The Dragon Reborn

Game Master DEWN MOU'TAIN

The Battle at Dumai Wells is a total disaster. The asha'man suffer defeat at the hands of the Shaido and Tar Valon emmisaries. The Dragon is brought to Tar Valon.

perception checks:

perception checks
ryvin [dice]1d20+4[/dice]
litheene [dice]1d20+2[/dice]

keelix [dice]1d20+15[/dice]
vala [dice]1d20+10[/dice]
alathea[dice]1d20+5[/dice]
kodokura[dice]1d20+11[/dice]
rhoekk[dice]1d20+16[/dice]
fia[dice]1d20+17[/dice]
ryland[dice]1d20+13[/dice]

map of surrounding vicinity

battle map


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"I will always strive to write better" , 25 years gaming, 20 yrs DM

hmmm...news to me. let me guess, its from the book i asked you to test out for me?


Female Human (Ebou Dari) Armsman 1 / Wilder 10

Yup.


"I will always strive to write better" , 25 years gaming, 20 yrs DM

ok. i have a week off from college, so i can devote some night time study to this. ill print off a copy of the conversion book and review it.


Female Human Initiate 5/Aes Sedai 6
Fiallain wrote:
Very good question... Particularly since we seem to have fallen in with a sister who appears loyal to the tower, and maybe even to Elaida..

I'd just note that there's a difference between being unhappy with the Salidar Aes Sedai and being loyal to Elaida. If I remember correctly, there were lots of Aes Sedai in the books who were of the 'Elaida sucks but the Tower should be whole and the Salidar Aes Sedai are embarrassing us' camp.


Female Human (Ebou Dari) Armsman 1 / Wilder 10

True, very true.


"I will always strive to write better" , 25 years gaming, 20 yrs DM

course, in this world you have a rebel amyrlin who isnt afraid to use the power on sisters, and is possibly using her own version of a'dams on full sisters as well....


Female Human (Ebou Dari) Armsman 1 / Wilder 10

Also true, very true. |:(


Female Human (Ebou Dari) Armsman 1 / Wilder 10

Suggested Sword forms:

Scorpion on Hot Sand
While wielding a sword-and-dagger combination, you may assume a stance and make a Bluff check against an opponent as part of an attack action.
Provided your opponent’s Sense motive does not beat your Bluff, you may make an immediate attack at your full attack bonus. This attack is either a melee attack with your sword, or a ranged attack with your dagger.
Whosoever is the target of your attack takes a penalty to Defence of -4.
If your opponent’s Sense motive does beat your Bluff, they may make an immediate disarm attempt of whichever weapon you were planning to use.
(Requirements: Two-Weapon Fighting, Bluff 5 ranks, Dex. 15)

Scorpion on Hot Stones
While wielding a sword-and-dagger combination, you may assume a stance and make a Bluff check against an opponent as part of an attack action.
Provided your opponent’s Sense motive does not beat your Bluff, you may make an immediate attack at your full attack bonus. This attack is either a melee attack with your sword, or a ranged attack with your dagger.
Whosoever is the target of your attack takes a penalty to Defence of -4. If your attack strikes, treat it as an automatic threat of a critical hit and roll to confirm.
If your opponent’s Sense motive does beat your Bluff, they may make an immediate disarm attempt of whichever weapon you were planning to use.
(Requirements: Two-Weapon Fighting, Improved Two-Weapon Fighting, Bluff 5 ranks, Dex. 17)

If approved, I'd like some help determining their level and such. ^_^


Female Human Initiate 5/Aes Sedai 6
RIZZENMAGNUS wrote:
course, in this world you have a rebel amyrlin who isnt afraid to use the power on sisters, and is possibly using her own version of a'dams on full sisters as well....

Wait, who's doing this?


Male Ogier M Ogier Armsman 12|AC 33 (T 17 FF 31)|CMD 36 | HP 168/168 | F +13 R +8 W +5 |Init +2 | Perc+13 | Weave Resist 25

Given the heavy prereqs I would place those forms at 6th and 7th rank respectively at least.


Male Human Wilder 8/ Asha'man 2/ Armsman 2 (hp: 69/69)

As an aside, I just got an offer today to do my masters in international relations (I only applied yesterday). Excited! Now I just have to graduate in the top 2%, and I should be right to get a job as a diplomat :)


Female Human (Ebou Dari) Armsman 1 / Wilder 10

Congratulations on being offered, and good luck on your exams!


"I will always strive to write better" , 25 years gaming, 20 yrs DM
Analin Mendiana wrote:
RIZZENMAGNUS wrote:
course, in this world you have a rebel amyrlin who isnt afraid to use the power on sisters, and is possibly using her own version of a'dams on full sisters as well....
Wait, who's doing this?

egwene.

she's not so nice in this world. her time with the seanchan have shown her how those with power use it.

when the group first met her in this realm, some of them noticed that she had 3 silver bracelets on her arm, and there were three aes sedai with silver necklaces attending her.


Human (Aiel) HPs 90/142 || AC 23 || F 13 || R 12 || W 13 || Percept 18 ||
Spoiler:
Weaves Remaining: 5/6 0lvl; 5/6 1st; 5/5 2nd; 3/4 3rd; 2/4 4th; 2/2 5th; 0/1 6th

Yeah, watch Elaida be the good guy in this world. :)


"I will always strive to write better" , 25 years gaming, 20 yrs DM

or she could be a puppet...


Human (Aiel) HPs 90/142 || AC 23 || F 13 || R 12 || W 13 || Percept 18 ||
Spoiler:
Weaves Remaining: 5/6 0lvl; 5/6 1st; 5/5 2nd; 3/4 3rd; 2/4 4th; 2/2 5th; 0/1 6th

True. Or she could be the same ol' Elaida we all know.

Also, if anyone ever needs to check feats, skills, etc and can't find it in the book, it may be new in the house rules, which you can always find the alias link to in the characters tab. In case I miss a request one of these days. :)


Female Ebou Dari Wilder 11
current stats:
hp 33/44(with original constitution 68/77), weaves remaining 5/3/4/4/4/1/1

Congratulations, Kodokura!


Human (Aiel) HPs 90/142 || AC 23 || F 13 || R 12 || W 13 || Percept 18 ||
Spoiler:
Weaves Remaining: 5/6 0lvl; 5/6 1st; 5/5 2nd; 3/4 3rd; 2/4 4th; 2/2 5th; 0/1 6th

Oh yes! Congrats!!


Female Human Initiate 5/Aes Sedai 6
RIZZENMAGNUS wrote:

egwene.

she's not so nice in this world. her time with the seanchan have shown her how those with power use it.

when the group first met her in this realm, some of them noticed that she had 3 silver bracelets on her arm, and there were three aes sedai with silver necklaces attending her.

Wow. Is this common knowledge? Or rumored among the non-Salidar Aes Sedai? Because that would be a huge black mark against team Salidar in the eyes of fence sitters like Analin.

Congrats on getting into the program, Kodo.


"I will always strive to write better" , 25 years gaming, 20 yrs DM

its unknown at this time if she is utilizing the a'dam.
but it is known that she uses the power on aes sedai.


Male Ogier Noble 4 Wanderer 4 Armsman 1 Master Treesinger 2 - 101/101 HP | 2 Free Re-Rolls

Congrats Kodo.

Just from a standpoint of where we all are:

Amorial and Rhoekk are together in the Kitchen reading and discussing in soft voices. I believe that Analin and Litheene are there as well debating.

Ryland and Chen are in the hallway.

Zira is off by herself.

Ryvin, Fia, Keelix, and Alathea are in the room where Amorial told them not to go unless as a group...

Did I miss anything? :-)


"I will always strive to write better" , 25 years gaming, 20 yrs DM

it is now.


Male Human (Midlander) Wolfbrother 9/Blademaster 2; Init +4; Senses: Low-Light Vision, Scent, Sense Emotion, Perception +15; AC 23 (+2 Dex., +11 Def. bonus); HP 129/129; Fort +13; Ref +8; Will +11

I will be visiting family this weekend, and I am going to download the wayfinder app, but feel free to take control of my actions if you need to.


"I will always strive to write better" , 25 years gaming, 20 yrs DM

Hi everyone!

I wanted to take a moment and say from May 15th through May 25, I will not be in the country. My Family and I are flying to Germany.

While i will be out of the country, I am not, i repeat, am not, putting the game on hold. I have found someone from within the group who i will be casting as a co-DM while i am gone. He will be able to make rulings, make rolls, and continue to progress the story along. well, as much progression as can be expected with this group over 10 days.

The co-DM is Amorial.


Human (Aiel) HPs 90/142 || AC 23 || F 13 || R 12 || W 13 || Percept 18 ||
Spoiler:
Weaves Remaining: 5/6 0lvl; 5/6 1st; 5/5 2nd; 3/4 3rd; 2/4 4th; 2/2 5th; 0/1 6th
RIZZENMAGNUS wrote:


well, as much progression as can be expected with this group over 10 days.

Just what are you trying to say?? hehe

Germany! That's one of my many bucket list places I need to go (along with pretty much everywhere in Europe). Have a great time!


"I will always strive to write better" , 25 years gaming, 20 yrs DM

Part two:

i am almost done with reading the wheel of time/pathfinder conversion booklet found online. i have to admit, it is well thought out, well written, and well balanced. i think this would be of great benefit to our campaign because it is designed using pathfinder rules, and i have leaned heavily upon the pathfinder rules as a DM.

the conversion can be found here: WOTpathfinder conversion

Yes, that means that Character Conversions will take effect immediately.

What will change?
to start, concentration and composure are back. but concentration is a derived skill, not a skill that you can purchase with skill points. it is the same as the concentration found within pathfinder. so you will be putting points into composure.
**ryvin, you asked about composure being available for channelers and it not being a class skill. it is a class skill for Aes Sedai and Asha'man, but not initiate or Wilder. That isnt to say that you cannot take it. just like pathfinder, all skills are open for selection, but you do not benefit from the +3 class skill bonus that comes with selecting a class skill**

blademaster and bladeforms
the conversion book has an archetype for the armsman blademaster. instead of using the bladeforms found in the netbook under the dragons banner, you will utilize this feature.
Please note, this is a trial. if the feel isnt right, of this method doesnt work, we can go back to the bladeform skill and remove the archetype blademaster from the conversion.

Madness: all madness scores will be rerolled.

wolfbrothers: there is an archetype called woodsman wolfbrother. It has supernatural abilities linked with the wolfbrother feature, ie lowlight and wolf dreaming etc, so it doesnt take up any feats, allowing you to use your feats for other things.

this is only affecting your character build. i know that this is a huge thing to undertake, so i am allowing everyone pretty much the chance to rebuild their pcs however they want. example, ryvin. at this time she is a 10th level wilder/1st level armsman. If she wanted to, she could convert her PC into an 8th level wilder/3rd level armsman(blademaster) if she wanted.

the only thing that will not change is your current stats.

if you have questions, feel free to ask.


Male Human Wilder 8/ Asha'man 2/ Armsman 2 (hp: 69/69)

Kapow.

Ok, really hope the new rules aren't gimpy (and suspect they might be), but on the other hand, Kodo could certainly use a rebuild; his severing completely screwed up the progression I'd planned for him, resulting in him being next to useless. This'll probably take me some time for me to implement, though...


Female Human (Ebou Dari) Armsman 1 / Wilder 10

Augh, my bladeforms! :'(
I vote we keep the skill and toss out the archetype...


Male Human (Midlander) Wolfbrother 9/Blademaster 2; Init +4; Senses: Low-Light Vision, Scent, Sense Emotion, Perception +15; AC 23 (+2 Dex., +11 Def. bonus); HP 129/129; Fort +13; Ref +8; Will +11

So with the new wolfbrother archetype, there is no longer anything like the acceptance of fate feat? The madness just keeps building and building until you lose control of the character?


Male Ogier Noble 4 Wanderer 4 Armsman 1 Master Treesinger 2 - 101/101 HP | 2 Free Re-Rolls

OK, sounds good. Will rebuild Amorial using the guidelines.

I am sure that the group will be in good hands with me, I have never had a TPK as a DM and that is doing it for almost 26 years (well there was a good 5 year period where I mainly played)! :-)


Male Ogier M Ogier Armsman 12|AC 33 (T 17 FF 31)|CMD 36 | HP 168/168 | F +13 R +8 W +5 |Init +2 | Perc+13 | Weave Resist 25

I was sort of building for that archetype anyway :) I'll rebuild my character. It's 25 PB right?


Female Human Seanchan Wilder 2 / Initiate 3 / Aes Sedai 6

I might not be able to reply effectively for the rest of the week. To avoid delays, please DMPC me as needed.
Apologies.


"I will always strive to write better" , 25 years gaming, 20 yrs DM

@keelix
no, you can still use the acceptance of fate feat.
i will tweak the prerequisite for it and say that you have to be at least 6th level to take it. and it also doesnt drop your madness by 10. it just prevents you from gaining more madness.


Male Human (Midlander) Wolfbrother 9/Blademaster 2; Init +4; Senses: Low-Light Vision, Scent, Sense Emotion, Perception +15; AC 23 (+2 Dex., +11 Def. bonus); HP 129/129; Fort +13; Ref +8; Will +11

Is there any way to permanently reduce madness?


"I will always strive to write better" , 25 years gaming, 20 yrs DM

@ryvin: try it

@keelix: no


Male Ogier Noble 4 Wanderer 4 Armsman 1 Master Treesinger 2 - 101/101 HP | 2 Free Re-Rolls

Amorial's Master Treesinger class is not in the book, should I use the default rules plus the rules we discussed as that class?

Thanks!

EDIT: The Noble is an NPC class. Should I just use those guidelines we discussed as well?

Edit Again: Are we taking Traits and if so how many?


Female Ebou Dari Wilder 11
current stats:
hp 33/44(with original constitution 68/77), weaves remaining 5/3/4/4/4/1/1

Alathea's been rebuilt. I went with straight Wilder levels for her--none of the "former potential" Aes Sedai levels that she has no right to. Her feats stay pretty much the same, as do her weaves. Her skills were the biggest change, but nothing all that noteworthy.


Human (Aiel) HPs 90/142 || AC 23 || F 13 || R 12 || W 13 || Percept 18 ||
Spoiler:
Weaves Remaining: 5/6 0lvl; 5/6 1st; 5/5 2nd; 3/4 3rd; 2/4 4th; 2/2 5th; 0/1 6th

Wow. This is going to be ... different. I"m going to have to figure out how to transplant Fia into the new framework. The Wise One former prestige class now being stuck into the initiate class is going to hurt. Half her known weaves are currently out of talent, so if I go initiate all her channeling feats are going to be changed. Also, if I start off as Wilder now to keep her current weaves (and to be true to her backstory) and then go to initiate once and if she actually becomes an actual initiate in story, her weave progression will have to start over as a level one instead of progressing as a higher level wilder.

Also, Algai no longer being trained in unarmed combat is going to hurt with her prohibitions against weapons.

With the channel / concentration / composure / dreaming skill changes, her skill set will also need overhaul.

In short, this may take me some time to iron out.


HP 156/156 | AC 32 (T 25, FF 28) | CMD 33 (35 vs. Disarm/37 vs. Grapple) | F +8 | R +13 | W +8 | Init +8 | Per +19 Aiel

Ya, I feel the need to point out that the version of the A'slisgwai'd'siswai is pretty much I modified from the original WoT rpg book. That version of the class was pretty much just terrible in every way, as if designed by someone who had never even read the books. It was not representative of the way the Aiel are depicted in the books at all.

Are you sure that such a massive and sweeping change in rules, without consulting your players is wise? I would protest that. I would not be able to make a character that in any way resembled Rhoekk with these rules.

I appreciate the desire to move to a better set of rules, but I think this move is premature. This system does not have the variety or capacity to represent my character, and from the sound of it, more than half the party would be in the same boat. Please reconsider.


Human (Aiel) HPs 90/142 || AC 23 || F 13 || R 12 || W 13 || Percept 18 ||
Spoiler:
Weaves Remaining: 5/6 0lvl; 5/6 1st; 5/5 2nd; 3/4 3rd; 2/4 4th; 2/2 5th; 0/1 6th

Also, if I may be so bold, I would like to suggest that the Algai archetype perhaps be given the Woodsman save progression. It doesn't make sense for a trained Aiel warrior to have a poor reflex save.

Just a thought. :)


Male Ogier Noble 4 Wanderer 4 Armsman 1 Master Treesinger 2 - 101/101 HP | 2 Free Re-Rolls

In my 3.5 D&D game I do use Pathfinder skills but retain the rest of the 3.5 framework. That cuts down on excessive skills but retains the 3.5 feel for my players.


HP 156/156 | AC 32 (T 25, FF 28) | CMD 33 (35 vs. Disarm/37 vs. Grapple) | F +8 | R +13 | W +8 | Init +8 | Per +19 Aiel

I feel like the hybrid system we had been working with was quite sufficient. This version is... lacking.


Human (Aiel) HPs 90/142 || AC 23 || F 13 || R 12 || W 13 || Percept 18 ||
Spoiler:
Weaves Remaining: 5/6 0lvl; 5/6 1st; 5/5 2nd; 3/4 3rd; 2/4 4th; 2/2 5th; 0/1 6th

Yes, I agree Rhoekk. The new Algai'dsis'wai archetype isn't quite as bad as the original class, but mostly because the original was just horrid. The new doesn't really capture the feel of the Aiel either. It really needs its own class with its own set of abilities, imo.


Male Human (Midlander) Wolfbrother 9/Blademaster 2; Init +4; Senses: Low-Light Vision, Scent, Sense Emotion, Perception +15; AC 23 (+2 Dex., +11 Def. bonus); HP 129/129; Fort +13; Ref +8; Will +11

To be perfectly honest, I have always felt like the d20 system fell short of really executing the WoT setting effectively. Channeling in particular.

For example, how does one represent the differences in 'potential' between one channeler and another. The level based d20 system tries, but doesn't really capture the feel of the way channeling was represented in the books.

And I agree with Rhoekk and Fiallain, the Aiel are in need of complete overhauls.


Male Ogier M Ogier Armsman 12|AC 33 (T 17 FF 31)|CMD 36 | HP 168/168 | F +13 R +8 W +5 |Init +2 | Perc+13 | Weave Resist 25

I'll do whatever, this new system works for me because it's the system I was already using. However, I never had the original books to compare to.

I feel like a compromise could be in order. And/or that we could all come up with our own system modification for pathfinder to make the Wheel of Time world better fit into the d20 system.

Either way, I like this group a lot so lets figure it out.


Init +5, HP:180/180; AC:21(24), F:10,R:10, W:4:Senses:Low Light Vision, Scent, Perception: +20

I agree about the Aiel being an archetype is just terrible, but I also think that the hybrid class that we had been using for them was way to strong. Yes it did go better with the flavor of the book but it seems to me a bit unbalanced game wise.


Female Human Initiate 5/Aes Sedai 6

It will probably be a while before I can make the changes, but I'm fine with whatever the decision ends up being.


"I will always strive to write better" , 25 years gaming, 20 yrs DM

you guys have been busy i see..

so far, i have heard from amorial, analin, ryland, chen, keelix, fia, rhoekk, alathea, and ryvin and kodo. nothing from zira yet. (litheene is AFK atm.)

Rhoekk and Fia have issues with the Aiel class features, and have voiced complaints concerning the feel of their pcs in this world if changed to the new system

ryland has stated that the aiel archetype is terrible

chen is fine, since this is what he found and build his pc out of.

keelix doesnt feel that a d20 system can fully mimic the feel of the WOT world.

amorial (and i assume zira) has a discrepancy with the noble class being an NPC class.

analin hasnt said much of anything, aside from time.

ryvin wants her sword forms.

kodo is open but hoping that the new asha'man archetype isnt lacking.

alathea went straight wilder to better reflect her accepted status.

It looks like Fia, Rhoekk, Amorial and zira would be the most affected by this change.

to keep things even, let's keep things like this. if you have made changes to your character using the new system, keep them as they are. if you have not and are still using the old system, keep them the same as they are now.

i will look further into the noble and Aiel questions and get back to you guys on this. so consider this on hold for the time being.


Shadow's Status

OK!


Male Human (Midlander) Wolfbrother 9/Blademaster 2; Init +4; Senses: Low-Light Vision, Scent, Sense Emotion, Perception +15; AC 23 (+2 Dex., +11 Def. bonus); HP 129/129; Fort +13; Ref +8; Will +11

I was not trying to indicate that I am opposed to the changes, nor am I advocating for switching to a different system; not really. Just expressing a frustration with the system they chose for the setting.

I really like this game, and plan to stick with it as long as I am welcome.

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