Everyday Spells


Rules Questions


I was wondering if there's any rules for just everyday sorts of spells? Looking at RL people usually went to shamans or wise women or whatever to get pregnant, avoid getting pregnant, give birth safely, get their animals to breed successfully, make sure their fields were fertile... well basically a lot to do with breeding. Ya I know 3.5 had that one book but I'm looking for spells for everyday people rather then the big book of S&M smut. I know such things are rather mundane in a combat focused game but this is what most people would be using magic for. Surely there must be such spells out there somewhere?


Unseen servant, unseen servant, unseen servant. This alone will cause 90% of all common folk to have a smell spellbook in the house.


Purify Food and Drink and Create Water


Prestidigitation is the closest thing to an all purpose everyday spell.


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Heal and Cure Disease for the fertility issues; this fixes internal damage, cleanses the breeding entities and level-sets the bodies involved. You might also throw in Bless for favor, or other luck based spells so that, y'know, people get lucky.

As for NOT getting pregnant, well... there's a lot of damage spells in PF. I don't want to say more than that b/cause I don't want this to be a more crass discourse.

Finally for everyday chores T-bone has the right of it. Also low-level, long-term buffs: Endure Elements for field hands, minor creations and summons like Fabricate, Mending, minor creation and such.

Oh, and lest we forget the flora...

Plant Growth! I have a rural town witht the qualities Insular and Holy Site. As a result the town of Staghorn Reach is a community so far from its neighbors that it must grow its own foods, hunt its own wilds, etc without much reliance on trade. As such the high-level priests of Erastil and Saranrae come out once a year and throw out a joint Plant Growth spell on all the fields of the town at once in a ritualized spell casting.


Ya prestidigitation does cover a lot of basic needs. Unseen Servant, Purify Food and Drink, and the others mentioned are also good basics. The problem with Heal and Cure Disease are they're kind of high level for everyday folks to have access too but I definitely see where there would be a demand.

What originally got me thinking about this topic is a alchemist character that wants to be able to sleep around without having to worry about getting pregnant. Aside from the rather ugly option Mark mentioned there doesn't seem to be any means of just preventing fertility. Someone should come up with such a spell. Think of all the money you could make off of providing your services to the local pleasure den workers!


I thought there was alchemy for that sort of thing Ark?


Mark Hoover wrote:
I thought there was alchemy for that sort of thing Ark?

Not that I know of. *shrugs*


Arikiel wrote:
What originally got me thinking about this topic is a alchemist character that wants to be able to sleep around without having to worry about getting pregnant.

This is made of handwavium and Pennyroyal tea.

Really though, is this an important facet of the character? Is there really a lot of role playing time devoted to the promiscuity of characters? That seems very odd to me, but maybe my group is odd. Typically it just doesn't come up except as a joke of someone trying to seduce someone.


Guess I must've been thinking of something else. Well, I'm sure it can be houseruled, but I'm pretty sure PF and other gaming companies, even 3pps probably don't want to put their stamp on something which encroaches on contraception or abortion.

Suffice it to say though that there are any number of ways to fudge it, both humane and grisly:

Damage spells

Cure Disease?

Curse

Poisons dealing Con damage

Alchemy (if they can make a hangover pill in PF, I'm sure they can make a morning after pill or birth control)

Alter Self or other polymorph spells (internal anatomy change pre-union anyone?)

Equipment (contraceptive devices such as sheaths)

This is an interesting thought exercise, but what's the point? I sincerely doubt any player will ever need this level of detail in their RP experience. I could see adding some of the other daily spell uses for flavor (again, I'm already doing that in my homebrew with the Plant Growth ritual) but really? Contraception?

I'd say if you have a pleasure house, and you want to add some mysticism and flavor to it, have the courtesans or the house madam perform elaborate cleansing rites as part of the session. Bathing, Prestidigitation, Cure Disease, and perhaps Remove Fatigue take up a full extra hour of the visitor's session. Sure, you have to buy your pleasure in 2 hour blocks minimum, but it' worth it; when you're done you are clean, tidy, guaranteed disease-free and invigorated! The ladies are similarly protected and (ahem) free of entanglements biologically speaking thanks to the second hour of the session. Sure it costs 10,000 GP for 2 hours, but its a complete mindscramble.


Cranky Dog wrote:
Prestidigitation is the closest thing to an all purpose everyday spell.

One of the many spells we've created for our group is Greater Prestidigitation (1st level), which allows much greater latitude in minor effects for lesser spellcasters and hedge witches. As mentioned by another poster, Unseen Servant is also invaluable as an everyday spell.


Quests & Campaigns also provides the new Ceremony spell for a wide range of everyday religious rituals, from baptisms and funerals to rote blessings/benedictions, feast prayers (aka saying grace), festival and holiday offerings, and so on.


Prestidigitation is probably the best "non-fertilization" spell.

Prestidigitation wrote:


A prestidigitation can slowly lift 1 pound of material. It can color, clean, or soil items in a 1-foot cube each round. It can chill, warm, or flavor 1 pound of nonliving material.

So you could slowly lift and clean a foreign object from a body. I need to go take a shower; this is now a disgusting thought exercise.


There's a pair of alchemical contraceptive items already in the game, from Adventurer's Armory;

http://www.d20pfsrd.com/equipment---final/goods-and-services/herbs-oils-oth er-substances#TOC-Bachelor-Snuff

http://www.d20pfsrd.com/equipment---final/goods-and-services/herbs-oils-oth er-substances#TOC-Tea-Night


There's also a 0th level spell called "Barren Fields" in the Kingmaker Paper Minis PDF for Stolen Lands from Crystal Frasier... ah!

No, it's in the free companion, Hirelings: Into the Wild.


Historically magic and rituals* dealing with fertility was probably the most common type of magic, whether it was for people, animals or crops. Sure there are rituals, spells and charms for luck, success in battle and a whole host of other things, but none of that was as common as the need to survive and reproduce. If you want to add a little bit of realism in your world, adding magic that deals with sex is a pretty obvious choice.

The Book of Erotic Fantasy took itself waayyy too seriously and it's focus on the author's obvious kink was a little too much. Surprisingly the Encyclopaedia Arcane: Nymphology, by Mongoose Press was actually better. It was intended to be humorous, but that is exactly why it rang as more true. Sex is pretty funny, and it is supposed to be enjoyed, not taken seriously. Just ask Dr. Ruth!

*Not real magic, obviously, but people used to think that it worked.


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I was in a campaign once where the mage and I researched a spell called "Restore the Maiden" it got a few NPCs out of a spot of trouble they were in...


I would agree that "spell of not having a kid right now" and "spell of increased chances of having a kid" are both HIGHLY likely to be on the list of Highly Desired Spells by an amazingly large number of people.

I'd likely make them 1st level spells for clerics (though for some clerics using some of them would be an alignment/deity-rules violation), wizards, and witches. Druids only get the fertility-promotion version. And there's probably a cantrip of summon condom on the bard list. ;)


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Curse is probably the spell for making someone sterile. Combine with remove curse to have all the options.

Dark Archive

A 1st level necromancy spell that sent an uncomfortable rush of negative energy to the generative organs could sterilize someone for an arbitrary amount of time. If it was 'science' based, it might last 3d10 days for a woman (however long it takes the body to replace the eggs that got zapped, with a caster / recipient who knows the timing able to de-randomize it to 25-35 days, more or less reliably, although getting it wrong by a day could result in someone being fertile during a month when she thought she was 'covered'), and only 8d6 hours or so for a man (since critters get replaced much faster there..). If one wants to avoid that stuff in their fantasy world, it could just last a month, regardless of gender, 'cause magic, and that's how long it lasts!

Bestow curse seems like an obvious choice for someone who wants to be 'permanently' infertile (or, at least, until that curse is removed).

As necromancy is the magic of life, as well as death, spells to make a person more fertile would logically fit there as well, although I'm sure that whatever rocket scientist decided to take the cure spells out of necromancy and put them into conjuration would break out in hives at the notion of the school of magic that manipulates life and life-force having anything to do with stuff that isn't related to horror movie tropes...

(Even just sticking to pure negative energy manipulation, necromancy spells to keep bugs and blights away from growing crops, or vermin & mold from consuming / tainting stored grains, could be one of many ways that necromancy could be used practically, as well as for zapping tumors, killing infestations, soothing inflammation, eradicating disease, sterilizing an area, etc., etc.)


Negative energy channelling is a great way to get rid of rats, insects, mold, and other vermin. Of course it also kills the grass, the trees, and small inquisitive children, but you can't have everything. ;)

Shadow Lodge

Set wrote:
A 1st level necromancy spell that sent an uncomfortable rush of negative energy to the generative organs could sterilize someone for an arbitrary amount of time. If it was 'science' based, it might last 3d10 days for a woman (however long it takes the body to replace the eggs that got zapped...

Women cannot replace their eggs. A woman is born with all the eggs she will ever have - they simply mature monthly once a woman reaches childbearing age. You could flavour the negative energy as retarding the maturation of the eggs rather than killing them, but in that case there might be a risk of overdoing it and permanently sterilizing the subject.

Dark Archive

Weirdo wrote:
Women cannot replace their eggs. A woman is born with all the eggs she will ever have - they simply mature monthly once a woman reaches childbearing age. You could flavour the negative energy as retarding the maturation of the eggs rather than killing them, but in that case there might be a risk of overdoing it and permanently sterilizing the subject.

Just like other types of radiation, you target it. Zap the ones that have left the ovaries, not the ovaries themselves. Until new eggs get dropped, guaranteed infertility.

(Recent findings suggest that women might be able to produce new eggs, later in life, as well, although that's not really germane to this.)

Caveat to the above, that's literally the first hit that popped up on Google, and not the study I read on the subject ages ago on ScienceDaily.com. Take with entire shakers full of salt.


Lets just throw this as an extra effect under Polypurpose Panacea.


Our group has a promiscuous kitsune bard who used int and wis as dump stats. The standard worry is that someone will let her find out she can just MAKE tiny little kitsunes!

... But no, she's assumed to be able to avoid pregnancy because Otherwise Boring Plot.


seebs wrote:

Our group has a promiscuous kitsune bard who used int and wis as dump stats. The standard worry is that someone will let her find out she can just MAKE tiny little kitsunes!

... But no, she's assumed to be able to avoid pregnancy because Otherwise Boring Plot.

Oh gods, please don't let this become a yiff thread.


blahpers wrote:
seebs wrote:

Our group has a promiscuous kitsune bard who used int and wis as dump stats. The standard worry is that someone will let her find out she can just MAKE tiny little kitsunes!

... But no, she's assumed to be able to avoid pregnancy because Otherwise Boring Plot.

Oh gods, please don't let this become a yiff thread.

Okay, I had to look that term up. Ummm... Ick?

That said I don't think this qualifies. Do you have a problem with Kitsunes? Might as well have a problem with were-creatures, vampires, or any number of sentient creatures in the Bestiary. I mean, Half-Orcs? Ewww.

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
Arikiel wrote:
I was wondering if there's any rules for just everyday sorts of spells? Looking at RL people usually went to shamans or wise women or whatever to get pregnant, avoid getting pregnant, give birth safely, get their animals to breed successfully, make sure their fields were fertile... well basically a lot to do with breeding. Ya I know 3.5 had that one book but I'm looking for spells for everyday people rather then the big book of S&M smut. I know such things are rather mundane in a combat focused game but this is what most people would be using magic for. Surely there must be such spells out there somewhere?

In the default settings of TSR/WOTC and Paizo, there really is no such thing as "everyday" magic, because magic simply isn't that common. It's an aspect of mysterious, strange and terrible beings known as adventurers, wizards, and dragons, things that most common people don't have any connection with. In Eberron, magic developed into mystech, and that had more common aspects in the forms of things like transit and the soaring buildings of Skarn. But otherwise it was still the same thing.

In 'real life" people went to wise women, and herbalists for essentially what we would call "country medicine".


And so some of that is a heal check, some of it is orisons, and a bit of it is first-level spells.

I generally assume that most villages have a wide selection of low-level spellcasters, who don't usually use flashy and obvious spells, but the sort of long-duration low-effect thing that makes their life easier.


Purify Water and Augury should be common.

I wanted to run an encounter where a tribe's chieftain can't make a decision without getting his shaman to "see the future".


Everyday spells:

Create Water
Guidance
Mending
Purify Food and Drink
Stabilize

Abstemiousness
Ant Haul
Bless Water
Blessing of the Watch
Clarion Call
Comprehend Languages
Cure Light Wounds
Deathwatch
Detect Evil
Diagnose Disease
Endure Elements
Enhance Water
Fairness
Hairline Fractures
Lighten Object
Read Weather
Remove Sickness
Sanctify Corpse
Summon Monster I
Tap Inner Beauty
Touch of Truthtelling

These are just the 0 and 1st level spells on the Cleric list. There are sure to be tons more on other lists as well.

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
Arikiel wrote:

Ya prestidigitation does cover a lot of basic needs. Unseen Servant, Purify Food and Drink, and the others mentioned are also good basics. The problem with Heal and Cure Disease are they're kind of high level for everyday folks to have access too but I definitely see where there would be a demand.

What originally got me thinking about this topic is a alchemist character that wants to be able to sleep around without having to worry about getting pregnant. Aside from the rather ugly option Mark mentioned there doesn't seem to be any means of just preventing fertility. Someone should come up with such a spell. Think of all the money you could make off of providing your services to the local pleasure den workers!

Birth control has been around longer than one might think...


The Ebers Papyrus from 1550 BCE and the Kahun Papyrus from 1850 BCE have within them some of the earliest documented descriptions of birth control, the use of honey, acacia leaves and lint to be placed in the vagina to block sperm.[1][2] The Book of Genesis references withdrawal, or coitus interruptus, as a method of contraception when Onan "spills his seed" (ejaculates) on the ground so as to not father a child with his deceased brother's wife Tamar.[1] In Ancient Greece it is believed that silphium was used as birth control which due to its effectiveness and thus desirability was harvested into extinction.[3] In medieval Europe any efforts to halt pregnancy were deemed immoral by the Catholic Church.[1] It is believed that women of the time still used a number of birth control measures such coitus interruptus, inserting lily root and rue into the vagina and infanticide after birth.


tonyz wrote:
Unseen servant, unseen servant, unseen servant. This alone will cause 90% of all common folk to have a smell spellbook in the house.

OMG My house would finally stay clean!

Also I'd add endure elements. I can finally wear whatever I want regardless of season.


Lord Twig wrote:
blahpers wrote:
seebs wrote:

Our group has a promiscuous kitsune bard who used int and wis as dump stats. The standard worry is that someone will let her find out she can just MAKE tiny little kitsunes!

... But no, she's assumed to be able to avoid pregnancy because Otherwise Boring Plot.

Oh gods, please don't let this become a yiff thread.

Okay, I had to look that term up. Ummm... Ick?

That said I don't think this qualifies. Do you have a problem with Kitsunes? Might as well have a problem with were-creatures, vampires, or any number of sentient creatures in the Bestiary. I mean, Half-Orcs? Ewww.

Ya got me. I'm a Pathfinder racist. -_-


blahpers wrote:
Lord Twig wrote:
blahpers wrote:
seebs wrote:

Our group has a promiscuous kitsune bard who used int and wis as dump stats. The standard worry is that someone will let her find out she can just MAKE tiny little kitsunes!

... But no, she's assumed to be able to avoid pregnancy because Otherwise Boring Plot.

Oh gods, please don't let this become a yiff thread.

Okay, I had to look that term up. Ummm... Ick?

That said I don't think this qualifies. Do you have a problem with Kitsunes? Might as well have a problem with were-creatures, vampires, or any number of sentient creatures in the Bestiary. I mean, Half-Orcs? Ewww.

Ya got me. I'm a Pathfinder racist. -_-

Sorry. Not at all what I meant. I was just pointing out that there are a lot of sentient creatures that might qualify as "furry", undead or are capable of transforming into animals. And some of them might be a whole lot more attractive when compared to an Orc. I just saw no reason to single out Kitsunes.

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