Sky Pirates & The Tide Of Slime

Game Master Oz Folklore

Living on one of the many island the inhabitance of this world now call home. Listing to the hustle and bustle of the daily life upon these floating continents. You see great flying ships Soaring over head weaving in and out of the clouds. But under this majestic world lies a world cover in slime.


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Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

Hey i got a 10, unless a 1 is an auto fail no matter what. Is that the case?

Shien shakes off the sudden grogginess and takes a quick look around, not seeing anything he begins communicating with the spear wielding kobold.
Attack: 1d20 + 13 ⇒ (5) + 13 = 18
Damage: 1d8 + 13 ⇒ (2) + 13 = 15

Draconic:
I turned you're mom into a handbag and gave her to a goblin!

CHARGE!!!!!!!!


Male Suli Skirmisher/Sky Stalker Ranger 5 AC 20 (touch 14, FF 17); Hp: 40; Saves: +7,+8,+4; CMD 22; Perception +9; init +5

Hal, looking around the deck, decides that the situation appears to be under control. He drops his glaive beside him and picks up his bow, taking a shot at the kobold with the large, and in his opinion ugly, hat.

Attack: 1d20 + 10 ⇒ (12) + 10 = 22
Damage: 1d8 + 6 ⇒ (1) + 6 = 7

Edit: Forgot to do spells

Spells:
Bless +1 on attack rolls +1 on saves agaisnt fear
Inspire Courage +1 to attack rolls +1 to damage +1 to saves from fear


Male Fetchling Ninja / 4 Ac=18, HP=35,

Mikal looks in the direction of Eleanis, his eyes narrowing to slits. You can tell there is a wide mouth grin under his face mask. He charges her without hesitation. Screaming a blood-curdling battle cry completely uncharacteristic of his calm, composed nature. He readies his deadly sword for a quick attack against the one speaking to him.

Spells:
Inspire Courage +1 damage, +1 attack, +1 save against fear and charm
Bless +1 attack

Attack: 1d20 + 9 ⇒ (15) + 9 = 24
Damage: 1d10 + 5 ⇒ (1) + 5 = 6


Female Gathlain DragonRider Level 4

Does another flyby attack to the same group attacking freya
scythe ATK: 1d20 + 11 ⇒ (9) + 11 = 20
scythe DMG: 1d6 + 7 ⇒ (3) + 7 = 10

spells:
Bless +1 on attack rolls +1 on saves agaisnt fear
Inspire Courage +1 to attack rolls +1 to damage +1 to saves from fear


Vitals:
HP: 44/44 | Def: 22 T: 15 FF: 18 | Fort: +6, Ref: +5, Will: +3 | Init: +4 | Low light & Dark Vision | Effects: none
Skills:
Acrobatics 6, Fly 11, Intimidate 4, Know(Dungeoneering) 6, Know(Engineering) 6, Perception 12, Stealth 12(13), Survival 7, Swim 7
Male Strix Fighter 5 (Airborne Ambusher)

Not certain if this can happen before Mikal's action, but it is what I would have done if I saw the stone storting to circle his head.

Arioch swooped down aiming for the stone circling around Mikal's head.
Hammer attack : 1d20 + 8 + 1 + 1 ⇒ (17) + 8 + 1 + 1 = 27
damage : 1d12 + 12 + 1 ⇒ (2) + 12 + 1 = 15


Female Human Master of Many styles 2/ Sword saint (Ronin) 3/ AC 19 (touch 14, FF 15); Hp: 36; Saves: +8,+8,+4; CMD 22; Perception +8; init +4

Round 6
Really happy for her first killing Masha continue figthing fervently But inaccurately once again

Slash!: 1d20 + 10 ⇒ (2) + 10 = 121d8 + 10 ⇒ (2) + 10 = 12


Female Aasimar Cleric of Shelyn/5 | HP 37/37 | AC 18 T 12 FF 16 | Save F 7 R 4 W 11 | CMD 17 | Per 10

If Airoch manages to ping the stone away from Mikal before Eleanis has a chance to get Calm Emotions off then Eleanis will switch to casting Wind Wall in front of the crossbow firing kobold on the other ship. That is an incredibly awesome move btw Airoch.

Spells:
Shield of Faith for +2 AC (20)
Inspire Courage +1 damage, +1 attack, +1 save against fear and charm
Bless +1 attack
Divine Favor +2 attack +2 damage
(Total +4 attack +3 damage from buffs)


F Looks Like Human (of Ulfin Background) Bard (Arcane Duelist) 5, AC 18 (touch 12 FF 16); Hp: 41/41; Saves: Fort+3, Reflex +6, Will+3; CMD 18; Perception +7; init +4

Freyja did not get a turn last round. Taking two here.

The three remaining kobolks attacking her are persistent. They are right back on Freyja after sjhe dropped one of their number and tumbled away. She swings again as the creatures close on her and then steps away from them.

1d20 + 10 ⇒ (7) + 10 = 171d8 + 5 ⇒ (7) + 5 = 12

Chance she swung at the one that hit her: Low is always bad: 1d3 ⇒ 1

So, if a 17 hits it was one of the two that missed her anyway.

On of them lands a lucky blow and She retaliates, cutting it back.

1d20 + 10 ⇒ (12) + 10 = 221d8 + 5 ⇒ (2) + 5 = 7


Female Elf 5 Wizard (Conjurer) AC 15 (touch 14, FF 11); Hp: 18/30; Saves: Fort +3, Ref +5, Will +7; CMD 16; Perception +7; init +4

Tessara takes a five-foot step forward and shoots an Acid Dart at a Kobold within range. Ranged Touch: 1d20 + 6 ⇒ (16) + 6 = 22 Damage: 1d6 ⇒ 6


Male dhampir Cleric Level 5

As the Kabold in front of Teleron falls, he sees a barrage of bolts aimed for him.
"I should have seen that coming, I just painted a rather large target on my head"Teleron thinks to himself.
He reaches out and grabs the body of the falling Kabold and pulls it up to use as a shield against the barrage. He looks at the ring on his finger.
"I am NOT dying here."He says through gritted teeth.
Reflex: 1d20 + 4 ⇒ (18) + 4 = 22


The Crimson Rose

Shien charges across the other ship Attacking the Small kobold holding a spear Slamming into it with his weapon. Hal sends A bolt just nicking the koldold in the big hat. Mikal Turns toward Eleanis running at her he attacks her. Xyla flybys Freyja Slicing a kolbold with her scythe. Arioch swoops down hammering the stone it skids off through the air back to the ship. Mikals eyes stop glowing. he takes a knee looking exhausted. Masha having unfavorable winds makes a Slash through the air. Eleanis recovering from the shoch of Mikal stabling her. She throws her hands up Casting a 40ft long by 20ft tall wind wall between. Freyja Swings cutting on of her pursuer. Tessara shots a bolt made of acid into a kobold. Teleron Stumbles grabs a dieing kobold and shields himself from the barrage of bolts.

Kobolds swing Blindly at Teleron and Fryja. The Big hatted kobold shoots 3 Arrows Stright into the windwall before noticing that they are not getting through. The shorter Shamn looking one Does a dance and cast a spell on himself.

Shien:
Only autofail on 1s he was trying to sleep you he fails was just some roleplay you are fine.

Eleanis:
I havent described anyhting that is happeing on the other ship to anyone no on that ship unless you can feel waht it did you wouldnt know.

Masha:
How would you do this Snake style is for attacking?

Teleron:

Blind: 1d100 ⇒ 53P Attack: 1d20 + 2 + 9 ⇒ (7) + 2 + 9 = 18 Damage: 1d4 - 1 ⇒ (4) - 1 = 3

Freyja:

Blind: 1d100 ⇒ 30F Flanking Attack: 1d20 + 2 + 9 ⇒ (2) + 2 + 9 = 13 Damage: 1d4 - 1 ⇒ (1) - 1 = 0 Precise Strike: 1d6 ⇒ 6
Blind: 1d100 ⇒ 92P Flanking Attack: 1d20 + 2 + 9 ⇒ (4) + 2 + 9 = 15 Damage: 1d4 - 1 ⇒ (1) - 1 = 0 Precise Strike: 1d6 ⇒ 5
Blind: 1d100 ⇒ 33F Flanking Attack: 1d20 + 2 + 9 ⇒ (19) + 2 + 9 = 30 Damage: 1d4 - 1 ⇒ (2) - 1 = 1 Precise Strike: 1d6 ⇒ 4


Female Human Master of Many styles 2/ Sword saint (Ronin) 3/ AC 19 (touch 14, FF 15); Hp: 36; Saves: +8,+8,+4; CMD 22; Perception +8; init +4

Round 7

Come on! it is just a supid blind Kobold!
Katana: 1d20 + 10 ⇒ (6) + 10 = 161d8 + 11 ⇒ (3) + 11 = 14


Male dhampir Cleric Level 5

Teleron grimaces as the blow lands. He turns and returns the attack with his Lonspear.
To hit: 1d20 + 2 + 3 ⇒ (14) + 2 + 3 = 19
Damage: 1d8 + 3 + 2 + 1 ⇒ (1) + 3 + 2 + 1 = 7

Spells:
Bless +1 Attack rolls +1 to saves against fear
Inspire courage +1 to attack, damage and saves against fear


Male Suli Skirmisher/Sky Stalker Ranger 5 AC 20 (touch 14, FF 17); Hp: 40; Saves: +7,+8,+4; CMD 22; Perception +9; init +5

Would the wind wall stop any arrows going between the Rose and the kobold ship?


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

Spellcraft: 1d20 + 8 ⇒ (9) + 8 = 17
Does shaman guy provoke for casting the spell?i'll spoiler an attack of opportunity just in case.

AoO:

Attack: 1d20 + 11 ⇒ (19) + 11 = 30
Damage: 1d8 + 13 ⇒ (7) + 13 = 20

Shien continues his enlightening discussion with spear wielder.
Attack: 1d20 + 11 ⇒ (11) + 11 = 22
Damage: 1d8 + 13 ⇒ (3) + 13 = 16


Vitals:
HP: 44/44 | Def: 22 T: 15 FF: 18 | Fort: +6, Ref: +5, Will: +3 | Init: +4 | Low light & Dark Vision | Effects: none
Skills:
Acrobatics 6, Fly 11, Intimidate 4, Know(Dungeoneering) 6, Know(Engineering) 6, Perception 12, Stealth 12(13), Survival 7, Swim 7
Male Strix Fighter 5 (Airborne Ambusher)

----------------------------------------------
Combat Stuff
Sheeting the lucerne hammer as a move action, activating my quick runner's shirt as a swift action to get my move action back. Drawing the nodachi as part of my move action. Attacking the Kobold while hovering in front of him.
Slice and Dice!: 1d20 + 9 + 1 + 1 ⇒ (9) + 9 + 1 + 1 = 20
Slashing Damage if hit: 1d10 + 13 + 1 ⇒ (9) + 13 + 1 = 23

spells/effects active:

Inspire Courage +1 damage, +1 attack, +1 save against fear and charm
Bless +1 attack

----------------------------------------------

Seeing that most of the opposition had been eliminated and Mikal had stopped attacking, Arioch slung the lucerne hammer on his back.

Let's go for the head now ... Arioch's shirt gleamed shortly, providing him with the burst of speed he required. As he barreled through the wind wall towards the Kobold with the big hat, the ring of a sword being unsheathed could be heard amidst the sounds of battle. Arioch hovered in front of the Kobold, his Nodachi reflected the moonlight beautifully. "We end this now!" he shouted, bringing down his Nodachi upon his foe.


Female Aasimar Cleric of Shelyn/5 | HP 37/37 | AC 18 T 12 FF 16 | Save F 7 R 4 W 11 | CMD 17 | Per 10

spells:

Shield of Faith for +2 AC (20)
Inspire Courage +1 damage, +1 attack, +1 save against fear and charm
Bless +1 attack
Divine Favor +2 attack +2 damage
(Total +4 attack +3 damage from buffs)

Unfortunately the wind wall works in both directions. Spells on the other hand...

Ignoring the gash on her shoulder from Mikal's attack Eleanis focuses on the kobold with the hat she had just thwarted and zaps him with an arch of Lightning

Air Domain Power Lightning Arc ranged touch: 1d20 + 6 ⇒ (1) + 6 = 71d6 + 5 ⇒ (1) + 5 = 6


Female Elf 5 Wizard (Conjurer) AC 15 (touch 14, FF 11); Hp: 18/30; Saves: Fort +3, Ref +5, Will +7; CMD 16; Perception +7; init +4

I'm kind of lost as to how many enemies are left and who is attacking who. Could you clear that up, please, GM? Also, do I need to kill Mikal? I can try if I must. Also, I forgot I had a Horse, which is why I hate animal companions. If he's still alive somehow, can he attack someone? Possibly Mikal?


Female Aasimar Cleric of Shelyn/5 | HP 37/37 | AC 18 T 12 FF 16 | Save F 7 R 4 W 11 | CMD 17 | Per 10

Mikal's fine now Tessara. Airoch saved him. "Arioch swoops down hammering the stone it skids off through the air back to the ship. Mikals eyes stop glowing. he takes a knee looking exhausted."

It would be helpful to know the state of the enemies though. Seems like the deck of the Rose is almost clear and the fight is now heading to the other ship.


Male Suli Skirmisher/Sky Stalker Ranger 5 AC 20 (touch 14, FF 17); Hp: 40; Saves: +7,+8,+4; CMD 22; Perception +9; init +5

Yeah, is there anyone left on the Rose for Hal to kill?


Male Fetchling Ninja / 4 Ac=18, HP=35,

Looking at Eleanis with angry, but clear eyes, Dusk whispers softly that he is sorry. He looks at the blade in her shoulder, then back at her. He raises his hand with three fingers extended, he slowly lowers one, then a second. Before he can lower his third finger, he yanks the blade quickly from her arm. Giving her one more sharp glance that she understands completely.

I'm going to get them back for this

He turns in the direction of the remaining Kobolds, more specifically, the large one with the terrible hat and the shaman.

DM:
Is the other ship close enough for me to get to, or can I do some fancy RP to get to it?


F Looks Like Human (of Ulfin Background) Bard (Arcane Duelist) 5, AC 18 (touch 12 FF 16); Hp: 41/41; Saves: Fort+3, Reflex +6, Will+3; CMD 18; Perception +7; init +4
Oz Folklore wrote:

Shien charges across the other ship Attacking the Small kobold holding a spear Slamming into it with his weapon. Hal sends A bolt just nicking the koldold in the big hat. Mikal Turns toward Eleanis running at her he attacks her. Xyla flybys Freyja Slicing a kolbold with her scythe. Arioch swoops down hammering the stone it skids off through the air back to the ship. Mikals eyes stop glowing. he takes a knee looking exhausted. Masha having unfavorable winds makes a Slash through the air. Eleanis recovering from the shoch of Mikal stabling her. She throws her hands up Casting a 40ft long by 20ft tall wind wall between. Freyja Swings cutting on of her pursuer. Tessara shots a bolt made of acid into a kobold. Teleron Stumbles grabs a dieing kobold and shields himself from the barrage of bolts.

Freyja had three Kobolds on her two turns back. She has hit one twice and Xyla, using flyby, hits one with her scythe. And there are still 3 of them? Did they suddenly get more tough?

Attacking and then moving again to try to get out of their flank Freyja swings her Falcata.

Falcata: 1d20 + 10 ⇒ (9) + 10 = 191d8 + 6 ⇒ (3) + 6 = 9


F Looks Like Human (of Ulfin Background) Bard (Arcane Duelist) 5, AC 18 (touch 12 FF 16); Hp: 41/41; Saves: Fort+3, Reflex +6, Will+3; CMD 18; Perception +7; init +4
Hal the Sky Stalker wrote:
Yeah, is there anyone left on the Rose for Hal to kill?

Per the last post from the GM there are still three on Freyja. Not sure that is right though. But at least 1, and possibly 2 or 3 are there.


Male Suli Skirmisher/Sky Stalker Ranger 5 AC 20 (touch 14, FF 17); Hp: 40; Saves: +7,+8,+4; CMD 22; Perception +9; init +5

Hal turns to assist his co-captain with another arrow to the nearest kobold attacking her.
Attack: 1d20 + 8 ⇒ (6) + 8 = 14
Damage: 1d8 + 5 ⇒ (8) + 5 = 13


Female Gathlain DragonRider Level 4

Another flyby attack to the same group
Scythe ATK: 1d20 + 11 ⇒ (19) + 11 = 30
Scythe DMG: 1d6 + 7 ⇒ (2) + 7 = 9
[Spoiler=SPELLs]bless, inspire courage[/spell]


The Crimson Rose

Masha's blade slices the kobold in twain. Teleron Long spear Impails a kobold. there stones fly off onto the other ship. Shien stabs the spell casting kolbold while hes trying to cast a spell. Then wasting no time stabs him again bringing him to his knees. Arioch brandishes his No-dachin swinging at the kobold with the big hat missing. Eleanis arc of lighting rips through the air and hits the deck beside the Large hatted kobold. Mikal pulls his blade out of Eleanis And looks to the other ship. Hals air rips though the hair piercing a kobolds face. Xylas Flyby attack rips though the LAST kobold on the ship. The stones of the Last two kobolds twirl though the air and back onto the other ship.

The large Hatted kobold brings up his crossbow to Arioch and smiles fireing then reloading in a blink and fiering two times more.

Freyja:
No they didnt get tougher when i say hit it means they took hits but didn't die most are at 2 hp.

Hal:
Yes windwall stops arrows.

Shien:
The Spellcaster is the spear wielder. You Have
1. Spellcaster Wielding a spear well not anymore you killed him Just now
2.Big hat Corssbow weilding
3. Unknown Source

A bolt from up in the rigging flies at you.
Crossbow: 1d20 + 11 ⇒ (10) + 11 = 21 Damage: 1d6 + 1 ⇒ (4) + 1 = 5

Arioch & Shien:
The Spellcasters stone hit the deck and rolls cross it.

Arioch:

Crossbow: 1d20 + 15 ⇒ (12) + 15 = 27 Damage: 1d6 + 4 ⇒ (2) + 4 = 6
Crossbow: 1d20 + 15 ⇒ (18) + 15 = 33 Damage: 1d6 + 4 ⇒ (3) + 4 = 7 This Is A Crit For Her
Crossbow: 1d20 + 10 ⇒ (2) + 10 = 12 Damage: 1d6 + 4 ⇒ (4) + 4 = 8

Just So Everyone Know I Will Never make You Confirm Crits If You Roll A 20 Its Yours.


Vitals:
HP: 44/44 | Def: 22 T: 15 FF: 18 | Fort: +6, Ref: +5, Will: +3 | Init: +4 | Low light & Dark Vision | Effects: none
Skills:
Acrobatics 6, Fly 11, Intimidate 4, Know(Dungeoneering) 6, Know(Engineering) 6, Perception 12, Stealth 12(13), Survival 7, Swim 7
Male Strix Fighter 5 (Airborne Ambusher)

@GM:
If I'm not mistaken, crossbow crits x 2, so I should still be standing at 5 Hp.

----------------------------------------------
Combat Stuff
Attacking the Kobold as a standard & as a move action Arioch will fly back to the ship.
Slice!: 1d20 + 9 + 1 + 1 ⇒ (18) + 9 + 1 + 1 = 29 That's a crit, so double damage
and Dice!: 1d10 + 13 + 1 ⇒ (3) + 13 + 1 = 17

spells/effects active:

Inspire Courage +1 damage, +1 attack, +1 save against fear and charm
Bless +1 attack

----------------------------------------------

Arioch cried out in pain, landing on the deck before the kobold.
He looked up at him, a gleam in his eyes. "You thought you had me there, didn't you. Let's see how you like this!"
He brought up his Nodachi and slashed at the Kobold with all his might, this time striking through.

Knowing that he couldn't take another shot from that Kobold's crossbow, Arioch flew back to the Rose, landing close to Eleanis. "I could use some help over here."


Female Gathlain DragonRider Level 4

Flyby attack the Large Hatted Kobold
scythe ATK: 1d20 + 11 ⇒ (20) + 11 = 31
scythe DMG: 1d6 + 7 ⇒ (4) + 7 = 11(crit x4)

spells:
bless, inspire courage


Female Gathlain DragonRider Level 4

woot! :D net 20! :D
Oh yeah this attack feels like a good one! *winks


Vitals:
HP: 44/44 | Def: 22 T: 15 FF: 18 | Fort: +6, Ref: +5, Will: +3 | Init: +4 | Low light & Dark Vision | Effects: none
Skills:
Acrobatics 6, Fly 11, Intimidate 4, Know(Dungeoneering) 6, Know(Engineering) 6, Perception 12, Stealth 12(13), Survival 7, Swim 7
Male Strix Fighter 5 (Airborne Ambusher)

So I made the opening, you finished the job? Nice one ^_^ And if he isn't down after that one ... we might want to reconsider our course of action ;)


Male Fetchling Ninja / 4 Ac=18, HP=35,

Mikal, anger seething through his body for falling under the control of the Kobolds, slowly walks to the edge of the ship. He jumps to the other ship just as Shien did. His thoughts consumed by the fact that even for that brief moment, he was able to cause harm to one of his fellow comrads. He climbs his way up the side of the ship, immediately drawing one of his deadly katanas. He uses the fact that the large Kobold is firing his crossbow as a distraction to sneak up behind him. He raises his sword for a final blow against the captain of this evil ship. Thinking only of the safety of The Rose and her crew.

Spells:
Inspire Courage +1 damage, +1 attack, +1 save against fear and charm
Bless +1 attack

Ninja Death Poke: 1d20 + 9 ⇒ (6) + 9 = 15
Ninja Death Poke Ouchies: 1d10 + 5 ⇒ (2) + 5 = 7
Ninja Sneakum Ouchies: 2d6 ⇒ (4, 2) = 6


The Crimson Rose

Mikal:
Could I get a Jump Or climb check the ship is 10 foot away


Male Fetchling Ninja / 4 Ac=18, HP=35,

DM:
Jump: 1d20 + 5 ⇒ (12) + 5 = 17


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

Not appreciating the new piercing this crew has given him, Shien takes a look at the rigging to find his new target.
Perception: 1d20 + 9 ⇒ (16) + 9 = 25
Shien tosses a dagger at the thing on the rigging before moving to the door that (he assumes) leads to the lower deck.
Attack: 1d20 + 7 ⇒ (2) + 7 = 9
Damage: 1d4 + 4 ⇒ (3) + 4 = 7


Female Elf 5 Wizard (Conjurer) AC 15 (touch 14, FF 11); Hp: 18/30; Saves: Fort +3, Ref +5, Will +7; CMD 16; Perception +7; init +4

To be clear, there's only one Kobold left?


The Crimson Rose

One that everyone can see on deck and one that some can assume is hiding in the Rigging


Female Aasimar Cleric of Shelyn/5 | HP 37/37 | AC 18 T 12 FF 16 | Save F 7 R 4 W 11 | CMD 17 | Per 10

Eleanis nods at Airoch. Does anyone else need healing? she calls out. If so please gather around me and then after anyone who needs it gathers she channels the holy energy of Shelyn in a healing burst.

Channel energy heal 30 foot burst: 2d6 ⇒ (1, 4) = 5


Female Aasimar Cleric of Shelyn/5 | HP 37/37 | AC 18 T 12 FF 16 | Save F 7 R 4 W 11 | CMD 17 | Per 10

For her next round action before Airoch goes back to the other ship Eleanis will cast a Cure Moderate Wounds on him

Cure Moderate Airoch: 2d8 + 4 ⇒ (3, 8) + 4 = 15

Spells:

Shield of Faith for +2 AC (20)
Inspire Courage +1 damage, +1 attack, +1 save against fear and charm
Bless +1 attack
Divine Favor +2 attack +2 damage
(Total +4 attack +3 damage from buffs)


Female Gathlain DragonRider Level 4

Yes Arioch, if they are not in peices then we might need another approach! ;)


Female Human Master of Many styles 2/ Sword saint (Ronin) 3/ AC 19 (touch 14, FF 15); Hp: 36; Saves: +8,+8,+4; CMD 22; Perception +8; init +4

Masha take a runing start to jump to the other ship (taking 10 for a 21)

Perception (for the hiding one): 1d20 + 8 ⇒ (14) + 8 = 22
Attack (IF posible): 1d20 + 10 ⇒ (19) + 10 = 291d8 + 11 ⇒ (7) + 11 = 18
Crit confirmation (IF posible): 1d20 + 10 ⇒ (1) + 10 = 111d8 + 11 ⇒ (5) + 11 = 16

Effects On Masha: I think we still ahve bless and inspire courage on us.

===============================


Female Elf 5 Wizard (Conjurer) AC 15 (touch 14, FF 11); Hp: 18/30; Saves: Fort +3, Ref +5, Will +7; CMD 16; Perception +7; init +4

Tessara gathers near Eleanis, getting healed and drawing her Rapier, in case any Kobolds come down. "I have your back, doctor."

Looks like we're picking up steam again, no?


Male dhampir Cleric Level 5

Teleron decides to stay on the ship in case any others try to board. Staying out of the way of Eleanis.

GM:
Can the travelers any tool possibly be used as a grappling hook


Male Suli Skirmisher/Sky Stalker Ranger 5 AC 20 (touch 14, FF 17); Hp: 40; Saves: +7,+8,+4; CMD 22; Perception +9; init +5

Hal also stays aboard, presuming that the rest of the crew will clean up the other ship. He moves back to where he dropped his bow, picking it up and replacing it on his back.

Wow, the one campaign where my character might be able to actually use a grappling hook, and I forgot to buy one, go figure.


Female Elf 5 Wizard (Conjurer) AC 15 (touch 14, FF 11); Hp: 18/30; Saves: Fort +3, Ref +5, Will +7; CMD 16; Perception +7; init +4

We should have one in the gear stash. I thought I bought one or two.


F Looks Like Human (of Ulfin Background) Bard (Arcane Duelist) 5, AC 18 (touch 12 FF 16); Hp: 41/41; Saves: Fort+3, Reflex +6, Will+3; CMD 18; Perception +7; init +4

Freyja sings a new song. This time the words tell a tale of a cowardly enemy who hides behind those with weak minds and who is afraid to face a foe in a real fight. The song is clear that there is no long term reward in this life or the next for such a weak foe. As she sings she sheaths her blade and readies her bow, stepping 5 feet closer to the rail.


The Crimson Rose

Arioch lands in front of the large hatted kolbold Slamming his nodachi into it hard before flying off to the rose. Xyla Flies in Cutting though the large hatted kobold Blood sprays the deck of the ship. Mikal Makes it to the other ship climbing up over the side. Sneaking up on the large hatted kolbold He Finishes him off with his katana. Shien seems to be throwing daggers into the air. The goodness radiates from Eleanis. Masha jumps from one ship to the other Feeling a strong caress of air as she passes through the windwall onto the other ship. Most of the crew gathers while Freyja sings a song.

The small kobold in the riging Hold on with his tail and feet and fires a bolt at Shien

Kobold/Shien:

Crossbow: 1d20 + 1 ⇒ (19) + 1 = 20 Damage: 1d6 + 4 ⇒ (6) + 4 = 10

Masha:
don't know what you attacked with if it was melee you counDt reach the guy after jumping if it was ranged then you hit him.

Shien:
you see a small kobold dancing though the riging

I really need everyone to tell me what they are attacking with instead of just saying attack.


Vitals:
HP: 44/44 | Def: 22 T: 15 FF: 18 | Fort: +6, Ref: +5, Will: +3 | Init: +4 | Low light & Dark Vision | Effects: none
Skills:
Acrobatics 6, Fly 11, Intimidate 4, Know(Dungeoneering) 6, Know(Engineering) 6, Perception 12, Stealth 12(13), Survival 7, Swim 7
Male Strix Fighter 5 (Airborne Ambusher)

----------------------------------------------
Combat Stuff
Flyby attack towards the kobold in the rigging. Trying to make him loose the advantage against the people on the deck. Not certain which combat maneuver is more accurate in this case (trip, bull rush, something else?),
Trip/Bull Rush/...?: 1d20 + 9 + 1 + 1 ⇒ (16) + 9 + 1 + 1 = 27

spells/effects active:

Inspire Courage +1 damage, +1 attack, +1 save against fear and charm
Bless +1 attack

----------------------------------------------
"Thanks for the healing Eleanis, it's much appreciated. Let's see if we can do something about the one in the rigging."

Arioch stretched his wings with renewed vigor and flew towards the kobold in the rigging. He passed by and sliced at the creature's legs and tail, hoping that would make it fall to the deck.


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

5/32
someone get the one in the rigging
Shien opens the door to the lower deck and steps inside.

Is it locked?:

Realizing its locked Shien grabs a skeleton key from his spring loaded wrist sheath and tries to open the door with it, before stepping inside.
Disable Device: 1d20 + 10 ⇒ (12) + 10 = 22


Female Gathlain DragonRider Level 4

Sneaks onto the other ship and searches for more creatures and any treasure if spotted like a hidden chest or something of the sort.
stealth: 1d20 + 7 ⇒ (10) + 7 = 17
perception: 1d20 + 7 ⇒ (12) + 7 = 19

spells:
bless, inspire courage if the are still up and on us


Male Suli Skirmisher/Sky Stalker Ranger 5 AC 20 (touch 14, FF 17); Hp: 40; Saves: +7,+8,+4; CMD 22; Perception +9; init +5

Hal begins to search through the Rose's equipment, looking for something with which to tie the two ships together, rather than have to leap between ships.
Perception(if necessary): 1d20 + 9 ⇒ (10) + 9 = 19

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