Reign of Winter (group two) (Inactive)

Game Master Whack-a-Rogue

Ruined Temple
Loot List


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Sure, why not. ;-)


Elf Magus 6
Vitals:
HP: 48/48 | AC: 19; T: 14; FF: 15; CMD: 17 | Fort: +7; Ref: +8; Will: +5 | Init: +4; Perc: +13;

;) I'm going to wait to see whether a certain friend makes an appearance, before Ered does anything major. Lol at least till we see what all this does.


Elf Magus 6
Vitals:
HP: 48/48 | AC: 19; T: 14; FF: 15; CMD: 17 | Fort: +7; Ref: +8; Will: +5 | Init: +4; Perc: +13;

Well, that decided things. ;) I guess that Piper must not be in need of a cool down after that burning hatred..


Forgot to mention it before, but YAY SILENCE!!! You figured it out! :-)


Elf Magus 6
Vitals:
HP: 48/48 | AC: 19; T: 14; FF: 15; CMD: 17 | Fort: +7; Ref: +8; Will: +5 | Init: +4; Perc: +13;

hehe :) I'm going to be very happy if both of those attacks hit.


Female Human (Ulfen) Barbarian (Indomitable Rager) 13
Vitals:
HP: 154/154 {198/202 when raging} | AC: 24; T: 13; FF: 20; CMD: 29 | Fort: +15 (+16); Ref: +10; Will: +9 (+11/+13) | Init: +3; Perc: +14; Stealth +12; Survival +18

Already a very cool move. Magus is a very anime class if played right.


Elf Magus 6
Vitals:
HP: 48/48 | AC: 19; T: 14; FF: 15; CMD: 17 | Fort: +7; Ref: +8; Will: +5 | Init: +4; Perc: +13;

He really is proving to be headed in a great direction for a whole lot of fun.


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

I had to read back posts like three times but I figured the first world being suddenly here wasn't coincidence.even if we have room of its heralds running about .


Female Human (Ustalavic Varisian with a hint of Ulfden)
Vitals:
HP: 72/72 NL:0 | AC: 19; T: 11; FF: 18; CMD: 18 | Init: +1; Perc: +3; Stealth -2; Survival +3
Cleric 7
Saves:
Fort +7, Ref +3, Will +8

Sometime next week, I'll be getting a new computer.

With the added ability it provides above my tablet, I would like to run a game.

You guys get dibs on "chairs", but I'd like some suggestions on what you'd like to play.

As a Charter subscriber I have all of the paths available.


HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9

If I'd be allowed in I'd be up for whatever.


Male Human (Varisian) Witch 9
Vitals:
HP:64/66| AC: 13; T: 13; FF: 11; CMD: 17 | Fort: +8; Ref: +8; Will: +9(+2 vs. fear) |Init: +6;Perc: +11;Stealth +2;Survival +2
Hexes:
Evil Eye (at will)| Cackle (At will)|Misfortune(At will)| Feather Fall (At will, self)| Levitate (Once per day)|Fly(9/9 Minutes)|Stardust 2/2|Ward(At Will))

Well, if I don't get in that Hell's Rebels game I've already got a character ready. :P

I've wanted to play Iron Gods or CotCT for some time, too!


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

I would play whatever. Even a catfolk ninja searching for their long lost brother, or a raven with a witch famil...wait thats been done i think :P No really I am always up for anything. *nods nods*


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

*raises hand*
I have many characters who desperately need a game. Every night they shiver in the cold. I'm so glad you may choose to help one of these poor, unfortunate souls. :P


Elf Magus 6
Vitals:
HP: 48/48 | AC: 19; T: 14; FF: 15; CMD: 17 | Fort: +7; Ref: +8; Will: +5 | Init: +4; Perc: +13;

I'd love to play pretty much any of the games.


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

I will say that I prefer something from the more recent selection. And I'm already in a CoCT game. :)


1 person marked this as a favorite.
Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

wrath of the shattered righteous star


Male Human (Varisian) Witch 9
Vitals:
HP:64/66| AC: 13; T: 13; FF: 11; CMD: 17 | Fort: +8; Ref: +8; Will: +9(+2 vs. fear) |Init: +6;Perc: +11;Stealth +2;Survival +2
Hexes:
Evil Eye (at will)| Cackle (At will)|Misfortune(At will)| Feather Fall (At will, self)| Levitate (Once per day)|Fly(9/9 Minutes)|Stardust 2/2|Ward(At Will))
Percy Silvershaper wrote:
I will say that I prefer something from the more recent selection. And I'm already in a CoCT game. :)

Of the two-three I've proposed, I'm the more partial to Iron Gods.

Mostly because DSP is making their psi-tech book and I'd like to try it.

...:
WHO AM I KIDDING BEING SO CALM ACTUAL MECHAS F**K YEAH


As much as I'd enjoy it, my gaming schedule's completely full at the moment. Have fun!


Female Human (Ustalavic Varisian with a hint of Ulfden)
Vitals:
HP: 72/72 NL:0 | AC: 19; T: 11; FF: 18; CMD: 18 | Init: +1; Perc: +3; Stealth -2; Survival +3
Cleric 7
Saves:
Fort +7, Ref +3, Will +8

link

Posted a linky, as to move this discussion to the appropriate place.


My sister's getting married tomorrow, so I'll be AFK until Saturday.


HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9

Congratulations to her then :3


Female Human (Ulfen) Barbarian (Indomitable Rager) 13
Vitals:
HP: 154/154 {198/202 when raging} | AC: 24; T: 13; FF: 20; CMD: 29 | Fort: +15 (+16); Ref: +10; Will: +9 (+11/+13) | Init: +3; Perc: +14; Stealth +12; Survival +18

Awesome, have fun.


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

Congrats to them both!


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

super yay for them! has the fun at the big shindig!


Female Human (Ustalavic Varisian with a hint of Ulfden)
Vitals:
HP: 72/72 NL:0 | AC: 19; T: 11; FF: 18; CMD: 18 | Init: +1; Perc: +3; Stealth -2; Survival +3
Cleric 7
Saves:
Fort +7, Ref +3, Will +8

Yaa marriage!


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

give me a moment, there may or may not be an incoming dawnpiper to ground level :)


Elf Magus 6
Vitals:
HP: 48/48 | AC: 19; T: 14; FF: 15; CMD: 17 | Fort: +7; Ref: +8; Will: +5 | Init: +4; Perc: +13;

Lol if it's not dead, it will be! Lol and if it's dead, then redirect Ered's Attack to the elemental nasty. I may be silent for a little while. My PTSD is acting up today, and so I'm trying to calm myself.


2 people marked this as a favorite.
Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

My thoughts are with you on that, I am quite thankful that for all my time in the army and in bad no good places that rhyme with badplanastan that aside from the occasional bad dream im mostly clear of those issues. Have a few friends who arent so lucky. take it easy!


Female Human (Ustalavic Varisian with a hint of Ulfden)
Vitals:
HP: 72/72 NL:0 | AC: 19; T: 11; FF: 18; CMD: 18 | Init: +1; Perc: +3; Stealth -2; Survival +3
Cleric 7
Saves:
Fort +7, Ref +3, Will +8

That's a tough one to deal with, do the right thing and manage it, we'll be here.


Take care of yourself, buddy.


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

Is there a feat that allows you to make a demoralize check while eating a tasty confectionary treat in front of the enemy? I feel like their should be >^.^<


Female Human (Ustalavic Varisian with a hint of Ulfden)
Vitals:
HP: 72/72 NL:0 | AC: 19; T: 11; FF: 18; CMD: 18 | Init: +1; Perc: +3; Stealth -2; Survival +3
Cleric 7
Saves:
Fort +7, Ref +3, Will +8

Silence: Is there a feat that allows you to make a demoralize check while eating a tasty confectionary treat in front of the enemy? I feel like their should be >^.^<

Surrounded by Bad Asses: This feat allow the character to use a standard action to intimidate all enemies with in 30' of any ally. You must perform an action of bravo or unconcern, such as eating an apple or filing your nails, for this feat to function. For each ally engaged in combat you receive a +2 bonus to the check.
Special: Use of this feat allow conditions to stack, meaning shaken becomes frightened and so on.


1 person marked this as a favorite.

Alternately, take Dazzling Display. I'll totally let you reflavor it. :-)


Female Human (Ulfen) Barbarian (Indomitable Rager) 13
Vitals:
HP: 154/154 {198/202 when raging} | AC: 24; T: 13; FF: 20; CMD: 29 | Fort: +15 (+16); Ref: +10; Will: +9 (+11/+13) | Init: +3; Perc: +14; Stealth +12; Survival +18

Will get caught up, buried under a mountain of snow here in NYC. Ironic.


HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9

Stay safe!


Female Human (Ulfen) Barbarian (Indomitable Rager) 13
Vitals:
HP: 154/154 {198/202 when raging} | AC: 24; T: 13; FF: 20; CMD: 29 | Fort: +15 (+16); Ref: +10; Will: +9 (+11/+13) | Init: +3; Perc: +14; Stealth +12; Survival +18

Thanks


@Zses: For the record, the Piper was about to unleash heavy damage on a couple people before you sewed its mouth shut. It has tons of SLAs (which are unaffected by lipstitch), but its iconic attack has a verbal component. :-(


1 person marked this as a favorite.
Female Human (Ustalavic Varisian with a hint of Ulfden)
Vitals:
HP: 72/72 NL:0 | AC: 19; T: 11; FF: 18; CMD: 18 | Init: +1; Perc: +3; Stealth -2; Survival +3
Cleric 7
Saves:
Fort +7, Ref +3, Will +8

That's my kids for you!

MAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!!!!!!

don't kill us...we loves you...

*offers YBD muffin of GM sacrifice*


Male Human (Varisian) Witch 9
Vitals:
HP:64/66| AC: 13; T: 13; FF: 11; CMD: 17 | Fort: +8; Ref: +8; Will: +9(+2 vs. fear) |Init: +6;Perc: +11;Stealth +2;Survival +2
Hexes:
Evil Eye (at will)| Cackle (At will)|Misfortune(At will)| Feather Fall (At will, self)| Levitate (Once per day)|Fly(9/9 Minutes)|Stardust 2/2|Ward(At Will))
Your Benevolent Dictator wrote:
@Zses: For the record, the Piper was about to unleash heavy damage on a couple people before you sewed its mouth shut. It has tons of SLAs (which are unaffected by lipstitch), but its iconic attack has a verbal component. :-(

Eh, I figured that if it was called a piper, she was going to do something with that pipe. :P


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

I was going to try and sunder it or push her off, before you did that >.>


Elf Magus 6
Vitals:
HP: 48/48 | AC: 19; T: 14; FF: 15; CMD: 17 | Fort: +7; Ref: +8; Will: +5 | Init: +4; Perc: +13;

PHEW! My internet connection is finally stable. I just found a fun feat. :) Especially since I have Enforcer.

Merciful Spell.


Female Human (Ulfen) Barbarian (Indomitable Rager) 13
Vitals:
HP: 154/154 {198/202 when raging} | AC: 24; T: 13; FF: 20; CMD: 29 | Fort: +15 (+16); Ref: +10; Will: +9 (+11/+13) | Init: +3; Perc: +14; Stealth +12; Survival +18

Aka Pummel you into unconsciousness with snowballs. I like.


Elf Magus 6
Vitals:
HP: 48/48 | AC: 19; T: 14; FF: 15; CMD: 17 | Fort: +7; Ref: +8; Will: +5 | Init: +4; Perc: +13;

I'm wondering if Enforcer will be allowed to stack with my other damaging spells, when I get them. That would be amusing.

"You get afraid! And you get afraid! Everyone gets afraid!"[/b]

Also looking at Death From Above & Flyby Attack.


Female Human (Ustalavic Varisian with a hint of Ulfden)
Vitals:
HP: 72/72 NL:0 | AC: 19; T: 11; FF: 18; CMD: 18 | Init: +1; Perc: +3; Stealth -2; Survival +3
Cleric 7
Saves:
Fort +7, Ref +3, Will +8

I will be vacationing over the weekend, so I may not bee able to make further posts until Sunday afternoon.


@Ered: according to RAW, Enforcer only works with a melee attack that deals NL damage. That means merciful frostbite and merciful chill touch work will trigger it. However, merciful flurry of snowballs will not.


Elf Magus 6
Vitals:
HP: 48/48 | AC: 19; T: 14; FF: 15; CMD: 17 | Fort: +7; Ref: +8; Will: +5 | Init: +4; Perc: +13;

Oh I figured Snowball wouldn't work, but it definitely gives options for continuing Enforcer. That makes 3 useful meta magics.

Another being Heightened Spell & Intensified Spell.


Female Human (Ulfen) Barbarian (Indomitable Rager) 13
Vitals:
HP: 154/154 {198/202 when raging} | AC: 24; T: 13; FF: 20; CMD: 29 | Fort: +15 (+16); Ref: +10; Will: +9 (+11/+13) | Init: +3; Perc: +14; Stealth +12; Survival +18

So I'm thinking the 4 CMW potions should be held 1 each per frontliner (handy in case we end out out of rang of Vashti at some point) maybe Vashti holds the 5th or Zses since he seems to be delicious.

If everyone's confirmed on what equipment they're keeping you can add it to your sheet and we can remove it from the Loot Sheet to clean it up a bit.


On extremely rare occasions, a GM has to fudge for the sake of the greater narrative. This is one of those cases. You all know Rysky's been having a rough time lately and is struggling to like his character. After lengthy discussions with him, this is our last-Dutch attempt to breathe new life into our favorite angsty Barbarian. When he wakes up, he'll have a new appreciation for a certain four-legged party member.

@Vashti: feel free to use your stored turn as desired now. Also, the next time you cast a relevant healing spell, you can use your "retconned out" roll. Your almost-maximized Mother's Blessing is too good to waste. :-)


1 person marked this as a favorite.
Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

Doesn't that thing now have to make about 40 saves vs all neverhome's death curses?


2 people marked this as a favorite.

Why yes it does... ;-)

Very unhappy Wyvern: 3d20 + 8 ⇒ (6, 20, 9) + 8 = 43
And it's Misfortuned: 3d20 + 8 ⇒ (4, 4, 17) + 8 = 33

Looks like healing doesn't work on it anymore - and it gains vulnerability to fire...

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