Reign of Winter Adventure Path Table 2 (Inactive)

Game Master GM Sapphire Fox


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The Exchange

Male Human warpriest 1 | CN Human (Chiliax) | Init +6, Senses Perception +3 | Aura aura of chaos, AC 18, touch 11, flat-footed 17 (+7 armor, +1 Dex, ) | Fort +4, Ref +1, Will +4 | HP 9/13 | Blessings (DC 12) 3/3 |
Spells:
1st: divine favor, divine favor
Cond:

I'm funning.

I enjoyed the quadruple colorspray.

I should get a pack of trained fey for juat that purpose.


Male LN Human Hunter 3 | HP: 21/21 | AC: 19 17 (15 13 Tch, 14 Fl) | CMD: 20 18 (14 Fl) | F: +4, R: +9 +7, W: +3 | Init: +6 +4 | Perc: +8, SM +2 | Speed 30 ft | Animal Aspect: none | Active conditions: cat's grace

Hahaha! This AP is craaaaaazy.

Of course, Eladorn is down, but I've still got a companion to work with; this feels like a better situation than the lodge massacre (at least, for now it does).


Male Half Elf Slayer (Cleaner) 1 / Inquistor (Sworn of the Eldest) 2 / Alchemist (Mindchemist) 2 HP: 32/32| AC: 21/12/19 | Fort: +10| Ref: +7| Will: +4| Init: +4+(+2)| Perc: +9| CMB: +6| CMD: 17|L.Mace: +6;1d6+3|Mit.Dag:+6;1d4+3| C.LB: +5;1d8| Bomb: +5;1d6|
skills2:
Spell:+7|Stealth:+5|Sur:+7|Swim:+1|UMD:+8|
Skills:
Acro:+1|App:+2|Bluff:+11|Cra.(Alc):+10|Clim:-3|Diplo:+9|Disguise:+19|E.A:-4 |H.A:+3|Heal:+5|Inti:+3|K.Pla/Reli:+10|Loc/His/Nob:+8|K.Geo/Arc/Nat:+9|Ling :+14|Per:+9|Ride:-4|SM:+9|Sleight:+2|

lol. So much Colors!!!!!

Dark Archive

male
spells:
0: (at will) detect magic, light, resistance,spark| lv expeditious retreat , color spray, mage armor, summon monster I
Dwarf: Init:+3:Perception +0| AC 12(16), touch 12(16), flat-footed 10(14):/ HP.16/16 | Fort. +3, Ref. +2, Will. +3(+2 vs. spells and spell like abilities)| spd. 20' Wizard 2 (Conjurer)
Attacks:
att:warhammer+2(1d8+1/x3) or heavy crossbow +3(1d10/19-20),+3 acid dart 6/6 day( ranged touch)

Um GM point of order..did u add Newmark's Dwarven resistance to spells and spell like abilities? Unless their color-spray ability is supernatural or extraordinary ability..I got +2 to added to my original will save of +2...I believe I passed all the saves..
thx
(PS this ability is on my character sheet I can put it on tagline to remind u in future) But seeing how out manned we are I think a retcon is in order.

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No I did not newmark, and I usualy go by whats referenced really quick, unless the spell asks for something that I have to character dig

Dark Archive

male
spells:
0: (at will) detect magic, light, resistance,spark| lv expeditious retreat , color spray, mage armor, summon monster I
Dwarf: Init:+3:Perception +0| AC 12(16), touch 12(16), flat-footed 10(14):/ HP.16/16 | Fort. +3, Ref. +2, Will. +3(+2 vs. spells and spell like abilities)| spd. 20' Wizard 2 (Conjurer)
Attacks:
att:warhammer+2(1d8+1/x3) or heavy crossbow +3(1d10/19-20),+3 acid dart 6/6 day( ranged touch)
GM Sapphire Fox wrote:
No I did not newmark, and I usualy go by whats referenced really quick, unless the spell asks for something that I have to character dig

fair enough..I adjusted the tag line to include the +2 vs spells..I'll put the +2 vs poison up there too. With alternate racial traits I can sympathize how hard it is to keep track of racial abilities.

I'm going on the assumption that you allowed the retcon (I won't throw a tizzy, if you didn't) and keep my actions stated underneath the spoiler . Casting mage armor shouldn't effect the continuity of the rest of the players or mobs actions.

Dark Archive

male
spells:
0: (at will) detect magic, light, resistance,spark| lv expeditious retreat , color spray, mage armor, summon monster I
Dwarf: Init:+3:Perception +0| AC 12(16), touch 12(16), flat-footed 10(14):/ HP.16/16 | Fort. +3, Ref. +2, Will. +3(+2 vs. spells and spell like abilities)| spd. 20' Wizard 2 (Conjurer)
Attacks:
att:warhammer+2(1d8+1/x3) or heavy crossbow +3(1d10/19-20),+3 acid dart 6/6 day( ranged touch)

Not complaining at all..just trying to get an idea of how many times a week we're going to post in this adventure. It's been fun so far..Just want to get an idea of how often I'll need to post or check in on this game so I can better decide how much bandwidth I'll have for my other games.

Again not complaining..Don't mind the current slow pace or a faster pace. Just trying to get an idea of "what the norm" is.

Any players that played in this before or the GM feel free to respond.
thx.

enjoying it so far
Lucklesshero
aka
Newmark

Sovereign Court

Init +1, Perception +7, Low-Light Vision M Tengu Order of the Shield Samurai 3 [HP 12/28 (25), NL2, AC 21 /ff 10 /t 11, Fort +5, Ref +2, Will +2, Spd 30' (20’ in armor)

You're probably safe checking in every othwe day or a couple times a week.

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Update will be tonight, I apologize for the delay, work has me driving long nights

Dark Archive

male
spells:
0: (at will) detect magic, light, resistance| lv 1:expeditious retreat, mage armor, summon monster I
Dwarf: Init:+3:Perception +0| AC 16, touch12, flat-footed 14:/ HP.9/9 | Fort. +2, Ref. +2, Will. +2(+2 vs. spells and spell like abilities)| spd. 20' Wizard 1 (Conjurer)
Attacks:
att:warhammer+1(1d8+1/x3) or heavy crossbow +2(1d10/19-20),+2 acid dart 6/6 day( ranged touch)

Gm, I'll be using the Newmark II profile (they are identical) to represent Newmark in this campaign. Seeing how this adventure Path is being run in campaign mode: I can assign the chronicle to any PFS character I want assuming I survive long enough to collect a chronicle LOL.

Anyway, I do have a request. Could you edit this campaign and unseat the original Newmark profile when you get a chance? That way I don't have two different links(to this campaign) pop-up when I open up my campaign page. Thx in advance..

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Update later tonight folks

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So over the weekend, the posting rate for story slows, as normally I am trying to do things at home. But something that I have encouraged in other games is over that time use the weekend to roleplay, have fun interact with eachother


Male LN Human Hunter 3 | HP: 21/21 | AC: 19 17 (15 13 Tch, 14 Fl) | CMD: 20 18 (14 Fl) | F: +4, R: +9 +7, W: +3 | Init: +6 +4 | Perc: +8, SM +2 | Speed 30 ft | Animal Aspect: none | Active conditions: cat's grace

Sorry for my disappearance this weekend. The unfortunate confluence of a busy schedule and getting hit with a cold and cough took me out.

I'm posting this in my games first thing today, then I'll be catching up in gameplay; I should be caught up by the end of the day.

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Update tonight

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Sorry about the delay in updating, had large snowfall while driving and over the weekend had to deal with the house and a spouse who wasnt feeling so great

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I attempted to update the loot list but unable to, go ahead and remove the strike out off of them all, they will be found recently


Male LN Human Hunter 3 | HP: 21/21 | AC: 19 17 (15 13 Tch, 14 Fl) | CMD: 20 18 (14 Fl) | F: +4, R: +9 +7, W: +3 | Init: +6 +4 | Perc: +8, SM +2 | Speed 30 ft | Animal Aspect: none | Active conditions: cat's grace

Okay, we've found the loot; any thoughts on how to distribute it among the current party?

Let's start by listing any items that you have a particular eye on. I've left the strike-through formatting up for the time being; it's easier to see what's in the loot sack. Maybe we'll find that there are no conflicts?

The only item in the list that Eladorn has a real interest in would be the +1 STR composite longbow. He'll eventually want to get a +4 STR bow, but this will be a good start.

Sovereign Court

Init +1, Perception +7, Low-Light Vision M Tengu Order of the Shield Samurai 3 [HP 12/28 (25), NL2, AC 21 /ff 10 /t 11, Fort +5, Ref +2, Will +2, Spd 30' (20’ in armor)

I'm pretty sure that Ylosani is already wearing the Masterwork Chainshirt and has picked up the arrows.

The only other thing he would be interested in is the Cold Iron Longsword, but that would be entirely a backup weapon and he will definitely defer to any of the frontliners if they want to take it.


Male Half Elf Slayer (Cleaner) 1 / Inquistor (Sworn of the Eldest) 2 / Alchemist (Mindchemist) 2 HP: 32/32| AC: 21/12/19 | Fort: +10| Ref: +7| Will: +4| Init: +4+(+2)| Perc: +9| CMB: +6| CMD: 17|L.Mace: +6;1d6+3|Mit.Dag:+6;1d4+3| C.LB: +5;1d8| Bomb: +5;1d6|
skills2:
Spell:+7|Stealth:+5|Sur:+7|Swim:+1|UMD:+8|
Skills:
Acro:+1|App:+2|Bluff:+11|Cra.(Alc):+10|Clim:-3|Diplo:+9|Disguise:+19|E.A:-4 |H.A:+3|Heal:+5|Inti:+3|K.Pla/Reli:+10|Loc/His/Nob:+8|K.Geo/Arc/Nat:+9|Ling :+14|Per:+9|Ride:-4|SM:+9|Sleight:+2|

Question: Those skeletons have cold aura right?

So if I stablise them, wouldn't the cold aura damage them and send them back to dying status again? I don't have channel on this Char and I'm beginning to wish I had.

I also don't have the strength to carry the wounded away unless I can drag them?

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They only start bleeding again, if they take damage, for Mustafa anything ledd then a 6 on the dice she will ignore it with her cold resist 5

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They only start bleefing again, if they take damage, for Mustafa anything ledd then a 6 on the dice she will ignore it with her cold resist 5

Sovereign Court

Init +1, Perception +7, Low-Light Vision M Tengu Order of the Shield Samurai 3 [HP 12/28 (25), NL2, AC 21 /ff 10 /t 11, Fort +5, Ref +2, Will +2, Spd 30' (20’ in armor)

Ok guys...Ylosani fought the good fight but the AP finally finished him off.

I don't think I'm going to bring in a new character, so this is where I'll be bowing out.

Thanks for the game and good luck!


Male Half Elf Slayer (Cleaner) 1 / Inquistor (Sworn of the Eldest) 2 / Alchemist (Mindchemist) 2 HP: 32/32| AC: 21/12/19 | Fort: +10| Ref: +7| Will: +4| Init: +4+(+2)| Perc: +9| CMB: +6| CMD: 17|L.Mace: +6;1d6+3|Mit.Dag:+6;1d4+3| C.LB: +5;1d8| Bomb: +5;1d6|
skills2:
Spell:+7|Stealth:+5|Sur:+7|Swim:+1|UMD:+8|
Skills:
Acro:+1|App:+2|Bluff:+11|Cra.(Alc):+10|Clim:-3|Diplo:+9|Disguise:+19|E.A:-4 |H.A:+3|Heal:+5|Inti:+3|K.Pla/Reli:+10|Loc/His/Nob:+8|K.Geo/Arc/Nat:+9|Ling :+14|Per:+9|Ride:-4|SM:+9|Sleight:+2|

That was brutal.
Aura and exploding damage pretty much kills off most level 1.....
That and poor rolls.

Thorn is most likely to go down next. Already down half his hitpoints.

Grand Lodge

M Aasimar(Scion of Humanity) Cleric(Angelfire Apostle)-2 | HP 15/15 | AC15 T10 F15 CMB+3 CMD13 | F+4 R+0 W+6 | Init+0 Perception +6 | Channel 8/8 |Effects: blessed, +2AC

it seems like these exploding cold-aura skeletons would be better suited to lvl 2 chars

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And yet you dont hit lvl 2 till a couple fights later

Grand Lodge

M Aasimar(Scion of Humanity) Cleric(Angelfire Apostle)-2 | HP 15/15 | AC15 T10 F15 CMB+3 CMD13 | F+4 R+0 W+6 | Init+0 Perception +6 | Channel 8/8 |Effects: blessed, +2AC

wow


Male Half Elf Slayer (Cleaner) 1 / Inquistor (Sworn of the Eldest) 2 / Alchemist (Mindchemist) 2 HP: 32/32| AC: 21/12/19 | Fort: +10| Ref: +7| Will: +4| Init: +4+(+2)| Perc: +9| CMB: +6| CMD: 17|L.Mace: +6;1d6+3|Mit.Dag:+6;1d4+3| C.LB: +5;1d8| Bomb: +5;1d6|
skills2:
Spell:+7|Stealth:+5|Sur:+7|Swim:+1|UMD:+8|
Skills:
Acro:+1|App:+2|Bluff:+11|Cra.(Alc):+10|Clim:-3|Diplo:+9|Disguise:+19|E.A:-4 |H.A:+3|Heal:+5|Inti:+3|K.Pla/Reli:+10|Loc/His/Nob:+8|K.Geo/Arc/Nat:+9|Ling :+14|Per:+9|Ride:-4|SM:+9|Sleight:+2|

Hence why Reign of Winter is so Unfriendly.

Keep in mind that APs were Supposed to be 4 man party with 15 point buys.


Male LN Human Hunter 3 | HP: 21/21 | AC: 19 17 (15 13 Tch, 14 Fl) | CMD: 20 18 (14 Fl) | F: +4, R: +9 +7, W: +3 | Init: +6 +4 | Perc: +8, SM +2 | Speed 30 ft | Animal Aspect: none | Active conditions: cat's grace

I think I'm going to bow out of this one as well. It just doesn't feel like we have a chance here. Fighting against long odds is fun; fighting against impossible odds is just frustration.

Feel free to bot Eladorn until you find a good exit for him in the story.

Thanks to Sapphire Fox for giving this a shot for us; I'm sorry it didn't work out. Best wishes to everyone in their future games on these boards. I'll see you around.

Sapphire Fox, can you please remove Eladorn and Shael from the active player list so that this doens't appear under My Campaigns anymore? Thanks!

The Exchange

Male Human warpriest 1 | CN Human (Chiliax) | Init +6, Senses Perception +3 | Aura aura of chaos, AC 18, touch 11, flat-footed 17 (+7 armor, +1 Dex, ) | Fort +4, Ref +1, Will +4 | HP 9/13 | Blessings (DC 12) 3/3 |
Spells:
1st: divine favor, divine favor
Cond:

Yeah, I think I'm gonna drop too. Thanks GM for a good run!

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With half the table dropping I will be closing the table, I apologize that it seems rough, but RNG seems out to get people some days

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Mustafa, Thorn are you two staying?

Grand Lodge

M Aasimar(Scion of Humanity) Cleric(Angelfire Apostle)-2 | HP 15/15 | AC15 T10 F15 CMB+3 CMD13 | F+4 R+0 W+6 | Init+0 Perception +6 | Channel 8/8 |Effects: blessed, +2AC

well crap. I'll understand if you close it, but I'm in it til I'm dead

Dark Archive

hp19/31, ac17 touch11 FF16, perc +0, fort +8 ref+5 will+6, init +3

im sticking around we are somewhere around half way to the first chronicle for this AP and im here till the end i dont care how many people i gotta make.


Male Half Elf Slayer (Cleaner) 1 / Inquistor (Sworn of the Eldest) 2 / Alchemist (Mindchemist) 2 HP: 32/32| AC: 21/12/19 | Fort: +10| Ref: +7| Will: +4| Init: +4+(+2)| Perc: +9| CMB: +6| CMD: 17|L.Mace: +6;1d6+3|Mit.Dag:+6;1d4+3| C.LB: +5;1d8| Bomb: +5;1d6|
skills2:
Spell:+7|Stealth:+5|Sur:+7|Swim:+1|UMD:+8|
Skills:
Acro:+1|App:+2|Bluff:+11|Cra.(Alc):+10|Clim:-3|Diplo:+9|Disguise:+19|E.A:-4 |H.A:+3|Heal:+5|Inti:+3|K.Pla/Reli:+10|Loc/His/Nob:+8|K.Geo/Arc/Nat:+9|Ling :+14|Per:+9|Ride:-4|SM:+9|Sleight:+2|

lol I'm free and if we survive well Thorn is gonna run away.......

It is pretty difficult. I'll be in. I'd like to at least finish this first. :P

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Then I will call it closed, I apologize anf if I start up again or have an opening on the first table I will get ahold of you about filling a spot

Grand Lodge

M Aasimar(Scion of Humanity) Cleric(Angelfire Apostle)-2 | HP 15/15 | AC15 T10 F15 CMB+3 CMD13 | F+4 R+0 W+6 | Init+0 Perception +6 | Channel 8/8 |Effects: blessed, +2AC

okay. all the best

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