
'Gar' Duncrick |

Thanks for the clarification. And that is a good move for Gar.
And for those who didn't look in the spoiler: Gar is calling out that a Goblin behind us is yelling for its boss and takes off after it.

Dorin Zstel |

(All right, robin, I'll start adding the pluses and minuses on the rolls.)
(Gar, I think you're confused - the goblins I saw on the GlassworksRound5-7.xls maps were all running away from us to the door at G4, not through the lot of us to the hidden door at Z5. Unless robin is telling you that the goblins left through the door at G4, ran behind the furnace wall using G9-W9, went through the doors at X8 or Z8, and then through Z5 to the hidden stairs?)

Danaris Krupt |

"I need folks to make sure those goblins are dead. Who else is hurt?" Danaris asks. Assuming folks take care of the goblins, Danaris will gather those who need healing– Is that just me?–and channel energy.
To make that clear. I won't channel until we are sure the goblins are goners.
Channel Energy:1d6 ⇒ 6

'Gar' Duncrick |

@Dorin
The ones that ran away from us just now ran through the far door. But a few rounds back one was shrieking behind us in the store room. Go back some posts to where you were making skill checks
Edit:Sorry Danaris, I had quoted the wrong post.

Danaris Krupt |

Right. I think. I was referring to the goblins that are asleep or dying. I don't want to accidentally heal any foes. I'm at 2 HP. I know that Malcolm is still down a few. Not sure about you or Kast. I'm not eager to run into any reinforcements until I get a little strength back.

Malcolm Cavendish |

Malcolm heads off after Gar, but stops next to danaris on the way.
I think that it is safe to give the blessing now, friend. If you want to wait, that is also fine, but I really need to get after Gar. Apparently one is calling for reinforcements.

Zees |

Ok. I'll do the channel. Maybe I'm being dense (shocking I know) but aren't there a couple goblins who are merely sleeping? Shouldn't we deal with them?
You're not being dense. You need to move 30' away from the goblins and we should kill this last one befoe he wakes up in less than a minute--but that won't be me with my 8 strength.

Kast Phaer |

Kast will drop his morningstar and perform a coup de gras with his longspear on the remaining slumbering goblin (G9).
Damage: 2d8 + 12 ⇒ (3, 8) + 12 = 23.
He will whisper "For Sandpoint." as he does so.
Kast will take a moment to look at these goblins? Are they same tribe? Anything unusual/notable about them?
Know (nature) 1d20 + 7 ⇒ (2) + 7 = 9

'Gar' Duncrick |

Gar will ready his action at the top of the stairs, waiting to attack anything to come up, while he waits for the rest to catch up.

Kast Phaer |

Are we still in init? All the gobbos are down, right?
Kast picks up his morningstar, puts it back on his belt, and looks around for more goblins,
"Uhm, Malc? Don't you think we should check the rest of this floor first? I'd hate to have more enemies behind me. If they've already run down, then I ain't catching them."

Malcolm Cavendish |

Round 8 Redo, Initiative 13
Status
Malcolm rushes to V6 when he sees G5 stirring, and he attacks with his BS.
BS ATT: 1d20 + 6 + 1 ⇒ (9) + 6 + 1 = 16
BS DAM: 1d10 + 4 ⇒ (3) + 4 = 7

Dorin Zstel |

Round 08, Initiative=07, map is GlassworksRound8.xls
HP=7/7 points, AC=17 (touch 13, flat-footed 14), Mage Armor, wearing both gauntlets, speed=30 ft.
Fort=+1, Ref=+3, Will=+3
Spells: inf/3 for 0th/1st; Acid Splash is 1/1; Heavenly Fire is 4/6
Bless in effect from Danaris?
Unsure of what to do, listening to Kast and Malcolm bicker, Dorin will hold action. If there's any more goblins stirring, he will draw his dagger and try to help finish them off. If any goblins try to make a run for it, he will try to use his spiked gauntlets to slash at them as they run past.
Attacks: 1d20 + 1 ⇒ (2) + 1 = 3, 1d20 + 1 ⇒ (5) + 1 = 6
Damage: 1d4 ⇒ 4, 1d4 ⇒ 2
Otherwise, Dorin will follow at the rear of the party as they go downstairs. (Avoiding having to look at Mr. Gruesome in the glass tomb.)

Kast Phaer |

If we are still in initiative, Kast will wait his turn to gack another goblin before he prepares to search the rest of upper glassworks.
If we are out of initiative, he will make sure the goblins are dead then proceeding to the door at G4.
"Gar has offered to hold the door. Let's get this level cleared before we go down."

robin |
Malcolm kills G5 (again)
Round 9
Goblins initiative 22
Zees 19
Danaris 17
Malcolm 13
Kast 13
Gar 11
Dorin 7
G8 fleeing ...
G9 sleeping
G10 (-9hp) fleeing
G4 tries a desperate action and stands up
1d20 + 7 ⇒ (10) + 7 = 171d10 + 4 ⇒ (9) + 4 = 13 1d20 + 5 ⇒ (11) + 5 = 161d8 + 6 ⇒ (3) + 6 = 9
only to go down against the attacks of Kast and Malcolm
and Zees sees a bloodied goblin appearing in W9 and Gar hears movements down the stairs ...

Kast Phaer |

G8 fleeing ...
G9 sleeping
G10 (-9hp) fleeing
Robin, I believe I kilt G9 with my action above. Does he still live or can I do something else?

Zees |

Round 9 Initiative 19
Zees shouts out, "There's one of the goblin bastards!" He then uses hand of the apprentice to send his dagger flying for it's throat.
Cover -4, BAB 0, Int +5
1d20 + 1 ⇒ (20) + 1 = 21
Confirming crit
1d20 + 1 ⇒ (8) + 1 = 9
Damage
1d4 - 1 ⇒ (2) - 1 = 1
Slightly off target, the dagger only slices the side of the goblin's neck. Zees then puts away his dagger--maybe I can get a crossbow shot off next time.

Danaris Krupt |

Round 9 Initiative 17
If I am correct, Bless will run out after round 10.
Hearing Zees' shout, Danaris whirls around and sends an arrow flying at the goblin. Unfortunately, being unused to combat, Danaris remains a bit befuddled by all the action going around him and his arrow goes wide of the mark.
Attack1d20 + 4 ⇒ (3) + 4 = 7
Damage1d8 ⇒ 4

Malcolm Cavendish |

Round 9, Initiative 13
Status:
Malcolm weaves his way to X9 to cut off the escape of G10 and attacks.
@Robin: This of course presumes that I know G10 is there. I assumed that I did because he is on the map. If this is not the case, then my action will be to move to Gar's position at the top of the stairs, ready to go down.
Get back here you foul scum!
BS ATT: 1d20 + 6 + 1 ⇒ (7) + 6 + 1 = 14
BS DAM: 1d10 + 4 ⇒ (4) + 4 = 8

Dorin Zstel |

Round 09, Initiative=07, map is GlassworksRound9.xls
HP=7/7 points, AC=17 (touch 13, flat-footed 14), Mage Armor, wearing both gauntlets, speed=30 ft.
Fort=+1, Ref=+3, Will=+3
Spells: inf/3 for 0th/1st; Acid Splash is 1/1; Heavenly Fire is 4/6
Bless in effect from Danaris?
Seeing Malcom go after the last goblin (G10 at W9), Dorin will follow the crowd to the hidden stairs (Z4 aka AD20).
(Not sure if I can do anything, just trying to keep out of the way. I already rolled for fly-by attacks. Before we make the congo line down the stairs, who's got the light source? Good maps, robin, by the way. Dorin can cast Dancing Lights if needed.)

robin |
Zees' dagger open a vein on the side of the goblin neck . Danaris'bless stops at his initiative . Danaris tries to see if his arrows can pass wall . They don't Malcolm move to strike the goblin and is surprised to see it's not alone .
Round 10
Goblins initiative 22
Zees 19
Danaris 17
Malcolm 13
Kast 13
Gar 11
Dorin 7
G8 flees back shrieking down the corridor and slam the door in S-T9 behind him . G10 tries to do the same as his comrade but his wounds and the excitment of having Malcolm about to kill him prove too much for him and he drops
Map as soon as the download works ...

Danaris Krupt |

Ok, I am apparently totally befuddled here, so if I do something totally stupid again . . . uh . . . sorry.
As far as I can tell. Goblin 9 is merely sleeping. It seems a terrible idea to leave an enemy behind us so . . .
Danaris moves to slaughter the sleeping goblin, clambering up on to the table at V5 to coup de grace him next turn.
If that goblin is dead and I just missed it, Danaris will just slink over to the rest of the party at Z7.

Malcolm Cavendish |

Round 10, initiative 13
Status
Malcolm, upon seeing G10 fall and Zeez approach, he turns to Zees.
Thanks for watching my back Zees. One got away through that door over there. We should head back to the rest of the group to head downstairs. I am not going to let one goblin split our party. Just let me take a quick look through the door where he ran to see iof there is a huge threat up on this level.
Malcolm moves to the door that G8 ran through at S-T9 and without opening it all of the way, he peers inside.
Perception: 1d20 ⇒ 15

Kast Phaer |

On his action, Kast will double move in front of the door at T9.
"Malc, it doesn't make a lick of sense to me to leave this level unsearched when Sandpoint citizens, even Amieko, might be in danger up here. If you want to go down, Malc, go. I'll clear out this level and watch your back as you go down. But I mean to search every Amieko-sized hole on this top level before I move to the next."
Kast smiles as Zees.
"With you helping me Zees, we'll get this done twice as fast."

Dorin Zstel |

Round 10, Initiative=07, map is GlassworksRound10.xls
HP=7/7 points, AC=17 (touch 13, flat-footed 14), Mage Armor, wearing both gauntlets, speed=30 ft.
Fort=+1, Ref=+3, Will=+3
Spells: inf/3 for 0th/1st; Acid Splash is 1/1; Heavenly Fire is 4/6
Bless in effect from Danaris?
Thinking that the others already took care of the goblins, Dorin turned sharply at the door slamming shut behind him (S-T9). "I think there's still a few left up here." he tells Gar. "We shouldn't leave one up here if Ameiko is up here." Dorin waved his hands, and Dancing Lights in the form of four sputtering globes of light appeared above him. (That should light the room and through the doorways.)

Malcolm Cavendish |

I understand your concern Kast, but would it make more sense to charge after one stray goblin, or cut off the head with the "Boss" below. We will find Ameiko either way. The chances that she is below are just as good as her being held above. Let's peek through the door and see what we have up here before deciding.

'Gar' Duncrick |

Gar is going to step back around the corner so he is not exposed to anything at the bottom of the stairs. Then lay in wait for anything to come up.
He then calls out, "Let's go get those last Goblins in the factory." But he makes no move to leave his ambush spot.

robin |
My bad Danaris I forgot to mark G9 as down , Kast killed him in fact
Zees since Malc was in Z9 I took the liberty to put you in W9 and Kast , malcolm and you had the same idea .
Malcolm peeks through the door just in time to see g8 pass through a door in P9-10
Otherwise on the stairs side , nothing happen

Malcolm Cavendish |

The last goblin has headed through a door on the other side of the next room. I do not see any other enemies in there. Kast and Zees, if you reallly want to chase him down and split the group up, then I will not leave you to do so alone, but I suggest we join back up with the others and head downstairs to get the leader of these beasts.

Zees |

My bad Danaris I forgot to mark G9 as down , Kast killed him in fact
Zees since Malc was in Z9 I took the liberty to put you in W9 and Kast , malcolm and you had the same idea .
Malcolm peeks through the door just in time to see g8 pass through a door in P9-10
Otherwise on the stairs side , nothing happen
Is a new map going up? I suspect I'd get it wrong if I tried to move things around on the existing one I have.

Kast Phaer |

Kast looks absolutely intent on doing his job as best he can and that means searching for civilians, innocents, and Amieko on this level before chasing ghosts down the stairs.
"Malc, I don't know how you know that Amieko isn't here someplace, but I mean to look around. I can't see any reason to rush downstairs when there may be enemies and innocents around here."

Malcolm Cavendish |

Malcolm sighs in frustration.
Well you are certainly bull-headed, I will give you that. We do not know where she is, and that is the point. There is no ghost downstairs. The leader of these goblins is down there! At least you should try to convince the others to join us in searching this level before you ramble off alone into more than you can handle.
Malcolm walks through the two doors and pokes his head into the room that they all originally entered the glassworks.
Everyone, can we meet in the next room for a moment, please?
Malcolm walks back to Zees and Kast and awaits everyone's arrival.
Okay everyone, two tactical options. Complete the search of this level for retreating goblins and Ameiko's existence, or head downstairs and confront the "boss" of the goblins now? Please weigh in quickly. We have no time to dally.