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There is a way to gain the Demo skill temporarily if you do not have it. Brother Arkhos already did it this mission. *Unfortunatly/Fortunatly he ate a leader based on my roll and got some nice skills, but not demo
Looks like it will be available to all marines at rank 2 if your chapter or specialty does not give it.

Brother Lutha Hallan |
What a bothersome conundrum. If this charge ends up going off then we lose the stairwell and we'll have to backtrack. Trying to move around it will likely net 6 separate rolls and take more time then ripping out random wires. Time is the biggest factor. If we lose the Immolation, we aren't making it off this planet alive. No two ways about it.

Brother Lutha Hallan |
"The Heldrake is a type of flying Daemon Engine employed by Chaos Space Marines. A blasphemous fusion of man, machine, and daemon, these fell creatures of Chaos have enormous wingspans that make them even larger then Stormraven Gunships. Once fighter aircraft flown by noble Space Marines, these have since been mutated by the powers of the Warp into something far more hideous. Their original pilots are still inside, fused to their machines for eternity, and it is their anguish and hate that powers adds to the feeling of "wrongness" that a Heldrake gives. After centuries of gradually fusing to their machine and becoming overcome by the Daemon that inhabits it, in the end the pilot is only a fetal ball that burns deep within the core of the aircraft.
Heldrake's are often the first wave of any full-scale Chaos Space Marine invasion. Fully capable of traversing space, a Heldrake's preferred method of attack is to soar from high altitudes down upon unsuspecting enemy air support, ripping them to pieces with their claws, cables, and talons. Heldrake's carry ranged weaponry in addition to their talons, usually mounting either a Hades Autocannon or Baleflamers, which spew daemonic bullets and fire."

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Just voluntarily go into a stasis if she puts you into crit, you'll live through the fight.
Unfortunately his Sus-an membrane does not function. GeneSeed flaw.
I hope this is making sense to you all I am trying to bring order to the chaos, I know there has been a lot of fights and people doing different things. If have questions Private message works best, because I might post at the same time you do, and that might be were some confusion is happening. I think you are all doing well so far. Even Brother Arkhos, he sought glory and paid the price of hubris, sometimes we learn more from our mistakes than our successes so this could be a good thing. Besides, you all wanted to fight a daemon prince didn't you?

Elyas |

I am a little lost as to the current battlefield. Form what I gather two opponents are left for us to fight. The daemon prince(turned chaos lord) and the keeper of secrets (turned allures). Could you give me some pointers if I am wrong and where is Arkhos body compared to our current position?

Brother Lutha Hallan |
The are two Keepers of Secrets (both are technically Daemon Princes in the general sense). One is at the gate being engaged by the Grey Knight. The other is about 10m away from us. Brother Arkhos is at the foot of the one closer to us (also 10m away), but don't concern yourself with him immediately. I'll take care of it.
I'm at work right now but once I get the chance I'll post a battle plan if anyone wants my recommendations.

Brother Lutha Hallan |
I double checked and you're correct Elyas. That's embarrassing to myself and detrimental to the next couple of rounds. The abilities we do have access to aren't anywhere near helpful in this situation. Unless anyone has any better suggestions that's still the best strategy I have, it's just a hell of a lot more lethal to you Elyas. I'm still at work so I'll have to wait for more free time before I can post a different action.

Brother Arkhos |

It should be on the floor, it's of exceptional quality, so you should get a +5 to WS but -10 WS to parry.
I have almost all the books for Deathwatch, but haven;t tried dark heresy yet, my friend has some books but he hasn't brought it to the group.
We play on Sundays W40k the table top version of Dathwatch, each players has their own figures table top rules chapter adapted variants for the it and well we have at least 5 armies to use, tyranids, orks, necrons, eldar, astra militarum and we all have some sort of space marine chapter + grey knight player (there is always one).

Elyas |

Thanks for the reminder Nimon I plan of using the Litany on my next turn to get the effect on more attacks.
I have been considering if perhaps not it is best to help brother Jacob with the other Keeper and then all join me afterwards with this one providing I can keep it occupied long enough.

Brother Lutha Hallan |
Don't worry Elyas, I give you at least 3 rounds of standing combat before you go into the red zone. That's plenty of time as long as the rest of us focus our attacks and nothing particularly disastrous happens.
The GK should be distinctly tougher if I remember my fluff correctly, likely wearing terminator armor along with some other bonuses. He'll probably be able to last somewhere around 5 rounds in melee. He is also much better equipped which gives him a chance to met out some punishment to his opponent while we deal with ours.

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Good job on the mission guys. I think you add performed well. I know it can get chaotic with so much going on. This was probably the most challenging of the combats so far, compounded by the additional daemon price. It might take me longer than usual to post my evaluation of the mission for this one because so much happened. I will be rereading what happened.

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I can at least give you the exp and mission completes.
Primary Clear-Veteran Level abandoned Adeptus Biologicus base of heretics.Status Completed 450xp
Secondary Obective-SkilledUncover additional beasthouse activities in Calixis sector and/or any connection with House Rathbone
Status Completed(I am assuming you will) 200xp
Combat Ecnounters-Multiple ranging from ordinary to very hard 1,000xp
Turning Point 500
Normally I give extra experience to the individual who got a chance to shine in the mission, either for being heavy tech/pskyer or various tactics. This mission was created to give everyone an opportunity to shine, and I think you all did. Whether it was the Assualt Marine jumping on the Helldrake or the Devestator dropping plasma like holy rain of fire, you all did exceptional. So you all get the bonus of 100xp
2,250 is the total if my calculations are correct.

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Oh forgot the Tertiary objectives, I knew I forgot something.
Hidden Tertiary Obectives
Activate Power to compound-Skilled 150xp
Activate servators/compound defenses-Novice 75xp
Use Surface to Space weapon to defend Pious Immolation-Veteran 200xp
Keep Brother Jacob Alive Not completed.
2,250
150
75
200
3,675 New Total

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Best Role-Playing This has proven to be a constantly hard award to give in this group. Sometimes playing your role is difficult and can lead to making poor choices. I am going to give Brother Arkhos the Best Role player this mission. Even though he failed to defeat the Aluress, and it was a bad choice in a lot of ways, after exploring his character sheet a bit it is clear that his character is a bit of a hot-headed glory seeker. Whether the rest of the kill-team appreciates that or not only time will tell.
Best Use of a Fate Point I think it goes without saying that if Brother Lutha did not use a fate point to disable the demolitions you would have taken longer to get to the bottom floor. There was a lot of good uses of fate points, but I think this one had the most significant impact on the mission in general.
Best Kill This is hard choice as well, we have Helldrakes, Daemon Princes, Vindicator, a Noise Marine champion and even a Battleship. With all this killing going on it can be easy to forget the mission, and in this mission it was imperative to keep captives. So for that, I am going to give this to Brother Elyas Not only did he kill the Helldrake, but he had the sound mind to grapple some heretics to keep for questioning.
Vote for MVP I am sure you all will have as difficult a time choosing this as I did.

Brother Lutha Hallan |
MVP Vote
Brother Elyas
Reasoning
If Brother Elyas had not engaged the Daemon Princes in melee we wouldn't have had a snowballs chance in hell of surviving that final fight. On top of that, he did so with absolutely no question or concern for his own personal safety over that of the kill-team. Surely it must have seemed like a suicidal prospect but he did so with no hesitation, giving us the opening we needed to slay the beasts. Finally, he managed to last 3 full rounds of hand to hand combat with the creatures while the GK was only able to survive 2. In-game that's pretty impressive.