Salty GM's Serpent's Skull (Inactive)

Game Master Saltykid

Book 1: Smuggler's Shiv

Map

Explore Formation
Combat Grid
Camp


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Initiative: 1d20 + 1 ⇒ (5) + 1 = 6


Forgot to update my profile until now. My initiative bonus is +2, so my initiative is 7... So much faster than the 6. Haha


Female Human Cleric 1 |AC 15 |HP 14/14 |F+4; R+1;W+6| Channel (+) energ 4/4 | Perc+3 ||D+6, H+9, Surv+7(Find Food) +12

init: 1d20 + 1 ⇒ (3) + 1 = 4


Initative (All): 1d20 + 2 ⇒ (19) + 2 = 21

Two of the natives are attacking the human. The one not in the fray sees Lormo's group, shouts something, and throws a spear at Lormo.

Attack: 1d20 + 3 ⇒ (18) + 3 = 21
Damage: 1d6 + 4 ⇒ (1) + 4 = 5

One of the natives that fighting the human heard the shout and heads towards the group. AOO from Vallenjos

The last native attacks Vallenjos.

Attack: 1d20 + 3 ⇒ (7) + 3 = 10


AOO Attack: 1d20 + 5 ⇒ (1) + 5 = 6

An auspicious start!


Female Elf Wizard 2 | HP 14/14 | Init +3 | AC: 13/13F/10T | Fort +1, Ref +3, Will +4 | Perc. +5, SM +1 | Acid Dart 7/7
Prepared:
Level 0 - Read Magic, Detect Magic, Prestidigitation, Daze; 1st Level - Mage Armor, Color Spray, Summon Monster I, Grease; Arcane Bond Slot

Raineth glances over at the new people entering the fight. Friend or foe? Hmm...We shall see. For now I suppose the enemy of my enemy...

Conjuring forth an ball of acid, she flings it towards one of the natives.

Acid Dart (Touch Attack): 1d20 + 3 ⇒ (20) + 3 = 23, Damage: 1d6 ⇒ 4
Confirm: 1d20 + 3 ⇒ (8) + 3 = 11, Extra Damage: 1d6 ⇒ 3

Liberty's Edge

Female Catfolk Monk - Zen Archer/1 HP 11/11
stats:
AC=14, T=14 , FF=12 | CMD=15, CMB=3 | F=3 , R=5 , W=5 | Init +2 | Perc= 8 + | (Unarmed +4/1d6+2/20/X2, Short Bow +4/1d6 /20/x3)

Mosi pulls our an arrow and carefully takes aim.
bow: 1d20 + 3 ⇒ (12) + 3 = 15
Damage: 1d6 ⇒ 6


Vallenjos raises his greataxe abcve his head and swings it down upon the savage.

Power Attack: 1d20 + 5 ⇒ (12) + 5 = 17
Damage: 1d12 + 9 ⇒ (2) + 9 = 11


Female Human Cleric 1 |AC 15 |HP 14/14 |F+4; R+1;W+6| Channel (+) energ 4/4 | Perc+3 ||D+6, H+9, Surv+7(Find Food) +12

Chanting the mystic words of the winds, Kasia unleashes a bane upon the natives.


NG Male Elf Investigator2 Init +2; AC15, Touch12, FF13, CMD13; hp 10/15; Fort -1, Ref +5, Will +3 (+2 vs. enchantment & poisons); Perception:+7 (low-light, +1 vs traps); Inspiration: 5/5
Resources:
Extracts: comp. languages, endure elements, touch of the sea

- Ouch!, - screams Lormo - Dirty savage!
He carefully aimed and then pulled a trigger of his crossbow.
Attack: 1d20 + 2 ⇒ (10) + 2 = 12 Crossbow bolt: 1d8 ⇒ 6
After his bolt flew away, he prepared a sap, getting ready to meet the wounded tribesman, but being heavy wounded, he found a place behind Kasia's back.

Standart: Attack, move: Ready weapon; 5ft step away from front line


Seeing that the battle is going the in their favour, One of them shouts to his fellow fighters and run into the foliage.

No AOO because they use withdraw action.
Pursue them?


Female Elf Wizard 2 | HP 14/14 | Init +3 | AC: 13/13F/10T | Fort +1, Ref +3, Will +4 | Perc. +5, SM +1 | Acid Dart 7/7
Prepared:
Level 0 - Read Magic, Detect Magic, Prestidigitation, Daze; 1st Level - Mage Armor, Color Spray, Summon Monster I, Grease; Arcane Bond Slot

Raineth makes no move to follow them, instead standing behind Vallenjos and giving their rescuers an inquisitive look.

"...Thank you?" she remarks, more as a question than a statement, "It seems that you have assisted us with our predicament. May I assume that your purpose for aiding us was not malign?"


Vallenjos keeps his axe at the ready as he studies the approaching group.


NG Male Elf Investigator2 Init +2; AC15, Touch12, FF13, CMD13; hp 10/15; Fort -1, Ref +5, Will +3 (+2 vs. enchantment & poisons); Perception:+7 (low-light, +1 vs traps); Inspiration: 5/5
Resources:
Extracts: comp. languages, endure elements, touch of the sea

"No, we are just trying to find our place and way to save from this island. I am Lormo Shashud, ex-professor and replacement lecturer for most of subjects in Westcrown's Academy of Magical Arts. This are my friends, miss Kasia and miss Mosi. We have encountered those cannibals before and decided to help you, because it seemed to me you are in danger" Lormo tried to speak fast and lot, for elven woman not to see he is blushing a bit. He put away his crossbow and walked closer, keeping his arms stretched away in friendly gesture.

"Probably, we shouldn't introduce them to other camp, or Baelir will again say all these words and then, I don't even have my chance to impress her"


Female Human Cleric 1 |AC 15 |HP 14/14 |F+4; R+1;W+6| Channel (+) energ 4/4 | Perc+3 ||D+6, H+9, Surv+7(Find Food) +12

*snort*

Kasia notices Vallenjos fail to relax. She expected them to relax in relief, and cocks her head to the side, planting her trident in the ground.

Honsetly, I don't even think Baelir and Albawar exist anymore.

"The are many dangers here. We would be glad of your help, should you accompany us. Have you only just arrived?"

Liberty's Edge

Female Catfolk Monk - Zen Archer/1 HP 11/11
stats:
AC=14, T=14 , FF=12 | CMD=15, CMB=3 | F=3 , R=5 , W=5 | Init +2 | Perc= 8 + | (Unarmed +4/1d6+2/20/X2, Short Bow +4/1d6 /20/x3)

Mosi looks surprised at her friends then looks at the new comers. "Is anyone hurt? What happened to you? Do you know a way off this island?"
She looks the strangers over with care.
"We have been ship wreaked and would love to find a way off this island!"


We have been shipwrecked as well... for how long? I couldn't tell you. The days have started to run together... pardon my hesitation. We haven't met any, uh, friendlies, since we've been here. I am Vallenjos, a devout servant of Abadar... Thank you for your assistance.

Vallenjos wipes the blood from his axe and bows his head in acknowledgement.


Female Elf Wizard 2 | HP 14/14 | Init +3 | AC: 13/13F/10T | Fort +1, Ref +3, Will +4 | Perc. +5, SM +1 | Acid Dart 7/7
Prepared:
Level 0 - Read Magic, Detect Magic, Prestidigitation, Daze; 1st Level - Mage Armor, Color Spray, Summon Monster I, Grease; Arcane Bond Slot

"I am uninjured. Thank you for your concern."

Looking reflective, Raineth remarks, "Another shipwreck, you say? What a odd coincidence...or perhaps not at all. So many grand mysteries are concealed here within the Expanse. Perhaps the island is like a siren to the vessels who dare traverse it's waters..." Shaking her head, she chastises herself, "Listen to me, wasting all your time on old wives tales and non-scientific theories...and in front of a professor, no less..."

"However, perhaps we can be of aid to one another. Vallenjos and I have made minimal progress, being only two individuals. However, he is rather skilled with that lumbering weapon and I have studied this region for years. I am also rather practiced with the arcane art of conjuration. I am sure we would not be an impediment to your expedition..."

Liberty's Edge

Female Catfolk Monk - Zen Archer/1 HP 11/11
stats:
AC=14, T=14 , FF=12 | CMD=15, CMB=3 | F=3 , R=5 , W=5 | Init +2 | Perc= 8 + | (Unarmed +4/1d6+2/20/X2, Short Bow +4/1d6 /20/x3)

Mosi smiles as she says "We can always use more help. We really don't know how many more cannibals we will find!"


There is safety in numbers... If you'll have us, we would surely join you. And if the cannibals come back, as I'm sure they will, my axe will be ready for them.

Vallenjos studies his new aquaintances intently, sizing up their strengths. Resting the greataxe over his shoulder, he extends a hand and approaches.


NG Male Elf Investigator2 Init +2; AC15, Touch12, FF13, CMD13; hp 10/15; Fort -1, Ref +5, Will +3 (+2 vs. enchantment & poisons); Perception:+7 (low-light, +1 vs traps); Inspiration: 5/5
Resources:
Extracts: comp. languages, endure elements, touch of the sea

@Kasia, I don't think they never exist, I expected they just blend into background. But anyway, I'm not bringing this up, even for RP purposes again

Lormo stepped forward and passed his hand to a new friend:
- Glad you decided to join, we need more skilled warriors to protect ourselves and some other survivors from our ship... We actually was planning to check south coast of this ridge, but probably you've seen everything there, since you are coming from that side

After greeting a warrior he somehow cautiously, turned to another elf and asked her:
- Lady, I was a professor, but it is job title, earned because I am greedy to all kind of knowledge and my brain tend to keep it inside. But, the nature of some events is so deeply unexplored. For example, we cannot claim Siren calls are only old wife tales. There are several proofs about it, done by knowledgeable researchers.
I read a lot about Mwangi Expanse, so I decided to leave my theoretical studies in Westcrown in order to get more practical experience with everything. This should be an area where the paranormal things roam. I already have captured several interesting species: human-sized venomous snake and pony-like shiv lizard. They are in our camp. I will show them to you, when we return.

He looked up to the sky and announced to the other members:
- In hour or so, sun will reach a high point and it will be very hot, we need to move fast to save ourselves from direct lights. Let's get going!

Minor hook for us to get going. We can continue talking while walking


Female Elf Wizard 2 | HP 14/14 | Init +3 | AC: 13/13F/10T | Fort +1, Ref +3, Will +4 | Perc. +5, SM +1 | Acid Dart 7/7
Prepared:
Level 0 - Read Magic, Detect Magic, Prestidigitation, Daze; 1st Level - Mage Armor, Color Spray, Summon Monster I, Grease; Arcane Bond Slot

When Lormo mentions the south coast, Raineth replies, "I must confess that we have been rather conservative in our explorations, since our lack of companions has proved rather restrictive. An expedition to the south coast sounds like a worthy pursuit."

Making moves to follow them, she walks next to Lormo, seeming eager to discuss the any number of Mwangi Expanse related subjects as they travel. "So, tell me more about these pony lizards..."


NG Male Elf Investigator2 Init +2; AC15, Touch12, FF13, CMD13; hp 10/15; Fort -1, Ref +5, Will +3 (+2 vs. enchantment & poisons); Perception:+7 (low-light, +1 vs traps); Inspiration: 5/5
Resources:
Extracts: comp. languages, endure elements, touch of the sea

I had very little time to perform actual studies, but as far as I can say it is quite big specimen, around 9ft long with forceful legs. It weight is about hundred and fifty pounds, but I have no scales or measure line to provide accurate numbers. It attack us in morning, during sunrise. Despite it has quite big claws, it was only biting our guard, Aerys, instead of using them. Lormo walked near the Raineth, putting out most of the facts he discovered about shiv lizard, As you said, you have no time to investigate south coast, but I'd like to share a bit more. This island has a form of lock: major part of it is down to south and only thin passage leads to it. We are currently located in the upper part of that lock. So northern part of an island leads to open seas, but south part of it should lead us to quite bay. I'd prefer to discover that bay is used by someone's ship and they are planing to travel mainlain.
While short stop, he used one of his bolts to draw a quick map on the ground and describe places they have visited.


"If we are to explore more of this island, mind if I take point? It would make me more, um... relaxed knowing that I would be in peril before the, um... the ladies," Vallenjos stammers as he hustles past the elves.

Keeping a vigilant eye on the undergrowth, Vallenjos does his best to listen and comprehend the ample rabblings of the elder race. More than once, however, he looks over his shoulder at Kasia until finally, "Your garments reveal much about... um, I mean to say, you're a cleric aren't you?'


Female Human Cleric 1 |AC 15 |HP 14/14 |F+4; R+1;W+6| Channel (+) energ 4/4 | Perc+3 ||D+6, H+9, Surv+7(Find Food) +12

hide armor and leafy cleric vestments, ha. don't let your imagination run away with you, mate.

Kasia frowns, "Gozreh's will has brought us here. It would not be otherwise. You should keep your eyes on the trail."


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Walking and talking in the is probably not the smartest thing in a to do in a jungle teeming with beasts. Five dire rats move in front of you, ready to attack.

Roll for initative

Liberty's Edge

Female Catfolk Monk - Zen Archer/1 HP 11/11
stats:
AC=14, T=14 , FF=12 | CMD=15, CMB=3 | F=3 , R=5 , W=5 | Init +2 | Perc= 8 + | (Unarmed +4/1d6+2/20/X2, Short Bow +4/1d6 /20/x3)

Init: 1d20 + 2 ⇒ (15) + 2 = 17


Initiative: 1d20 + 2 ⇒ (19) + 2 = 21


Female Elf Wizard 2 | HP 14/14 | Init +3 | AC: 13/13F/10T | Fort +1, Ref +3, Will +4 | Perc. +5, SM +1 | Acid Dart 7/7
Prepared:
Level 0 - Read Magic, Detect Magic, Prestidigitation, Daze; 1st Level - Mage Armor, Color Spray, Summon Monster I, Grease; Arcane Bond Slot

Initiative: 1d20 + 3 ⇒ (5) + 3 = 8

-Posted with Wayfinder


Female Human Cleric 1 |AC 15 |HP 14/14 |F+4; R+1;W+6| Channel (+) energ 4/4 | Perc+3 ||D+6, H+9, Surv+7(Find Food) +12

init: 1d20 + 1 ⇒ (1) + 1 = 2

Kasia wrote:
Kasia frowns, " You should keep your eyes on the trail."


NG Male Elf Investigator2 Init +2; AC15, Touch12, FF13, CMD13; hp 10/15; Fort -1, Ref +5, Will +3 (+2 vs. enchantment & poisons); Perception:+7 (low-light, +1 vs traps); Inspiration: 5/5
Resources:
Extracts: comp. languages, endure elements, touch of the sea

"... Based on my knowledge of streams around Shackles, my first idea was to expect that western-most cliff would be a nice vantage point and according to my calculation, it should be free from underwater rocks, but that wasn't a case. There is another underwater stream, that comes along island western side and they meet one each other and create hidden underwater ridge..."
Lormo skipped Kasia's remark about keeping his eyes on the trail and walked along Raineth, sharing his observation regarding this island.
Init: 1d20 + 2 ⇒ (10) + 2 = 12


Initiative: 1d20 + 3 ⇒ (19) + 3 = 22

The rats pounced first. Three of the rats attacks Vallen.

Rat 1 Attack: 1d20 + 1 ⇒ (20) + 1 = 21
Damage: 1d4 ⇒ 4
Critical Confirm: 1d20 + 1 ⇒ (14) + 1 = 15

Rat 2 Attack: 1d20 + 1 ⇒ (16) + 1 = 17

Rat 3 Attack: 1d20 + 1 ⇒ (5) + 1 = 6

One attacks Kasia.

Rat 4 Attack: 1d20 + 1 ⇒ (2) + 1 = 3

The 5th rat goes for Lormo

Rat 5 Attack: 1d20 + 1 ⇒ (12) + 1 = 13

Give me a Fort roll, Vallenjos


Fort Save: 1d20 + 3 ⇒ (2) + 3 = 5

Vallenjos grunts in agony and raises his greataxe to strike down the vile creature!

Power Attack: 1d20 + 5 ⇒ (4) + 5 = 9


NG Male Elf Investigator2 Init +2; AC15, Touch12, FF13, CMD13; hp 10/15; Fort -1, Ref +5, Will +3 (+2 vs. enchantment & poisons); Perception:+7 (low-light, +1 vs traps); Inspiration: 5/5
Resources:
Extracts: comp. languages, endure elements, touch of the sea

Lormo brough his sap up, landed a blow on one rat's head nearby. Rat jumped away and only thing elf hit was grass, so Lormo jumped behind Kasia's back, to hide from potential attacks.
Attack: 1d20 + 1 ⇒ (7) + 1 = 8DMG: 1d6 + 1 ⇒ (2) + 1 = 3
"Try to stay away from their bites, they are spreading diseases usually.."

I believe this is not out-of-game knowledge, since I have +11 min on Knowledge (nature) roll


It be reasonable to assume that. They are rats after all.

Liberty's Edge

Female Catfolk Monk - Zen Archer/1 HP 11/11
stats:
AC=14, T=14 , FF=12 | CMD=15, CMB=3 | F=3 , R=5 , W=5 | Init +2 | Perc= 8 + | (Unarmed +4/1d6+2/20/X2, Short Bow +4/1d6 /20/x3)

"Lovely rats just what I always wanted to find! Well at least Lormo will have some food for his pets"

Short Bow: 1d20 + 3 ⇒ (17) + 3 = 20
Damage: 1d6 ⇒ 3


Female Elf Wizard 2 | HP 14/14 | Init +3 | AC: 13/13F/10T | Fort +1, Ref +3, Will +4 | Perc. +5, SM +1 | Acid Dart 7/7
Prepared:
Level 0 - Read Magic, Detect Magic, Prestidigitation, Daze; 1st Level - Mage Armor, Color Spray, Summon Monster I, Grease; Arcane Bond Slot

"...and that is why Polyglot contains so many instances of...oh we are under attack! Apologies for my preoccupation, Vallenjos. I am sending assistance!"

Moving forward she attempts to concentrate, letting a burst of color spray out from her staff.

Cast Defensively: 1d20 + 9 ⇒ (18) + 9 = 27

She is casting Color Spray (DC 15). I added a cone to the map to help indicate the three I am targeting.


Rat 1 Will: 1d20 + 1 ⇒ (16) + 1 = 17
Rat 2 Will: 1d20 + 1 ⇒ (5) + 1 = 6
Rat 5 Will: 1d20 + 1 ⇒ (1) + 1 = 2
Rounds Down: 2d4 ⇒ (2, 4) = 6

The rats directly in front of you dropped while the one in front of Vallenjos remains unaffected.


For round 2...

Vallenjos, undeterred by the rat's vicious ankle bite, raises his axe above his head and brings it down with all of his might.

Power Attack: 1d20 + 5 ⇒ (7) + 5 = 12
Damage: 1d12 + 9 ⇒ (3) + 9 = 12

In case that hit.

Cleave: 1d20 + 5 ⇒ (18) + 5 = 23
Damage: 1d12 + 9 ⇒ (11) + 9 = 20


Female Human Cleric 1 |AC 15 |HP 14/14 |F+4; R+1;W+6| Channel (+) energ 4/4 | Perc+3 ||D+6, H+9, Surv+7(Find Food) +12

trident meet rat: 1d20 + 1 ⇒ (15) + 1 = 16
trident meet rat: 1d8 + 1 ⇒ (8) + 1 = 9


One rat died to Kasia's trident.

Round 2

The 2 conscious rats nips at Vallenjos.

Rat 1 Attack: 1d20 + 1 ⇒ (11) + 1 = 12
Rat 3 Attack: 1d20 + 1 ⇒ (5) + 1 = 6

Vallenjos retaliation misses by a little bit. So no cleave

Liberty's Edge

Female Catfolk Monk - Zen Archer/1 HP 11/11
stats:
AC=14, T=14 , FF=12 | CMD=15, CMB=3 | F=3 , R=5 , W=5 | Init +2 | Perc= 8 + | (Unarmed +4/1d6+2/20/X2, Short Bow +4/1d6 /20/x3)

Mosi fires again at a conscious rats.
Short Bow: 1d20 + 3 ⇒ (1) + 3 = 4
Damage: 1d6 ⇒ 6


NG Male Elf Investigator2 Init +2; AC15, Touch12, FF13, CMD13; hp 10/15; Fort -1, Ref +5, Will +3 (+2 vs. enchantment & poisons); Perception:+7 (low-light, +1 vs traps); Inspiration: 5/5
Resources:
Extracts: comp. languages, endure elements, touch of the sea

Lormo quickly jumped around, trying to find a beneficial position to hit rat from behind.
Attack (+flank): 1d20 + 1 + 2 ⇒ (4) + 1 + 2 = 7 Dmg: 1d6 + 1 ⇒ (2) + 1 = 3


Female Elf Wizard 2 | HP 14/14 | Init +3 | AC: 13/13F/10T | Fort +1, Ref +3, Will +4 | Perc. +5, SM +1 | Acid Dart 7/7
Prepared:
Level 0 - Read Magic, Detect Magic, Prestidigitation, Daze; 1st Level - Mage Armor, Color Spray, Summon Monster I, Grease; Arcane Bond Slot

Focusing on any rat that already seems injured, Raineth moves to get a clearer target, conjures forth an acid dart and fires it.

Acid Dart (vs. Touch AC): 1d20 - 1 ⇒ (15) - 1 = 14 Gave myself a -4 for shooting in combat. Will move piece later, if necessary.
Damgage: 1d6 ⇒ 5


One of the unconscious rats were indeed injured before. Now it is dead.


Female Elf Wizard 2 | HP 14/14 | Init +3 | AC: 13/13F/10T | Fort +1, Ref +3, Will +4 | Perc. +5, SM +1 | Acid Dart 7/7
Prepared:
Level 0 - Read Magic, Detect Magic, Prestidigitation, Daze; 1st Level - Mage Armor, Color Spray, Summon Monster I, Grease; Arcane Bond Slot

Ah. I meant if there was an injured one still standing, but that's okay...


Female Human Cleric 1 |AC 15 |HP 14/14 |F+4; R+1;W+6| Channel (+) energ 4/4 | Perc+3 ||D+6, H+9, Surv+7(Find Food) +12

who is up next?

And I'm proud to use my Trident: 1d20 + 1 ⇒ (12) + 1 = 13
where at least I know I'm ...: 1d8 + 1 ⇒ (1) + 1 = 2


Round 3
Rats are surprising hard to hit. One rat continues to bite at Vallenjos.

Rat 1 Attack: 1d20 + 1 ⇒ (8) + 1 = 9

The other one decides it has better chances with the lean one trying to smack it with a piece of leather.

Rat 2 Attack: 1d20 + 1 ⇒ (15) + 1 = 16
Rat 2 Damage: 1d4 ⇒ 2

Give me a fort roll, Lormo. Diseases don't care if you are unconscious

Liberty's Edge

Female Catfolk Monk - Zen Archer/1 HP 11/11
stats:
AC=14, T=14 , FF=12 | CMD=15, CMB=3 | F=3 , R=5 , W=5 | Init +2 | Perc= 8 + | (Unarmed +4/1d6+2/20/X2, Short Bow +4/1d6 /20/x3)

In case it is my turn. I will attempt to hit an injured awake rat
Mosi fires at another rat but her arrow hits a tree instead.
1d20 + 3 ⇒ (4) + 3 = 7
Damage: 1d6 ⇒ 4


NG Male Elf Investigator2 Init +2; AC15, Touch12, FF13, CMD13; hp 10/15; Fort -1, Ref +5, Will +3 (+2 vs. enchantment & poisons); Perception:+7 (low-light, +1 vs traps); Inspiration: 5/5
Resources:
Extracts: comp. languages, endure elements, touch of the sea

"Ouch, that hurts!", Lormo whistled and stayed at same place, expecting his friends finish those rats soon. He hold his palm, closing a wound and blood slowly dropped between his fingers, "Kill it, please", still distracting the rat with his sap.


Fort: 1d20 - 1 ⇒ (15) - 1 = 14
As I am in 0 hp, I am disabled, so I am still standing, still threatening area and provide flanking bonus

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