
Val'nor |

Val'nor attempts to move past Blax and get to the NW corner of the southern room.
Attempts to tumble through the threatened square in front of Blax
Acrobatics: 1d20 + 8 ⇒ (7) + 8 = 15
Attempts another feint
Bluff: 1d20 + 7 ⇒ (1) + 7 = 8
Shoots at the guy by the tables
Pistol: 1d20 + 4 ⇒ (3) + 4 = 7; Damage (P): 1d6 ⇒ 6

Lasereater |
- Stamina: 16/24
- Hit Points: 22/22
- Resolve:5/5
- Petrol: 11/20 (1 extra can)
- Arc Pistol Battery: 20/20
- Smoke Grenades: 1
- Level 1 Spells: 5/5
- Level 2 Spells: 3/3
- Spell Cache: 1/1

Lasereater runs around the corner and fires a laser pistol at the northern guard from behind cover.
To hit: 1d20 + 4 ⇒ (9) + 4 = 13
Damage: 1d6 ⇒ 3

GM Space Nomad |

Bast is shocked into movement. He steps into the mess hall, making a double peek before blasting the southern Azlanti directly in the faceplate. That soldier collapses, helmet afire.
Val'nor ducks and dives for the far corner. He makes a shot at the second Azlanti, but his aim is wild.
Blax-9 backs away from the taclash, firing but clipping the door frame.
Lasereater scuttles up through the north door, taking some cover beside a bunk. His laser shot also misses its target.
The Azlanti leaves off Blax-9 and shifts towards Val'nor, laying the whip down hard.
Aeon Trooper taclash vs Val'nor KAC: 1d20 + 8 ⇒ (10) + 8 = 18; Damage (S nonlethal): 1d4 + 5 ⇒ (2) + 5 = 7
The two security drones continue to fire shocking bolts at Bast.
Robot vs Bast EAC: 1d20 + 9 ⇒ (16) + 9 = 25; Damage (E nonlethal): 1d4 + 1 ⇒ (1) + 1 = 2
Robot vs Bast EAC: 1d20 + 9 ⇒ (18) + 9 = 27; Damage (E nonlethal): 1d4 + 1 ⇒ (1) + 1 = 2
Another Azlanti appears at the eastern door. He is a slender, androgynous man with dark eyes and thick sideburns. His armor is similar in style to the soldiers, but not as heavy. He snarls, speaking in broken Common. "Mud-soaked wretches. You will die!"
Pic added to your journals... please let me know if you can view it. Also, check your lines of sight for shots via the map. Actions?

Val'nor |

Val'nor attempts to shoot the guy in front of him. He tries to Zig one way and zag the other.
Bluff: 1d20 + 7 ⇒ (17) + 7 = 24
Pistol_Atk: 1d20 + 4 ⇒ (17) + 4 = 21
Pistol_Dam: 1d6 + 1d4 ⇒ (1) + (4) = 5
HP: 16/16
SP: 7/14

Lasereater |
- Stamina: 16/24
- Hit Points: 22/22
- Resolve:5/5
- Petrol: 11/20 (1 extra can)
- Arc Pistol Battery: 20/20
- Smoke Grenades: 1
- Level 1 Spells: 5/5
- Level 2 Spells: 3/3
- Spell Cache: 1/1

Lasereater slides over and uses his last remaining 1st level spell to cast supercharge weapon on Blax-9s rifle adding 4d6 damage to his next attack.
The goblin sticks a small magnet on the side of Blax-9s rifle that rapidly starts drawing in energy from the surrounding circuitry.

Bast Ardsley |

Bast will move south to get out of the doorway and to use the stuff at the bottom of room as cover? I will also fire at the newcomer unless this will give him cover in which case I will fire at the guy in the center of the room.
To hit - 1d20 + 5 ⇒ (16) + 5 = 21
Damage - 1d3 + 1d3 ⇒ (2) + (3) = 5

GM Space Nomad |

Bast dips and dodges his way to the southeast corner for cover. He pops up to fire his forked pistol at the Azlanti in the center, scorching his armor.
Val'nor dances and fires at his attacker, but exposed up close, he takes another taclash hit for the attempt.
Aeon Trooper AoO taclash vs Val'nor KAC: 1d20 + 8 ⇒ (11) + 8 = 19; Damage (S nonlethal): 1d4 + 5 ⇒ (3) + 5 = 8
Blax-9 moves into the room, firing at the same target. He misses wide in the scrum and gets too close. The Azlanti reacts and snaps the whip around to shock him.
Aeon Trooper AoO taclash vs Blax-9 KAC: 1d20 + 8 ⇒ (11) + 8 = 19; Damage (S nonlethal): 1d4 + 5 ⇒ (2) + 5 = 7
Lasereater slaps a makeshift contraption onto Blax-9's rifle, supercharging it.
The wounded Azlanti trooper roars a battle cry and lays the taclash again into Val'nor, hoping to bring him down.
Aeon Trooper taclash vs Val'nor KAC: 1d20 + 8 ⇒ (18) + 8 = 26; Damage (S nonlethal): 1d4 + 5 ⇒ (2) + 5 = 7
The two drones swoop into the room, firing at Bast and Blax-9.
Robot vs Bast EAC: 1d20 + 9 ⇒ (5) + 9 = 14; Damage (E nonlethal): 1d4 + 1 ⇒ (4) + 1 = 5
Robot vs Blax-9 EAC: 1d20 + 9 ⇒ (8) + 9 = 17; Damage (E nonlethal): 1d4 + 1 ⇒ (3) + 1 = 4
The Azlanti officer calls out an arcane word and makes a quick, complex gesture with his off-hand. He sweeps the other hand around the room, launching bolts of force energy that track unerringly towards Bast, Blax-9 and Val'nor.
Bast Force Damage: 1d4 + 1 ⇒ (4) + 1 = 5
Blax-9 Force Damage: 1d4 + 1 ⇒ (3) + 1 = 4
Val'nor Force Damage: 1d4 + 1 ⇒ (1) + 1 = 2
What's everybody's sp/hp status? Actions?

Val'nor |

If I've done this correctly, here is my current stats:
HP: 6/16
SP: 0/14
I have no idea what happens when SP gets to 0, but i thought you take the SP first, then take the HP off. Also I thought non-lethal damage comes off SP. Correct me if I'm wrong.
Val'nor attempts to Shoot the guy in front of him.
Will try to bluff again for the extra 1d4
Bluff: 1d20 + 7 ⇒ (1) + 7 = 8 <- Oops!
Tohit_Pistol: 1d20 + 4 ⇒ (11) + 4 = 15
Dam_Pistol: 1d6 ⇒ 3

Blax-9 |

Blax-9 staggers under the punishment but manages to keep his feet and stay in the fight. He fires at the soldier on Val'nor again.
Attack: 1d20 + 7 ⇒ (5) + 7 = 12
Damage: 1d8 ⇒ 7

Lasereater |
- Stamina: 16/24
- Hit Points: 22/22
- Resolve:5/5
- Petrol: 11/20 (1 extra can)
- Arc Pistol Battery: 20/20
- Smoke Grenades: 1
- Level 1 Spells: 5/5
- Level 2 Spells: 3/3
- Spell Cache: 1/1

Blax plus Supercharge: 4d6 ⇒ (3, 5, 5, 1) = 14
Lasereater, out of spells, unslings the broken light reaction cannon he has been carrying around and kicks it twice before leveling it at the new guy and firing a huge chunk of lead. After it fires it sputters and smokes and Lasereater chucks it to the ground.
To hit: 1d20 + 4 ⇒ (16) + 4 = 20
Damage: 1d10 ⇒ 8

GM Space Nomad |

Sorry for letting things slack here (and other games). Kind of in a motivational lull, but I'll try to keep momentum going.
Bast fires at one of the drones but it predicts his aim and dives clear.
Bast vs Drone: 1d20 + 5 ⇒ (2) + 5 = 7; Damage: 2d3 ⇒ (1, 1) = 2
Val'nor bungles his bluff but it nearly works in its obviousness. His laser shot hits the trooper in the chest, nearly dropping the man.
Blax-9 shoots but misses wide again.
Lasereater's patched up cannon fires, filling half the room with smoke and debris, but it has its desired effect. The slug slams into the Azlanti officer, knocking him off balance for a moment.
The trooper, barely standing under the brunt of several wounds, lashes Val'nor once again. The taclash shocks Val'nor hard, knocking him unconscious.
Aeon Trooper taclash vs Val'nor KAC: 1d20 + 8 ⇒ (8) + 8 = 16; Damage (S nonlethal): 1d4 + 5 ⇒ (3) + 5 = 8
The drones continue to fire shocks at Bast and Blax-9.
Robot vs Bast EAC: 1d20 + 9 ⇒ (19) + 9 = 28; Damage (E nonlethal): 1d4 + 1 ⇒ (2) + 1 = 3
Robot vs Blax-9 EAC: 1d20 + 9 ⇒ (4) + 9 = 13; Damage (E nonlethal): 1d4 + 1 ⇒ (3) + 1 = 4
The officer draws on Lasereater, firing a electric charge his way, but his aim is ruined by the lingering smoke.
Olaraja arc pistol vs Lasereater EAC: 1d20 + 7 ⇒ (1) + 7 = 8; Damage (E): 1d6 + 3 ⇒ (2) + 3 = 5
Actions?

Lasereater |
- Stamina: 16/24
- Hit Points: 22/22
- Resolve:5/5
- Petrol: 11/20 (1 extra can)
- Arc Pistol Battery: 20/20
- Smoke Grenades: 1
- Level 1 Spells: 5/5
- Level 2 Spells: 3/3
- Spell Cache: 1/1

Lasereater, moving all nimbly bimbly, leaps back and forth giggling, "Missed me! Missed me!" then fires off a couple of wild shots back from his laser pistol striking the walls and setting off computer equipment.
Attack: 1d20 + 4 - 4 ⇒ (8) + 4 - 4 = 8
Attack: 1d20 + 4 - 4 ⇒ (5) + 4 - 4 = 5

GM Space Nomad |

Seeing Val'nor down and Blax-9 struggling, Bast turns his forked pistol on the taclash-wielding trooper. The shot is poor but in the smoke and noise the Azlanti is caught blind-sided. He finally succumbs, collapsing with a grunt.
Bast vs Azlanti Trooper EAC: 1d20 + 5 ⇒ (8) + 5 = 13; Damage: 2d3 ⇒ (1, 2) = 3
Blax-9 and Lasereater fire wildly at the officer, only adding to the din of battle.
The drones continue zapping Bast and Blax-9. The officer grimaces, slaps his pistol, then fires at Lasereater again.
Robot vs Bast EAC: 1d20 + 9 ⇒ (1) + 9 = 10; Damage (E nonlethal): 1d4 + 1 ⇒ (3) + 1 = 4
Robot vs Blax-9 EAC: 1d20 + 9 ⇒ (18) + 9 = 27; Damage (E nonlethal): 1d4 + 1 ⇒ (1) + 1 = 2
Olaraja arc pistol vs Lasereater EAC: 1d20 + 7 ⇒ (13) + 7 = 20; Damage (E): 1d6 + 3 ⇒ (1) + 3 = 4
Actions? What is everyone's health at?

Lasereater |
- Stamina: 16/24
- Hit Points: 22/22
- Resolve:5/5
- Petrol: 11/20 (1 extra can)
- Arc Pistol Battery: 20/20
- Smoke Grenades: 1
- Level 1 Spells: 5/5
- Level 2 Spells: 3/3
- Spell Cache: 1/1

Lasereater grunts and reaches into his pack. Sparks fly and he pulls put a hastily reassembled device that looks exactly like the one he just out on Blax-9s rifle.
"Stoopid half-shanks do it right dis time."
Use spell cache for another supercharge weapon
Damage: 4d6 ⇒ (5, 3, 1, 4) = 13
Cant edit profile by phone. Irritating. 0/3 spells, 0/1 spell cache, 0/6 stamina, 9/11 HPs

Lasereater |
- Stamina: 16/24
- Hit Points: 22/22
- Resolve:5/5
- Petrol: 11/20 (1 extra can)
- Arc Pistol Battery: 20/20
- Smoke Grenades: 1
- Level 1 Spells: 5/5
- Level 2 Spells: 3/3
- Spell Cache: 1/1

Blax-9. Sorry if that wasnt clear

Val'nor |

Val'nor twitches again...
Not clear on how stabilizing works
Val'nor has 3 resolve point, can he use those 3 to pop back up to 1hp?
HP: -2/16
SP: 0/14

Lasereater |
- Stamina: 16/24
- Hit Points: 22/22
- Resolve:5/5
- Petrol: 11/20 (1 extra can)
- Arc Pistol Battery: 20/20
- Smoke Grenades: 1
- Level 1 Spells: 5/5
- Level 2 Spells: 3/3
- Spell Cache: 1/1

Val'nor twitches again...
Not clear on how stabilizing works
Val'nor has 3 resolve point, can he use those 3 to pop back up to 1hp?
HP: -2/16
SP: 0/14
I think you only have to spend 1/4 of your maximum resolve to stabilize, so 1 in your case?

GM Space Nomad |

@Val'nor: what Laser said. You can spend 1 RP to stabilize this (or last round, really) round, then use another RP this round to gain 1 hp and regain consciousness, if desired. Note, negative hp isn't a thing; you just stop at 0.
@Bast: Trick Attack is a full action, but it includes a move. The DC is 20+CR, fwiw. Making a Full Attack is also a full action, and both shots would be at -4. So, basically, you can't do both.
Bast runs into the middle of the room, tossing a loose tray to try and distract the officer. The Azlanti doesn't fall for it, but Bast's shot still hits him in the leg.
Lasereater gripes and slaps another contraption onto Blax-9's weapon. When Blax-9 fires it, the gun makes a thunderous blast and a gout of fire and smoke shoots from the barrel. The round hits, knocking the officer back a couple feet from the impact. When the smoke clears, a large piece of his armor is shredded and scorched, and the Azlanti is badly wounded.
The Azlanti officer casts another magic missile at Blax-9 then retreats to the east, shouting a curse in the Azlanti tongue. The drones continue to zap Bast and Blax-9.
Blax-9 Force Damage: 1d4 + 1 ⇒ (2) + 1 = 3
Robot vs Bast EAC: 1d20 + 9 ⇒ (18) + 9 = 27; Damage (E nonlethal): 1d4 + 1 ⇒ (4) + 1 = 5
Robot vs Blax-9 EAC: 1d20 + 9 ⇒ (19) + 9 = 28; Damage (E nonlethal): 1d4 + 1 ⇒ (2) + 1 = 3
Status? Actions? Val'nor can act assuming you want to spend the 2 RP over the last couple rounds.

Lasereater |
- Stamina: 16/24
- Hit Points: 22/22
- Resolve:5/5
- Petrol: 11/20 (1 extra can)
- Arc Pistol Battery: 20/20
- Smoke Grenades: 1
- Level 1 Spells: 5/5
- Level 2 Spells: 3/3
- Spell Cache: 1/1

Lasereater chucks a frag grenade into the room targeting so it will hit all three bad guys (and Bast, of course). (Non-proficiency penalty is making using grenades nearly pointless for me now)
Grenade: 1d20 - 1 ⇒ (6) - 1 = 5; Damage: 1d6 ⇒ 4; Reflex Save DC5 for half.
Can you full attack with grenades and throw 2?

GM Space Nomad |

Bast moves for cover and quaffs a healing serum. Val'nor forces himself awake and gets up, also drinking a serum.
Lasereater lobs a grenade into the enemy group. The officer is thrown into the next room by the blast. He does not get up from where he lands. Both drones are also damaged, but they continue to operate.
Olaraja Reflex save: 1d20 + 2 ⇒ (2) + 2 = 4
Robot Reflex save: 1d20 + 1 ⇒ (3) + 1 = 4
Robot Reflex save: 1d20 + 1 ⇒ (2) + 1 = 3 ... wow!
The drones turn on Lasereater, firing their shocking cannons.
Robot vs Lasereater EAC: 1d20 + 9 ⇒ (3) + 9 = 12; Damage (E nonlethal): 1d4 + 1 ⇒ (4) + 1 = 5
Robot vs Lasereater EAC: 1d20 + 9 ⇒ (7) + 9 = 16; Damage (E nonlethal): 1d4 + 1 ⇒ (4) + 1 = 5
Actions? Blax-9 using RP or rolling to stabilize?

Lasereater |
- Stamina: 16/24
- Hit Points: 22/22
- Resolve:5/5
- Petrol: 11/20 (1 extra can)
- Arc Pistol Battery: 20/20
- Smoke Grenades: 1
- Level 1 Spells: 5/5
- Level 2 Spells: 3/3
- Spell Cache: 1/1

Lasereater (at 4Hps now) throws his last grenade at the drones.
To hit: 1d20 - 1 ⇒ (1) - 1 = 0
Damagae: 1d6 ⇒ 4

Lasereater |
- Stamina: 16/24
- Hit Points: 22/22
- Resolve:5/5
- Petrol: 11/20 (1 extra can)
- Arc Pistol Battery: 20/20
- Smoke Grenades: 1
- Level 1 Spells: 5/5
- Level 2 Spells: 3/3
- Spell Cache: 1/1

oof
Miss direction: 1d8 ⇒ 8

GM Space Nomad |

@Blax-9: yes, so I think you still can force yourself back to 1hp with an RP. Does that make sense?
Grenade miss distance: 1d4 ⇒ 4
Lasereater's grenade takes an odd bounce, flies off into the southeast corner and explodes. It doesn't hit the drones but blasts apart the stack of tables.
Still need inputs for everyone else.

Val'nor |

Val'nor staggers to his feet and starts firing at the drones.
Northern most drone:
ToHit_Pistol: 1d20 + 4 ⇒ (20) + 4 = 24
Dam_Pistol: 1d6 + 1d6 ⇒ (3) + (6) = 9
HP: 4/16
SP: 0/14

GM Space Nomad |

In fact, it does...
Val'nor fires, hitting the north drone with perfect aim. The robot spins, stunned for a moment and making it an easy target for Bast. Bast's shot crackles and sparks with electric arcs around the robot before it explodes into a hundred smoking chunks.
Blax-9 forces himself back to consciousness.
The remaining drone continues firing, adhering to its program.
Robot vs Lasereater EAC: 1d20 + 9 ⇒ (5) + 9 = 14; Damage (E nonlethal): 1d4 + 1 ⇒ (4) + 1 = 5
Actions?

Lasereater |
- Stamina: 16/24
- Hit Points: 22/22
- Resolve:5/5
- Petrol: 11/20 (1 extra can)
- Arc Pistol Battery: 20/20
- Smoke Grenades: 1
- Level 1 Spells: 5/5
- Level 2 Spells: 3/3
- Spell Cache: 1/1

Lasereater fires a shot
To hit: 1d20 + 4 ⇒ (2) + 4 = 6
Damage: 1d6 ⇒ 2

GM Space Nomad |

Val'nor runs over to Blax-9, holding out a healing serum. The soldier ignores it and fires at the drone, doing some moderate damage. Lasereater's shot flies wild. Bast rapid-fires two shots, hitting once. The arc energy crackles over the drone, but amazingly the robot keeps flying.
It spins on Bast, firing its zapper.
Robot vs Bast EAC: 1d20 + 9 ⇒ (17) + 9 = 26; Damage (E nonlethal): 1d4 + 1 ⇒ (3) + 1 = 4
Actions?

Lasereater |
- Stamina: 16/24
- Hit Points: 22/22
- Resolve:5/5
- Petrol: 11/20 (1 extra can)
- Arc Pistol Battery: 20/20
- Smoke Grenades: 1
- Level 1 Spells: 5/5
- Level 2 Spells: 3/3
- Spell Cache: 1/1

KeepShooting: 1d20 + 4 ⇒ (14) + 4 = 18
Damage: 1d6 ⇒ 5

GM Space Nomad |

Lasereater fires one more crazy, half-aimed shot. The drone tries to predict an evasion, but instead dodges straight into the path of the fiery beam. Already badly damage, the drone burns and smokes as it spins, crashing hard into the wall and falling to the ground.
End of Combat!

Lasereater |
- Stamina: 16/24
- Hit Points: 22/22
- Resolve:5/5
- Petrol: 11/20 (1 extra can)
- Arc Pistol Battery: 20/20
- Smoke Grenades: 1
- Level 1 Spells: 5/5
- Level 2 Spells: 3/3
- Spell Cache: 1/1

Lasereater whoops and does a little dance in a circle, firing two blasts into the ceiling.
He then looks slyly over at the officer lying in the doorway, bits of fragments sticking out of him.
"Shinies?" he queries and then heads over to rifle through the officer's pockets.

Blax-9 |

Blax-9 collapses into the corner. He will rest long enough to regain his stamina.
He burns one RP to regain his SP.
Blax-9 nods at Lazereater. "Yeah, search the bodies and then we better keep moving before more of 'em show up."