to it. It's a fun one, so enjoy! Take care friends!

-Posted with Wayfinder

Silver Crusade

Init +7; Senses Perception +6 AC 17touch 11, flat-footed 16 6armor, +1 Dex) hp 20 (2d10+4) Fort +5 Ref +4 Will +1 20/20 hp

If no bard, who does that leave us with?


Criscius, Elemenar and Zorahas are up, so we just need to see if Jacques is with us and if not I'll recruit someone to fill the face/skills role. Give me a few days to finish reading the scenario though!

-Posted with Wayfinder

Sovereign Court

Male NG elf Wizard 5 | HP 34/37 | AC: 18 T: 13 FF: 15 CMD: 14 | F +3* R +3* W +5* | Init +8 | Perc +8

So we'll have a slayer, druid, and wizard. If we get Jacques then we get a fighter too. Seems like a decent party.

Silver Crusade

male nagaji druid (naga aspirant) 2 | HP 17/17, firebolt 6/7| AC 17, T 12, FF 16 | F +5, R +2, W +7 (+2 vs mind-affecting or poison) | CMB +1, CMD 12 | Spd 20' | Perc +10 | Init +3

Sounds good to me!

The Exchange

Male Human Fighter(Archer) 3 | HP 26/26 (stable) | AC 18 T 14 FF 14 | CMB +5; CMD 19 | F +6 R +6 W +2 | Init +4 Perc +2
Elemenar wrote:
So we'll have a slayer, druid, and wizard. If we get Jacques then we get a fighter too. Seems like a decent party.

As long as that slayer is a front line fighter. Two ranged specialists would not be good...

Sure, count me in.

Silver Crusade

Init +7; Senses Perception +6 AC 17touch 11, flat-footed 16 6armor, +1 Dex) hp 20 (2d10+4) Fort +5 Ref +4 Will +1 20/20 hp

I'm front line but need to figure out how to play a slayer, first one.


Alright, those who are in for 5-04, please proceed to the discussion thread.
I will probably start the gameplay thread tomorrow, and will inactivate this campaign then.
Veres and Carrick - thanks a lot for the game and all your help with the PFS nuts and bolts, hope I'll get to play with you again!

Silver Crusade

Init +7; Senses Perception +6 AC 17touch 11, flat-footed 16 6armor, +1 Dex) hp 20 (2d10+4) Fort +5 Ref +4 Will +1 20/20 hp

Ok

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