| Brother Lutha Hallan |
Given that we have our sixth and there seems to be a general consensus on our oath and equipment, I'd say that we are pretty much ready to kick this mission off. For the last 8 req I'd recommend picking up some extra repair cement (unless someone has another suggestion). It should help us keep our suits sealed against the toxic environment.
Kudos to all. This mission was organized with relative ease and speed considering that we've never played together prior.
| Brother Gaius |
We are already acting like a Kill Team and the Repair Cement is a brilliant idea.
So how many doses should/could we get?
As for fighting the Dreads: What concerns me is if they have fallen to chaos or gone insane.
For Pain Suppressant: most of the Marks have 6 I believe.
BTW: Don't know if GM would allow it but a lot of Successor chapters are included in Honour the Chapter. Including the Crimson Fists. Basically it makes them independent chapters.
| Brother Lutha Hallan |
As for fighting the Dreads: What concerns me is if they have fallen to chaos or gone insane.
Honestly they've been stalwart defenders of the shrine for two millenia already. Having defeated the traitor legions during the Angevin Crusade I don't expect them to succumb to the taint of chaos so easily and in such short time.
Besides, these are Dreadnaughts we are talking about. Marines with skills so valuable that their chapter kept them from the brink of death. I am doubtful that a few heretics would be able to sway them from their righteous cause.
| Brother Gaius |
I can though I might need help at first.
And for all we know they could be planted chaos agents or could have slowly been tainted over those millennia. Never underestimate chaos. Underestimate your enemy and you will fail.
| Brother Lutha Hallan |
And for all we know they could be planted chaos agents or could have slowly been tainted over those millennia. Never underestimate chaos. Underestimate your enemy and you will fail.
And to lose faith in your brothers is condemnation in and of itself.
Truly though, only time will tell.
| Brother Gaius |
Why is it I suddenly thought of the end of WH40K: Space Marine...
If I was running my Ultramarine Artorius then he would be totally different. We would all approach without our weapons readied.
| Brother Thedius |
I can though I might need help at first.
Here's my old Tactical marine profile have a look under the squad/solo mode tab to see how I dealt with tracking the squad mode abilites etc.
Our starting cohesion should be your Fellowship bonus +1 because you have the command skill.
You want to list the Codex Attack Patterns and Defensive Stances from the oath + your own chapter Attack Patterns and Defensive Stances. If you have tactical expertise, you can attempt to give everyone use of your chapter pattern if you pass a command test (I think it's -20 at level 1)
| Brother Gaius |
Okay that kinda makes sense.
So our Cohesion will be 6 correct?
EDIT: Okay lets see if I got this straight via an example:
1. We encounter enemy an enemy horde. Neither of us are surprised as we could tell we were about to engage each other.
2. I order a Lightning Strike so I roll for Tactical Expertise and (for the sake of this example) I Pass.
3. We lose 2 Cohesion and those in Support Range of me (let us say 4 of the six of us are there while the other 2 are working with the Dreads). gain the benefit of my Lightning Strike Order by immediately getting a Surprise Round.
Correct?
EDIT2: And any of us can all for a Pattern/Ability to be used? Does Tactical Expertise rely on the user being the Leader? Basically if Lutha was the Squad Leader could I call for a Lightning Strike and use TE to give it to the group?
Nimon
|
Usually it takes a full round to call a squad mode unless otherwise stated by the ability. Lighting Strike is unique and it only cost a reaction for that round(which you probably would not need since you are doing the surprising).
You would lose 2 Cohesion.
If you wanted to give it to non-Storm Wardens you would have to use your Tactical Expertise.
Anyone can attempt to enter squad mode when it is their turn(or before in the case of Lighting Strike)
Tactical Expertise is not contingent on you being the leader.
I hope that clears up any ambiguity
| Brother Gaius |
Yep, Thanks. Though I am a little confused by the Full Round you mentioned. Do you mean switching into Squad Mode? Because most of the Attack Patterns are Free or Half Actions while most Defensive Stances are Free, Full, or Reaction.
Though I take it we only get access to the Abilities granted by our Oath and our Chapter?
Nimon
|
Yep, Thanks. Though I am a little confused by the Full Round you mentioned. Do you mean switching into Squad Mode? Because most of the Attack Patterns are Free or Half Actions while most Defensive Stances are Free, Full, or Reaction.
Though I take it we only get access to the Abilities granted by our Oath and our Chapter?
Yes, so in addition to chapter abilities you have access to Squad Advance, Bolter Assault and Furious Charge
The full round thing is only mentioned once in the book, you are right most squad mode abilities are not full rounds.
| Brother Gaius |
Okay I think I got the Hang of it. And we don't have a single overarching Defensive Stance... Oh dear...
| Brother Gaius |
Here is a Spreadsheet if you want it.
NOTE: Yes this was used for my groups game I just entered in this groups info and cleared the IRL's info.
| Brother Gaius |
Oh the sheet will only be per mission and eventually I hope to mod it to where you can have an easily accessed Drop Down menu that will switch the team profiles around. So basically one can select "Lucius" (My back-ups name) and it will fill in the Chapter, Specialty(Which I might do via a Dropdown soon), Wounds, Fate, and such. Though I have to figure out how to program it in Google Spreadsheets. I know how to do it in OpenOffice and MS Office but Google isn't my strong suit.
BTW: Sorry if I annoyed you I was simply double checking and somewhat offering an idea for later missions. Especially Void Missions & Horde Heavy Missions... *Shudder*
Nimon
|
No annoyance with the spreadsheet, I was slightly annoyed with the requisition questioning. Remember in addition to giving you 40 req for this mission I said you do not have to track mundane ammo. So thats basically unlimited bolter ammo you do not have to account for in requisition.
| Brother Tellemachus |
Remember in addition to giving you 40 req for this mission I said you do not have to track mundane ammo. So thats basically unlimited bolter ammo you do not have to account for in requisition.
However will we still track how many rounds are in each clip? I think reloads take a significant role in combat.
| Brother Gaius |
Well that is true. (Even if it is a core rule aspect. Apparently is for constant reapply from orbit.) I was mainly curious given the toxic environment that it is reasonable.
Also how would you feel about a Tyranic War Veteran from First Founding? I'm thinking I would like to use that for a basis of my back-up. Especially since I lost 2 Marines and a LotD last night. Seriously how can someone roll 17 100s in a row.
| Brother Gaius |
Then I must have a horrible method. It doesn't matter what dice I use my rolls make Wil Wheaten look like a string of critical successes.
| Brother Gaius |
The Emperor is but a Man. A powerful man but a man nonetheless. Though I prey we are wrong and he was just humble for All Men Must Die.
O.o now I wanna make a Valyrian Style Space Marine Chapter with Valar Morghulis as its motto...
Nimon
|
Nimon wrote:Remember in addition to giving you 40 req for this mission I said you do not have to track mundane ammo. So thats basically unlimited bolter ammo you do not have to account for in requisition.However will we still track how many rounds are in each clip? I think reloads take a significant role in combat.
Yes, I specifically said that before. Starting to wonder if people read what I write. I do not track how many clips you have for regular ammo, but you need to keep track of how many shots you make to account for reload time.
| PhilOfCalth |
I've been running a OW game for over a year on this site, and there has seriously been a lot of repeating myself. They are often fighting in the dark, but I repeatedly have to remind them about the modifier to their BS test. The map link is always the same but no-one will go back and look at it. I send them the map link then they do something counter intuitive and when I ask if that's what they really want to do they say no... Being a GM is hard work!
Most of us remember/read what you said, but there is often something that slips by someone or that they just want to double check. My Solution? Whiskey!
| Brother Gaius |
Maybe once a question like that have a F.A.Q. Spoiler on the Campaign Tab?
As for Toxic Environments at least fluff wise: One Marine = 12/100 guardsman based on whether the CO is good or not. Fluff wise they are given priority and are routinely given things to ensure survival. Heck, one of the books even mentions how a normal squad was given enough gear to supply a Guard Unit for a week of Campaigning.
Also anyone else getting the Paizo Site Under Maintenance message regularly? I get it every time if go to post a large reply...
| Brother Gaius |
The off-chance the unknown toxin is capable of effecting Marines. Wouldn't want another... What was the event during the Horus Heresy with the Bombing with a Toxin that was specifically engineered to kill marines? The Traitors used it... Isstvan III?
EDIT: Did my gameplay post just go through? I sent that yesterday about 10 Minutes after the post by Gazerich with the Howl...
| Brother Lutha Hallan |
I think atmospheric scans would have told us if the mutants had access to exterminatus class bio-weapons before we even started this op. Regardless our commanders have deemed us capable of handling this mission, I will not disappoint by asking for more than the necessary.
Plus the mutants seem vigorous enough, so it can't be that bad right?
| Brother Gaius |
It isn't exactly Exterminatus-Class. What I am thinking of specifically targets a Marine's Implants. But meh I was curious on whether there would be scaled REQ on items that could feasibly have a higher allocation for the mission. E.G.: Incendiary Grenades & Flamers for a Space Hulk Expedition.
Nimon
|
So I assume me and Leon have taken our suprise rounds, we just revert to the Initiative Step?
Good question, and I apologize if I sound overly frustrated from your questions. I am not I am just from a military background and it is hard to break. I forget most people are not privates, and I do not need to correct every missed item. I will try to come up with a F.A.Q that might help.
Once everyone is done with the surprise round, I will post the results of the surprise round then we will go by initiative for round 1. If someone matches initiative we go by the highest Agi bonus.
| Brother Gaius |
I am supposed to be at the top of the pathway that is a natural chokepoint. Basically I am meaning to fire potshots of normal bolts at the enemy. Also where is that mentioned? I can't find it anywhere in the Errata.
EDIT: Oh that is unless we are using the Optional Tables in the back. Which honestly would only make sense to allow us to deal more reliable damage as we don't have to worry about the bogging down of a Session do to extra dice.
Which given my rolling I wouldn't have to worry about. And honestly that +20 is kinda needed for me to have a chance to hit a Skyscraper.
| Brother Gaius |
"This section presents a modified set of weapon statistics for Deathwatch, and is intended to offer Game Masters an option to speed up combat by reducing the number of dice rolled."
And based on what he said they are insight otherwise it wouldn't have been possible for him to fire.
| Brother Thedius |
It doesn't matter this time. The new weapon profiles are why the errata are so loved.
I was just trying to take some pressure off the GM by telling you.
I'm the one with the 30 BS, I understand taking bonuses where you can get them, but you can't get them from firing your bolter full-auto, even if you had a target.
| Brother Lutha Hallan |
It doesn't matter this time. The new weapon profiles are why the errata are so loved.
I was just trying to take some pressure off the GM by telling you.
I'm the one with the 30 BS, I understand taking bonuses where you can get them, but you can't get them from firing your bolter full-auto, even if you had a target.
My book gives the Full-Auto action a +20 BS
| Brother Gaius |
I am supposed to be at the top of the path basically blocking it while firing down it. From what he has said it seems I have them at a far range. Basically I am try to use the pathway as a natural "Barrel" to make them like Fish in a Barrel. Otherwise I wouldn't have missed do to fog.
I guess we need to ask: Are we using the optional Tables to reduce Dice Rolling and provide reliable damage or the normal tables?
| Brother Lutha Hallan |
"Hallan and Eremiel will act before the enemy does, so there will be no overwatch or delay shots as they will not make it over the cliff before your next turn, still a tactically sound choice if there were other enemies though."
They have not entered the pathway yet, they are still climbing the cliff.
| Brother Gaius |
Then how could I miss because of fog. They are a horde it is reasonable they are in view of me. I am meant to literally be standing at the head of the path just as it is angling down. Or there could just be a major mis-communication.
And the Problem here is we don't know whether we are using the OPTIONAL tables or not. Which given that we are doing a PbP really isn't needed. They are there as an option for GMs to speed up gameplay by rolling fewer dice and dealing more base damage.