Khabekh-Shu

Mustafa al-Tali's page

206 posts. Organized Play character for RobL8675309.


Full Name

Mustafa al-Tali

Race

Aasimar(Scion of Humanity)

Classes/Levels

Cleric(Angelfire Apostle)-2 | HP 15/15 | AC15 T10 F15 CMB+3 CMD13 | F+4 R+0 W+6 | Init+0 Perception +6 | Channel 8/8 |Effects: blessed, +2AC

Gender

M

Alignment

NG

Deity

Sarenrae

Strength 14
Dexterity 10
Constitution 12
Intelligence 13
Wisdom 16
Charisma 16

About Mustafa al-Tali

Mustafa al-Tali
Male Cleric(Angelfire Apostle) of Sarenrae-2
NG Medium Humanoid (Human)/Outsider(Native)
Init +0; Senses Perception +6 Darkvision 60'
-------------------------------=DEFENSE=-------------------------------
AC: 15, Touch: 10, Flat-Footed: 15 (+4 armor, +0 dex, +1 shield)
HP: 15 {(2d8 +1Con)/lvl} +1FCB
Fort: +4, {+3base,+1Con} +1vs.evil arcane
Reflex: +0, {+0base,+0Dex} +1vs.evil arcane
Will: +6,{+3base,+3Wis} +1vs.evil arcane
CMD 13 {10 +1BAB + 2Str + 0Dex}
-------------------------------=OFFENSE=-------------------------------
Speed: 30'
CMB: +3; {+1BAB + 2Str}
Base Atk: +1;
Melee:+3{+1BAB,+ 2Str}
Ranged:+1{+1BAB,+ 0Dex}

--Melee:+3
Scimitar +3 (1d6 +2), 18-20/x2, S
Cold Iron Morningstar +3 (1d8 +2), x2, B/P
Silver Dagger +3 (1d4 +1), 19-20/x2, P/S

--Ranged:+0
Sling +1 (1d4 +2), x2, B, 50'
Silver Dagger +1 (1d4 +1), 19-20/x2, P, 10'
Lt Xbow +1 (1d8), 19-20/x2, P, 70'

-------------------------------=STATISTICS=-------------------------------
Str: 14, Dex: 10, Con: 12, Int: 13, Wis: 16, Cha: 16

-------------------------=Traits=----------------------
Blade of mercy-When striking to inflict nonlethal damage with any slashing weapon, you do not take the normal –4 penalty on your attack roll, and gain a +1 trait bonus to any nonlethal damage you inflict with a slashing weapon
Warded against witchery-+1 trait bonus on saving throws against the spells, spell-like abilities, and supernatural abilities of evil arcane spellcasters, and a +1 trait bonus on Spellcraft checks to identify spells cast by evil arcane spellcasters

----------------=Race Traits=-------------------
+2Wis/Cha
Scion of Humanity-can pass for human w/o disguise, counts as human and outsider
Acid/Cold/Electricity Resistance 5
Skilled-+2Perception/Diplomacy
SLA-Daylight-1/day, CL=HD
Darkvision 60'

--------------=Feats=-----------------
Proficiency: All simple WPs, Lt Armor, Shields, Scimitar
1)Selective channeling- may exclude CHA(3) targets from channel
B)Extra Channel-+2channels/day (free from archetype)

-------------------------------=CLASS ABILITIES=-------------------------------
------Cleric(Angelfire Aspostle)------
Aura: Good
Channel Energy:Positive-1d6, DC14(16), 8/day (+2DC v.undead)-nongood creatures affected are dazzled (no save)
Extra Channel-free feat
Spells/Orisons-w/reduced spellcasting: 1 fewer spell slot @each spell level
Spontaneous Casting: healing spells
--Domains--
..Fire- Firebolt (1d6 +1/2 lvl, 30', ranged touch, 3+WIS(6)/day) 6/6
..Heroism(Glory)- +2DC Channel vs. undead; Touch of Glory (+lvl to CHA skill/check, 1 hr or until used, 3+WIS(6)/day) 6/6

---------------=Skills=- (2 class +1INT /level +1FCB)---------------
Acrobatics*(Dex)____+0{+0rank,+0Dex}
^Appraise(Int)____+1{+0rank,+1Int}
Bluff(Cha)____+3{+0rank,+3Cha}
Climb*(Str)____+2{+0rank,+2Str}
^Craft (Int)____+0{+0rank,+1Int}
^Diplomacy(Cha)____+9{+1rank,+3Cha}+2race
Disable Device____+0{+0rank,+0Dex}
Disguise (Cha)____+3{+0rank,+3Cha}
Escape Artist*(Dex)____+0{+0rank,+0Dex}
Fly*(Dex)____+0{+0rank,+0Dex}
Handle Animal (Cha)____+0{+0rank,+3Cha}
^Heal(Wis)____+7{+1rank,+3Wis}
Intimidate(Cha)____+3{+0rank,+3Cha}
^Knowledge (Arcana)(Int)____+0{+0rank,+1Int}
Knowledge (Dungeoneering)(Int)____+0{+0rank,+1Int}
Knowledge (Engineering)(Int)____+0{+0rank,+1Int}
Knowledge (Geography)(Int)____+0{+0rank,+1Int}
^Knowledge (History)(Int)____+0{+0rank,+1Int}
Knowledge (Local)(Int)____+0{+0rank,+1Int}
Knowledge (Nature)(Int)____+{+0rank,+1Int}
^Knowledge (Nobility)(Int)____+0{+0rank,+1Int}
^Knowledge (Planes) (Int)____+5{+1rank,+1Int}
^Knowledge (Religion) (Int)____+5{+1rank,+1Int}
^Linguistics(Int)____+0{+0rank,+1Int}
Perception(Wis)____+6{+1rank,+3Wis}+2race
Perform(Cha)____+0{+0rank,+2Cha}
^Profession(Wis)____+0{+0rank,+3Wis}
Ride*(Dex)____+0{+0rank,+0Dex}
^Sense Motive(Wis)____+7{+1rank,+3Wis}
Sleight of Hand*(Dex)____+0{+0rank,+0Dex}
^Spellcraft(Int)____+5/+6{+1rank,+1Int} +1 to id spells by evil arcane
Stealth* (Dex)____+0{+0rank,+0Dex}
Survival(Wis)____+3{+0rank,+3Wis}
Swim*(Str)____+2{+0rank,+2Str}
Use Magic Device(Cha)____+0{+0rank,+3Cha}

ACP -2

*=ACP applies to these skills
^=In Class Skill Bonus +3
-=Non-Standard Skill Bonuses=-

-=Languages=-
Common, Kelish, Celestial

Favored Class:Cleric
FCB:1)+1skill, 2)+1HP

-------------------------------=Spells Prepared=-------------------------------
-----------------------------=0th (at will)=--------------------------------
3: Detect Magic, Read Magic, Stabilize

------------------------------=1st (2+1/day)=------------------------------
2+1: Bless[x],Protection from Evil[] +D:Burning Hands[], *Shield of Faith[x]

-------------------------------=GEAR/POSSESSIONS=-------------------------- -----
Chain Shirt, MW Buckler, Scimitar, Cold Iron Morningstar, Alchemical Silver Dagger, Lt Xbow, BandolierX2, backpack{blanket, bell, signal whistle, 10 candles, 2 trail rations, survival kit, waterproof bag, 4 wooden holy symbols}, belt pouch, spell pouch, wooden holy symbol, scroll of CLWx3, Alchemist Firex3, wand of clw-50, antidote mask

-=Carrying Capacity=-
Light 0-58, Med 59-116, Hvy 117-175

-=Current Load Carried=- Lt-49#

-=Money=- 363GP, 8SP, 5CP

---===Brief Background===---:

Mustafa has always wanted to travel. Growing up in Qadira, his father would often tell tales of the many sights he'd seen back in his sailing days. But he was older now, and had settled down, to live life as a respectable merchant. But he never discouraged his son's dreams of travel. Mustafa's mother had other ideas. She wanted her son to go into the clergy, to become a priest, as her father had been. In the end, both of them got their wishes. Mustafa became a priest and was given permission to travel. He has spent the last two years traveling around the northern lands of Garund and the southern coasts of Avistan. He felt it was his mission as a servant of Sarenrae to see what the world is like, to best know how to change it for the better. And if he does some proselytizing while he's at it, the church certainly had no problem with that. Mustafa has always believed that Saranrae would place him where he was needed most.

---===Appearance and Personality===---:

Mustafa tends to be a pretty genial fellow, quick with a smile. He enjoys traveling and spreading the mercy of Saranrae. That being said, he can be pretty brutal to those who prey on the weak.
His aasimar heritage is not readily apparent. No one had any idea until he joined the clergy. He sees it as just one more piece of proof that this is the life he was meant to lead.

Eyes:Brown
Hair:Black
Skin:Brown
Height:5'10"
Weight:175#