DM Brainiac's Season of Ghosts Table 2

Game Master Brainiac

Map on Google Slides
Exploration Activities: Hooli: Avoiding Notice; Kwan: Scouting; Lek: Investigating; Lie Jie: Searching
Week 8 of Fall
Hope Points: 13; Food Points: 3; Security Points: 11


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Hooli recognizes the undead as a taunting skull. These clever undead often provoke their victims into foolishly giving chase or harming themselves. They are weak to positive damage.

The creature dodges her fire and laughs. ”Is that the best you've got? Come on then and show me your so-called prowess!” the skull taunts as it flies at the kitsune, goading her before biting!

Jaws: 1d20 + 14 ⇒ (8) + 14 = 22
Damage: 2d10 + 3 ⇒ (5, 7) + 3 = 15

Meanwhile, two of the other rotting heads wriggle and tear themselves free of the trees they are hanging from! They fly at Hooli to bite at her, as well.

Jaws: 1d20 + 9 ⇒ (19) + 9 = 281d20 + 4 ⇒ (20) + 4 = 241d20 + 9 ⇒ (18) + 9 = 271d20 + 4 ⇒ (4) + 4 = 8
Damage: 1d4 + 3 ⇒ (3) + 3 = 61d4 + 3 ⇒ (2) + 3 = 51d4 + 3 ⇒ (1) + 3 = 4

35 total piercing damage to Hooli. She must attempt a DC 22 Will save against Incessant Goading.

Incessant Goading (auditory, emotion, incapacitation, mental):

Critical Success: The target is unaffected and is temporarily immune for 1 minute.
Success: The target is unaffected.
Failure: The target is flat-footed for 1 round. On its next turn, if the taunting skull is within the target's reach, the target wildly attacks the taunting skull as many times as possible.
Critical Failure: As failure, but the target also immediately performs a Strike against itself; this Strike doesn't take any actions.


M Nagaji Alchemist (Chirurgeon) [Medic Dedication] 5◆◇↺ Hp 60/70 AC (T) 22 Fort(T) +12, Ref(E) +11, Will(T) +7 Perception(T)+7 Low-Light Vision, Imprecise Scent 30' Exploration mode Investigate Conditions: QuicksilvsrMutagen

The Alchemist Commands Blue to Quick Brew a Quicksilver Mutagen and pour it down his gullet!
Quicksilver Mutagen, moderate
-10hp

Li Jie hisses at the Talking Heads, before Quick Bombing them!
Ranged Versatile Vial, moderate: 1d20 + 8 + 2 ⇒ (19) + 8 + 2 = 292d6 + 2 ⇒ (5, 3) + 2 = 10 2 Splash Acid

The Medic then pays Hooli a Doctor's Visitation!
Crafting(E) DC 20: 1d20 + 14 ⇒ (20) + 14 = 344d8 + 15 ⇒ (1, 1, 2, 5) + 15 = 24

The Nagaji smiles.

Lantern Lodge

HP 58, AC 22, F +9, R +13, W +10 Kitsune rogue 5

Will (expert): 1d20 + 10 + 1 ⇒ (11) + 10 + 1 = 22

Quick stats:

HP 50/58
AC 22
Fort +9, Ref +13, Will +10
Hero points: 2
Seasonal Boon: summer []; fall []; winter []; spring []
Spells: 1st []
Effects:

Fortified just enough by the shrine's light, Hooli ignores the skull's taunting -- sort of. "You call that rude! I can be much ruder!" She fires a blast of needles at it.

Intimidation (trained): 1d20 + 11 ⇒ (7) + 11 = 18
Needle darts spell attack roll: 1d20 + 10 ⇒ (7) + 10 = 17
Piercing, cold iron: 3d4 ⇒ (4, 1, 3) = 8


Male Smokeworker Hobgoblin Shi 5 - HP 78/78| AC 23 | F +12 R +10(13)* W +11(12*) | Perception +11 | Hero Points 3 |

Kwan Tai strikes an stance that imparts an awful dread to his already fearsome appearance...

Dread marshal Stance: 1d20 + 12 ⇒ (18) + 12 = 30 [ooc]Crit! Tai's marshal's aura increases to a 20-foot emanation, and it grants him and allies a status bonus to damage rolls equal to the number of weapon damage dice of the unarmed attack or weapon you are wielding that has the most weapon damage dice. When he or an ally in the aura critically hits an enemy with a Strike, that enemy is frightened 1.
Strike: 1d20 + 16 ⇒ (3) + 16 = 19
Strike: 1d20 + 11 ⇒ (2) + 11 = 13

But it is all too clear that the obnoxious skulls have yet to be impressed.


Male human nephilim witch 5 | HP 43/43, Hero Points: 2 | AC 19 | Fort +10, Reflex +9, Will +12 | Spd 25 ft. | Perc: +10, low-light vision | | Expendables: See profile | Focus Points: 1/2 | Exploration: None | Active Conditions: +1 to Will saves

Xiung-Lau plucks two of the flowers, in case they are needed later.

Xiung-Lau hums, shadows lengthening around him and seeming to work with the allies, as if drawing out in the air paths of attack that help their blows.

◆◆ Cast a Spell: bless in 15 foot emanation, which seems like it would hit all of us to give a +1 to attacks

The shadows also lash out at the taunting skull, trying to engulf it in shadows.

◆ Cast a Spell: shroud of night - Will DC 21 or everyone has concealment


Will: 1d20 + 11 ⇒ (8) + 11 = 19
Damage: 2d8 + 6 ⇒ (8, 5) + 6 = 19

Xiung-Lau shrouds the skull's eye sockets in darkness. Kwan Tai enters his stance and swings at the other rotting heads, surprising himself when he manages to hit one of them and shatter it in a single blow! Lie Jie melts through the other one with a well-placed acid vial before tending to Hooli's wounds. Hooli fails to demoralize the final, more powerful skull, and it dodges her darts. It snaps back at her, but misses.

Bite Back: 1d20 + 14 ⇒ (1) + 14 = 15

Undeterred, it continue to gnash and bite, getting in a critical hit!

Concealment: 1d20 ⇒ 51d20 ⇒ 201d20 ⇒ 9
Jaws: 1d20 + 14 ⇒ (19) + 14 = 331d20 + 10 ⇒ (9) + 10 = 191d20 + 6 ⇒ (8) + 6 = 14
Damage: 2d10 + 3 ⇒ (1, 4) + 3 = 8

16 piercing damage to Hooli.

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