Salty GM's Serpent's Skull (Inactive)

Game Master Saltykid

Book 1: Smuggler's Shiv

Map

Explore Formation
Combat Grid
Camp


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"Damn, rats!"

Power Attack: 1d20 + 5 ⇒ (4) + 5 = 9
Damage: 1d12 + 9 ⇒ (2) + 9 = 11

Cleave: 1d20 + 5 ⇒ (3) + 5 = 8
Damage: 1d12 + 9 ⇒ (4) + 9 = 13

Um... wow. I suck!


Female Elf Wizard 2 | HP 14/14 | Init +3 | AC: 13/13F/10T | Fort +1, Ref +3, Will +4 | Perc. +5, SM +1 | Acid Dart 7/7
Prepared:
Level 0 - Read Magic, Detect Magic, Prestidigitation, Daze; 1st Level - Mage Armor, Color Spray, Summon Monster I, Grease; Arcane Bond Slot

Raineth draws out her crossbow and targets one of the standing rats.

Attack: 1d20 - 1 ⇒ (17) - 1 = 16
Damage: 1d8 + 0 ⇒ (4) + 0 = 4


Female Human Cleric 1 |AC 15 |HP 14/14 |F+4; R+1;W+6| Channel (+) energ 4/4 | Perc+3 ||D+6, H+9, Surv+7(Find Food) +12

I have no more spells, and no selective channel.
Pull back a bit and I can heal you.

Kasia moves to put herself between lormo and the rat, attacking and shouting to take it's attention. trident missile: 1d20 + 1 ⇒ (17) + 1 = 18
go: 1d8 + 1 ⇒ (7) + 1 = 8


One of the rats died to the trident while the other gets badly injured by the crossbolt.

The last rat, with its hungry overriding his survival instincts, try bit a chunk out of Vallenjos.

Attack: 1d20 + 1 ⇒ (9) + 1 = 10


So, this is the beginning of round 4, correct?

"They're so small... I'll get him this time!"

Power Attack: 1d20 + 5 ⇒ (13) + 5 = 18
Damage: 1d12 + 9 ⇒ (6) + 9 = 15


Female Human Cleric 1 |AC 15 |HP 14/14 |F+4; R+1;W+6| Channel (+) energ 4/4 | Perc+3 ||D+6, H+9, Surv+7(Find Food) +12

stick 'em: 1d20 + 1 ⇒ (9) + 1 = 10
go: 1d8 + 1 ⇒ (4) + 1 = 5


NG Male Elf Investigator2 Init +2; AC15, Touch12, FF13, CMD13; hp 10/15; Fort -1, Ref +5, Will +3 (+2 vs. enchantment & poisons); Perception:+7 (low-light, +1 vs traps); Inspiration: 5/5
Resources:
Extracts: comp. languages, endure elements, touch of the sea

Lormo slowly moved to Kasia, showing her his bitten leg: Probably, you should wash it with some alcohol, to be sure no disease gets in blood stream. But I do have only water with me


Female Elf Wizard 2 | HP 14/14 | Init +3 | AC: 13/13F/10T | Fort +1, Ref +3, Will +4 | Perc. +5, SM +1 | Acid Dart 7/7
Prepared:
Level 0 - Read Magic, Detect Magic, Prestidigitation, Daze; 1st Level - Mage Armor, Color Spray, Summon Monster I, Grease; Arcane Bond Slot

Gonna assume the one Vallenjos hit is good and dead, lol

The effects of Color Spray shall soon dwindle... Raineth thinks to herself.

Moving next to the surviving, but unconscious rat, she smacks it on the head with her quarterstaff.

Whack: 1d8 + 0 ⇒ (8) + 0 = 8

That should keep it incapacitated for a while...


All the rats have been taken care of.

If you look up, you would notice that sun is in starting to go down. Still plenty of light Around 4-5 o'clock to do anything you want to accomplish.


Female Human Cleric 1 |AC 15 |HP 14/14 |F+4; R+1;W+6| Channel (+) energ 4/4 | Perc+3 ||D+6, H+9, Surv+7(Find Food) +12
Raineth Lebethron wrote:
Gonna assume the one Vallenjos hit is good and dead, lol

His stat bar reads at 9, so color me confused, too. I have a channel I would love to pop now that the rats are dead. He seems to be the only one in need of healing.

channel pos: 1d6 ⇒ 2

"We should get back to camp. You should all meet the others. I am almost spent of my powers for today."


"Thank you, Kasia. Since you are low on spells and Lorma is seriously injured, I'd agree that it is best that we head back to your camp and recover before we explore more."


Female Elf Wizard 2 | HP 14/14 | Init +3 | AC: 13/13F/10T | Fort +1, Ref +3, Will +4 | Perc. +5, SM +1 | Acid Dart 7/7
Prepared:
Level 0 - Read Magic, Detect Magic, Prestidigitation, Daze; 1st Level - Mage Armor, Color Spray, Summon Monster I, Grease; Arcane Bond Slot

Raineth nods in agreement, "It would be folly to galavant through the jungle bereft of resources. Besides, I am rather curious about the specimen you have acquired..."

Liberty's Edge

Female Catfolk Monk - Zen Archer/1 HP 11/11
stats:
AC=14, T=14 , FF=12 | CMD=15, CMB=3 | F=3 , R=5 , W=5 | Init +2 | Perc= 8 + | (Unarmed +4/1d6+2/20/X2, Short Bow +4/1d6 /20/x3)

"It seems like we just started for the day!. Let me hide a trail a little and we can be on our way."


Heading back to camp took your group until dusk. One of the first to greet you is Ishirou. "'Bout time you guys came back. How goes it-" He stops when he sees that you guys came back with an elf and a large man in tow. He leans in to Mosi, Lormo and Kasia and whispers, "Don't suppose they came with a boat."


"We came ON a boat, but alas we don't have it anymore! Haha. Greetings, Ishirou. I am Vallenjos."

The warrior extends an open hand to great Ishirou.


Female Elf Wizard 2 | HP 14/14 | Init +3 | AC: 13/13F/10T | Fort +1, Ref +3, Will +4 | Perc. +5, SM +1 | Acid Dart 7/7
Prepared:
Level 0 - Read Magic, Detect Magic, Prestidigitation, Daze; 1st Level - Mage Armor, Color Spray, Summon Monster I, Grease; Arcane Bond Slot

"Greetings. I am Raineth Lebetheron. Pleasure to meet you." Raineth says, as she looks around their camp.

"You are very fortunate that so many survived both the wreck and the jungle." Raineth remarks, looking reflective and mournful for a brief moment, before giving her new companions a smile. "You have done well to set up camp and protect everyone."


Female Human Cleric 1 |AC 15 |HP 14/14 |F+4; R+1;W+6| Channel (+) energ 4/4 | Perc+3 ||D+6, H+9, Surv+7(Find Food) +12

Let us set watches and prepare for nightfall. I do not expect we will see another peaceful night of sleep. Tomorrow we should try and find somewhere new to camp.


NG Male Elf Investigator2 Init +2; AC15, Touch12, FF13, CMD13; hp 10/15; Fort -1, Ref +5, Will +3 (+2 vs. enchantment & poisons); Perception:+7 (low-light, +1 vs traps); Inspiration: 5/5
Resources:
Extracts: comp. languages, endure elements, touch of the sea

- I'm ready to take first watch, - said Lormo, - Probably with Vallenjos, since I was quite heavily damaged during todays fights. Mosi and Kasia - what about you taking bridge watch? Than, Raineth and Aerys might guard in the morning, while I feed my animals and work on their cage.

Liberty's Edge

Female Catfolk Monk - Zen Archer/1 HP 11/11
stats:
AC=14, T=14 , FF=12 | CMD=15, CMB=3 | F=3 , R=5 , W=5 | Init +2 | Perc= 8 + | (Unarmed +4/1d6+2/20/X2, Short Bow +4/1d6 /20/x3)

"Sounds like a good idea"
Mosi says as she once again begins to clean up the camp site weather it needs it or not.


Ishirou looks nods to the both of the newcomers, "The praises goes to those three. If they weren't there, we would have gone mad or worse. "

You guys do your jobs and goes through the night without incident.

If you guys want to talk to the npcs during that time, go ahead. Also I think it is a good time to have everyone level up to 2. Congrats to putting up with me ;)

Liberty's Edge

Female Catfolk Monk - Zen Archer/1 HP 11/11
stats:
AC=14, T=14 , FF=12 | CMD=15, CMB=3 | F=3 , R=5 , W=5 | Init +2 | Perc= 8 + | (Unarmed +4/1d6+2/20/X2, Short Bow +4/1d6 /20/x3)

If Mosi has time she will work on more arrows.
"So where were you heading?"


Female Elf Wizard 2 | HP 14/14 | Init +3 | AC: 13/13F/10T | Fort +1, Ref +3, Will +4 | Perc. +5, SM +1 | Acid Dart 7/7
Prepared:
Level 0 - Read Magic, Detect Magic, Prestidigitation, Daze; 1st Level - Mage Armor, Color Spray, Summon Monster I, Grease; Arcane Bond Slot

Raineth remarks, "Valenjos and I have partaken in only a minimal amount of exploration. I am certain wherever you take us will be a fascinating experience...so I am willing to follow your leadership."

Speaking of which, is there anything that us newbies should know about the island at this point from our own time here?"


It is common knowledge that this island is the reason a lot of ships disappear. Beyond anything that can be seen from afar, the cannibals were not know.


Mosi Night Arrow wrote:

If Mosi has time she will work on more arrows.

"So where were you heading?"

Sorry for skipping you. Give me a craft roll


NG Male Elf Investigator2 Init +2; AC15, Touch12, FF13, CMD13; hp 10/15; Fort -1, Ref +5, Will +3 (+2 vs. enchantment & poisons); Perception:+7 (low-light, +1 vs traps); Inspiration: 5/5
Resources:
Extracts: comp. languages, endure elements, touch of the sea

Lormo drawed a partial map on the ground:

We were heading here (1), when we met Raineth and
Vallenjos. Might be, we should finish our exploration, and then move along the south coast
(2) before returning back home.

There is a scale on a map. Probably, it should be enough for us to visit two points (green and blue) in one day. We can decide to return back to camp, if we meet any hostility.
Should we influence? our camp-mates again to keep them busy and happy?

Before departure, Lormo checked his zoo, fixed lid on snake cage and did lots of other small things.

Liberty's Edge

Female Catfolk Monk - Zen Archer/1 HP 11/11
stats:
AC=14, T=14 , FF=12 | CMD=15, CMB=3 | F=3 , R=5 , W=5 | Init +2 | Perc= 8 + | (Unarmed +4/1d6+2/20/X2, Short Bow +4/1d6 /20/x3)

Craft Arrows: 1d20 + 5 ⇒ (19) + 5 = 24
Mosi settles down and begins to shape more arrows.


Female Elf Wizard 2 | HP 14/14 | Init +3 | AC: 13/13F/10T | Fort +1, Ref +3, Will +4 | Perc. +5, SM +1 | Acid Dart 7/7
Prepared:
Level 0 - Read Magic, Detect Magic, Prestidigitation, Daze; 1st Level - Mage Armor, Color Spray, Summon Monster I, Grease; Arcane Bond Slot

Raineth spends most of her time in camp with her head in her spellbook, working on new concepts and murmuring something in elven about experimenting with transmutation. At one point, she looks up and asks Vallenjos, "How would you feel about a temporary enhancement to your size in future skirmishes? It could give you an undeniable combat advantage, but may also make you a rather obvious target..."

Once done with her scribbling, she wonders around the camp making polite, but awkward, small talk with those around and tries to get a better look at Lormo's menagerie.

In the morning when the expedition is proposed, Raineth nods, "I'm sure the southern coast will be fascinating."


Vallenjos turns to Raineth, "I certainly would welcome such a transmutation. I would prefer the enemy focusing on me rather than looking toward you or our other new friends."


Female Elf Wizard 2 | HP 14/14 | Init +3 | AC: 13/13F/10T | Fort +1, Ref +3, Will +4 | Perc. +5, SM +1 | Acid Dart 7/7
Prepared:
Level 0 - Read Magic, Detect Magic, Prestidigitation, Daze; 1st Level - Mage Armor, Color Spray, Summon Monster I, Grease; Arcane Bond Slot

Are we all ready to head out?

Liberty's Edge

Female Catfolk Monk - Zen Archer/1 HP 11/11
stats:
AC=14, T=14 , FF=12 | CMD=15, CMB=3 | F=3 , R=5 , W=5 | Init +2 | Perc= 8 + | (Unarmed +4/1d6+2/20/X2, Short Bow +4/1d6 /20/x3)

Mosi quietly whistles to herself as she works on her arrows.


Female Human Cleric 1 |AC 15 |HP 14/14 |F+4; R+1;W+6| Channel (+) energ 4/4 | Perc+3 ||D+6, H+9, Surv+7(Find Food) +12

Putting together her battle rattle, Kasia makes ready to move out.


You guys head out towards the points as plan. Takes your group a few hours to get there. As get closer to shore, you realize that you are on top of the cliffs that goes along the south shore. Below you is a nest with one of those reptile creatures you saw yesterday before meeting Vallenjos and Raineth.

Liberty's Edge

Female Catfolk Monk - Zen Archer/1 HP 11/11
stats:
AC=14, T=14 , FF=12 | CMD=15, CMB=3 | F=3 , R=5 , W=5 | Init +2 | Perc= 8 + | (Unarmed +4/1d6+2/20/X2, Short Bow +4/1d6 /20/x3)

Did I make any additional arrows?

Mosi packs away her work and prepare to move out.
"Shall we go?" She then begins to move south.

As they reach the cliff with the nest below she smiles. Well if we are up here and they are down there I feel a lot safer!"
How far below and do we see any of the creatures I can shoot from a safe distance?


Female Elf Wizard 2 | HP 14/14 | Init +3 | AC: 13/13F/10T | Fort +1, Ref +3, Will +4 | Perc. +5, SM +1 | Acid Dart 7/7
Prepared:
Level 0 - Read Magic, Detect Magic, Prestidigitation, Daze; 1st Level - Mage Armor, Color Spray, Summon Monster I, Grease; Arcane Bond Slot

Raineth scratches her head a little and remarks, "I must admit, I got rather carried away by the prospect of exploring and never really inquired...what was it that you were all searching for out here? Was it these <insert scientific name of creature>?"

Knowledge (Nature): 1d20 + 8 ⇒ (15) + 8 = 23 Knowledge check on the reptiles.


Vallenjos peers down at the reptilian creatures.

Have they spotted us?


The reptiles Dimorphodons are about half-way down the cliff. They are aware of you , but they have not see you yet.

Mosi:
Sorry about that. You made 20 arrows at camp.


Female Human Cleric 1 |AC 15 |HP 14/14 |F+4; R+1;W+6| Channel (+) energ 4/4 | Perc+3 ||D+6, H+9, Surv+7(Find Food) +12

"We should keep moving."


Heading to the next planned spot?

Liberty's Edge

Female Catfolk Monk - Zen Archer/1 HP 11/11
stats:
AC=14, T=14 , FF=12 | CMD=15, CMB=3 | F=3 , R=5 , W=5 | Init +2 | Perc= 8 + | (Unarmed +4/1d6+2/20/X2, Short Bow +4/1d6 /20/x3)

"Lets go"


You all head west to the next point at map.

Anyone care to do a perception check?


NG Male Elf Investigator2 Init +2; AC15, Touch12, FF13, CMD13; hp 10/15; Fort -1, Ref +5, Will +3 (+2 vs. enchantment & poisons); Perception:+7 (low-light, +1 vs traps); Inspiration: 5/5
Resources:
Extracts: comp. languages, endure elements, touch of the sea

Perception: 1d20 + 7 ⇒ (13) + 7 = 20 +1 vs traps

Liberty's Edge

Female Catfolk Monk - Zen Archer/1 HP 11/11
stats:
AC=14, T=14 , FF=12 | CMD=15, CMB=3 | F=3 , R=5 , W=5 | Init +2 | Perc= 8 + | (Unarmed +4/1d6+2/20/X2, Short Bow +4/1d6 /20/x3)

Perception: 1d20 + 8 ⇒ (6) + 8 = 14


perception: 1d20 + 7 ⇒ (20) + 7 = 27


Female Elf Wizard 2 | HP 14/14 | Init +3 | AC: 13/13F/10T | Fort +1, Ref +3, Will +4 | Perc. +5, SM +1 | Acid Dart 7/7
Prepared:
Level 0 - Read Magic, Detect Magic, Prestidigitation, Daze; 1st Level - Mage Armor, Color Spray, Summon Monster I, Grease; Arcane Bond Slot

Perception: 1d20 + 5 ⇒ (15) + 5 = 20


You all here flapping above as you are walking along the cliffs. 3 of those flying reptiles dives in front of you.

Roll for Initative

Initative: 1d20 + 3 ⇒ (10) + 3 = 13

Liberty's Edge

Female Catfolk Monk - Zen Archer/1 HP 11/11
stats:
AC=14, T=14 , FF=12 | CMD=15, CMB=3 | F=3 , R=5 , W=5 | Init +2 | Perc= 8 + | (Unarmed +4/1d6+2/20/X2, Short Bow +4/1d6 /20/x3)

"I was afraid of that!"
Initative: 1d20 + 4 ⇒ (6) + 4 = 10


Initiative : 1d20 + 2 ⇒ (15) + 2 = 17


NG Male Elf Investigator2 Init +2; AC15, Touch12, FF13, CMD13; hp 10/15; Fort -1, Ref +5, Will +3 (+2 vs. enchantment & poisons); Perception:+7 (low-light, +1 vs traps); Inspiration: 5/5
Resources:
Extracts: comp. languages, endure elements, touch of the sea

"... I've used to carry a long sword with me, the one that was favourite of my father, but it's quite heavy and too deadly. What the point of killing creature, when you can study it? The crossbow in my hands and my sap is enough. Probably, I need to ask Mosi to do several blunt bolts for me, in case I need to shoot non-violently. Even in extreme situations of fighting and war, we should cherish the humanitarian feeling inside us. This of course is not related to filthy rats..." Lormo was using any opportunity to speak with a magician elven female.

Init: 1d20 + 2 ⇒ (20) + 2 = 22


Female Elf Wizard 2 | HP 14/14 | Init +3 | AC: 13/13F/10T | Fort +1, Ref +3, Will +4 | Perc. +5, SM +1 | Acid Dart 7/7
Prepared:
Level 0 - Read Magic, Detect Magic, Prestidigitation, Daze; 1st Level - Mage Armor, Color Spray, Summon Monster I, Grease; Arcane Bond Slot

Initiative: 1d20 + 3 ⇒ (19) + 3 = 22

"Perhaps it is best to let them fight as nature intended then?" Raineth replies, as she starts casting. Suddenly and eagle appears and begins lashing out against the lizard in the back row.

Talon 1 Attack: 1d20 + 3 ⇒ (12) + 3 = 15
Talon 1 Damage: 1d4 ⇒ 1

Talon 2 Attack: 1d20 + 3 ⇒ (19) + 3 = 22
Talon 2 Damage: 1d4 ⇒ 2

Bite Attack: 1d20 + 3 ⇒ (5) + 3 = 8
Bite Damage: 1d4 ⇒ 2

Can't modify the map right now, since I am at work. However, I would moved behind Vallenjos and summoned the creature so that Vallenjos could flank with it, if he moves straight forward. However, it is attacking the lizard in back.

Eagle Statblock:
Eagle
NG Small celestial animal
Init +2; Senses darkvision 60 ft.; Perception +9
--------------
DEFENSE
--------------
AC 14, touch 13, flat-footed 12 (+2 Dex, +1 natural, +1 size)
hp 5 (1d8+1)
Fort +3, Ref +4, Will +2
SR 5, Resist Acid, Cold, and Electricity 5
--------------
OFFENSE
--------------
Speed 10ft., fly 80 ft. (average)
Melee 2 talons +3 (1d4), bite +3 (1d4)
Special Attacks Smite evil
--------------
STATISTICS
--------------
Str 10, Dex 15, Con 12, Int 2, Wis 15, Cha 7
Base Atk +0; CMB -1; CMD 11
Feats Weapon Finesse
Skills Fly +8, Perception +10; Racial Modifiers +8 Perception
--------------
SPECIAL ABILITIES
--------------
Smite evil 1/day - As a swift action (adds CHA bonus (+0) to attack rolls and damage bonus equal to HD (+1) against evil foes; smite persists until target is dead or the celestial creature rests).


Kasia Initiative: 1d20 + 1 ⇒ (11) + 1 = 12

In case for confusion: you are fighting dimorphodons. I just don't want to type it everytime.

The talons both manage to strike the creature.

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