Rock Eye Kobold Expedition (Savage Hills Mission #2) (Inactive)

Game Master Mercurion

Second mission of The Savage Hills campaign


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Female Half-Orc [HP 43/43 | AC 12 ACR 14 | T 11 | FF 14 | Fort 3 | Ref 6 | Will 3 | Init 2 | Per +8/+10(hidden items) Skulking Slayer Rogue/4

Well, I am the smallest in an ever growing group. This should be interesting. So my question is Can Odak, climb or lower himself down that 80 feet? I mean at 3960 lbs i doubt rope can hold you.


Giant Male Protector, 15ft tall, 3,960lbs. ||| •HP: 84/84, •PP: 28/28, •AC: 14 (ADR 13), •Saves: +11/+1/+5, •ATK: +7, •DMG: 3d6+7, CMB/D: +13/22

@Majuba: Heheh, you'll get used to it eventually, be thankful you're outside where you won't hit your head!

@Majuba&Tigerwolf: As it happens, you're both the same age and you're the tallest and shortest member of the party each. Kids these days!

@Tigerwolf_specifically: Odak would need to free his hands somehow, and taking-10 on a climb check would only amount to +3. I think generally speaking Odak, Greez (and yes even Majuba) will just have to use the rope one at time and do a bit of handwavium; OR use those vines that are hanging around and use them as ropes instead. Also, Majuba should weigh 2840lbs now, which is 125lbs at 6ft scaled up.


Squib: "Vines can hold 4 million or 30 pounds."


Giant Male Protector, 15ft tall, 3,960lbs. ||| •HP: 84/84, •PP: 28/28, •AC: 14 (ADR 13), •Saves: +11/+1/+5, •ATK: +7, •DMG: 3d6+7, CMB/D: +13/22

Since Majuba's growth spurt, I think it's about time to suggest a ruling that I thought about in regards to space on the battle-field. Make things a little easier and natural especially in narrower and more cramped areas like the caves we might be heading into.

• Medium creatures can cut the corners around Large creatures
> And by this I mean if a medium or smaller creature attempts to pass through only ONE square of a large creature that is friendly, they can do that! But if they attempt to cross more than one square at a time, it'll be considered running into their legs instead of around their legs.

• Medium creatures can ride Large creatures, with penalties.
> At least for those like Odak and Greez, it's a bit silly to assume that they're unable to take the burden of at least one medium creature on their shoulders at any one time. Although doing so would incur ATK penalties if trying to fire from such a perch (-4 maybe), and a medium creature would certainly be unable to swing a melee weapon far enough to hit a creature on the ground.

Climbing up requires acknowledgement from the giant and invokes AoO and is a move action. The medium creature can technically jump and climb up the giant too but requires a climb check to reach a perch (shoulders/back of the head). Climbing down is a free action and likely treated as choosing to fall 15-20ft or letting them down as a move action.

Silver Crusade

Spells Active:
Orc Scarred Witch Doctor 6 | HP 10/10 | AC 13(17) | T 12(16) | FF 10(14) | Fort 10 I Ref 2 | Will 7(+2 Saves vs Spells with the pain descriptor) | Init 1 | Move 30
Skills:
Odak the Iron Giant wrote:
Also, Majuba should weigh 2840lbs now, which is 125lbs at 6ft scaled up.

Really, I figured he would weigh about 550 lbs.


Giant Male Protector, 15ft tall, 3,960lbs. ||| •HP: 84/84, •PP: 28/28, •AC: 14 (ADR 13), •Saves: +11/+1/+5, •ATK: +7, •DMG: 3d6+7, CMB/D: +13/22
Doctor Majuba wrote:
Odak the Iron Giant wrote:
Also, Majuba should weigh 2840lbs now, which is 125lbs at 6ft scaled up.
Really, I figured he would weigh about 550 lbs.

If he were 550lbs, then shrunk back to 6ft he'd be 24lbs. There's a reason why the Enlarge/Reduce person spells mention weight being multipled or divided by 8. Because you increase in three dimensions instead of one. (2x2x2=8).

Majuba would still be lighter than Odak and Greez, weighing 2840lbs instead of 3960lbs.

Silver Crusade

Spells Active:
Orc Scarred Witch Doctor 6 | HP 10/10 | AC 13(17) | T 12(16) | FF 10(14) | Fort 10 I Ref 2 | Will 7(+2 Saves vs Spells with the pain descriptor) | Init 1 | Move 30
Skills:

No I understand the RL math involved, it's just that 2800+ lbs doesn't sound all that "slendermanish"


Giant Male Protector, 15ft tall, 3,960lbs. ||| •HP: 84/84, •PP: 28/28, •AC: 14 (ADR 13), •Saves: +11/+1/+5, •ATK: +7, •DMG: 3d6+7, CMB/D: +13/22
Doctor Majuba wrote:
No I understand the RL math involved, it's just that 2800+ lbs doesn't sound all that "slendermanish"

Hm, could possibly rule as '750-1000lbs' at least. It's not a major issue as long as someone like Karol or Tigerwolf can't pick you up.

Silver Crusade

Spells Active:
Orc Scarred Witch Doctor 6 | HP 10/10 | AC 13(17) | T 12(16) | FF 10(14) | Fort 10 I Ref 2 | Will 7(+2 Saves vs Spells with the pain descriptor) | Init 1 | Move 30
Skills:

Well lets see Kareem Abdul Jabbar 7' tall weighed 265 toward the end of his career so I could see 700-715 lbs as reasonable. As a side note we all just learned some pretty obscure trivia 8>).


Race Half Orc Skald 8(Spell Warrior) | HP 51/51 DR 5 /AC 20 | T 13| FF 19| CMB+8 | CMD 21 | FORT +8 | REF +5 | WILL +8 | INIT +2 | Perception +11| Conc +14 | Stealth +2 | Bluff +10| Sense Motive +16 | Diplomacy +18 | Spellcraft +12/ intimidate +20 Spell points 18/36
spells active:
prestidigitation, haste, good hope, reduce person

As height increases, so does volume at a much greater rate. The weight increase is relatively accurate, for a given value of accurate. If you want the height, you get the weight. You need the muscle mass to move.
The thought of someone as big as you doing tumbles is mind boggling.
You are the brute squad.


Giant Male Orc HP 72/72, AC 19 T18 FF14, Saves Fort+9 Ref+8(evasion) Will+9 (+2 all enchant spell/effects), Init +4, Acro+17, Percep+10, Climb+10, SenseMotive +8, Heal+3, Ki 5/5 Monk/8

Greez already does tumble alot and very well for his size. Just wait till next level when jumping is going to be even easier for him then.


Giant Male Protector, 15ft tall, 3,960lbs. ||| •HP: 84/84, •PP: 28/28, •AC: 14 (ADR 13), •Saves: +11/+1/+5, •ATK: +7, •DMG: 3d6+7, CMB/D: +13/22

I actually considered bringing Dergosh along for the brute-squad treatment, but while having a bigger and louder Dergosh was a fun idea, the team composition would then be more giant than medium-sized. Although with that said, Tigerwolf, Karol and Garmack would then have their own meat-shield shock-troopers to direct into puny human armies.

I would be quite afraid if anybody else got bigger, imagine the stealth check penalties!


Female Half-Orc [HP 43/43 | AC 12 ACR 14 | T 11 | FF 14 | Fort 3 | Ref 6 | Will 3 | Init 2 | Per +8/+10(hidden items) Skulking Slayer Rogue/4

Yep, you would all have their attention and not even notice Karol, myself, and Garmack.

Oh the fun we could have.


Male Half-Orc Ranger 4 47hp/47hp | AC 18, T 14, FF 14 | F +5, R +8, W +3 | Init. +7 | Perception +11 |
Prepared Spells:
Gravity Bow

Indeed... [devilish grin]


Giant Male Protector, 15ft tall, 3,960lbs. ||| •HP: 84/84, •PP: 28/28, •AC: 14 (ADR 13), •Saves: +11/+1/+5, •ATK: +7, •DMG: 3d6+7, CMB/D: +13/22

This is what it would look like if Merc'Dergosh'ion agrees to become a Giant-Orc for the Brute Squad.


Race Half Orc Skald 8(Spell Warrior) | HP 51/51 DR 5 /AC 20 | T 13| FF 19| CMB+8 | CMD 21 | FORT +8 | REF +5 | WILL +8 | INIT +2 | Perception +11| Conc +14 | Stealth +2 | Bluff +10| Sense Motive +16 | Diplomacy +18 | Spellcraft +12/ intimidate +20 Spell points 18/36
spells active:
prestidigitation, haste, good hope, reduce person

Very cool


Giant Male Protector, 15ft tall, 3,960lbs. ||| •HP: 84/84, •PP: 28/28, •AC: 14 (ADR 13), •Saves: +11/+1/+5, •ATK: +7, •DMG: 3d6+7, CMB/D: +13/22

Not sure who we're waiting for, but it's been a while since we had a post. Whenever there's big dry spells I think whether Odak's going to go up one age category or something.

Silver Crusade

Spells Active:
Orc Scarred Witch Doctor 6 | HP 10/10 | AC 13(17) | T 12(16) | FF 10(14) | Fort 10 I Ref 2 | Will 7(+2 Saves vs Spells with the pain descriptor) | Init 1 | Move 30
Skills:

I think it's the usual weekend slowdown


Giant Male Protector, 15ft tall, 3,960lbs. ||| •HP: 84/84, •PP: 28/28, •AC: 14 (ADR 13), •Saves: +11/+1/+5, •ATK: +7, •DMG: 3d6+7, CMB/D: +13/22

> Odak gives one of the humans to Majuba to play with to pass the time, the giant Orc capable of holding one securely in both hands,
"Don't break him"


Race Half Orc Skald 8(Spell Warrior) | HP 51/51 DR 5 /AC 20 | T 13| FF 19| CMB+8 | CMD 21 | FORT +8 | REF +5 | WILL +8 | INIT +2 | Perception +11| Conc +14 | Stealth +2 | Bluff +10| Sense Motive +16 | Diplomacy +18 | Spellcraft +12/ intimidate +20 Spell points 18/36
spells active:
prestidigitation, haste, good hope, reduce person

But majuba always breaks his toys

Silver Crusade

Spells Active:
Orc Scarred Witch Doctor 6 | HP 10/10 | AC 13(17) | T 12(16) | FF 10(14) | Fort 10 I Ref 2 | Will 7(+2 Saves vs Spells with the pain descriptor) | Init 1 | Move 30
Skills:
Odak the Iron Giant wrote:

> Odak gives one of the humans to Majuba to play with to pass the time, the giant Orc capable of holding one securely in both hands,

"Don't break him"

I will call him george


Female Half-Orc [HP 43/43 | AC 12 ACR 14 | T 11 | FF 14 | Fort 3 | Ref 6 | Will 3 | Init 2 | Per +8/+10(hidden items) Skulking Slayer Rogue/4

Sorry guys. I have lost internet and broke my phone. My posting will be extremely limited. Bot me as needed.


Giant Male Protector, 15ft tall, 3,960lbs. ||| •HP: 84/84, •PP: 28/28, •AC: 14 (ADR 13), •Saves: +11/+1/+5, •ATK: +7, •DMG: 3d6+7, CMB/D: +13/22
Majuba wrote:
I will call him george

> Odak smiles as Majuba seems at least welcoming of the human prisoner, his eyes gleam happily through his helm!

Tigerwolf wrote:
Sorry guys. I have lost internet and broke my phone. My posting will be extremely limited. Bot me as needed.

Damn, sorry to hear that Tiger, hope you manage to get back to us soon!


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Giant Male Protector, 15ft tall, 3,960lbs. ||| •HP: 84/84, •PP: 28/28, •AC: 14 (ADR 13), •Saves: +11/+1/+5, •ATK: +7, •DMG: 3d6+7, CMB/D: +13/22

Considering that I got a PM from Merc stating he didn't want Dergosh to be a giant Orc for Draxia and heard nothing back. Dergosh is unchanged and the picture provided is the true state of the party as of this time.

THE LINK


Giant Male Protector, 15ft tall, 3,960lbs. ||| •HP: 84/84, •PP: 28/28, •AC: 14 (ADR 13), •Saves: +11/+1/+5, •ATK: +7, •DMG: 3d6+7, CMB/D: +13/22

I had an interesting idea on what to do with Natural 20s and 1s for non-combat checks; by treating them like attack roll crits!

Like if you rolled a 20 on something like a Acrobatics check, you'd then get to roll another Acrobatics check in order to confirm a critical success. With the same kind of logic, your second roll would have to be a success or else the critical success just becomes a regular success. Critical-success results would be something really special and the successful player can influence their own advantage, though the final ruling would be decided by GM.

On the flip-side, the controversial Critical Fumble or 'Disaster 1' roll could be managable by the same mechanics. Rolling a 1 forces you to roll again to decide whether you get a normal failure (by succeeding the second roll), or get a Disastrous result for failing the second time. Unlike a natural success, it would be all on the GM to decide what kind of penalty befalls the user. In the case of an Acrobatics check, the person may actually trip up and fall prone instead.

If anybody's got any thoughts on this I'd love to hear it. I admit that I avoided the idea of a fumble/epic-fail/disaster roll in the past, but that was mainly because other versions was based on 'rolling a 1, no matter what' rather than giving players a literal save against such things.

Silver Crusade

Spells Active:
Orc Scarred Witch Doctor 6 | HP 10/10 | AC 13(17) | T 12(16) | FF 10(14) | Fort 10 I Ref 2 | Will 7(+2 Saves vs Spells with the pain descriptor) | Init 1 | Move 30
Skills:

I think Paizo has crit decks


Male Half-Orc Ranger 4 47hp/47hp | AC 18, T 14, FF 14 | F +5, R +8, W +3 | Init. +7 | Perception +11 |
Prepared Spells:
Gravity Bow

All I know is that it would definitely add a huge comedic/heroic factor to the game as we see various players succeed or fail spectacularly, I'm for it :)


Female Half-Orc [HP 43/43 | AC 12 ACR 14 | T 11 | FF 14 | Fort 3 | Ref 6 | Will 3 | Init 2 | Per +8/+10(hidden items) Skulking Slayer Rogue/4

I know that I was glad when skills went to no fail on 1. But I can get behind the save versus the failure.

Silver Crusade

Spells Active:
Orc Scarred Witch Doctor 6 | HP 10/10 | AC 13(17) | T 12(16) | FF 10(14) | Fort 10 I Ref 2 | Will 7(+2 Saves vs Spells with the pain descriptor) | Init 1 | Move 30
Skills:

Hey Tigerwolf, Do you have your internet snafu fixed


Female Half-Orc [HP 43/43 | AC 12 ACR 14 | T 11 | FF 14 | Fort 3 | Ref 6 | Will 3 | Init 2 | Per +8/+10(hidden items) Skulking Slayer Rogue/4

For the most part now. Spotty but its pretty steady. What's up? I didn't want to say it was until i finished this week with it incase it failed again.

Silver Crusade

Spells Active:
Orc Scarred Witch Doctor 6 | HP 10/10 | AC 13(17) | T 12(16) | FF 10(14) | Fort 10 I Ref 2 | Will 7(+2 Saves vs Spells with the pain descriptor) | Init 1 | Move 30
Skills:

I still am amazed how much technology has become such a necessity as opposed to a luxury not to long ago. Well I hope it all gets sorted out for you


Female Half-Orc [HP 43/43 | AC 12 ACR 14 | T 11 | FF 14 | Fort 3 | Ref 6 | Will 3 | Init 2 | Per +8/+10(hidden items) Skulking Slayer Rogue/4

Yeah.


Giant Male Protector, 15ft tall, 3,960lbs. ||| •HP: 84/84, •PP: 28/28, •AC: 14 (ADR 13), •Saves: +11/+1/+5, •ATK: +7, •DMG: 3d6+7, CMB/D: +13/22

Glad to have you back Tiger!


Female Half-Orc [HP 43/43 | AC 12 ACR 14 | T 11 | FF 14 | Fort 3 | Ref 6 | Will 3 | Init 2 | Per +8/+10(hidden items) Skulking Slayer Rogue/4

Glad to be back. If she had fell I would have had her yell to Odak. "Catch me!"


Race Half Orc Skald 8(Spell Warrior) | HP 51/51 DR 5 /AC 20 | T 13| FF 19| CMB+8 | CMD 21 | FORT +8 | REF +5 | WILL +8 | INIT +2 | Perception +11| Conc +14 | Stealth +2 | Bluff +10| Sense Motive +16 | Diplomacy +18 | Spellcraft +12/ intimidate +20 Spell points 18/36
spells active:
prestidigitation, haste, good hope, reduce person

falling into a person covered in metal? Might be kinder to let you hit the ground.
:D


Race Half Orc Skald 8(Spell Warrior) | HP 51/51 DR 5 /AC 20 | T 13| FF 19| CMB+8 | CMD 21 | FORT +8 | REF +5 | WILL +8 | INIT +2 | Perception +11| Conc +14 | Stealth +2 | Bluff +10| Sense Motive +16 | Diplomacy +18 | Spellcraft +12/ intimidate +20 Spell points 18/36
spells active:
prestidigitation, haste, good hope, reduce person

There was a rule in the 3.5 epic system that stated if you roll a twenty on a skill roll, add 10 to the result, and one minus ten.

This was also a system in which it was possible to track someone through air movement (DC75 I think)


Male Half-Orc Ranger 4 47hp/47hp | AC 18, T 14, FF 14 | F +5, R +8, W +3 | Init. +7 | Perception +11 |
Prepared Spells:
Gravity Bow

Maybe but if Odak caught her he could try and slow her movement, guess its more a choice of what your willing to risk

Regardless, its good to have you back among us Tigerwolf :)

And that air tracking looks totally impossible O.O


Giant Male Protector, 15ft tall, 3,960lbs. ||| •HP: 84/84, •PP: 28/28, •AC: 14 (ADR 13), •Saves: +11/+1/+5, •ATK: +7, •DMG: 3d6+7, CMB/D: +13/22

Although the details are kinda fuzzy, I imagine Odak wears some sort of flexible, non-metal in the palm and finger parts of his gloves like leather. Odak could catch her by accident, though that would be his own perception check aced!

Silver Crusade

Spells Active:
Orc Scarred Witch Doctor 6 | HP 10/10 | AC 13(17) | T 12(16) | FF 10(14) | Fort 10 I Ref 2 | Will 7(+2 Saves vs Spells with the pain descriptor) | Init 1 | Move 30
Skills:

I am pretty sure if I tried to catch her, she would snap my spindely arms like dry twigs


Giant Male Orc HP 72/72, AC 19 T18 FF14, Saves Fort+9 Ref+8(evasion) Will+9 (+2 all enchant spell/effects), Init +4, Acro+17, Percep+10, Climb+10, SenseMotive +8, Heal+3, Ki 5/5 Monk/8

Don't forget there there are two chances of catching her if had to. The slow mover in heavy armor and the fast mover in nothing but clothing.


Female Half-Orc [HP 43/43 | AC 12 ACR 14 | T 11 | FF 14 | Fort 3 | Ref 6 | Will 3 | Init 2 | Per +8/+10(hidden items) Skulking Slayer Rogue/4

Well good thing I didn't fall.


Giant Male Protector, 15ft tall, 3,960lbs. ||| •HP: 84/84, •PP: 28/28, •AC: 14 (ADR 13), •Saves: +11/+1/+5, •ATK: +7, •DMG: 3d6+7, CMB/D: +13/22

We're going to be stuck in a wet hole forever, aren't we?


Female Half-Orc [HP 43/43 | AC 12 ACR 14 | T 11 | FF 14 | Fort 3 | Ref 6 | Will 3 | Init 2 | Per +8/+10(hidden items) Skulking Slayer Rogue/4

Hums softly as bad images fill her mind

Yeah, I think we are. But hey, at least we can have lots of fun together!

Silver Crusade

Spells Active:
Orc Scarred Witch Doctor 6 | HP 10/10 | AC 13(17) | T 12(16) | FF 10(14) | Fort 10 I Ref 2 | Will 7(+2 Saves vs Spells with the pain descriptor) | Init 1 | Move 30
Skills:

*Hands Odak some WD-40*


Giant Male Orc HP 72/72, AC 19 T18 FF14, Saves Fort+9 Ref+8(evasion) Will+9 (+2 all enchant spell/effects), Init +4, Acro+17, Percep+10, Climb+10, SenseMotive +8, Heal+3, Ki 5/5 Monk/8

The positive side of not needing armor to be protected properly. No staining and no shrinking as far as leather would go.


Giant Male Protector, 15ft tall, 3,960lbs. ||| •HP: 84/84, •PP: 28/28, •AC: 14 (ADR 13), •Saves: +11/+1/+5, •ATK: +7, •DMG: 3d6+7, CMB/D: +13/22
Greez Fhang wrote:
The positive side of not needing armor to be protected properly. No staining and no shrinking as far as leather would go.

I don't think leather shrinks, you may be thinking of cotton or something like that.


Female Half-Orc [HP 43/43 | AC 12 ACR 14 | T 11 | FF 14 | Fort 3 | Ref 6 | Will 3 | Init 2 | Per +8/+10(hidden items) Skulking Slayer Rogue/4

By the way. Bison Bacon Burritos are AWESOME!


Giant Male Protector, 15ft tall, 3,960lbs. ||| •HP: 84/84, •PP: 28/28, •AC: 14 (ADR 13), •Saves: +11/+1/+5, •ATK: +7, •DMG: 3d6+7, CMB/D: +13/22

I think if I ever get to play Odak again, I'd see about making a Warforged version of him. Just think that it would be cool to have a giant robot tank.

Silver Crusade

Spells Active:
Orc Scarred Witch Doctor 6 | HP 10/10 | AC 13(17) | T 12(16) | FF 10(14) | Fort 10 I Ref 2 | Will 7(+2 Saves vs Spells with the pain descriptor) | Init 1 | Move 30
Skills:
Tigerwolf Runt wrote:
By the way. Bison Bacon Burritos are AWESOME!

You had me at Bacon


Female Half-Orc [HP 43/43 | AC 12 ACR 14 | T 11 | FF 14 | Fort 3 | Ref 6 | Will 3 | Init 2 | Per +8/+10(hidden items) Skulking Slayer Rogue/4

Ground bison, bacon chunks, seasoning, with garlic and sea salt, refried beens, other additions to taste. I suggest salsa, light lettuce, tomato, cheese, and a little sour cream.

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