Sky Pirates & The Tide Of Slime

Game Master Oz Folklore

Living on one of the many island the inhabitance of this world now call home. Listing to the hustle and bustle of the daily life upon these floating continents. You see great flying ships Soaring over head weaving in and out of the clouds. But under this majestic world lies a world cover in slime.


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Female Elf 5 Wizard (Conjurer) AC 15 (touch 14, FF 11); Hp: 18/30; Saves: Fort +3, Ref +5, Will +7; CMD 16; Perception +7; init +4

Tessara springs up, having been awoken by Shien. She immediately unlocks Batwing's cage and dressers herself quickly before sitting down with her spell book to prepare her daily spells.

After she finishes, she reports up deck, hair tied back and ready for action. "Hal, what's the situation? Pirates, air elemental, Dragon? We really should get a harpoon..."

Perception: 1d20 + 4 ⇒ (14) + 4 = 18 Since there's no rigging, there's nothing I could potentially hang from, is there? Like, hanging by rope or something?


Male Suli Skirmisher/Sky Stalker Ranger 5 AC 20 (touch 14, FF 17); Hp: 40; Saves: +7,+8,+4; CMD 22; Perception +9; init +5

Hal shrugs at Tessara, grinning in anticipation. I have no idea, we can't see much yet! Now maybe someone will listen to me about that ballista though? Get ready for battle, it never hurts to be prepared.


Female Gathlain DragonRider Level 4

"prepares weapons and gets Ayli ready, tells mirri to stay in room safe. Has at like ready and waiting by hatch door incase we need to sneak attack or whatever. I gather with the others weapon n battle ready."


The Crimson Rose

Tessara:
No rigging

Eleanis:
You sense 16 stong magic presences and 4 Greater ones moving around in the cloud

The Cloud is rapidly approaching the Rose

and out of curiosity who is the tallest.


Female Human Master of Many styles 2/ Sword saint (Ronin) 3/ AC 19 (touch 14, FF 15); Hp: 36; Saves: +8,+8,+4; CMD 22; Perception +8; init +4

Masha try to look for details in that cloud

Perception: 1d20 + 8 ⇒ (7) + 8 = 15


Male dhampir Cleric Level 5

Having been up for a while Teleron rushes up to the top deck Fully geared and ready for anything.


Female Elf 5 Wizard (Conjurer) AC 15 (touch 14, FF 11); Hp: 18/30; Saves: Fort +3, Ref +5, Will +7; CMD 16; Perception +7; init +4

But there should be a Crow's nest or something, right?


F Looks Like Human (of Ulfin Background) Bard (Arcane Duelist) 5, AC 18 (touch 12 FF 16); Hp: 41/41; Saves: Fort+3, Reflex +6, Will+3; CMD 18; Perception +7; init +4

I doubt Freyja is the tallest at 5'4'.

Freyja will Cast Heroism on herself and call Hal and Arioch to her as she stands with her bow on the bow of the Rose.


The Crimson Rose

not on the rose


Female Elf 5 Wizard (Conjurer) AC 15 (touch 14, FF 11); Hp: 18/30; Saves: Fort +3, Ref +5, Will +7; CMD 16; Perception +7; init +4

"Yes, Hal, and we should also build a crow's nest, and maybe some faux rigging, as well. So then our ranged fighters will have a place to fire from." She then backs away from the three, bracing herself at the tables.


Female Aasimar Cleric of Shelyn/5 | HP 37/37 | AC 18 T 12 FF 16 | Save F 7 R 4 W 11 | CMD 17 | Per 10

There are ah... sixteen large sources of magic and then four even larger ones in that cloud Eleanis speaks up nervously and moves up to stand behind Freyja.


Male dhampir Cleric Level 5

"Well that is not the news i would like to hear, here i thought that we would have a calm relaxing trip silly me. Perhaps we should focus on the task at hand with what we do have than worry about what our next move is, just a thought.
to Hal:Ready for your orders.
a hint of humor is a flash in his eyes and a poorly concealed eagerness in his limbs.


Male Suli Skirmisher/Sky Stalker Ranger 5 AC 20 (touch 14, FF 17); Hp: 40; Saves: +7,+8,+4; CMD 22; Perception +9; init +5

Hal nods. Right. Eleanis, do you know what the magic is? Until we know, ready every weapon we have and prepare for battle. If you have helpful spells to cast, cast them now!


Female Human Master of Many styles 2/ Sword saint (Ronin) 3/ AC 19 (touch 14, FF 15); Hp: 36; Saves: +8,+8,+4; CMD 22; Perception +8; init +4

I thought the old mand said the Rose have defenses...anyone asked what kind of defences? -(Or I could be remembering wrong)


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

i am 5'11!

Shien readies an arrow to attack the first one he sees as he calls out
16 and 4 big ones! G!+ d$@n i love my job!


The Crimson Rose

Two wicked looking bolts of black lighting rips from the clouds striking Siri Through the heart Leaving a burn On the deck behind her. She collapses in a heap.


Vitals:
HP: 44/44 | Def: 22 T: 15 FF: 18 | Fort: +6, Ref: +5, Will: +3 | Init: +4 | Low light & Dark Vision | Effects: none
Skills:
Acrobatics 6, Fly 11, Intimidate 4, Know(Dungeoneering) 6, Know(Engineering) 6, Perception 12, Stealth 12(13), Survival 7, Swim 7
Male Strix Fighter 5 (Airborne Ambusher)

Arioch is 6'5 and 170 lbs, rolled for it on the random height/weight table for Strix. So he's quite tall it seems and even more so, due to the fact that he has his wings spread out.


Female Elf 5 Wizard (Conjurer) AC 15 (touch 14, FF 11); Hp: 18/30; Saves: Fort +3, Ref +5, Will +7; CMD 16; Perception +7; init +4

Tessara runs out to the heap of body and drags it away, "Medic! Medic! We need a medic oh god I think she's dead! Medic!"


Male dhampir Cleric Level 5

Teleron puts on his deathwatch eyes first checking to see if there is any hope for Siri.
"well if we questioned motives before i think they made it clear"
Teleron says thrugh gritted teeth looking to the cloud in fury.


F Looks Like Human (of Ulfin Background) Bard (Arcane Duelist) 5, AC 18 (touch 12 FF 16); Hp: 41/41; Saves: Fort+3, Reflex +6, Will+3; CMD 18; Perception +7; init +4

Freyja starts singing again. This time the song is vengeful and full of hate. She prepare to return fire. Bardsong - Inspiring courage, which grants a +1 Morale bonus to saves against fear and charm effects and a +1 to hit and damage competence bonus on attacks and weapon damage.


Female Aasimar Cleric of Shelyn/5 | HP 37/37 | AC 18 T 12 FF 16 | Save F 7 R 4 W 11 | CMD 17 | Per 10

Eleanis shrieks and casts Shield of Faith on herself before rushing to Siri's side.

Heal check: 1d20 + 10 ⇒ (17) + 10 = 27

She's dead she whispers.


F Looks Like Human (of Ulfin Background) Bard (Arcane Duelist) 5, AC 18 (touch 12 FF 16); Hp: 41/41; Saves: Fort+3, Reflex +6, Will+3; CMD 18; Perception +7; init +4

Those bastards!


The Crimson Rose

The cloud part slightly you can see the figurehead of a completely black ship with a woman wearing a Crown pierce though. Looks to be quite a few humanoids with glowing red eyes riding on the ship and hanging from the rigging. Bearing down on the rose.


Male Fetchling Ninja / 4 Ac=18, HP=35,

From the darkness of the ship, Mikal runs silently to the captain's side. His eyes alight with the impending battle. His muscles taught and eager. His stance is perfect. His hair fades from it's bright orange color to a menacing blackish blue. Perfectly blending into the color of the night sky. He slowly draws his swords, his right hand holding it's sword forward, the one in his left stabbing the air behind him. He whispers softly to Freyja he is ready to protect her and The Rose at all cost.

This is going to be one hell of a fight.


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

is the lady with the crown a human? Get a +2 to attack and damage if she is. I'm also assuming I can't full attack her
Attack: 1d20 + 9 ⇒ (12) + 9 = 21
Damage: 1d8 + 4 ⇒ (4) + 4 = 8


Female Elf 5 Wizard (Conjurer) AC 15 (touch 14, FF 11); Hp: 18/30; Saves: Fort +3, Ref +5, Will +7; CMD 16; Perception +7; init +4

Tessara screams and shoots a lightning bolt at the incoming ship in rage. She steps back, eyes narrowed on the ship with hatred and rage, Batwing resting on her shoulder. Real quick question: Does shooting lightning at someone drenched with water deal extra damage? I'm assuming it would, right? But like, how much?


F Looks Like Human (of Ulfin Background) Bard (Arcane Duelist) 5, AC 18 (touch 12 FF 16); Hp: 41/41; Saves: Fort+3, Reflex +6, Will+3; CMD 18; Perception +7; init +4

With the first sighting of the enemy crew Freyja launches an arrow at a target using a swift action to enact Arcane Strike. She tries to gain some cover from the railing and deck of the Rose.

Composite Longbow: 1d20 + 10 ⇒ (17) + 10 = 271d8 + 6 ⇒ (1) + 6 = 7

Through her message spell she recommends in a whisper Focus your fire to take enemies out.

Spells and effects active on Freyja: Message Spell, Heroism Spell, Bard Song, and Arcane Strike


Male Suli Skirmisher/Sky Stalker Ranger 5 AC 20 (touch 14, FF 17); Hp: 40; Saves: +7,+8,+4; CMD 22; Perception +9; init +5

Hal calls to Flit Get down, don't get hit!
He then rests his glaive against the wall and pulls out his bow, fitting an arrow to the string and firing in one smooth motion.

Attack: 1d20 + 8 ⇒ (3) + 8 = 11
Damage: 1d8 + 5 ⇒ (3) + 5 = 8

As he does this, he thinks to the Rose, Rose, do you have anything that could help us in this battle? Now would be the time to show me.


Vitals:
HP: 44/44 | Def: 22 T: 15 FF: 18 | Fort: +6, Ref: +5, Will: +3 | Init: +4 | Low light & Dark Vision | Effects: none
Skills:
Acrobatics 6, Fly 11, Intimidate 4, Know(Dungeoneering) 6, Know(Engineering) 6, Perception 12, Stealth 12(13), Survival 7, Swim 7
Male Strix Fighter 5 (Airborne Ambusher)

Arioch took to the sky, waiting to strike the first of the other ship who would try to board the Rose.
Same question as Shien, are these humanoids actual humans? Strix gain bonuses on attack vs humanoids of the human subtype. Also, what's the distance between us and the other ship? Or will that become irrelevant very soon? :)


Female Human Master of Many styles 2/ Sword saint (Ronin) 3/ AC 19 (touch 14, FF 15); Hp: 36; Saves: +8,+8,+4; CMD 22; Perception +8; init +4

Masha rushes to get to Elianis side - Don't stay here exposed!- then shoot to the one Freyja attacked

Longbow: 1d20 + 8 ⇒ (1) + 8 = 91d8 + 6 ⇒ (1) + 6 = 7


The Crimson Rose

Shien:
that is the figurehead of the ship.

Tessara:
Lets say it will make them vulnerable to electric 5 cause i cont find into on it.

Arioch:
The ship is getting very close to you.

Shien Arrow strikes the figurehead of the ship followed buy a bolt of lighting from Tessara Taking of the right side of the figure heads face and crown before crackling behind it. Freyja's Arrow makes its mark slamming into the sholder of what looks like a well armored kobold. Hals and Masha Arrows whizzes past A there targets.

You see a rain of kobolds jumping from the other ship through the air and landing on the rose 16 well armored Kobolds with glaring red eyes and what looks like a small stone floating around there heads. brandishing rapiers and Small bucklers. A very large kobold Covered in axes Throws a barrage of throwing axes at Tessara and another at Freyja

.
.
.
Attacks if they it your Ac please take the damage

Tessara:
Throwing AxeAttack: 1d20 + 11 ⇒ (2) + 11 = 13Damage: 1d4 + 4 ⇒ (3) + 4 = 7

Freyja:
Throwing AxeAttack: 1d20 + 11 ⇒ (4) + 11 = 15Damage: 1d4 + 4 ⇒ (2) + 4 = 6


Female Aasimar Cleric of Shelyn/5 | HP 37/37 | AC 18 T 12 FF 16 | Save F 7 R 4 W 11 | CMD 17 | Per 10

Sobbing Eleanis casts Summon Monsters II and summons an air elemental r right behind the kobolds. Trap them in a whirlwind she screams at it and then moves to find cover.


Female Elf 5 Wizard (Conjurer) AC 15 (touch 14, FF 11); Hp: 18/30; Saves: Fort +3, Ref +5, Will +7; CMD 16; Perception +7; init +4

Tessara growls as the axe flies past her.


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

Wow, i feel dumb
Shien sees a lovely new target in the form of an ax wielding kobold and fires at it.
Attack: 1d20 + 7 ⇒ (10) + 7 = 17
Damage: 1d8 + 4 ⇒ (2) + 4 = 6
Attack: 1d20 + 7 ⇒ (8) + 7 = 15
Damage: 1d8 + 4 ⇒ (3) + 4 = 7

did i hit it?:

Having drawn the attention of the chief kobold, Shien draws his sword and shouts at him in draconic.

Let's dance you son of a gnome!


Male dhampir Cleric Level 5

Teleron glares in anger at the kobolds showing off his fangs slightly and yells.
"first you kill one of this crew then you dare board Rose?!"
teleron throws and arc of lightning at the closest kobold
touch: 1d20 ⇒ 11
if hits
lightning arc damage: 1d6 + 2 ⇒ (3) + 2 = 5


Male Suli Skirmisher/Sky Stalker Ranger 5 AC 20 (touch 14, FF 17); Hp: 40; Saves: +7,+8,+4; CMD 22; Perception +9; init +5

Hal lifts his glaive and swings at the nearest kobold.
As he does so, he orders Flit Stay low, take them out!
Attack: 1d20 + 10 ⇒ (10) + 10 = 20
Damage: 1d10 + 7 ⇒ (4) + 7 = 11
Do I roll for Flit as well, or do you DMPC stuff like that?


Female Human Master of Many styles 2/ Sword saint (Ronin) 3/ AC 19 (touch 14, FF 15); Hp: 36; Saves: +8,+8,+4; CMD 22; Perception +8; init +4

Masha drop the bow and charge the nearest Kobold trying to impale it with his naginata (and if posible to make a defensive formation with Hal, since they both use polearms).

NAginata attack: 1d20 + 9 ⇒ (6) + 9 = 151d8 + 7 ⇒ (1) + 7 = 8


Vitals:
HP: 44/44 | Def: 22 T: 15 FF: 18 | Fort: +6, Ref: +5, Will: +3 | Init: +4 | Low light & Dark Vision | Effects: none
Skills:
Acrobatics 6, Fly 11, Intimidate 4, Know(Dungeoneering) 6, Know(Engineering) 6, Perception 12, Stealth 12(13), Survival 7, Swim 7
Male Strix Fighter 5 (Airborne Ambusher)

----------------------------------------------
Combat Stuff
Using Flyby Attack to attack one of the Kobolds on the side of the group, using the reach of his hammer to not provoke attacks of opportunity.
Lucerne Hammer attack: 1d20 + 8 + 1 ⇒ (19) + 8 + 1 = 28 Oh so close ^_^
Blunt Damage: 1d12 + 12 + 1 ⇒ (9) + 12 + 1 = 22
----------------------------------------------

Arioch looked at the slumped shape of Siri on the deck and then at the kobolds boarding the Rose. Finally those cowards show themselves
"May the wind take you!"
With a few beats of his strong raven wings Arioch swooped down towards the deck, barreling past the group of kobolds and swinging his Lucerne Hammer with all the force he could muster. The hammer connected with one of the kobolds with a loud bang. Arioch rose back to the sky and hovered in place, ready to strike again.


Female Elf 5 Wizard (Conjurer) AC 15 (touch 14, FF 11); Hp: 18/30; Saves: Fort +3, Ref +5, Will +7; CMD 16; Perception +7; init +4

How far away are the Kobolds from me? And are they all standing around together, or spread out?


Female Gathlain DragonRider Level 4

Fires a crossbow bolt at the one shins targeting, then returns to hiding to reload.
to hit: 1d20 + 9 ⇒ (15) + 9 = 24
if hits,damage: 1d8 + 6 ⇒ (8) + 6 = 14
if it crits (19-20) its x2


The Crimson Rose

Eleanis whirlwind hits the deck behind the kobolds. Most of the kobolds Jump out of the way of the elementals pull. One is caught up yanked off the ground into the whirlwind. Shien's arrows fly by the large kobold. With a large jagged tooth grin and a glimmer in is glowing eyes he pulls two axes leans back and releases them at Shien. One of His Axe make its mark finding Shien on the other end. The other flies past his head taking off a few pieces of hair. Teleron's lightning Arcs past the kobold fizzling into the open air. Hals glaive rips through the chest of a kobold its eyes widen but you cant see any pupils past the glowing red. Masha runs up beside Hal thrusting her naginata but missing her mark. Arioch swoops by screaming "May the wind take you!" his hammer connects crushing the armor on the kobolds chest, he is picked up in the air and slammed against the railing of the rose slumping down his eyes glow diminish the small stone that was flying around his head shoots through the air back toward the black ship. Xyla arrows flies through the air and into the arm of the large kobold which jerks back from impact but is still smiling and glaring at Shien.

Kobolds:

Elemental First Reflex
Reflex: 1d20 + 9 ⇒ (20) + 9 = 29
Reflex: 1d20 + 9 ⇒ (2) + 9 = 11
Reflex: 1d20 + 9 ⇒ (9) + 9 = 18
Reflex: 1d20 + 9 ⇒ (16) + 9 = 25
Reflex: 1d20 + 9 ⇒ (15) + 9 = 24

Elemental Fail Reflex
Reflex: 1d20 + 9 ⇒ (5) + 9 = 14

Shien:

Throwing Axe Attack: 1d20 + 11 ⇒ (17) + 11 = 28Damage: 1d4 + 4 ⇒ (3) + 4 = 7
Throwing Axe Attack: 1d20 + 11 ⇒ (6) + 11 = 17Damage: 1d4 + 4 ⇒ (3) + 4 = 7

Tessara:
they are In arrow range but not in meelee and they are grouped up.


Male dhampir Cleric Level 5

Teleron casts bless on the crew.


Female Aasimar Cleric of Shelyn/5 | HP 37/37 | AC 18 T 12 FF 16 | Save F 7 R 4 W 11 | CMD 17 | Per 10

Teleron, I was thinking of casting Bless as well but I think Freyja's Inspire Courage overrides it


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

its like he didn't appreciate what I said or something...
<Round 2>
25/32
Shien rushes the chieftain with his sword
Attack: 1d20 + 11 ⇒ (15) + 11 = 26
Damage: 1d8 + 13 ⇒ (7) + 13 = 20


Male dhampir Cleric Level 5

Does it not stack? Honest question, how I've played in the past it always has if it doesn't I apologize


Vitals:
HP: 44/44 | Def: 22 T: 15 FF: 18 | Fort: +6, Ref: +5, Will: +3 | Init: +4 | Low light & Dark Vision | Effects: none
Skills:
Acrobatics 6, Fly 11, Intimidate 4, Know(Dungeoneering) 6, Know(Engineering) 6, Perception 12, Stealth 12(13), Survival 7, Swim 7
Male Strix Fighter 5 (Airborne Ambusher)

They do stack, but not completely. Bless gives purely morale bonuses to attack, damage & saves, while Inspire Courage gives competence bonus to attack & damage and morale bonus to saves.


Female Aasimar Cleric of Shelyn/5 | HP 37/37 | AC 18 T 12 FF 16 | Save F 7 R 4 W 11 | CMD 17 | Per 10

Ah so the save bonus isn't stacked but the others do. Thanks Airoch

Eleanis, seeing Shien charge into battle casts Divine Favor on herself and steeling herself follows him to stand behind him with her Glaive at the ready.

Spells on Eleanis:
Shield of Faith for +2 AC (20)
Inspire Courage +1 damage, +1 attack, +1 save against fear and charm
Bless +1 attack
Divine Favor +2 attack +2 damage


Female Human Master of Many styles 2/ Sword saint (Ronin) 3/ AC 19 (touch 14, FF 15); Hp: 36; Saves: +8,+8,+4; CMD 22; Perception +8; init +4

Masha keep attacking the nearest Kobold

Power attack naginata: 1d20 + 10 ⇒ (6) + 10 = 161d8 + 12 ⇒ (2) + 12 = 14


Vitals:
HP: 44/44 | Def: 22 T: 15 FF: 18 | Fort: +6, Ref: +5, Will: +3 | Init: +4 | Low light & Dark Vision | Effects: none
Skills:
Acrobatics 6, Fly 11, Intimidate 4, Know(Dungeoneering) 6, Know(Engineering) 6, Perception 12, Stealth 12(13), Survival 7, Swim 7
Male Strix Fighter 5 (Airborne Ambusher)

----------------------------------------------
Combat Stuff
Using Flyby Attack to attack the next kobold that is on the side of the group, again using the reach of his hammer to not provoke attacks of opportunity.
Lucerne Hammer attack: 1d20 + 8 + 1 + 1 ⇒ (10) + 8 + 1 + 1 = 20
Blunt Damage: 1d12 + 12 + 1 + 1 ⇒ (11) + 12 + 1 + 1 = 25
[ooc]effects on Arioch : Inspire Courage & Bless

----------------------------------------------

@Freyja or perception DC 25 (per message spell rules):
"Got anything to knock those flying stones out of the air? I think they are being controlled. I'll try with my hammer, but first need to drop them to manageable numbers."

Arioch whispered something and went into a dive, swooping past the kobolds again and swinging his hammer as he passed. He rose to the sky again near Freyja.


Female Elf 5 Wizard (Conjurer) AC 15 (touch 14, FF 11); Hp: 18/30; Saves: Fort +3, Ref +5, Will +7; CMD 16; Perception +7; init +4

Tessara summons casts Summon Monster II (moving up to 30 ft to get into range (spell range 35 ft) if needed), summoning a Celestial Horse! "Charge, my trusted steed! Charge!" attack 1: 1d20 - 2 ⇒ (4) - 2 = 2attack 2: 1d20 - 2 ⇒ (15) - 2 = 13 damage if that last attack somehow hit: 1d4 + 1 ⇒ (3) + 1 = 4 "Useless Horse!"

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