| drbuzzard |
Malok shoots again.
point blank, shooting into melee
to hit: 1d20 + 6 - 4 ⇒ (13) + 6 - 4 = 15 damage: 1d8 + 1 ⇒ (4) + 1 = 5 hit
Between the various attacks, we'll say 3 more are down, so only 2 remain.
They will attack being dumb.
On Barton
to hit: 1d20 ⇒ 9 damage: 1d6 + 2 ⇒ (6) + 2 = 8 miss
On Halfpint.
to hit: 1d20 ⇒ 8 damage: 1d6 + 2 ⇒ (3) + 2 = 5 miss
FINISH THEM!!! <insert Mortal Kombat music>
| Malok, the East Wind |
"I'm back in action! I see I hit two of them! Nice aim man in the sky!"
Sir Galittlehad the Not So Pure
|
The palittledin keeps his groin-stabbin' streak as he parries the cannibal's attack and exclaims "Ye scallywags better think before trying to it one of me kin!"
Rapier to the breeches: 1d20 + 8 ⇒ (17) + 8 = 25
Damage: 1d4 + 4 ⇒ (4) + 4 = 8
| Malok, the East Wind |
You fired for me this round, at least I thought you did at the top of the page..
| Malok, the East Wind |
"Take this! Caw!!"
Study, fire..
Attack: 1d20 + 7 ⇒ (10) + 7 = 17
Dam: 1d6 + 2 ⇒ (5) + 2 = 7
Sir Galittlehad the Not So Pure
|
"I'm fine and dandy, good sir! Well, except the bleeding wounds, ought t'check on those."
| Ivar "Goldilocks" Theodinson |
"I am unharmed Janzadar." pretty nifty work for wearing armor, I didn't realize Halflings trained with shields.' As he pulls his axe from the sand near the fallen cannibal, he greets his new found fellow castaways, noting the Halflings style of attack. "Well done, Randy, is it? Remind me not to get in a sword fight with you. I am Ivar a 'named man' from the Ironbound Islands and a crewmember of the ill-fated Jenivere"
| Janzadar |
Janzadar spontaneously casts Cure Light Wounds on Galittlehad.
Heals: 1d8 + 2 ⇒ (2) + 2 = 4
"I hope you feel better now. And thanks for helping us against those cannibals."
| Barton Savage |
"I have an ouchie...."
clw: 1d8 + 2 ⇒ (2) + 2 = 4
"but I've got it."
"We were deep sea fishing off the shackles for blue-spined narwhales when our ship was attacked by pirates."
"Our captain tried to avoid the pirates by steering us into a storm, but our ship took on water and sank."
"Little-lad and I clung to the back of a giant sea turtle for 3 days until we washed up here."
Sir Galittlehad the Not So Pure
|
"A handsome maneuver by the Captain, indeed. And a darned tasty turtle to boot." says the kenderhobbitling with a nod at his friends' tale "Anyway, no idea where this island is but I'll tell you something: I fancy my tropical islands full of elven babes and fruity cocktails, not cannibals. Piss poor advertising would be if I were to build a resort here."
"Cannibal Island: Vacations as tasty as our clients." says Dandy Randy the Dashing Daring Paladin before taking his pirate hat off and bowing "Presentations are in order: Me name's Sir Galittlehad, paladin of the Booze Lord and adventurer. Humble servant of ye, 'cept I know how good am I so forget the humble part."
| Barton Savage |
Barton points a thumb at the halfling and says"He's a little overbearing ...." then he stops and guffaws "Get it ... a "little" overbearing....but he always has good booze."
"Anyway, m'name's Barton. I'm a researcher for the Pathfinder society back in Varisia. They sent me down here to settle the question of past-perfect conjugation in the cyclops language once and for all."
| Malok, the East Wind |
"Well welcome to Hell Island.. I'm Malok, nice to have you aboard. We've been stranded here for a few days now, and so far it's been a mess. Zombies, Cannibles, Ghouls, crazy flying dragon things.. You are both welcome to join our efforts to escape this place though."
| Ivar "Goldilocks" Theodinson |
Ivar nods his head, "A pleasure Barton and Randy, 'lorewelcome to our camp. A turtle you say, do you have any meat left, turtle is good eating." Pointing back to the hole, "We were just following up on some 'lore' ourselves, seems to be a pirate treasure at the bottom of that hole, I would like to find out for sure one way or another before we go looking for the flying creature."
| drbuzzard |
In the bottom of the pit you find a chest.
The chest is locked and contains the following loot: 3,500 cp, 2,000 sp, 1,000 gp, 50 pp, a silk pouch of garnets and amethysts worth 500 gp in all, a half-dozen moldered and ruined noble’s outfits, a bejeweled masterwork cold iron starknife, a darkwood buckler, and a scroll of raise dead in a watertight mithral scroll tube worth 500 gp.
| Malok, the East Wind |
"So we head south and try to find it's lair.. If we see it flying I can try to lure it in with arrows while everyone else hides as well.."
| Ivar "Goldilocks" Theodinson |
Ivar shrugs his shoulders and begins to gather the loose javelins they had collected from the various cannibals, "Well if were going after it lets take the javelins just in case." He also picks up the finely made longspear, holding it up. "Does anyone want this, just in case?"
when ready
Once the gear is gathered Ivar takes point and begins to head to the west to get around the bay. Keeping a keen eye on the sky looking for the flying creature.
perception: 1d20 + 7 ⇒ (15) + 7 = 22
he will head to I3 and follow the coast to the river, do we see the flier more south or south-east or south-west?
| Ivar "Goldilocks" Theodinson |
I would say two days, that's a lot of jungle to push through without precut trails. You can get to the J near C7 in a a day.
I just assumed we would walk the beach, but going to J works.
Ivar leads the team until time to stop for camp, he keeps an eye out while he gathers wood for the fire.
perception: 1d20 + 7 ⇒ (19) + 7 = 26
| drbuzzard |
You are able to dodge a batch of snares on a trail once you get to it, and avoid any random encounters (because the GM is tired of them).
You arrive at Z in due course on the second day (in the afternoon). There's nothing there for you to see, so you move around the coast.
Eventually you come upon a sign which says "go wipe out the cannibals, this is the last part of the module- your GM".
| Ivar "Goldilocks" Theodinson |
having seen a sign, instead of a flying lizard; Ivar asks the others "Why don't we go look for the cannibals, I'm tired of them looking for us." He turns around, following the trail that leads to the place the cannibals live, keeping a keen eye out for traps they might have left.
Lets assume he's moving slow enough to take 10 (17) for traps between Z and wherever it is that the cannibals live, do want a survival check for tracks or is the cannibals home like Rome, all the trails lead there?
| Malok, the East Wind |
Malok moves up.. "Here let me have a look"
Surv: 1d20 + 9 ⇒ (16) + 9 = 25